451 lines
12 KiB
C++
451 lines
12 KiB
C++
/* Copyright (c) 2013-2014 Jeffrey Pfau
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "GBAApp.h"
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#include "AudioProcessor.h"
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#include "CoreController.h"
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#include "CoreManager.h"
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#include "ConfigController.h"
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#include "Display.h"
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#include "LogController.h"
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#include "VFileDevice.h"
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#include "Window.h"
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#include <QFileInfo>
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#include <QFileOpenEvent>
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#include <QFontDatabase>
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#include <QIcon>
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#include <mgba/core/version.h>
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#include <mgba/feature/updater.h>
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#include <mgba-util/socket.h>
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#include <mgba-util/vfs.h>
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#ifdef USE_SQLITE3
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#include "feature/sqlite3/no-intro.h"
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#endif
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#ifdef USE_DISCORD_RPC
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#include "DiscordCoordinator.h"
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#endif
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#ifdef BUILD_SDL
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#include "input/SDLInputDriver.h"
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#endif
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using namespace QGBA;
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static GBAApp* g_app = nullptr;
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mLOG_DEFINE_CATEGORY(QT, "Qt", "platform.qt");
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GBAApp::GBAApp(int& argc, char* argv[], ConfigController* config)
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: QApplication(argc, argv)
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, m_configController(config)
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, m_updater(config)
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, m_monospace(QFontDatabase::systemFont(QFontDatabase::FixedFont))
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{
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g_app = this;
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#ifdef BUILD_SDL
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SDL_Init(SDL_INIT_NOPARACHUTE);
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#endif
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SocketSubsystemInit();
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qRegisterMetaType<const uint32_t*>("const uint32_t*");
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qRegisterMetaType<mCoreThread*>("mCoreThread*");
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if (!m_configController->getQtOption("displayDriver").isNull()) {
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Display::setDriver(static_cast<Display::Driver>(m_configController->getQtOption("displayDriver").toInt()));
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}
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reloadGameDB();
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m_manager.setConfig(m_configController->config());
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m_manager.setMultiplayerController(&m_multiplayer);
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if (!m_configController->getQtOption("audioDriver").isNull()) {
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AudioProcessor::setDriver(static_cast<AudioProcessor::Driver>(m_configController->getQtOption("audioDriver").toInt()));
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}
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LogController::installMessageHandler();
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LogController::global()->load(m_configController);
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#ifdef USE_DISCORD_RPC
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ConfigOption* useDiscordPresence = m_configController->addOption("useDiscordPresence");
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useDiscordPresence->addBoolean(tr("Enable Discord Rich Presence"));
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useDiscordPresence->connect([](const QVariant& value) {
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if (value.toBool()) {
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DiscordCoordinator::init();
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} else {
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DiscordCoordinator::deinit();
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}
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}, this);
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m_configController->updateOption("useDiscordPresence");
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#endif
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#if (QT_VERSION >= QT_VERSION_CHECK(5, 9, 0))
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m_netman.setRedirectPolicy(QNetworkRequest::NoLessSafeRedirectPolicy);
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#endif
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cleanupAfterUpdate();
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connect(this, &GBAApp::aboutToQuit, this, &GBAApp::cleanup);
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if (m_configController->getOption("updateAutoCheck", 0).toInt()) {
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QMetaObject::invokeMethod(&m_updater, "checkUpdate", Qt::QueuedConnection);
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}
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}
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void GBAApp::cleanup() {
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m_workerThreads.waitForDone();
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while (!m_workerJobs.isEmpty()) {
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finishJob(m_workerJobs.firstKey());
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}
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#ifdef USE_SQLITE3
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if (m_db) {
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NoIntroDBDestroy(m_db);
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}
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#endif
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#ifdef USE_DISCORD_RPC
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DiscordCoordinator::deinit();
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#endif
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}
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bool GBAApp::event(QEvent* event) {
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if (event->type() == QEvent::FileOpen) {
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CoreController* core = m_manager.loadGame(static_cast<QFileOpenEvent*>(event)->file());
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m_windows[0]->setController(core, static_cast<QFileOpenEvent*>(event)->file());
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return true;
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}
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return QApplication::event(event);
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}
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Window* GBAApp::newWindow() {
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if (m_windows.count() >= MAX_GBAS) {
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return nullptr;
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}
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Window* w = new Window(&m_manager, m_configController, m_windows.count());
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connect(w, &Window::destroyed, [this, w]() {
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m_windows.removeAll(w);
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for (Window* w : m_windows) {
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w->updateMultiplayerStatus(m_windows.count() < MAX_GBAS);
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}
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});
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m_windows.append(w);
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w->setAttribute(Qt::WA_DeleteOnClose);
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w->loadConfig();
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w->show();
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w->multiplayerChanged();
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for (Window* w : m_windows) {
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w->updateMultiplayerStatus(m_windows.count() < MAX_GBAS);
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}
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return w;
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}
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GBAApp* GBAApp::app() {
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return g_app;
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}
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void GBAApp::pauseAll(QList<Window*>* paused) {
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for (auto& window : m_windows) {
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if (!window->controller() || window->controller()->isPaused()) {
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continue;
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}
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window->controller()->setPaused(true);
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paused->append(window);
