mgba-ps3/src/gba/gba.c
2024-08-11 23:25:18 -07:00

1091 lines
30 KiB
C

/* Copyright (c) 2013-2015 Jeffrey Pfau
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include <mgba/internal/gba/gba.h>
#include <mgba/internal/arm/isa-inlines.h>
#include <mgba/internal/arm/debugger/debugger.h>
#include <mgba/internal/arm/decoder.h>
#include <mgba/internal/gba/bios.h>
#include <mgba/internal/gba/cheats.h>
#include <mgba/internal/gba/io.h>
#include <mgba/internal/gba/overrides.h>
#include <mgba-util/patch.h>
#include <mgba-util/crc32.h>
#include <mgba-util/math.h>
#include <mgba-util/memory.h>
#include <mgba-util/string.h>
#include <mgba-util/vfs.h>
#ifdef USE_ELF
#include <mgba-util/elf-read.h>
#endif
#define GBA_IRQ_DELAY 7
mLOG_DEFINE_CATEGORY(GBA, "GBA", "gba");
mLOG_DEFINE_CATEGORY(GBA_DEBUG, "GBA Debug", "gba.debug");
const uint32_t GBA_COMPONENT_MAGIC = 0x1000000;
static const size_t GBA_ROM_MAGIC_OFFSET = 3;
static const uint8_t GBA_ROM_MAGIC[] = { 0xEA };
static const size_t GBA_ROM_MAGIC_OFFSET2 = 0xB2;
static const uint8_t GBA_ROM_MAGIC2[] = { 0x96 };
static const size_t GBA_MB_MAGIC_OFFSET = 0xC0;
static void GBAInit(void* cpu, struct mCPUComponent* component);
static void GBACP0Process(struct ARMCore* cpu, int crn, int crm, int crd, int opcode1, int opcode2);
static int32_t GBACP14Read(struct ARMCore* cpu, int crn, int crm, int opcode1, int opcode2);
static void GBACP14Write(struct ARMCore* cpu, int crn, int crm, int opcode1, int opcode2, int32_t value);
static void GBAInterruptHandlerInit(struct ARMInterruptHandler* irqh);
static void GBAProcessEvents(struct ARMCore* cpu);
static void GBAHitStub(struct ARMCore* cpu, uint32_t opcode);
static void GBAIllegal(struct ARMCore* cpu, uint32_t opcode);
static void GBABreakpoint(struct ARMCore* cpu, int immediate);
static void GBATestIRQNoDelay(struct ARMCore* cpu);
static void _triggerIRQ(struct mTiming*, void* user, uint32_t cyclesLate);
#ifdef ENABLE_DEBUGGERS
static bool _setSoftwareBreakpoint(struct ARMDebugger*, uint32_t address, enum ExecutionMode mode, uint32_t* opcode);
static void _clearSoftwareBreakpoint(struct ARMDebugger*, const struct ARMDebugBreakpoint*);
#endif
#ifdef FIXED_ROM_BUFFER
extern uint32_t* romBuffer;
extern size_t romBufferSize;
#endif
void GBACreate(struct GBA* gba) {
gba->d.id = GBA_COMPONENT_MAGIC;
gba->d.init = GBAInit;
gba->d.deinit = 0;
}
static void GBAInit(void* cpu, struct mCPUComponent* component) {
struct GBA* gba = (struct GBA*) component;
gba->cpu = cpu;
gba->debugger = 0;
gba->sync = 0;
GBAInterruptHandlerInit(&gba->cpu->irqh);
gba->cpu->cp[0].cdp = GBACP0Process;
gba->cpu->cp[14].mrc = GBACP14Read;
gba->cpu->cp[14].mcr = GBACP14Write;
GBAMemoryInit(gba);
gba->memory.savedata.timing = &gba->timing;
