mgba-ps3/src/gba/gba.c

829 lines
22 KiB
C

/* Copyright (c) 2013-2015 Jeffrey Pfau
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "gba.h"
#include "gba/bios.h"
#include "gba/cheats.h"
#include "gba/io.h"
#include "gba/supervisor/rr.h"
#include "gba/supervisor/thread.h"
#include "gba/serialize.h"
#include "gba/sio.h"
#include "isa-inlines.h"
#include "util/crc32.h"
#include "util/memory.h"
#include "util/patch.h"
#include "util/vfs.h"
const uint32_t GBA_ARM7TDMI_FREQUENCY = 0x1000000;
const uint32_t GBA_COMPONENT_MAGIC = 0x1000000;
static const size_t GBA_ROM_MAGIC_OFFSET = 3;
static const uint8_t GBA_ROM_MAGIC[] = { 0xEA };
static void GBAInit(struct ARMCore* cpu, struct ARMComponent* component);
static void GBAInterruptHandlerInit(struct ARMInterruptHandler* irqh);
static void GBAProcessEvents(struct ARMCore* cpu);
static int32_t GBATimersProcessEvents(struct GBA* gba, int32_t cycles);
static void GBAHitStub(struct ARMCore* cpu, uint32_t opcode);
static void GBAIllegal(struct ARMCore* cpu, uint32_t opcode);
static void GBABreakpoint(struct ARMCore* cpu, int immediate);
static bool _setSoftwareBreakpoint(struct ARMDebugger*, uint32_t address, enum ExecutionMode mode, uint32_t* opcode);
static bool _clearSoftwareBreakpoint(struct ARMDebugger*, uint32_t address, enum ExecutionMode mode, uint32_t opcode);
void GBACreate(struct GBA* gba) {
gba->d.id = GBA_COMPONENT_MAGIC;
gba->d.init = GBAInit;
gba->d.deinit = 0;
}
static void GBAInit(struct ARMCore* cpu, struct ARMComponent* component) {
struct GBA* gba = (struct GBA*) component;
gba->cpu = cpu;
gba->debugger = 0;
gba->sync = 0;
GBAInterruptHandlerInit(&cpu->irqh);
GBAMemoryInit(gba);
GBASavedataInit(&gba->memory.savedata, 0);
gba->video.p = gba;
GBAVideoInit(&gba->video);
gba->audio.p = gba;
GBAAudioInit(&gba->audio, GBA_AUDIO_SAMPLES);
GBAIOInit(gba);
gba->sio.p = gba;
GBASIOInit(&gba->sio);
gba->timersEnabled = 0;
memset(gba->timers, 0, sizeof(gba->timers));
gba->springIRQ = 0;
gba->keySource = 0;
gba->rotationSource = 0;
gba->luminanceSource = 0;
gba->rtcSource = 0;
gba->rumble = 0;
gba->rr = 0;
gba->romVf = 0;
gba->biosVf = 0;
gba->logHandler = 0;
gba->logLevel = GBA_LOG_INFO | GBA_LOG_WARN | GBA_LOG_ERROR | GBA_LOG_FATAL;
gba->stream = 0;
gba->biosChecksum = GBAChecksum(gba->memory.bios, SIZE_BIOS);
gba->idleOptimization = IDLE_LOOP_REMOVE;
gba->idleLoop = IDLE_LOOP_NONE;
gba->lastJump = 0;
gba->haltPending = false;
gba->idleDetectionStep = 0;
gba->idleDetectionFailures = 0;
gba->realisticTiming = false;
gba->performingDMA = false;
}
void GBAUnloadROM(struct GBA* gba) {
if (gba->pristineRom == gba->memory.rom) {
gba->memory.rom = 0;
} else {
if (gba->yankedRomSize) {
gba->yankedRomSize = 0;
}
mappedMemoryFree(gba->memory.rom, SIZE_CART0);
}
if (gba->romVf) {
gba->romVf->unmap(gba->romVf, gba->pristineRom, gba->pristineRomSize);
gba->pristineRom = 0;
gba->romVf = 0;
}
}
void GBADestroy(struct GBA* gba) {
GBAUnloadROM(gba);
if (gba->biosVf) {
gba->biosVf->unmap(gba->biosVf, gba->memory.bios, SIZE_BIOS);
