mgba-ps3/src/util/gui/menu.c

405 lines
12 KiB
C

/* Copyright (c) 2013-2015 Jeffrey Pfau
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include <mgba-util/gui/menu.h>
#include <mgba-util/gui.h>
#include <mgba-util/gui/font.h>
#ifdef __3DS__
#include <3ds.h>
#elif defined(__SWITCH__)
#include <switch.h>
#endif
DEFINE_VECTOR(GUIMenuItemList, struct GUIMenuItem);
DEFINE_VECTOR(GUIMenuSavedList, struct GUIMenuSavedState);
mLOG_DEFINE_CATEGORY(GUI_MENU, "GUI Menu", "gui.menu");
void _itemNext(struct GUIMenuItem* item, bool wrap) {
if (wrap || item->state < item->nStates - 1) {
unsigned oldState = item->state;
do {
++item->state;
if (item->state >= item->nStates) {
item->state -= item->nStates;
}
} while (!item->validStates[item->state] && item->state < item->nStates - 1);
if (!item->validStates[item->state]) {
item->state = oldState;
}
}
}
void _itemPrev(struct GUIMenuItem* item, bool wrap) {
if (wrap || item->state > 0) {
unsigned oldState = item->state;
do {
if (item->state > 0) {
--item->state;
} else {
item->state = item->nStates - 1;
}
} while (!item->validStates[item->state] && item->state > 0);
if (!item->validStates[item->state]) {
item->state = oldState;
}
}
}
void GUIMenuStateInit(struct GUIMenuState* state) {
state->start = 0;
state->cursorOverItem = 0;
state->cursor = GUI_CURSOR_NOT_PRESENT;
state->resultItem = NULL;
GUIMenuSavedListInit(&state->stack, 0);
}
void GUIMenuStateDeinit(struct GUIMenuState* state) {
GUIMenuSavedListDeinit(&state->stack);
}
enum GUIMenuExitReason GUIShowMenu(struct GUIParams* params, struct GUIMenu* menu, struct GUIMenuItem** item) {
struct GUIMenuState state;
GUIMenuStateInit(&state);
GUIInvalidateKeys(params);
while (true) {
#ifdef __3DS__
if (!aptMainLoop()) {
return GUI_MENU_EXIT_CANCEL;
}
#elif defined(__SWITCH__)
if (!appletMainLoop()) {
return GUI_MENU_EXIT_CANCEL;
}
#endif
enum GUIMenuExitReason reason = GUIMenuRun(params, menu, &state);
switch (reason) {
case GUI_MENU_EXIT_BACK:
if (GUIMenuSavedListSize(&state.stack) > 0) {
struct GUIMenuSavedState* last = GUIMenuSavedListGetPointer(&state.stack, GUIMenuSavedListSize(&state.stack) - 1);
state.start = last->start;
menu = last->menu;
GUIMenuSavedListResize(&state.stack, -1);
break;
}
// Fall through
case GUI_MENU_EXIT_CANCEL:
case GUI_MENU_EXIT_ACCEPT:
*item = state.resultItem;
GUIMenuStateDeinit(&state);
return reason;
case GUI_MENU_ENTER:
*GUIMenuSavedListAppend(&state.stack) = (struct GUIMenuSavedState) {
.start = state.start,
.menu = menu
};
menu = state.resultItem->submenu;
state.start = 0;
break;
case GUI_MENU_CONTINUE:
break;
}
}
}
static enum GUIMenuExitReason GUIMenuPollInput(struct GUIParams* params, struct GUIMenu* menu, struct GUIMenuState* state) {
size_t lineHeight = GUIFontHeight(params->font);
size_t pageSize = params->height / lineHeight;
if (pageSize > 4) {
pageSize -= 4;
} else {
pageSize = 1;
}
uint32_t newInput = 0;
GUIPollInput(params, &newInput, NULL);
state->cursor = GUIPollCursor(params, &state->cx, &state->cy);
