
Make the first color of every palette transparent. This fixes Pokemon Blue's SGB border (as long as the platform has initialized its output buffer to white).
731 lines
20 KiB
C
731 lines
20 KiB
C
/* Copyright (c) 2013-2015 Jeffrey Pfau
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "libretro.h"
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#include <mgba-util/common.h>
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#include <mgba/core/blip_buf.h>
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#include <mgba/core/cheats.h>
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#include <mgba/core/core.h>
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#include <mgba/core/log.h>
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#include <mgba/core/version.h>
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#ifdef M_CORE_GB
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#include <mgba/gb/core.h>
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#include <mgba/internal/gb/gb.h>
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#endif
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#ifdef M_CORE_GBA
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#include <mgba/gba/core.h>
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#include <mgba/gba/interface.h>
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#include <mgba/internal/gba/gba.h>
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#endif
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#include <mgba-util/circle-buffer.h>
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#include <mgba-util/memory.h>
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#include <mgba-util/vfs.h>
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#define SAMPLES 1024
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#define RUMBLE_PWM 35
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static retro_environment_t environCallback;
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static retro_video_refresh_t videoCallback;
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static retro_audio_sample_batch_t audioCallback;
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static retro_input_poll_t inputPollCallback;
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static retro_input_state_t inputCallback;
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static retro_log_printf_t logCallback;
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static retro_set_rumble_state_t rumbleCallback;
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static void GBARetroLog(struct mLogger* logger, int category, enum mLogLevel level, const char* format, va_list args);
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static void _postAudioBuffer(struct mAVStream*, blip_t* left, blip_t* right);
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static void _setRumble(struct mRumble* rumble, int enable);
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static uint8_t _readLux(struct GBALuminanceSource* lux);
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static void _updateLux(struct GBALuminanceSource* lux);
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static struct mCore* core;
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static void* outputBuffer;
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static void* data;
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static size_t dataSize;
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static void* savedata;
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static struct mAVStream stream;
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static int rumbleLevel;
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static struct CircleBuffer rumbleHistory;
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static struct mRumble rumble;
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static struct GBALuminanceSource lux;
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static int luxLevel;
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static struct mLogger logger;
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static void _reloadSettings(void) {
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struct mCoreOptions opts = {
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.useBios = true,
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.volume = 0x100,
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};
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struct retro_variable var;
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enum GBModel model;
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const char* modelName;
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var.key = "mgba_model";
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var.value = 0;
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if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
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if (strcmp(var.value, "Game Boy") == 0) {
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model = GB_MODEL_DMG;
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} else if (strcmp(var.value, "Super Game Boy") == 0) {
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model = GB_MODEL_SGB;
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} else if (strcmp(var.value, "Game Boy Color") == 0) {
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model = GB_MODEL_CGB;
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} else {
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model = GB_MODEL_AUTODETECT;
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}
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modelName = GBModelToName(model);
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mCoreConfigSetDefaultValue(&core->config, "gb.model", modelName);
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mCoreConfigSetDefaultValue(&core->config, "sgb.model", modelName);
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mCoreConfigSetDefaultValue(&core->config, "cgb.model", modelName);
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}
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var.key = "mgba_use_bios";
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var.value = 0;
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if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
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opts.useBios = strcmp(var.value, "ON") == 0;
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}
