[shader] name=GBC Color author=Pokefan531 and hunterk description=Modifies the color output to simulate the GBA LCD characteristics. passes=1 [pass.0] fragmentShader=gbc-color.fs vertexShader=gbc-color.vs blend=1 width=-1 height=-1 [pass.0.uniform.lighten_screen] type=float default=1.0 min=0 max=1 readableName=External Lighten Screen [pass.0.uniform.color_mode] type=int default=1 min=1 max=3 readableName=Color Profile (1=sRGB, 2=DCI, 3=Rec2020)