}
GBAMemoryDeinit(gba);
GBAVideoDeinit(&gba->video);
GBAAudioDeinit(&gba->audio);
GBASIODeinit(&gba->sio);
gba->rr = 0;
}
void GBAInterruptHandlerInit(struct ARMInterruptHandler* irqh) {
irqh->reset = GBAReset;
irqh->processEvents = GBAProcessEvents;
irqh->swi16 = GBASwi16;
irqh->swi32 = GBASwi32;
irqh->hitIllegal = GBAIllegal;
irqh->readCPSR = GBATestIRQ;
irqh->hitStub = GBAHitStub;
irqh->bkpt16 = GBABreakpoint;
irqh->bkpt32 = GBABreakpoint;
}
void GBAReset(struct ARMCore* cpu) {
ARMSetPrivilegeMode(cpu, MODE_IRQ);
cpu->gprs[ARM_SP] = SP_BASE_IRQ;
ARMSetPrivilegeMode(cpu, MODE_SUPERVISOR);
cpu->gprs[ARM_SP] = SP_BASE_SUPERVISOR;
ARMSetPrivilegeMode(cpu, MODE_SYSTEM);
cpu->gprs[ARM_SP] = SP_BASE_SYSTEM;
struct GBA* gba = (struct GBA*) cpu->master;
if (!gba->rr || (!gba->rr->isPlaying(gba->rr) && !gba->rr->isRecording(gba->rr))) {
GBASavedataUnmask(&gba->memory.savedata);
}
if (gba->yankedRomSize) {
gba->memory.romSize = gba->yankedRomSize;
gba->yankedRomSize = 0;
}
GBAMemoryReset(gba);
GBAVideoReset(&gba->video);
GBAAudioReset(&gba->audio);
GBAIOInit(gba);
GBASIODeinit(&gba->sio);
GBASIOInit(&gba->sio);
gba->timersEnabled = 0;
memset(gba->timers, 0, sizeof(gba->timers));
}
void GBASkipBIOS(struct ARMCore* cpu) {
if (cpu->gprs[ARM_PC] == BASE_RESET + WORD_SIZE_ARM) {
cpu->gprs[ARM_PC] = BASE_CART0;
int currentCycles = 0;
ARM_WRITE_PC;
}
}
static void GBAProcessEvents(struct ARMCore* cpu) {
do {
struct GBA* gba = (struct GBA*) cpu->master;
int32_t cycles = cpu->nextEvent;
int32_t nextEvent = INT_MAX;
int32_t testEvent;
gba->bus = cpu->prefetch[1];
if (cpu->executionMode == MODE_THUMB) {
gba->bus |= cpu->prefetch[1] << 16;
}
if (gba->springIRQ) {
ARMRaiseIRQ(cpu);
gba->springIRQ = 0;
}
testEvent = GBAVideoProcessEvents(&gba->video, cycles);
if (testEvent < nextEvent) {
nextEvent = testEvent;
}
testEvent = GBAAudioProcessEvents(&gba->audio, cycles);
if (testEvent < nextEvent) {
nextEvent = testEvent;
}
testEvent = GBATimersProcessEvents(gba, cycles);
if (testEvent < nextEvent) {
nextEvent = testEvent;
}
testEvent = GBAMemoryRunDMAs(gba, cycles);
if (testEvent < nextEvent) {
nextEvent = testEvent;
}
testEvent = GBASIOProcessEvents(&gba->sio, cycles);
if (testEvent < nextEvent) {
nextEvent = testEvent;
}
cpu->cycles -= cycles;
cpu->nextEvent = nextEvent;
if (cpu->halted) {
cpu->cycles = cpu->nextEvent;
}
} while (cpu->cycles >= cpu->nextEvent);
}
static int32_t GBATimersProcessEvents(struct GBA* gba, int32_t cycles) {
int32_t nextEvent = INT_MAX;
if (gba->timersEnabled) {
struct GBATimer* timer;
struct GBATimer* nextTimer;
timer = &gba->timers[0];
if (timer->enable) {
timer->nextEvent -= cycles;
timer->lastEvent -= cycles;
if (timer->nextEvent <= 0) {
timer->lastEvent = timer->nextEvent;
timer->nextEvent += timer->overflowInterval;
gba->memory.io[REG_TM0CNT_LO >> 1] = timer->reload;
timer->oldReload = timer->reload;
if (timer->doIrq) {
GBARaiseIRQ(gba, IRQ_TIMER0);
}
if (gba->audio.enable) {
if ((gba->audio.chALeft || gba->audio.chARight) && gba->audio.chATimer == 0) {