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var.key = "mgba_skip_bios";
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var.value = 0;
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if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
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opts.skipBios = strcmp(var.value, "ON") == 0;
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}
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var.key = "mgba_sgb_borders";
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var.value = 0;
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if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
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if (strcmp(var.value, "ON") == 0) {
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mCoreConfigSetDefaultIntValue(&core->config, "sgb.borders", true);
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} else {
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mCoreConfigSetDefaultIntValue(&core->config, "sgb.borders", false);
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}
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}
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var.key = "mgba_idle_optimization";
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var.value = 0;
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if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
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if (strcmp(var.value, "Don't Remove") == 0) {
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mCoreConfigSetDefaultValue(&core->config, "idleOptimization", "ignore");
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} else if (strcmp(var.value, "Remove Known") == 0) {
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mCoreConfigSetDefaultValue(&core->config, "idleOptimization", "remove");
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} else if (strcmp(var.value, "Detect and Remove") == 0) {
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mCoreConfigSetDefaultValue(&core->config, "idleOptimization", "detect");
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}
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}
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var.key = "mgba_frameskip";
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var.value = 0;
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if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
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opts.frameskip = strtol(var.value, NULL, 10);
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}
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mCoreConfigLoadDefaults(&core->config, &opts);
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mCoreLoadConfig(core);
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}
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unsigned retro_api_version(void) {
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return RETRO_API_VERSION;
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}
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void retro_set_environment(retro_environment_t env) {
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environCallback = env;
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struct retro_variable vars[] = {
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{ "mgba_solar_sensor_level", "Solar sensor level; 0|1|2|3|4|5|6|7|8|9|10" },
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{ "mgba_allow_opposing_directions", "Allow opposing directional input; OFF|ON" },
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{ "mgba_model", "Game Boy model (requires restart); Autodetect|Game Boy|Super Game Boy|Game Boy Color" },
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{ "mgba_use_bios", "Use BIOS file if found (requires restart); ON|OFF" },
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{ "mgba_skip_bios", "Skip BIOS intro (requires restart); OFF|ON" },
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{ "mgba_sgb_borders", "Use Super Game Boy borders (requires restart); ON|OFF" },
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{ "mgba_idle_optimization", "Idle loop removal; Remove Known|Detect and Remove|Don't Remove" },
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{ "mgba_frameskip", "Frameskip; 0|1|2|3|4|5|6|7|8|9|10" },
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{ 0, 0 }
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};
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environCallback(RETRO_ENVIRONMENT_SET_VARIABLES, vars);
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}
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void retro_set_video_refresh(retro_video_refresh_t video) {
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videoCallback = video;
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}
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void retro_set_audio_sample(retro_audio_sample_t audio) {
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UNUSED(audio);
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}
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void retro_set_audio_sample_batch(retro_audio_sample_batch_t audioBatch) {
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audioCallback = audioBatch;
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}
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void retro_set_input_poll(retro_input_poll_t inputPoll) {
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inputPollCallback = inputPoll;
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}
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void retro_set_input_state(retro_input_state_t input) {
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inputCallback = input;
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}
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void retro_get_system_info(struct retro_system_info* info) {
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info->need_fullpath = false;
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info->valid_extensions = "gba|gb|gbc";
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info->library_version = projectVersion;
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info->library_name = projectName;
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info->block_extract = false;
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}
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void retro_get_system_av_info(struct retro_system_av_info* info) {