gba->memory.savedata.vf = NULL;
gba->memory.savedata.realVf = NULL;
gba->memory.savedata.gpio = &gba->memory.hw;
GBASavedataInit(&gba->memory.savedata, NULL);
gba->video.p = gba;
GBAVideoInit(&gba->video);
gba->audio.p = gba;
GBAAudioInit(&gba->audio, GBA_AUDIO_SAMPLES);
GBAIOInit(gba);
gba->sio.p = gba;
GBASIOInit(&gba->sio);
GBAHardwareInit(&gba->memory.hw, NULL);
gba->keysActive = 0;
gba->keysLast = 0x400;
gba->rotationSource = NULL;
gba->luminanceSource = NULL;
gba->rtcSource = NULL;
gba->rumble = NULL;
gba->romVf = NULL;
gba->mbVf = NULL;
gba->biosVf = NULL;
gba->stream = NULL;
gba->keyCallback = NULL;
mCoreCallbacksListInit(&gba->coreCallbacks, 0);
gba->biosChecksum = GBAChecksum(gba->memory.bios, GBA_SIZE_BIOS);
gba->idleOptimization = IDLE_LOOP_REMOVE;
gba->idleLoop = GBA_IDLE_LOOP_NONE;
gba->vbaBugCompat = false;
gba->hardCrash = true;
gba->allowOpposingDirections = true;
gba->performingDMA = false;
gba->isPristine = false;
gba->pristineRomSize = 0;
gba->yankedRomSize = 0;
mTimingInit(&gba->timing, &gba->cpu->cycles, &gba->cpu->nextEvent);
gba->irqEvent.name = "GBA IRQ Event";
gba->irqEvent.callback = _triggerIRQ;
gba->irqEvent.context = gba;
gba->irqEvent.priority = 0;
}
void GBAUnloadROM(struct GBA* gba) {
GBAMemoryClearAGBPrint(gba);
if (gba->memory.rom && !gba->isPristine) {
if (gba->yankedRomSize) {
gba->yankedRomSize = 0;
}
#ifndef FIXED_ROM_BUFFER
mappedMemoryFree(gba->memory.rom, GBA_SIZE_ROM0);
#endif
}
if (gba->romVf) {
#ifndef FIXED_ROM_BUFFER
if (gba->isPristine && gba->memory.rom) {
gba->romVf->unmap(gba->romVf, gba->memory.rom, gba->pristineRomSize);
}
#endif
gba->romVf->close(gba->romVf);
gba->romVf = NULL;
}
gba->memory.rom = NULL;
gba->memory.romSize = 0;
gba->memory.romMask = 0;
gba->isPristine = false;
if (!gba->memory.savedata.dirty) {
gba->memory.savedata.maskWriteback = false;
}
GBASavedataUnmask(&gba->memory.savedata);
GBASavedataDeinit(&gba->memory.savedata);
if (gba->memory.savedata.realVf) {
gba->memory.savedata.realVf->close(gba->memory.savedata.realVf);
gba->memory.savedata.realVf = 0;
}
gba->idleLoop = GBA_IDLE_LOOP_NONE;
}
void GBADestroy(struct GBA* gba) {
GBAUnloadROM(gba);
GBAUnloadMB(gba);
if (gba->biosVf) {
gba->biosVf->unmap(gba->biosVf, gba->memory.bios, GBA_SIZE_BIOS);
gba->biosVf->close(gba->biosVf);
gba->biosVf = 0;
}
GBAMemoryDeinit(gba);
GBAVideoDeinit(&gba->video);
GBAAudioDeinit(&gba->audio);
GBASIODeinit(&gba->sio);
mTimingDeinit(&gba->timing);
mCoreCallbacksListDeinit(&gba->coreCallbacks);
}
static void GBACP0Process(struct ARMCore* cpu, int crn, int crm, int crd, int opcode1, int opcode2) {
UNUSED(cpu);
mLOG(GBA, INFO, "Hit Wii U VC opcode: cdp p0, %i, c%i, c%i, c%i, %i", opcode1, crd, crn, crm, opcode2);
}