// Check for new direction presses
if (newInput & (1 << GUI_INPUT_UP) && menu->index > 0) {
--menu->index;
}
if (newInput & (1 << GUI_INPUT_DOWN) && menu->index < GUIMenuItemListSize(&menu->items) - 1) {
++menu->index;
}
if (newInput & (1 << GUI_INPUT_LEFT)) {
struct GUIMenuItem* item = GUIMenuItemListGetPointer(&menu->items, menu->index);
if (item->validStates && !item->readonly) {
_itemPrev(item, false);
} else if (menu->index >= pageSize) {
menu->index -= pageSize;
} else {
menu->index = 0;
}
}
if (newInput & (1 << GUI_INPUT_RIGHT)) {
struct GUIMenuItem* item = GUIMenuItemListGetPointer(&menu->items, menu->index);
if (item->validStates && !item->readonly) {
_itemNext(item, false);
} else if (menu->index + pageSize < GUIMenuItemListSize(&menu->items)) {
menu->index += pageSize;
} else {
menu->index = GUIMenuItemListSize(&menu->items) - 1;
}
}
// Handle cursor movement
if (state->cursor != GUI_CURSOR_NOT_PRESENT) {
unsigned cx = state->cx;
unsigned cy = state->cy;
if (cx < params->width - 16) {
int index = (cy / lineHeight) - 2;
if (index >= 0 && index + state->start < GUIMenuItemListSize(&menu->items)) {
if (menu->index != index + state->start || !state->cursorOverItem) {
state->cursorOverItem = 1;
}
menu->index = index + state->start;
} else {
state->cursorOverItem = 0;
}
} else if (state->cursor == GUI_CURSOR_DOWN || state->cursor == GUI_CURSOR_DRAGGING) {
if (cy <= 2 * lineHeight && cy > lineHeight && menu->index > 0) {
--menu->index;
} else if (cy <= params->height && cy > params->height - lineHeight && menu->index < GUIMenuItemListSize(&menu->items) - 1) {
++menu->index;
} else if (cy <= params->height - lineHeight && cy > 2 * lineHeight) {
size_t location = cy - 2 * lineHeight;
location *= GUIMenuItemListSize(&menu->items) - 1;
menu->index = location / (params->height - 3 * lineHeight);
}
}
}
// Move view up if the active item is before the top of the view
if (menu->index < state->start) {
state->start = menu->index;
}
// Move the view down if the active item is after the bottom of the view
while ((menu->index - state->start + 4) * lineHeight > params->height) {
// TODO: Should this loop be replaced with division?
++state->start;
}
// Handle action inputs
if (newInput & (1 << GUI_INPUT_CANCEL)) {
return GUI_MENU_EXIT_CANCEL;
}
if (newInput & (1 << GUI_INPUT_SELECT) || (state->cursorOverItem == 2 && state->cursor == GUI_CURSOR_CLICKED)) {
struct GUIMenuItem* item = GUIMenuItemListGetPointer(&menu->items, menu->index);
if (!item->readonly) {
if (item->submenu) {
// Selected menus get shown inline
state->resultItem = item;
return GUI_MENU_ENTER;
} else if (item->validStates && GUIVariantIsString(item->data)) {
// Selected items with multiple (named) states get scrolled through
_itemNext(item, true);
} else {
// Otherwise tell caller item was accepted
state->resultItem = item;
return GUI_MENU_EXIT_ACCEPT;
}
}
}
if (state->cursorOverItem == 1 && (state->cursor == GUI_CURSOR_UP || state->cursor == GUI_CURSOR_NOT_PRESENT)) {
state->cursorOverItem = 2;
}