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unsigned width, height;
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core->desiredVideoDimensions(core, &width, &height);
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info->geometry.base_width = width;
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info->geometry.base_height = height;
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info->geometry.max_width = width;
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info->geometry.max_height = height;
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info->geometry.aspect_ratio = width / (double) height;
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info->timing.fps = core->frequency(core) / (float) core->frameCycles(core);
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info->timing.sample_rate = 32768;
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}
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void retro_init(void) {
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enum retro_pixel_format fmt;
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#ifdef COLOR_16_BIT
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#ifdef COLOR_5_6_5
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fmt = RETRO_PIXEL_FORMAT_RGB565;
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#else
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#warning This pixel format is unsupported. Please use -DCOLOR_16-BIT -DCOLOR_5_6_5
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fmt = RETRO_PIXEL_FORMAT_0RGB1555;
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#endif
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#else
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#warning This pixel format is unsupported. Please use -DCOLOR_16-BIT -DCOLOR_5_6_5
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fmt = RETRO_PIXEL_FORMAT_XRGB8888;
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#endif
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environCallback(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt);
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struct retro_input_descriptor inputDescriptors[] = {
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{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" },
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{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" },
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{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
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{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
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{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "Right" },
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{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "Left" },
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{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "Up" },
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{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "Down" },
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{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R" },
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{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L" },
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{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "Brighten Solar Sensor" },
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{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "Darken Solar Sensor" },
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{ 0 }
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};
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environCallback(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, &inputDescriptors);
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// TODO: RETRO_ENVIRONMENT_SET_SUPPORT_NO_GAME when BIOS booting is supported
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struct retro_rumble_interface rumbleInterface;
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if (environCallback(RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE, &rumbleInterface)) {
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rumbleCallback = rumbleInterface.set_rumble_state;
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CircleBufferInit(&rumbleHistory, RUMBLE_PWM);
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rumble.setRumble = _setRumble;
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} else {
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rumbleCallback = 0;
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}
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luxLevel = 0;
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lux.readLuminance = _readLux;
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lux.sample = _updateLux;
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_updateLux(&lux);
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struct retro_log_callback log;
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if (environCallback(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log)) {
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logCallback = log.log;
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} else {
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logCallback = 0;
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}
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logger.log = GBARetroLog;
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mLogSetDefaultLogger(&logger);
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stream.videoDimensionsChanged = 0;
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stream.postAudioFrame = 0;
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stream.postAudioBuffer = _postAudioBuffer;
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stream.postVideoFrame = 0;
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}
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void retro_deinit(void) {
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free(outputBuffer);
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}
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void retro_run(void) {
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uint16_t keys;
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inputPollCallback();
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bool updated = false;
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if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated) {