GBAAudioSampleFIFO(&gba->audio, 0, timer->lastEvent);
}
if ((gba->audio.chBLeft || gba->audio.chBRight) && gba->audio.chBTimer == 0) {
GBAAudioSampleFIFO(&gba->audio, 1, timer->lastEvent);
}
}
nextTimer = &gba->timers[1];
if (nextTimer->countUp) {
++gba->memory.io[REG_TM1CNT_LO >> 1];
if (!gba->memory.io[REG_TM1CNT_LO >> 1]) {
nextTimer->nextEvent = 0;
}
}
}
nextEvent = timer->nextEvent;
}
timer = &gba->timers[1];
if (timer->enable) {
timer->nextEvent -= cycles;
timer->lastEvent -= cycles;
if (timer->nextEvent <= 0) {
timer->lastEvent = timer->nextEvent;
timer->nextEvent += timer->overflowInterval;
gba->memory.io[REG_TM1CNT_LO >> 1] = timer->reload;
timer->oldReload = timer->reload;
if (timer->doIrq) {
GBARaiseIRQ(gba, IRQ_TIMER1);
}
if (gba->audio.enable) {
if ((gba->audio.chALeft || gba->audio.chARight) && gba->audio.chATimer == 1) {
GBAAudioSampleFIFO(&gba->audio, 0, timer->lastEvent);
}
if ((gba->audio.chBLeft || gba->audio.chBRight) && gba->audio.chBTimer == 1) {
GBAAudioSampleFIFO(&gba->audio, 1, timer->lastEvent);
}
}
if (timer->countUp) {
timer->nextEvent = INT_MAX;
}
nextTimer = &gba->timers[2];
if (nextTimer->countUp) {
++gba->memory.io[REG_TM2CNT_LO >> 1];
if (!gba->memory.io[REG_TM2CNT_LO >> 1]) {
nextTimer->nextEvent = 0;
}
}
}
if (timer->nextEvent < nextEvent) {
nextEvent = timer->nextEvent;
}
}
timer = &gba->timers[2];
if (timer->enable) {
timer->nextEvent -= cycles;
timer->lastEvent -= cycles;
if (timer->nextEvent <= 0) {
timer->lastEvent = timer->nextEvent;
timer->nextEvent += timer->overflowInterval;
gba->memory.io[REG_TM2CNT_LO >> 1] = timer->reload;
timer->oldReload = timer->reload;
if (timer->doIrq) {
GBARaiseIRQ(gba, IRQ_TIMER2);
}
if (timer->countUp) {
timer->nextEvent = INT_MAX;
}
nextTimer = &gba->timers[3];
if (nextTimer->countUp) {
++gba->memory.io[REG_TM3CNT_LO >> 1];
if (!gba->memory.io[REG_TM3CNT_LO >> 1]) {
nextTimer->nextEvent = 0;
}
}
}
if (timer->nextEvent < nextEvent) {
nextEvent = timer->nextEvent;
}
}
timer = &gba->timers[3];
if (timer->enable) {
timer->nextEvent -= cycles;
timer->lastEvent -= cycles;
if (timer->nextEvent <= 0) {
timer->lastEvent = timer->nextEvent;
timer->nextEvent += timer->overflowInterval;
gba->memory.io[REG_TM3CNT_LO >> 1] = timer->reload;
timer->oldReload = timer->reload;
if (timer->doIrq) {
GBARaiseIRQ(gba, IRQ_TIMER3);
}
if (timer->countUp) {
timer->nextEvent = INT_MAX;
}
}
if (timer->nextEvent < nextEvent) {
nextEvent = timer->nextEvent;
}
}
}
return nextEvent;
}
void GBAAttachDebugger(struct GBA* gba, struct ARMDebugger* debugger) {
debugger->setSoftwareBreakpoint = _setSoftwareBreakpoint;
debugger->clearSoftwareBreakpoint = _clearSoftwareBreakpoint;
gba->debugger = debugger;
gba->cpu->components[GBA_COMPONENT_DEBUGGER] = &debugger->d;
ARMHotplugAttach(gba->cpu, GBA_COMPONENT_DEBUGGER);
}
void GBADetachDebugger(struct GBA* gba) {
gba->debugger = 0;
ARMHotplugDetach(gba->cpu, GBA_COMPONENT_DEBUGGER);
gba->cpu->components[GBA_COMPONENT_DEBUGGER] = 0;
}