static int32_t GBACP14Read(struct ARMCore* cpu, int crn, int crm, int opcode1, int opcode2) {
UNUSED(crn);
UNUSED(crm);
UNUSED(opcode1);
UNUSED(opcode2);
mLOG(GBA, GAME_ERROR, "Read from missing CP14");
return GBALoadBad(cpu);
}
static void GBACP14Write(struct ARMCore* cpu, int crn, int crm, int opcode1, int opcode2, int32_t value) {
UNUSED(cpu);
UNUSED(crn);
UNUSED(crm);
UNUSED(opcode1);
UNUSED(opcode2);
UNUSED(value);
mLOG(GBA, GAME_ERROR, "Write to missing CP14");
}
void GBAInterruptHandlerInit(struct ARMInterruptHandler* irqh) {
irqh->reset = GBAReset;
irqh->processEvents = GBAProcessEvents;
irqh->swi16 = GBASwi16;
irqh->swi32 = GBASwi32;
irqh->hitIllegal = GBAIllegal;
irqh->readCPSR = GBATestIRQNoDelay;
irqh->hitStub = GBAHitStub;
irqh->bkpt16 = GBABreakpoint;
irqh->bkpt32 = GBABreakpoint;
}
void GBAReset(struct ARMCore* cpu) {
ARMSetPrivilegeMode(cpu, MODE_IRQ);
cpu->gprs[ARM_SP] = GBA_SP_BASE_IRQ;
ARMSetPrivilegeMode(cpu, MODE_SUPERVISOR);
cpu->gprs[ARM_SP] = GBA_SP_BASE_SUPERVISOR;
ARMSetPrivilegeMode(cpu, MODE_SYSTEM);
cpu->gprs[ARM_SP] = GBA_SP_BASE_SYSTEM;
struct GBA* gba = (struct GBA*) cpu->master;
gba->memory.savedata.maskWriteback = false;
GBASavedataUnmask(&gba->memory.savedata);
gba->cpuBlocked = false;
gba->earlyExit = false;
gba->dmaPC = 0;
gba->biosStall = 0;
gba->keysLast = 0x400;
if (gba->yankedRomSize) {
gba->memory.romSize = gba->yankedRomSize;
gba->memory.romMask = toPow2(gba->memory.romSize) - 1;
gba->yankedRomSize = 0;
}
gba->lastRumble = 0;
mTimingClear(&gba->timing);
GBAMemoryReset(gba);
GBAVideoReset(&gba->video);
GBAAudioReset(&gba->audio);
GBAIOInit(gba);
GBATimerInit(gba);
GBASIOReset(&gba->sio);
// GB Player SIO control should not be engaged before detection, even if we already know it's GBP
gba->memory.hw.devices &= ~HW_GB_PLAYER;
if (gba->sio.drivers.normal == &gba->sio.gbp.d) {
GBASIOSetDriver(&gba->sio, NULL, GBA_SIO_NORMAL_32);
}
bool isELF = false;
#ifdef USE_ELF
if (gba->mbVf) {
struct ELF* elf = ELFOpen(gba->mbVf);
if (elf) {
isELF = true;
ELFClose(elf);
}
}
#endif
if (GBAIsMB(gba->mbVf) && !isELF) {
gba->mbVf->seek(gba->mbVf, 0, SEEK_SET);
gba->mbVf->read(gba->mbVf, gba->memory.wram, GBA_SIZE_EWRAM);
}
gba->lastJump = 0;
gba->haltPending = false;
gba->idleDetectionStep = 0;
gba->idleDetectionFailures = 0;
gba->debug = false;
memset(gba->debugString, 0, sizeof(gba->debugString));
if (gba->romVf && gba->romVf->size(gba->romVf) > GBA_SIZE_ROM0) {
char ident;
gba->romVf->seek(gba->romVf, 0xAC, SEEK_SET);
gba->romVf->read(gba->romVf, &ident, 1);
gba->romVf->seek(gba->romVf, 0, SEEK_SET);
if (ident == 'M') {
GBAMatrixReset(gba);
}
}
}
void GBASkipBIOS(struct GBA* gba) {
struct ARMCore* cpu = gba->cpu;
if (cpu->gprs[ARM_PC] == BASE_RESET + WORD_SIZE_ARM) {
if (gba->memory.rom) {
cpu->gprs[ARM_PC] = GBA_BASE_ROM0;