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struct retro_variable var = {
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.key = "mgba_allow_opposing_directions",
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.value = 0
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};
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if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
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((struct GBA*) core->board)->allowOpposingDirections = strcmp(var.value, "yes") == 0;
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}
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var.key = "mgba_frameskip";
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var.value = 0;
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if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
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mCoreConfigSetUIntValue(&core->config, "frameskip", strtol(var.value, NULL, 10));
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mCoreLoadConfig(core);
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}
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}
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keys = 0;
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keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A)) << 0;
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keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B)) << 1;
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keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT)) << 2;
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keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START)) << 3;
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keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT)) << 4;
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keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT)) << 5;
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keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP)) << 6;
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keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN)) << 7;
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keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R)) << 8;
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keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L)) << 9;
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core->setKeys(core, keys);
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static bool wasAdjustingLux = false;
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if (wasAdjustingLux) {
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wasAdjustingLux = inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3) ||
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inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3);
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} else {
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if (inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3)) {
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++luxLevel;
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if (luxLevel > 10) {
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luxLevel = 10;
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}
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wasAdjustingLux = true;
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} else if (inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3)) {
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--luxLevel;
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if (luxLevel < 0) {
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luxLevel = 0;
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}
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wasAdjustingLux = true;
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}
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}
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core->runFrame(core);
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unsigned width, height;
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core->desiredVideoDimensions(core, &width, &height);
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videoCallback(outputBuffer, width, height, BYTES_PER_PIXEL * 256);
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}
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static void _setupMaps(struct mCore* core) {
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#ifdef M_CORE_GBA
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if (core->platform(core) == PLATFORM_GBA) {
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struct GBA* gba = core->board;
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struct retro_memory_descriptor descs[11];
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struct retro_memory_map mmaps;
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size_t romSize = gba->memory.romSize + (gba->memory.romSize & 1);
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memset(descs, 0, sizeof(descs));
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size_t savedataSize = retro_get_memory_size(RETRO_MEMORY_SAVE_RAM);
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/* Map internal working RAM */
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descs[0].ptr = gba->memory.iwram;
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descs[0].start = BASE_WORKING_IRAM;
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descs[0].len = SIZE_WORKING_IRAM;
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descs[0].select = 0xFF000000;
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/* Map working RAM */
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descs[1].ptr = gba->memory.wram;
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descs[1].start = BASE_WORKING_RAM;
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descs[1].len = SIZE_WORKING_RAM;
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descs[1].select = 0xFF000000;
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/* Map save RAM */
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/* TODO: if SRAM is flash, use start=0 addrspace="S" instead */
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descs[2].ptr = savedataSize ? savedata : NULL;
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descs[2].start = BASE_CART_SRAM;
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descs[2].len = savedataSize;