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}
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}
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void GBAApp::continueAll(const QList<Window*>& paused) {
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for (auto& window : paused) {
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if (window->controller()) {
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window->controller()->setPaused(false);
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}
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}
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}
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QString GBAApp::getOpenFileName(QWidget* owner, const QString& title, const QString& filter, const QString& path) {
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QList<Window*> paused;
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QString base(path);
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if (base.isNull()) {
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base = m_configController->getOption("lastDirectory");
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}
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pauseAll(&paused);
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QString filename = QFileDialog::getOpenFileName(owner, title, base, filter);
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continueAll(paused);
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if (!filename.isEmpty()) {
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m_configController->setOption("lastDirectory", QFileInfo(filename).dir().canonicalPath());
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}
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return filename;
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}
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QStringList GBAApp::getOpenFileNames(QWidget* owner, const QString& title, const QString& filter, const QString& path) {
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QList<Window*> paused;
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QString base(path);
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if (base.isNull()) {
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base = m_configController->getOption("lastDirectory");
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}
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pauseAll(&paused);
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QStringList filenames = QFileDialog::getOpenFileNames(owner, title, base, filter);
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continueAll(paused);
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if (!filenames.isEmpty()) {
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m_configController->setOption("lastDirectory", QFileInfo(filenames.at(0)).dir().canonicalPath());
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}
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return filenames;
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}
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QString GBAApp::getSaveFileName(QWidget* owner, const QString& title, const QString& filter, const QString& path) {
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QList<Window*> paused;
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QString base(path);
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if (base.isNull()) {
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base = m_configController->getOption("lastDirectory");
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}
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pauseAll(&paused);
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QString filename = QFileDialog::getSaveFileName(owner, title, base, filter);
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continueAll(paused);
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if (!filename.isEmpty()) {
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m_configController->setOption("lastDirectory", QFileInfo(filename).dir().canonicalPath());
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}
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return filename;
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}
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QString GBAApp::getOpenDirectoryName(QWidget* owner, const QString& title, const QString& path) {
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QList<Window*> paused;
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pauseAll(&paused);
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QString filename = QFileDialog::getExistingDirectory(owner, title, !path.isNull() ? path : m_configController->getOption("lastDirectory"));
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continueAll(paused);
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if (path.isNull() && !filename.isEmpty()) {
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m_configController->setOption("lastDirectory", QFileInfo(filename).dir().canonicalPath());
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}
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return filename;
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}
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QString GBAApp::dataDir() {
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#ifdef DATADIR
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QString path = QString::fromUtf8(DATADIR);
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if (path.startsWith("./") || path.startsWith("../")) {
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path = QCoreApplication::applicationDirPath() + "/" + path;
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}
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#else
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QString path = QCoreApplication::applicationDirPath();
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#ifdef Q_OS_MAC
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path += QLatin1String("/../Resources");
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#endif
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#endif
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return path;
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}
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#ifdef USE_SQLITE3
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bool GBAApp::reloadGameDB() {
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NoIntroDB* db = nullptr;
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db = NoIntroDBLoad((ConfigController::configDir() + "/nointro.sqlite3").toUtf8().constData());
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if (db && m_db) {
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NoIntroDBDestroy(m_db);
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}
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if (db) {
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std::shared_ptr<GameDBParser> parser = std::make_shared<GameDBParser>(db);
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submitWorkerJob(std::bind(&GameDBParser::parseNoIntroDB, parser));
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m_db = db;
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return true;
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}
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return false;
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}
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#else
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bool GBAApp::reloadGameDB() {
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return false;
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}
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#endif
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QNetworkAccessManager* GBAApp::netman() {
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return &m_netman;
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}
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QNetworkReply* GBAApp::httpGet(const QUrl& url) {
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QNetworkRequest req(url);
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req.setHeader(QNetworkRequest::UserAgentHeader,
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QString("%1/%2 (+https://mgba.io) is definitely not Mozilla/5.0")
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.arg(projectName)
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.arg(projectVersion));
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return m_netman.get(req);
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}
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qint64 GBAApp::submitWorkerJob(std::function<void ()>&& job, std::function<void ()>&& callback) {
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return submitWorkerJob(std::move(job), nullptr, std::move(callback));
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}
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qint64 GBAApp::submitWorkerJob(std::function<void ()>&& job, QObject* context, std::function<void ()>&& callback) {
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qint64 jobId = m_nextJob;
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++m_nextJob;
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WorkerJob* jobRunnable = new WorkerJob(jobId, std::move(job), this);
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m_workerJobs.insert(jobId, jobRunnable);
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if (callback) {
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waitOnJob(jobId, context, std::move(callback));
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}
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m_workerThreads.start(jobRunnable);
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return jobId;
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}
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bool GBAApp::removeWorkerJob(qint64 jobId) {
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for (auto& job : m_workerJobCallbacks.values(jobId)) {
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disconnect(job);
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}
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m_workerJobCallbacks.remove(jobId);