void GBALoadROM(struct GBA* gba, struct VFile* vf, struct VFile* sav, const char* fname) {
GBAUnloadROM(gba);
gba->romVf = vf;
gba->pristineRomSize = vf->size(vf);
vf->seek(vf, 0, SEEK_SET);
if (gba->pristineRomSize > SIZE_CART0) {
gba->pristineRomSize = SIZE_CART0;
}
gba->pristineRom = vf->map(vf, gba->pristineRomSize, MAP_READ);
if (!gba->pristineRom) {
GBALog(gba, GBA_LOG_WARN, "Couldn't map ROM");
return;
}
gba->yankedRomSize = 0;
gba->memory.rom = gba->pristineRom;
gba->activeFile = fname;
gba->memory.romSize = gba->pristineRomSize;
gba->romCrc32 = doCrc32(gba->memory.rom, gba->memory.romSize);
GBASavedataInit(&gba->memory.savedata, sav);
GBAHardwareInit(&gba->memory.hw, &((uint16_t*) gba->memory.rom)[GPIO_REG_DATA >> 1]);
// TODO: error check
}
void GBAYankROM(struct GBA* gba) {
gba->yankedRomSize = gba->memory.romSize;
gba->memory.romSize = 0;
GBARaiseIRQ(gba, IRQ_GAMEPAK);
}
void GBALoadBIOS(struct GBA* gba, struct VFile* vf) {
gba->biosVf = vf;
uint32_t* bios = vf->map(vf, SIZE_BIOS, MAP_READ);
if (!bios) {
GBALog(gba, GBA_LOG_WARN, "Couldn't map BIOS");
return;
}
gba->memory.bios = bios;
gba->memory.fullBios = 1;
uint32_t checksum = GBAChecksum(gba->memory.bios, SIZE_BIOS);
GBALog(gba, GBA_LOG_DEBUG, "BIOS Checksum: 0x%X", checksum);
if (checksum == GBA_BIOS_CHECKSUM) {
GBALog(gba, GBA_LOG_INFO, "Official GBA BIOS detected");
} else if (checksum == GBA_DS_BIOS_CHECKSUM) {
GBALog(gba, GBA_LOG_INFO, "Official GBA (DS) BIOS detected");
} else {
GBALog(gba, GBA_LOG_WARN, "BIOS checksum incorrect");
}
gba->biosChecksum = checksum;
if (gba->memory.activeRegion == REGION_BIOS) {
gba->cpu->memory.activeRegion = gba->memory.bios;
}
// TODO: error check
}
void GBAApplyPatch(struct GBA* gba, struct Patch* patch) {
size_t patchedSize = patch->outputSize(patch, gba->memory.romSize);
if (!patchedSize) {
return;
}
gba->memory.rom = anonymousMemoryMap(patchedSize);
if (!patch->applyPatch(patch, gba->pristineRom, gba->pristineRomSize, gba->memory.rom, patchedSize)) {
mappedMemoryFree(gba->memory.rom, patchedSize);
gba->memory.rom = gba->pristineRom;
return;
}
gba->memory.romSize = patchedSize;
gba->romCrc32 = doCrc32(gba->memory.rom, gba->memory.romSize);
}
void GBATimerUpdateRegister(struct GBA* gba, int timer) {
struct GBATimer* currentTimer = &gba->timers[timer];
if (currentTimer->enable && !currentTimer->countUp) {
gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1] = currentTimer->oldReload + ((gba->cpu->cycles - currentTimer->lastEvent) >> currentTimer->prescaleBits);
}
}
void GBATimerWriteTMCNT_LO(struct GBA* gba, int timer, uint16_t reload) {
gba->timers[timer].reload = reload;
gba->timers[timer].overflowInterval = (0x10000 - gba->timers[timer].reload) << gba->timers[timer].prescaleBits;
}
void GBATimerWriteTMCNT_HI(struct GBA* gba, int timer, uint16_t control) {
struct GBATimer* currentTimer = &gba->timers[timer];
GBATimerUpdateRegister(gba, timer);
int oldPrescale = currentTimer->prescaleBits;
switch (control & 0x0003) {
case 0x0000:
currentTimer->prescaleBits = 0;
