mgba-ps3/src/gba/video.c
2019-06-22 20:22:42 -07:00

336 lines
10 KiB
C

/* Copyright (c) 2013-2015 Jeffrey Pfau
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include <mgba/internal/gba/video.h>
#include <mgba/core/sync.h>
#include <mgba/core/cache-set.h>
#include <mgba/internal/arm/macros.h>
#include <mgba/internal/gba/dma.h>
#include <mgba/internal/gba/gba.h>
#include <mgba/internal/gba/io.h>
#include <mgba/internal/gba/renderers/cache-set.h>
#include <mgba/internal/gba/serialize.h>
#include <mgba-util/memory.h>
mLOG_DEFINE_CATEGORY(GBA_VIDEO, "GBA Video", "gba.video");
static void GBAVideoDummyRendererInit(struct GBAVideoRenderer* renderer);
static void GBAVideoDummyRendererReset(struct GBAVideoRenderer* renderer);
static void GBAVideoDummyRendererDeinit(struct GBAVideoRenderer* renderer);
static uint16_t GBAVideoDummyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
static void GBAVideoDummyRendererWriteVRAM(struct GBAVideoRenderer* renderer, uint32_t address);
static void GBAVideoDummyRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
static void GBAVideoDummyRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam);
static void GBAVideoDummyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y);
static void GBAVideoDummyRendererFinishFrame(struct GBAVideoRenderer* renderer);
static void GBAVideoDummyRendererGetPixels(struct GBAVideoRenderer* renderer, size_t* stride, const void** pixels);
static void GBAVideoDummyRendererPutPixels(struct GBAVideoRenderer* renderer, size_t stride, const void* pixels);
static void _startHblank(struct mTiming*, void* context, uint32_t cyclesLate);
static void _startHdraw(struct mTiming*, void* context, uint32_t cyclesLate);
MGBA_EXPORT const int GBAVideoObjSizes[16][2] = {
{ 8, 8 },
{ 16, 16 },
{ 32, 32 },
{ 64, 64 },
{ 16, 8 },
{ 32, 8 },
{ 32, 16 },
{ 64, 32 },
{ 8, 16 },
{ 8, 32 },
{ 16, 32 },
{ 32, 64 },
{ 0, 0 },
{ 0, 0 },
{ 0, 0 },
{ 0, 0 },
};
static struct GBAVideoRenderer dummyRenderer = {
.init = GBAVideoDummyRendererInit,
.reset = GBAVideoDummyRendererReset,
.deinit = GBAVideoDummyRendererDeinit,
.writeVideoRegister = GBAVideoDummyRendererWriteVideoRegister,
.writeVRAM = GBAVideoDummyRendererWriteVRAM,
.writePalette = GBAVideoDummyRendererWritePalette,
.writeOAM = GBAVideoDummyRendererWriteOAM,
.drawScanline = GBAVideoDummyRendererDrawScanline,
.finishFrame = GBAVideoDummyRendererFinishFrame,
.getPixels = GBAVideoDummyRendererGetPixels,
.putPixels = GBAVideoDummyRendererPutPixels,
};
void GBAVideoInit(struct GBAVideo* video) {
video->renderer = &dummyRenderer;
video->renderer->cache = NULL;
video->vram = anonymousMemoryMap(SIZE_VRAM);
video->frameskip = 0;
video->event.name = "GBA Video";
video->event.callback = NULL;
video->event.context = video;
video->event.priority = 8;
}
void GBAVideoReset(struct GBAVideo* video) {
int32_t nextEvent = VIDEO_HDRAW_LENGTH;
if (video->p->memory.fullBios) {
video->vcount = 0;
} else {
// TODO: Verify exact scanline on hardware
video->vcount = 0x7E;
nextEvent = 170;
}
video->p->memory.io[REG_VCOUNT >> 1] = video->vcount;
video->event.callback = _startHblank;
mTimingSchedule(&video->p->timing, &video->event, nextEvent);
video->frameCounter = 0;
video->frameskipCounter = 0;
video->renderer->vram = video->vram;
memset(video->palette, 0, sizeof(video->palette));
memset(video->oam.raw, 0, sizeof(video->oam.raw));