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/* Map ROM */
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descs[3].ptr = gba->memory.rom;
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descs[3].start = BASE_CART0;
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descs[3].len = romSize;
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descs[3].flags = RETRO_MEMDESC_CONST;
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descs[4].ptr = gba->memory.rom;
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descs[4].start = BASE_CART1;
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descs[4].len = romSize;
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descs[4].flags = RETRO_MEMDESC_CONST;
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descs[5].ptr = gba->memory.rom;
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descs[5].start = BASE_CART2;
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descs[5].len = romSize;
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descs[5].flags = RETRO_MEMDESC_CONST;
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/* Map BIOS */
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descs[6].ptr = gba->memory.bios;
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descs[6].start = BASE_BIOS;
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descs[6].len = SIZE_BIOS;
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descs[6].flags = RETRO_MEMDESC_CONST;
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/* Map VRAM */
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descs[7].ptr = gba->video.vram;
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descs[7].start = BASE_VRAM;
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descs[7].len = SIZE_VRAM;
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descs[7].select = 0xFF000000;
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/* Map palette RAM */
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descs[8].ptr = gba->video.palette;
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descs[8].start = BASE_PALETTE_RAM;
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descs[8].len = SIZE_PALETTE_RAM;
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descs[8].select = 0xFF000000;
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/* Map OAM */
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descs[9].ptr = &gba->video.oam; /* video.oam is a structure */
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descs[9].start = BASE_OAM;
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descs[9].len = SIZE_OAM;
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descs[9].select = 0xFF000000;
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/* Map mmapped I/O */
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descs[10].ptr = gba->memory.io;
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descs[10].start = BASE_IO;
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descs[10].len = SIZE_IO;
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mmaps.descriptors = descs;
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mmaps.num_descriptors = sizeof(descs) / sizeof(descs[0]);
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bool yes = true;
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environCallback(RETRO_ENVIRONMENT_SET_MEMORY_MAPS, &mmaps);
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environCallback(RETRO_ENVIRONMENT_SET_SUPPORT_ACHIEVEMENTS, &yes);
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}
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#endif
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}
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void retro_reset(void) {
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core->reset(core);
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_setupMaps(core);
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if (rumbleCallback) {
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CircleBufferClear(&rumbleHistory);
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}
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}
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bool retro_load_game(const struct retro_game_info* game) {
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struct VFile* rom;
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if (game->data) {
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data = anonymousMemoryMap(game->size);
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dataSize = game->size;
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memcpy(data, game->data, game->size);
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rom = VFileFromMemory(data, game->size);
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} else {
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data = 0;
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rom = VFileOpen(game->path, O_RDONLY);
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}
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if (!rom) {
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return false;
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}
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core = mCoreFindVF(rom);
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if (!core) {
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rom->close(rom);
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mappedMemoryFree(data, game->size);
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|
return false;
|
|
}
|
|
mCoreInitConfig(core, NULL);
|
|
core->init(core);
|
|
core->setAVStream(core, &stream);
|
|
|
|
size_t size = 256 * 224 * BYTES_PER_PIXEL;
|
|
outputBuffer = malloc(size);
|
|
memset(outputBuffer, 0xFF, size);
|
|
core->setVideoBuffer(core, outputBuffer, 256);
|
|
|
|
core->setAudioBufferSize(core, SAMPLES);
|
|
|
|
blip_set_rates(core->getAudioChannel(core, 0), core->frequency(core), 32768);
|
|
blip_set_rates(core->getAudioChannel(core, 1), core->frequency(core), 32768);
|
|
|
|
core->setPeripheral(core, mPERIPH_RUMBLE, &rumble);
|
|
|
|
savedata = anonymousMemoryMap(SIZE_CART_FLASH1M);
|
|
struct VFile* save = VFileFromMemory(savedata, SIZE_CART_FLASH1M);
|
|
|
|
_reloadSettings();
|
|
core->loadROM(core, rom);
|
|
core->loadSave(core, save);
|
|
|
|
const char* sysDir = 0;
|
|
const char* biosName = 0;
|
|
char biosPath[PATH_MAX];
|
|
environCallback(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &sysDir);
|
|
|
|
#ifdef M_CORE_GBA
|
|
if (core->platform(core) == PLATFORM_GBA) {
|
|