if (newInput & (1 << GUI_INPUT_BACK)) {
return GUI_MENU_EXIT_BACK;
}
// No action taken
return GUI_MENU_CONTINUE;
}
static void GUIMenuDraw(struct GUIParams* params, const struct GUIMenu* menu, const struct GUIMenuState* state) {
size_t lineHeight = GUIFontHeight(params->font);
params->drawStart();
if (menu->background) {
menu->background->draw(menu->background, GUIMenuItemListGetConstPointer(&menu->items, menu->index)->data.v.p);
}
if (params->guiPrepare) {
params->guiPrepare();
}
unsigned y = lineHeight;
GUIFontPrint(params->font, 0, y, GUI_ALIGN_LEFT, 0xFFFFFFFF, menu->title);
if (menu->subtitle) {
GUIFontPrint(params->font, 0, y * 2, GUI_ALIGN_LEFT, 0xFFFFFFFF, menu->subtitle);
}
y += 2 * lineHeight;
unsigned right;
GUIFontIconMetrics(params->font, GUI_ICON_SCROLLBAR_BUTTON, &right, 0);
size_t itemsPerScreen = (params->height - y) / lineHeight;
size_t i;
for (i = state->start; i < GUIMenuItemListSize(&menu->items); ++i) {
int color = 0xE0A0A0A0;
const struct GUIMenuItem* item = GUIMenuItemListGetConstPointer(&menu->items, i);
if (i == menu->index) {
color = item->readonly ? 0xD0909090 : 0xFFFFFFFF;
GUIFontDrawIcon(params->font, lineHeight * 0.8f, y, GUI_ALIGN_BOTTOM | GUI_ALIGN_RIGHT, GUI_ORIENT_0, color, GUI_ICON_POINTER);
}
GUIFontPrint(params->font, item->readonly ? lineHeight * 3 / 2 : lineHeight, y, GUI_ALIGN_LEFT, color, item->title);
if (item->validStates && item->validStates[item->state]) {
GUIFontPrintf(params->font, params->width - right - 8, y, GUI_ALIGN_RIGHT, color, "%s ", item->validStates[item->state]);
}
y += lineHeight;
if (y + lineHeight > params->height) {
break;
}
}
if (itemsPerScreen < GUIMenuItemListSize(&menu->items)) {
size_t top = 2 * lineHeight;
size_t bottom = params->height - 8;
unsigned w;
GUIFontIconMetrics(params->font, GUI_ICON_SCROLLBAR_TRACK, &w, 0);
right = (right - w) / 2;
GUIFontDrawIconSize(params->font, params->width - right - 8, top, 0, bottom - top, 0xA0FFFFFF, GUI_ICON_SCROLLBAR_TRACK);
GUIFontDrawIcon(params->font, params->width - 8, top, GUI_ALIGN_HCENTER | GUI_ALIGN_BOTTOM, GUI_ORIENT_VMIRROR, 0xFFFFFFFF, GUI_ICON_SCROLLBAR_BUTTON);
GUIFontDrawIcon(params->font, params->width - 8, bottom, GUI_ALIGN_HCENTER | GUI_ALIGN_TOP, GUI_ORIENT_0, 0xFFFFFFFF, GUI_ICON_SCROLLBAR_BUTTON);
y = menu->index * (bottom - top - 16) / GUIMenuItemListSize(&menu->items);
GUIFontDrawIcon(params->font, params->width - 8, top + y, GUI_ALIGN_HCENTER | GUI_ALIGN_TOP, GUI_ORIENT_0, 0xFFFFFFFF, GUI_ICON_SCROLLBAR_THUMB);
}
GUIDrawBattery(params);
GUIDrawClock(params);
if (state->cursor != GUI_CURSOR_NOT_PRESENT) {
GUIFontDrawIcon(params->font, state->cx, state->cy, GUI_ALIGN_HCENTER | GUI_ALIGN_TOP, GUI_ORIENT_0, 0xFFFFFFFF, GUI_ICON_CURSOR);
}
if (params->guiFinish) {
params->guiFinish();
}
params->drawEnd();
}
enum GUIMenuExitReason GUIMenuRun(struct GUIParams* params, struct GUIMenu* menu, struct GUIMenuState* state) {
enum GUIMenuExitReason reason = GUIMenuPollInput(params, menu, state);
if (reason != GUI_MENU_CONTINUE) {