video->renderer->reset(video->renderer);
}
void GBAVideoDeinit(struct GBAVideo* video) {
video->renderer->deinit(video->renderer);
mappedMemoryFree(video->vram, SIZE_VRAM);
}
void GBAVideoAssociateRenderer(struct GBAVideo* video, struct GBAVideoRenderer* renderer) {
video->renderer->deinit(video->renderer);
renderer->cache = video->renderer->cache;
video->renderer = renderer;
renderer->palette = video->palette;
renderer->vram = video->vram;
renderer->oam = &video->oam;
video->renderer->init(video->renderer);
}
void _startHdraw(struct mTiming* timing, void* context, uint32_t cyclesLate) {
struct GBAVideo* video = context;
GBARegisterDISPSTAT dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
dispstat = GBARegisterDISPSTATClearInHblank(dispstat);
video->event.callback = _startHblank;
mTimingSchedule(timing, &video->event, VIDEO_HDRAW_LENGTH - cyclesLate);
++video->vcount;
if (video->vcount == VIDEO_VERTICAL_TOTAL_PIXELS) {
video->vcount = 0;
}
video->p->memory.io[REG_VCOUNT >> 1] = video->vcount;
if (video->vcount == GBARegisterDISPSTATGetVcountSetting(dispstat)) {
dispstat = GBARegisterDISPSTATFillVcounter(dispstat);
if (GBARegisterDISPSTATIsVcounterIRQ(dispstat)) {
GBARaiseIRQ(video->p, IRQ_VCOUNTER, cyclesLate);
}
} else {
dispstat = GBARegisterDISPSTATClearVcounter(dispstat);
}
video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
// Note: state may be recorded during callbacks, so ensure it is consistent!
switch (video->vcount) {
case 0:
GBAFrameStarted(video->p);
break;
case GBA_VIDEO_VERTICAL_PIXELS:
video->p->memory.io[REG_DISPSTAT >> 1] = GBARegisterDISPSTATFillInVblank(dispstat);
if (video->frameskipCounter <= 0) {
video->renderer->finishFrame(video->renderer);
}
GBADMARunVblank(video->p, -cyclesLate);
if (GBARegisterDISPSTATIsVblankIRQ(dispstat)) {
GBARaiseIRQ(video->p, IRQ_VBLANK, cyclesLate);
}
GBAFrameEnded(video->p);
mCoreSyncPostFrame(video->p->sync);
--video->frameskipCounter;
if (video->frameskipCounter < 0) {
video->frameskipCounter = video->frameskip;
}
++video->frameCounter;
break;
case VIDEO_VERTICAL_TOTAL_PIXELS - 1:
video->p->memory.io[REG_DISPSTAT >> 1] = GBARegisterDISPSTATClearInVblank(dispstat);
break;
}
}
void _startHblank(struct mTiming* timing, void* context, uint32_t cyclesLate) {
struct GBAVideo* video = context;
GBARegisterDISPSTAT dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
dispstat = GBARegisterDISPSTATFillInHblank(dispstat);
video->event.callback = _startHdraw;
mTimingSchedule(timing, &video->event, VIDEO_HBLANK_LENGTH - cyclesLate);
// Begin Hblank
dispstat = GBARegisterDISPSTATFillInHblank(dispstat);
if (video->vcount < GBA_VIDEO_VERTICAL_PIXELS && video->frameskipCounter <= 0) {
video->renderer->drawScanline(video->renderer, video->vcount);
}
if (video->vcount < GBA_VIDEO_VERTICAL_PIXELS) {
GBADMARunHblank(video->p, -cyclesLate);
}
if (video->vcount >= 2 && video->vcount < GBA_VIDEO_VERTICAL_PIXELS + 2) {
GBADMARunDisplayStart(video->p, -cyclesLate);
}
if (GBARegisterDISPSTATIsHblankIRQ(dispstat)) {
GBARaiseIRQ(video->p, IRQ_HBLANK, cyclesLate);
}
video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
}
void GBAVideoWriteDISPSTAT(struct GBAVideo* video, uint16_t value) {
video->p->memory.io[REG_DISPSTAT >> 1] &= 0x7;
video->p->memory.io[REG_DISPSTAT >> 1] |= value;
// TODO: Does a VCounter IRQ trigger on write?
