mgba-ps3/src/arm/arm.c

124 lines
3.1 KiB
C

#include "arm.h"
#include "isa-arm.h"
#include "isa-inlines.h"
#include "isa-thumb.h"
#include <limits.h>
static inline enum RegisterBank _ARMSelectBank(enum PrivilegeMode);
void ARMSetPrivilegeMode(struct ARMCore* cpu, enum PrivilegeMode mode) {
if (mode == cpu->privilegeMode) {
// Not switching modes after all
return;
}
enum RegisterBank newBank = _ARMSelectBank(mode);
enum RegisterBank oldBank = _ARMSelectBank(cpu->privilegeMode);
if (newBank != oldBank) {
// Switch banked registers
if (mode == MODE_FIQ || cpu->privilegeMode == MODE_FIQ) {
int oldFIQBank = oldBank == BANK_FIQ;
int newFIQBank = newBank == BANK_FIQ;
cpu->bankedRegisters[oldFIQBank][2] = cpu->gprs[8];
cpu->bankedRegisters[oldFIQBank][3] = cpu->gprs[9];
cpu->bankedRegisters[oldFIQBank][4] = cpu->gprs[10];
cpu->bankedRegisters[oldFIQBank][5] = cpu->gprs[11];
cpu->bankedRegisters[oldFIQBank][6] = cpu->gprs[12];
cpu->gprs[8] = cpu->bankedRegisters[newFIQBank][2];
cpu->gprs[9] = cpu->bankedRegisters[newFIQBank][3];
cpu->gprs[10] = cpu->bankedRegisters[newFIQBank][4];
cpu->gprs[11] = cpu->bankedRegisters[newFIQBank][5];
cpu->gprs[12] = cpu->bankedRegisters[newFIQBank][6];
}
cpu->bankedRegisters[oldBank][0] = cpu->gprs[ARM_SP];
cpu->bankedRegisters[oldBank][1] = cpu->gprs[ARM_LR];
cpu->gprs[ARM_SP] = cpu->bankedRegisters[newBank][0];
cpu->gprs[ARM_LR] = cpu->bankedRegisters[newBank][1];
cpu->bankedSPSRs[oldBank] = cpu->spsr.packed;
cpu->spsr.packed = cpu->bankedSPSRs[newBank];
}
cpu->privilegeMode = mode;
}
static inline enum RegisterBank _ARMSelectBank(enum PrivilegeMode mode) {
switch (mode) {
case MODE_USER:
case MODE_SYSTEM:
// No banked registers
return BANK_NONE;
case MODE_FIQ:
return BANK_FIQ;
case MODE_IRQ:
return BANK_IRQ;
case MODE_SUPERVISOR:
return BANK_SUPERVISOR;
case MODE_ABORT:
return BANK_ABORT;
case MODE_UNDEFINED:
return BANK_UNDEFINED;
default:
// This should be unreached
return BANK_NONE;
}
}
void ARMInit(struct ARMCore* cpu) {
cpu->memory = 0;
cpu->board = 0;
}
void ARMAssociateMemory(struct ARMCore* cpu, struct ARMMemory* memory) {
cpu->memory = memory;
}
void ARMAssociateBoard(struct ARMCore* cpu, struct ARMBoard* board) {
cpu->board = board;
board->cpu = cpu;
}
void ARMReset(struct ARMCore* cpu) {
int i;
for (i = 0; i < 16; ++i) {
cpu->gprs[i] = 0;
}
for (i = 0; i < 6; ++i) {
cpu->bankedRegisters[i][0] = 0;
cpu->bankedRegisters[i][1] = 0;
cpu->bankedRegisters[i][2] = 0;
cpu->bankedRegisters[i][3] = 0;
cpu->bankedRegisters[i][4] = 0;
cpu->bankedRegisters[i][5] = 0;
cpu->bankedRegisters[i][6] = 0;
cpu->bankedSPSRs[i] = 0;
}
cpu->cpsr.packed = MODE_SYSTEM;
cpu->spsr.packed = 0;
cpu->cycles = 0;
cpu->nextEvent = 0;
cpu->shifterOperand = 0;
cpu->shifterCarryOut = 0;
cpu->executionMode = MODE_THUMB;
_ARMSetMode(cpu, MODE_ARM);
cpu->board->reset(cpu->board);
}
void ARMRun(struct ARMCore* cpu) {
if (cpu->executionMode == MODE_THUMB) {
ThumbStep(cpu);
} else {
ARMStep(cpu);
}
if (cpu->cycles >= cpu->nextEvent) {
cpu->board->processEvents(cpu->board);
}
}