break;
case 0x0001:
currentTimer->prescaleBits = 6;
break;
case 0x0002:
currentTimer->prescaleBits = 8;
break;
case 0x0003:
currentTimer->prescaleBits = 10;
break;
}
currentTimer->countUp = !!(control & 0x0004);
currentTimer->doIrq = !!(control & 0x0040);
currentTimer->overflowInterval = (0x10000 - currentTimer->reload) << currentTimer->prescaleBits;
int wasEnabled = currentTimer->enable;
currentTimer->enable = !!(control & 0x0080);
if (!wasEnabled && currentTimer->enable) {
if (!currentTimer->countUp) {
currentTimer->nextEvent = gba->cpu->cycles + currentTimer->overflowInterval;
} else {
currentTimer->nextEvent = INT_MAX;
}
gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1] = currentTimer->reload;
currentTimer->oldReload = currentTimer->reload;
currentTimer->lastEvent = gba->cpu->cycles;
gba->timersEnabled |= 1 << timer;
} else if (wasEnabled && !currentTimer->enable) {
if (!currentTimer->countUp) {
gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1] = currentTimer->oldReload + ((gba->cpu->cycles - currentTimer->lastEvent) >> oldPrescale);
}
gba->timersEnabled &= ~(1 << timer);
} else if (currentTimer->prescaleBits != oldPrescale && !currentTimer->countUp) {
// FIXME: this might be before present
currentTimer->nextEvent = currentTimer->lastEvent + currentTimer->overflowInterval;
}
if (currentTimer->nextEvent < gba->cpu->nextEvent) {
gba->cpu->nextEvent = currentTimer->nextEvent;
}
};
void GBAWriteIE(struct GBA* gba, uint16_t value) {
if (value & (1 << IRQ_KEYPAD)) {
GBALog(gba, GBA_LOG_STUB, "Keypad interrupts not implemented");
}
if (gba->memory.io[REG_IME >> 1] && value & gba->memory.io[REG_IF >> 1]) {
ARMRaiseIRQ(gba->cpu);
}
}
void GBAWriteIME(struct GBA* gba, uint16_t value) {
if (value && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
ARMRaiseIRQ(gba->cpu);
}
}
void GBARaiseIRQ(struct GBA* gba, enum GBAIRQ irq) {
gba->memory.io[REG_IF >> 1] |= 1 << irq;
gba->cpu->halted = 0;
if (gba->memory.io[REG_IME >> 1] && (gba->memory.io[REG_IE >> 1] & 1 << irq)) {
ARMRaiseIRQ(gba->cpu);
}
}
void GBATestIRQ(struct ARMCore* cpu) {
struct GBA* gba = (struct GBA*) cpu->master;
if (gba->memory.io[REG_IME >> 1] && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
gba->springIRQ = 1;
gba->cpu->nextEvent = 0;
}
}
void GBAHalt(struct GBA* gba) {
gba->cpu->nextEvent = 0;
gba->cpu->halted = 1;
}
static void _GBAVLog(struct GBA* gba, enum GBALogLevel level, const char* format, va_list args) {
struct GBAThread* threadContext = GBAThreadGetContext();
enum GBALogLevel logLevel = GBA_LOG_ALL;
if (gba) {
logLevel = gba->logLevel;
}
if (threadContext) {
logLevel = threadContext->logLevel;
gba = threadContext->gba;
}
if (!(level & logLevel) && level != GBA_LOG_FATAL) {
return;
}
if (level == GBA_LOG_FATAL && gba) {
gba->cpu->nextEvent = 0;
}
if (threadContext) {
if (level == GBA_LOG_FATAL) {
MutexLock(&threadContext->stateMutex);
threadContext->state = THREAD_CRASHED;
MutexUnlock(&threadContext->stateMutex);
}
}
if (gba && gba->logHandler) {