}
static void GBAVideoDummyRendererInit(struct GBAVideoRenderer* renderer) {
UNUSED(renderer);
// Nothing to do
}
static void GBAVideoDummyRendererReset(struct GBAVideoRenderer* renderer) {
UNUSED(renderer);
// Nothing to do
}
static void GBAVideoDummyRendererDeinit(struct GBAVideoRenderer* renderer) {
UNUSED(renderer);
// Nothing to do
}
static uint16_t GBAVideoDummyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
if (renderer->cache) {
GBAVideoCacheWriteVideoRegister(renderer->cache, address, value);
}
switch (address) {
case REG_DISPCNT:
value &= 0xFFF7;
break;
case REG_BG0CNT:
case REG_BG1CNT:
value &= 0xDFFF;
break;
case REG_BG2CNT:
case REG_BG3CNT:
value &= 0xFFFF;
break;
case REG_BG0HOFS:
case REG_BG0VOFS:
case REG_BG1HOFS:
case REG_BG1VOFS:
case REG_BG2HOFS:
case REG_BG2VOFS:
case REG_BG3HOFS:
case REG_BG3VOFS:
value &= 0x01FF;
break;
case REG_BLDCNT:
value &= 0x3FFF;
break;
case REG_BLDALPHA:
value &= 0x1F1F;
break;
case REG_WININ:
case REG_WINOUT:
value &= 0x3F3F;
break;
default:
break;
}
return value;
}
static void GBAVideoDummyRendererWriteVRAM(struct GBAVideoRenderer* renderer, uint32_t address) {
if (renderer->cache) {
mCacheSetWriteVRAM(renderer->cache, address);
}
}
static void GBAVideoDummyRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
if (renderer->cache) {
mCacheSetWritePalette(renderer->cache, address >> 1, mColorFrom555(value));
}
}
static void GBAVideoDummyRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam) {
UNUSED(renderer);
UNUSED(oam);
// Nothing to do
}
static void GBAVideoDummyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y) {
UNUSED(renderer);
UNUSED(y);
// Nothing to do
}
static void GBAVideoDummyRendererFinishFrame(struct GBAVideoRenderer* renderer) {
UNUSED(renderer);
// Nothing to do
}
static void GBAVideoDummyRendererGetPixels(struct GBAVideoRenderer* renderer, size_t* stride, const void** pixels) {
UNUSED(renderer);
UNUSED(stride);
UNUSED(pixels);
// Nothing to do
}
static void GBAVideoDummyRendererPutPixels(struct GBAVideoRenderer* renderer, size_t stride, const void* pixels) {
UNUSED(renderer);
UNUSED(stride);
UNUSED(pixels);
// Nothing to do
}
void GBAVideoSerialize(const struct GBAVideo* video, struct GBASerializedState* state) {
memcpy(state->vram, video->vram, SIZE_VRAM);
memcpy(state->oam, video->oam.raw, SIZE_OAM);
memcpy(state->pram, video->palette, SIZE_PALETTE_RAM);
STORE_32(video->event.when - mTimingCurrentTime(&video->p->timing), 0, &state->video.nextEvent);
STORE_32(video->frameCounter, 0, &state->video.frameCounter);
}
void GBAVideoDeserialize(struct GBAVideo* video, const struct GBASerializedState* state) {
memcpy(video->vram, state->vram, SIZE_VRAM);
uint16_t value;
int i;
for (i = 0; i < SIZE_OAM; i += 2) {
LOAD_16(value, i, state->oam);
GBAStore16(video->p->cpu, BASE_OAM | i, value, 0);
}
for (i = 0; i < SIZE_PALETTE_RAM; i += 2) {
LOAD_16(value, i, state->pram);
GBAStore16(video->p->cpu, BASE_PALETTE_RAM | i, value, 0);
}
LOAD_32(video->frameCounter, 0, &state->video.frameCounter);
uint32_t when;
LOAD_32(when, 0, &state->video.nextEvent);
GBARegisterDISPSTAT dispstat = state->io[REG_DISPSTAT >> 1];
if (GBARegisterDISPSTATIsInHblank(dispstat)) {
video->event.callback = _startHdraw;
} else {
video->event.callback = _startHblank;
}
mTimingSchedule(&video->p->timing, &video->event, when);
LOAD_16(video->vcount, REG_VCOUNT, state->io);
video->renderer->reset(video->renderer);
}