[shader]
name=GBA Color
author=Pokefan531 and hunterk
description=Modifies the color output to simulate the GBA LCD characteristics.
passes=1

[pass.0]
fragmentShader=gba-color.fs
vertexShader=gba-color.vs
blend=1
width=-1
height=-1

[pass.0.uniform.darken_screen]
type=float
default=0.5
readableName=Darken Screen

[pass.0.uniform.color_mode]
type=int
default=1
min=1
max=3
readableName=Color Profile (1=sRGB, 2=DCI, 3=Rec2020)