gba->logHandler(threadContext, level, format, args);
return;
}
vprintf(format, args);
printf("\n");
if (level == GBA_LOG_FATAL && !threadContext) {
abort();
}
}
void GBALog(struct GBA* gba, enum GBALogLevel level, const char* format, ...) {
va_list args;
va_start(args, format);
_GBAVLog(gba, level, format, args);
va_end(args);
}
void GBADebuggerLogShim(struct ARMDebugger* debugger, enum DebuggerLogLevel level, const char* format, ...) {
struct GBA* gba = 0;
if (debugger->cpu) {
gba = (struct GBA*) debugger->cpu->master;
}
enum GBALogLevel gbaLevel;
switch (level) {
default: // Avoids compiler warning
case DEBUGGER_LOG_DEBUG:
gbaLevel = GBA_LOG_DEBUG;
break;
case DEBUGGER_LOG_INFO:
gbaLevel = GBA_LOG_INFO;
break;
case DEBUGGER_LOG_WARN:
gbaLevel = GBA_LOG_WARN;
break;
case DEBUGGER_LOG_ERROR:
gbaLevel = GBA_LOG_ERROR;
break;
}
va_list args;
va_start(args, format);
_GBAVLog(gba, gbaLevel, format, args);
va_end(args);
}
bool GBAIsROM(struct VFile* vf) {
if (vf->seek(vf, GBA_ROM_MAGIC_OFFSET, SEEK_SET) < 0) {
return false;
}
uint8_t signature[sizeof(GBA_ROM_MAGIC)];
if (vf->read(vf, &signature, sizeof(signature)) != sizeof(signature)) {
return false;
}
return memcmp(signature, GBA_ROM_MAGIC, sizeof(signature)) == 0;
}
bool GBAIsBIOS(struct VFile* vf) {
if (vf->seek(vf, 0, SEEK_SET) < 0) {
return false;
}
uint32_t interruptTable[7];
if (vf->read(vf, &interruptTable, sizeof(interruptTable)) != sizeof(interruptTable)) {
return false;
}
int i;
for (i = 0; i < 7; ++i) {
if ((interruptTable[i] & 0xFFFF0000) != 0xEA000000) {
return false;
}
}
return true;
}
void GBAGetGameCode(struct GBA* gba, char* out) {
if (!gba->memory.rom) {
out[0] = '\0';
return;
}
memcpy(out, &((struct GBACartridge*) gba->memory.rom)->id, 4);
}
void GBAGetGameTitle(struct GBA* gba, char* out) {
if (!gba->memory.rom) {
strncpy(out, "(BIOS)", 12);
return;
}
memcpy(out, &((struct GBACartridge*) gba->memory.rom)->title, 12);
}
void GBAHitStub(struct ARMCore* cpu, uint32_t opcode) {
struct GBA* gba = (struct GBA*) cpu->master;
enum GBALogLevel level = GBA_LOG_ERROR;
if (gba->debugger) {
level = GBA_LOG_STUB;
struct DebuggerEntryInfo info = {
.address = _ARMPCAddress(cpu),
.opcode = opcode
};
ARMDebuggerEnter(gba->debugger, DEBUGGER_ENTER_ILLEGAL_OP, &info);
}
GBALog(gba, level, "Stub opcode: %08x", opcode);
}
void GBAIllegal(struct ARMCore* cpu, uint32_t opcode) {
struct GBA* gba = (struct GBA*) cpu->master;
if (!gba->yankedRomSize) {
GBALog(gba, GBA_LOG_WARN, "Illegal opcode: %08x", opcode);
}
if (gba->debugger) {
struct DebuggerEntryInfo info = {
.address = _ARMPCAddress(cpu),
.opcode = opcode
};
ARMDebuggerEnter(gba->debugger, DEBUGGER_ENTER_ILLEGAL_OP, &info);
} else {
ARMRaiseUndefined(cpu);
}
}
void GBABreakpoint(struct ARMCore* cpu, int immediate) {
struct GBA* gba = (struct GBA*) cpu->master;
if (immediate >= GBA_COMPONENT_MAX) {
return;
}
switch (immediate) {
case GBA_COMPONENT_DEBUGGER:
if (gba->debugger) {
struct DebuggerEntryInfo info = {
.address = _ARMPCAddress(cpu)
};
