Res: Fix Pokemon script game detection
This commit is contained in:
parent
46c0464da3
commit
28ef99e056
@ -466,20 +466,24 @@ local gameLeafGreenEnR1 = gameLeafGreenEn:new{
|
||||
_speciesNameTable=0x245f2c,
|
||||
}
|
||||
|
||||
gameCodes = {
|
||||
["DMG-AAUE"]=gameGSEn, -- Gold
|
||||
["DMG-AAXE"]=gameGSEn, -- Silver
|
||||
["CGB-BYTE"]=gameCrystalEn,
|
||||
["AGB-AXVE"]=gameRubyEn,
|
||||
["AGB-AXPE"]=gameSapphireEn,
|
||||
["AGB-BPEE"]=gameEmeraldEn,
|
||||
["AGB-BPRE"]=gameFireRedEn,
|
||||
["AGB-BPGE"]=gameLeafGreenEn,
|
||||
local gameCodes = {
|
||||
[C.PLATFORM.GB] = {
|
||||
["AAUE"] = gameGSEn, -- Gold
|
||||
["AAXE"] = gameGSEn, -- Silver
|
||||
["BYTE"] = gameCrystalEn,
|
||||
},
|
||||
[C.PLATFORM.GBA] = {
|
||||
["AXVE"] = gameRubyEn,
|
||||
["AXPE"] = gameSapphireEn,
|
||||
["BPEE"] = gameEmeraldEn,
|
||||
["BPRE"] = gameFireRedEn,
|
||||
["BPGE"] = gameLeafGreenEn,
|
||||
}
|
||||
}
|
||||
|
||||
-- These versions have slight differences and/or cannot be uniquely
|
||||
-- identified by their in-header game codes, so fall back on a CRC32
|
||||
gameCrc32 = {
|
||||
local gameCrc32 = {
|
||||
[0x9f7fdd53] = gameRBEn, -- Red
|
||||
[0xd6da8a1a] = gameRBEn, -- Blue
|
||||
[0x7d527d62] = gameYellowEn,
|
||||
@ -510,7 +514,7 @@ function detectGame()
|
||||
end
|
||||
game = gameCrc32[checksum]
|
||||
if not game then
|
||||
game = gameCodes[emu:getGameCode()]
|
||||
game = gameCodes[emu:platform()][emu:getGameCode()]
|
||||
end
|
||||
|
||||
if not game then
|
||||
|
Loading…
x
Reference in New Issue
Block a user