return reason;
}
GUIMenuDraw(params, menu, state);
return GUI_MENU_CONTINUE;
}
enum GUIMenuExitReason GUIShowMessageBox(struct GUIParams* params, int buttons, int frames, const char* format, ...) {
va_list args;
va_start(args, format);
char message[256] = {0};
vsnprintf(message, sizeof(message) - 1, format, args);
va_end(args);
while (true) {
if (frames) {
--frames;
if (!frames) {
break;
}
}
params->drawStart();
if (params->guiPrepare) {
params->guiPrepare();
}
GUIFontPrint(params->font, params->width / 2, (GUIFontHeight(params->font) + params->height) / 2, GUI_ALIGN_HCENTER, 0xFFFFFFFF, message);
if (params->guiFinish) {
params->guiFinish();
}
params->drawEnd();
uint32_t input = 0;
GUIPollInput(params, &input, 0);
if (input) {
if (input & (1 << GUI_INPUT_SELECT)) {
if (buttons & GUI_MESSAGE_BOX_OK) {
return GUI_MENU_EXIT_ACCEPT;
}
if (buttons & GUI_MESSAGE_BOX_CANCEL) {
return GUI_MENU_EXIT_CANCEL;
}
}
if (input & (1 << GUI_INPUT_BACK)) {
if (buttons & GUI_MESSAGE_BOX_CANCEL) {
return GUI_MENU_EXIT_BACK;
}
if (buttons & GUI_MESSAGE_BOX_OK) {
return GUI_MENU_EXIT_ACCEPT;
}
}
if (input & (1 << GUI_INPUT_CANCEL)) {
if (buttons & GUI_MESSAGE_BOX_CANCEL) {
return GUI_MENU_EXIT_CANCEL;
}
if (buttons & GUI_MESSAGE_BOX_OK) {
return GUI_MENU_EXIT_ACCEPT;
}
}
}
}
return GUI_MENU_EXIT_CANCEL;
}
void GUIDrawBattery(struct GUIParams* params) {
if (!params->batteryState) {
return;
}
int state = params->batteryState();
if (state == BATTERY_NOT_PRESENT) {
return;
}
uint32_t color = 0xFF000000;
if ((state & (BATTERY_CHARGING | BATTERY_FULL)) == (BATTERY_CHARGING | BATTERY_FULL)) {
color |= 0xFFC060;
} else if (state & BATTERY_CHARGING) {
color |= 0x60FF60;
} else if ((state & BATTERY_VALUE) >= BATTERY_HALF) {
color |= 0xFFFFFF;
} else if ((state & BATTERY_VALUE) >= BATTERY_LOW) {
color |= 0x30FFFF;
} else {
color |= 0x3030FF;
}
enum GUIIcon batteryIcon;
switch ((state & BATTERY_VALUE) - (state & BATTERY_VALUE) % 25) {
case BATTERY_EMPTY:
batteryIcon = GUI_ICON_BATTERY_EMPTY;
break;
case BATTERY_LOW:
batteryIcon = GUI_ICON_BATTERY_LOW;
break;
case BATTERY_HALF:
batteryIcon = GUI_ICON_BATTERY_HALF;
break;
case BATTERY_HIGH:
batteryIcon = GUI_ICON_BATTERY_HIGH;
break;
case BATTERY_FULL:
batteryIcon = GUI_ICON_BATTERY_FULL;
break;
default:
batteryIcon = GUI_ICON_BATTERY_EMPTY;
break;
}
GUIFontDrawIcon(params->font, params->width, GUIFontHeight(params->font) + 2, GUI_ALIGN_RIGHT | GUI_ALIGN_BOTTOM, GUI_ORIENT_0, color, batteryIcon);
if (state & BATTERY_PERCENTAGE_VALID) {
unsigned width;
GUIFontIconMetrics(params->font, batteryIcon, &width, NULL);
GUIFontPrintf(params->font, params->width - width, GUIFontHeight(params->font), GUI_ALIGN_RIGHT, color, "%u%%", state & BATTERY_VALUE);
}
}
void GUIDrawClock(struct GUIParams* params) {
char buffer[32];
time_t t = time(0);
struct tm tm;
localtime_r(&t, &tm);
strftime(buffer, sizeof(buffer), "%H:%M:%S", &tm);
GUIFontPrint(params->font, params->width / 2, GUIFontHeight(params->font), GUI_ALIGN_HCENTER, 0xFFFFFFFF, buffer);
}