GBA Memory: Fix value obtained from missing SRAM
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@ -446,7 +446,7 @@ int8_t GBALoad8(struct ARMCore* cpu, uint32_t address, int* cycleCounter) {
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value = GBASavedataReadFlash(&memory->savedata, address);
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} else {
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GBALog(gba, GBA_LOG_GAME_ERROR, "Reading from non-existent SRAM: 0x%08X", address);
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value = 7;
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value = 0xFF;
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}
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break;
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default:
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