core->setPeripheral(core, mPERIPH_GBA_LUMINANCE, &lux);
|
|
biosName = "gba_bios.bin";
|
|
|
|
}
|
|
#endif
|
|
|
|
#ifdef M_CORE_GB
|
|
if (core->platform(core) == PLATFORM_GB) {
|
|
const char* modelName = mCoreConfigGetValue(&core->config, "gb.model");
|
|
struct GB* gb = core->board;
|
|
|
|
if (modelName) {
|
|
gb->model = GBNameToModel(modelName);
|
|
} else {
|
|
GBDetectModel(gb);
|
|
}
|
|
|
|
switch (gb->model) {
|
|
case GB_MODEL_CGB:
|
|
biosName = "gbc_bios.bin";
|
|
break;
|
|
case GB_MODEL_SGB:
|
|
biosName = "sgb_bios.bin";
|
|
break;
|
|
case GB_MODEL_DMG:
|
|
default:
|
|
biosName = "gb_bios.bin";
|
|
break;
|
|
};
|
|
}
|
|
#endif
|
|
|
|
if (core->opts.useBios && sysDir && biosName) {
|
|
snprintf(biosPath, sizeof(biosPath), "%s%s%s", sysDir, PATH_SEP, biosName);
|
|
struct VFile* bios = VFileOpen(biosPath, O_RDONLY);
|
|
if (bios) {
|
|
core->loadBIOS(core, bios, 0);
|
|
}
|
|
}
|
|
|
|
core->reset(core);
|
|
_setupMaps(core);
|
|
|
|
return true;
|
|
}
|
|
|
|
void retro_unload_game(void) {
|
|
if (!core) {
|
|
return;
|
|
}
|
|
core->deinit(core);
|
|
mappedMemoryFree(data, dataSize);
|
|
data = 0;
|
|
mappedMemoryFree(savedata, SIZE_CART_FLASH1M);
|
|
savedata = 0;
|
|
CircleBufferDeinit(&rumbleHistory);
|
|
}
|
|
|
|
size_t retro_serialize_size(void) {
|
|
return core->stateSize(core);
|
|
}
|
|
|
|
bool retro_serialize(void* data, size_t size) {
|
|
if (size != retro_serialize_size()) {
|
|
return false;
|
|
}
|
|
core->saveState(core, data);
|
|
return true;
|
|
}
|
|
|
|
bool retro_unserialize(const void* data, size_t size) {
|
|
if (size != retro_serialize_size()) {
|
|
return false;
|
|
}
|
|
core->loadState(core, data);
|
|
return true;
|
|
}
|
|
|
|
void retro_cheat_reset(void) {
|
|
mCheatDeviceClear(core->cheatDevice(core));
|
|
}
|
|
|
|
void retro_cheat_set(unsigned index, bool enabled, const char* code) {
|
|
UNUSED(index);
|
|
UNUSED(enabled);
|
|
struct mCheatDevice* device = core->cheatDevice(core);
|
|
struct mCheatSet* cheatSet = NULL;
|
|
if (mCheatSetsSize(&device->cheats)) {
|
|
cheatSet = *mCheatSetsGetPointer(&device->cheats, 0);
|
|
} else {
|
|
cheatSet = device->createSet(device, NULL);
|
|
mCheatAddSet(device, cheatSet);
|
|
}
|
|
// Convert the super wonky unportable libretro format to something normal
|
|
char realCode[] = "XXXXXXXX XXXXXXXX";
|
|
size_t len = strlen(code) + 1; // Include null terminator
|
|
size_t i, pos;
|
|
for (i = 0, pos = 0; i < len; ++i) {
|
|
if (isspace((int) code[i]) || code[i] == '+') {
|
|
realCode[pos] = ' ';
|
|
} else {
|
|
realCode[pos] = code[i];
|
|
}
|
|
if ((pos == 13 && (realCode[pos] == ' ' || !realCode[pos])) || pos == 17) {
|
|
realCode[pos] = '\0';
|
|
mCheatAddLine(cheatSet, realCode, 0);
|
|
pos = 0;
|
|
continue;
|
|
}
|
|
++pos;
|
|
}
|
|
}
|
|
|
|
unsigned retro_get_region(void) {
|
|
return RETRO_REGION_NTSC; // TODO: This isn't strictly true
|
|
}
|
|
|
|
void retro_set_controller_port_device(unsigned port, unsigned device) {
|
|
UNUSED(port);
|
|
UNUSED(device);
|
|
}
|
|
|
|
bool retro_load_game_special(unsigned game_type, const struct retro_game_info* info, size_t num_info) {
|
|
UNUSED(game_type);
|
|
UNUSED(info);
|
|
UNUSED(num_info);
|
|
return false;
|
|
}
|
|
|
|
void* retro_get_memory_data(unsigned id) {
|
|
if (id != RETRO_MEMORY_SAVE_RAM) {
|
|
return 0;
|
|
}
|
|
return savedata;
|
|
}
|
|
|
|
size_t retro_get_memory_size(unsigned id) {
|
|
if (id != RETRO_MEMORY_SAVE_RAM) {
|
|
return 0;
|
|
}
|
|
#ifdef M_CORE_GBA
|
|
if (core->platform(core) == PLATFORM_GBA) {
|
|
switch (((struct GBA*) core->board)->memory.savedata.type) {
|
|
case SAVEDATA_AUTODETECT:
|
|
return SIZE_CART_FLASH1M;
|
|
default:
|
|
return GBASavedataSize(&((struct GBA*) core->board)->memory.savedata);
|
|
}
|
|
}
|
|
#endif
|
|
#ifdef M_CORE_GB
|
|
if (core->platform(core) == PLATFORM_GB) {
|
|
return ((struct GB*) core->board)->sramSize;
|
|
}
|
|
#endif
|
|
return 0;
|
|
}
|
|
|
|
void GBARetroLog(struct mLogger* logger, int category, enum mLogLevel level, const char* format, va_list args) {
|
|
UNUSED(logger);
|
|
if (!logCallback) {
|
|
return;
|
|
}
|
|
|
|
char message[128];
|
|
vsnprintf(message, sizeof(message), format, args);
|
|
|
|
enum retro_log_level retroLevel = RETRO_LOG_INFO;
|
|
switch (level) {
|
|
case mLOG_ERROR:
|
|
case mLOG_FATAL:
|
|
retroLevel = RETRO_LOG_ERROR;
|
|
break;
|
|
case mLOG_WARN:
|
|
retroLevel = RETRO_LOG_WARN;
|
|
break;
|
|
case mLOG_INFO:
|
|
retroLevel = RETRO_LOG_INFO;
|
|
break;
|
|
case mLOG_GAME_ERROR:
|
|
case mLOG_STUB:
|
|
#ifdef NDEBUG
|
|
return;
|
|
#else
|
|
retroLevel = RETRO_LOG_DEBUG;
|
|
break;
|
|
#endif
|
|
case mLOG_DEBUG:
|
|
retroLevel = RETRO_LOG_DEBUG;
|
|
break;
|
|
}
|
|
#ifdef NDEBUG
|
|
static int biosCat = -1;
|
|
if (biosCat < 0) {
|
|
biosCat = mLogCategoryById("gba.bios");
|
|
}
|
|
|
|
if (category == biosCat) {
|
|
return;
|
|
}
|
|
#endif
|
|
logCallback(retroLevel, "%s: %s\n", mLogCategoryName(category), message);
|
|
}
|
|
|
|
static void _postAudioBuffer(struct mAVStream* stream, blip_t* left, blip_t* right) {
|
|
UNUSED(stream);
|
|
int16_t samples[SAMPLES * 2];
|
|
blip_read_samples(left, samples, SAMPLES, true);
|
|
blip_read_samples(right, samples + 1, SAMPLES, true);
|
|
audioCallback(samples, SAMPLES);
|
|
}
|
|
|
|
static void _setRumble(struct mRumble* rumble, int enable) {
|
|
UNUSED(rumble);
|
|
if (!rumbleCallback) {
|
|
return;
|
|
}
|
|
rumbleLevel += enable;
|
|
if (CircleBufferSize(&rumbleHistory) == RUMBLE_PWM) {
|
|
int8_t oldLevel;
|
|
CircleBufferRead8(&rumbleHistory, &oldLevel);
|
|
rumbleLevel -= oldLevel;
|
|
}
|
|
CircleBufferWrite8(&rumbleHistory, enable);
|
|
rumbleCallback(0, RETRO_RUMBLE_STRONG, rumbleLevel * 0xFFFF / RUMBLE_PWM);
|
|
rumbleCallback(0, RETRO_RUMBLE_WEAK, rumbleLevel * 0xFFFF / RUMBLE_PWM);
|
|
}
|
|
|
|
static void _updateLux(struct GBALuminanceSource* lux) {
|
|
UNUSED(lux);
|
|
struct retro_variable var = {
|
|
.key = "mgba_solar_sensor_level",
|
|
.value = 0
|
|
};
|
|
|
|
bool updated = false;
|
|
if (!environCallback(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) || !updated) {
|
|
return;
|
|
}
|
|
if (!environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || !var.value) {
|
|
return;
|
|
}
|
|
|
|
char* end;
|
|
int newLuxLevel = strtol(var.value, &end, 10);
|
|
if (!*end) {
|
|
if (newLuxLevel > 10) {
|
|
luxLevel = 10;
|
|
} else if (newLuxLevel < 0) {
|
|
luxLevel = 0;
|
|
} else {
|
|
luxLevel = newLuxLevel;
|
|
}
|
|
}
|
|
}
|
|
|
|
static uint8_t _readLux(struct GBALuminanceSource* lux) {
|
|
UNUSED(lux);
|
|
int value = 0x16;
|
|
if (luxLevel > 0) {
|
|
value += GBA_LUX_LEVELS[luxLevel - 1];
|
|
}
|
|
return 0xFF - value;
|
|
}
|