ARMDebuggerEnter(gba->debugger, DEBUGGER_ENTER_BREAKPOINT, &info);
}
break;
case GBA_COMPONENT_CHEAT_DEVICE:
if (gba->cpu->components[GBA_COMPONENT_CHEAT_DEVICE]) {
struct GBACheatDevice* device = (struct GBACheatDevice*) gba->cpu->components[GBA_COMPONENT_CHEAT_DEVICE];
struct GBACheatHook* hook = 0;
size_t i;
for (i = 0; i < GBACheatSetsSize(&device->cheats); ++i) {
struct GBACheatSet* cheats = *GBACheatSetsGetPointer(&device->cheats, i);
if (cheats->hook && cheats->hook->address == _ARMPCAddress(cpu)) {
GBACheatRefresh(device, cheats);
hook = cheats->hook;
}
}
if (hook) {
ARMRunFake(cpu, hook->patchedOpcode);
}
}
break;
default:
break;
}
}
void GBAFrameStarted(struct GBA* gba) {
UNUSED(gba);
struct GBAThread* thread = GBAThreadGetContext();
if (!thread) {
return;
}
if (thread->rewindBuffer) {
--thread->rewindBufferNext;
if (thread->rewindBufferNext <= 0) {
thread->rewindBufferNext = thread->rewindBufferInterval;
GBARecordFrame(thread);
}
}
}
void GBAFrameEnded(struct GBA* gba) {
if (gba->rr) {
gba->rr->nextFrame(gba->rr);
}
if (gba->cpu->components && gba->cpu->components[GBA_COMPONENT_CHEAT_DEVICE]) {
struct GBACheatDevice* device = (struct GBACheatDevice*) gba->cpu->components[GBA_COMPONENT_CHEAT_DEVICE];
size_t i;
for (i = 0; i < GBACheatSetsSize(&device->cheats); ++i) {
struct GBACheatSet* cheats = *GBACheatSetsGetPointer(&device->cheats, i);
if (!cheats->hook) {
GBACheatRefresh(device, cheats);
}
}
}
if (gba->stream) {
gba->stream->postVideoFrame(gba->stream, gba->video.renderer);
}
struct GBAThread* thread = GBAThreadGetContext();
if (!thread) {
return;
}
if (thread->frameCallback) {
thread->frameCallback(thread);
}
}
void GBASetBreakpoint(struct GBA* gba, struct ARMComponent* component, uint32_t address, enum ExecutionMode mode, uint32_t* opcode) {
size_t immediate;
for (immediate = 0; immediate < gba->cpu->numComponents; ++immediate) {
if (gba->cpu->components[immediate] == component) {
break;
}
}
if (immediate == gba->cpu->numComponents) {
return;
}
if (mode == MODE_ARM) {
int32_t value;
int32_t old;
value = 0xE1200070;
value |= immediate & 0xF;
value |= (immediate & 0xFFF0) << 4;
GBAPatch32(gba->cpu, address, value, &old);
*opcode = old;
} else {
int16_t value;
int16_t old;
value = 0xBE00;
value |= immediate & 0xFF;
GBAPatch16(gba->cpu, address, value, &old);
*opcode = (uint16_t) old;
}
}
void GBAClearBreakpoint(struct GBA* gba, uint32_t address, enum ExecutionMode mode, uint32_t opcode) {
if (mode == MODE_ARM) {
GBAPatch32(gba->cpu, address, opcode, 0);
} else {
GBAPatch16(gba->cpu, address, opcode, 0);
}
}
static bool _setSoftwareBreakpoint(struct ARMDebugger* debugger, uint32_t address, enum ExecutionMode mode, uint32_t* opcode) {
GBASetBreakpoint((struct GBA*) debugger->cpu->master, &debugger->d, address, mode, opcode);
return true;
}
static bool _clearSoftwareBreakpoint(struct ARMDebugger* debugger, uint32_t address, enum ExecutionMode mode, uint32_t opcode) {
GBAClearBreakpoint((struct GBA*) debugger->cpu->master, address, mode, opcode);
return true;
}