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if (!m_workerJobs.contains(jobId)) {
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return true;
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}
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bool success = false;
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#if (QT_VERSION >= QT_VERSION_CHECK(5, 9, 0))
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success = m_workerThreads.tryTake(m_workerJobs[jobId]);
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#endif
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if (success) {
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m_workerJobs.remove(jobId);
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}
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return success;
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}
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bool GBAApp::waitOnJob(qint64 jobId, QObject* context, std::function<void ()>&& callback) {
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if (!m_workerJobs.contains(jobId)) {
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return false;
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}
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if (!context) {
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context = this;
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}
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QMetaObject::Connection connection = connect(this, &GBAApp::jobFinished, context,
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[jobId, callback = std::move(callback)](qint64 testedJobId) {
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if (jobId != testedJobId) {
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return;
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}
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callback();
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});
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m_workerJobCallbacks.insert(m_nextJob, connection);
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return true;
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}
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void GBAApp::suspendScreensaver() {
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#ifdef BUILD_SDL
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SDL::suspendScreensaver();
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#endif
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}
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void GBAApp::resumeScreensaver() {
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#ifdef BUILD_SDL
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SDL::resumeScreensaver();
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#endif
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}
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void GBAApp::setScreensaverSuspendable(bool suspendable) {
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UNUSED(suspendable);
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#ifdef BUILD_SDL
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SDL::setScreensaverSuspendable(suspendable);
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#endif
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}
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void GBAApp::cleanupAfterUpdate() {
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// Remove leftover updater if there's one present
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QDir configDir(ConfigController::configDir());
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QString extractedPath = configDir.filePath(QLatin1String("updater"));
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#ifdef Q_OS_WIN
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extractedPath += ".exe";
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#endif
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QFile updater(extractedPath);
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if (updater.exists()) {
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updater.remove();
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}
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#ifdef Q_OS_WIN
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// Remove the installer exe if we downloaded that too
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extractedPath = configDir.filePath(QLatin1String("update.exe"));
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QFile update(extractedPath);
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if (update.exists()) {
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update.remove();
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}
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#endif
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}
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void GBAApp::restartForUpdate() {
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QFileInfo updaterPath(m_updater.updateInfo().url.path());
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QDir configDir(ConfigController::configDir());
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if (updaterPath.suffix() == "exe") {
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m_invokeOnExit = configDir.filePath(QLatin1String("update.exe"));
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} else {
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QFile updater(":/updater");
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QString extractedPath = configDir.filePath(QLatin1String("updater"));
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#ifdef Q_OS_WIN
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extractedPath += ".exe";
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#endif
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updater.copy(extractedPath);
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#ifndef Q_OS_WIN
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QFile(extractedPath).setPermissions(QFileDevice::ReadOwner | QFileDevice::WriteOwner | QFileDevice::ExeOwner);
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#endif
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m_invokeOnExit = std::move(extractedPath);
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}
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for (auto& window : m_windows) {
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window->deleteLater();
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}
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QMetaObject::invokeMethod(this, "quit", Qt::QueuedConnection);
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}
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void GBAApp::finishJob(qint64 jobId) {
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m_workerJobs.remove(jobId);
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emit jobFinished(jobId);
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m_workerJobCallbacks.remove(jobId);
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}
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void GBAApp::initMultiplayer() {
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QStringList fnames = m_configController->fileNames();
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if (fnames.count() < 2) {
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return;
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}
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Window* w = m_windows[0];
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for (const auto& fname : fnames) {
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if (!w) {
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w = newWindow();
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}
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if (!w) {
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break;
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}
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CoreController* core = m_manager.loadGame(fname);
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w->setController(core, fname);
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w = nullptr;
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}
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}
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GBAApp::WorkerJob::WorkerJob(qint64 id, std::function<void ()>&& job, GBAApp* owner)
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: m_id(id)
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, m_job(std::move(job))
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, m_owner(owner)
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{
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setAutoDelete(true);
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}
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void GBAApp::WorkerJob::run() {
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m_job();
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QMetaObject::invokeMethod(m_owner, "finishJob", Q_ARG(qint64, m_id));
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}
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#ifdef USE_SQLITE3
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GameDBParser::GameDBParser(NoIntroDB* db, QObject* parent)
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: QObject(parent)
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, m_db(db)
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{
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// Nothing to do
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}
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void GameDBParser::parseNoIntroDB() {
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VFile* vf = VFileDevice::open(GBAApp::dataDir() + "/nointro.dat", O_RDONLY);
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if (vf) {
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NoIntroDBLoadClrMamePro(m_db, vf);
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vf->close(vf);
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}
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}
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#endif
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