} else if (gba->memory.wram[0x30]) {
cpu->gprs[ARM_PC] = GBA_BASE_EWRAM + 0xC0;
} else {
cpu->gprs[ARM_PC] = GBA_BASE_EWRAM;
}
gba->video.vcount = 0x7E;
gba->memory.io[GBA_REG(VCOUNT)] = 0x7E;
mTimingDeschedule(&gba->timing, &gba->video.event);
mTimingSchedule(&gba->timing, &gba->video.event, 117);
gba->memory.io[GBA_REG(POSTFLG)] = 1;
ARMWritePC(cpu);
}
}
static void GBAProcessEvents(struct ARMCore* cpu) {
struct GBA* gba = (struct GBA*) cpu->master;
gba->bus = cpu->prefetch[1];
if (cpu->executionMode == MODE_THUMB) {
gba->bus |= cpu->prefetch[1] << 16;
}
int32_t nextEvent = cpu->nextEvent;
while (cpu->cycles >= nextEvent) {
cpu->nextEvent = INT_MAX;
nextEvent = 0;
do {
int32_t cycles = cpu->cycles;
cpu->cycles = 0;
#ifdef ENABLE_DEBUGGERS
gba->timing.globalCycles += cycles < nextEvent ? nextEvent : cycles;
#endif
mASSERT_DEBUG_LOG(GBA, cycles >= 0, "Negative cycles passed: %i", cycles);
nextEvent = mTimingTick(&gba->timing, cycles < nextEvent ? nextEvent : cycles);
} while (gba->cpuBlocked && !gba->earlyExit);
cpu->nextEvent = nextEvent;
if (cpu->halted) {
cpu->cycles = nextEvent;
if (!gba->memory.io[GBA_REG(IME)] || !gba->memory.io[GBA_REG(IE)]) {
break;
}
} else {
mASSERT_DEBUG_LOG(GBA, nextEvent >= 0, "Negative cycles will pass: %i", nextEvent);
}
if (gba->earlyExit) {
break;
}
}
gba->earlyExit = false;
if (gba->cpuBlocked) {
cpu->cycles = cpu->nextEvent;
}
}
#ifdef ENABLE_DEBUGGERS
void GBAAttachDebugger(struct GBA* gba, struct mDebugger* debugger) {
gba->debugger = (struct ARMDebugger*) debugger->platform;
gba->debugger->setSoftwareBreakpoint = _setSoftwareBreakpoint;
gba->debugger->clearSoftwareBreakpoint = _clearSoftwareBreakpoint;
gba->cpu->components[CPU_COMPONENT_DEBUGGER] = &debugger->d;
ARMHotplugAttach(gba->cpu, CPU_COMPONENT_DEBUGGER);
}
void GBADetachDebugger(struct GBA* gba) {
if (gba->debugger) {
ARMHotplugDetach(gba->cpu, CPU_COMPONENT_DEBUGGER);
}
gba->cpu->components[CPU_COMPONENT_DEBUGGER] = NULL;
gba->debugger = NULL;
}
#endif
bool GBALoadNull(struct GBA* gba) {
GBAUnloadROM(gba);
gba->romVf = NULL;
gba->pristineRomSize = 0;
#ifndef FIXED_ROM_BUFFER
gba->memory.rom = anonymousMemoryMap(GBA_SIZE_ROM0);
#else
gba->memory.rom = romBuffer;
#endif
gba->isPristine = false;
gba->yankedRomSize = 0;
gba->memory.romSize = GBA_SIZE_ROM0;
gba->memory.romMask = GBA_SIZE_ROM0 - 1;
gba->romCrc32 = 0;
if (gba->cpu) {
gba->cpu->memory.setActiveRegion(gba->cpu, gba->cpu->gprs[ARM_PC]);
}
GBAHardwareInit(&gba->memory.hw, &((uint16_t*) gba->memory.rom)[GPIO_REG_DATA >> 1]);
return true;
}
bool GBALoadMB(struct GBA* gba, struct VFile* vf) {
GBAUnloadMB(gba);
gba->mbVf = vf;
vf->seek(vf, 0, SEEK_SET);
memset(gba->memory.wram, 0, GBA_SIZE_EWRAM);
vf->read(vf, gba->memory.wram, GBA_SIZE_EWRAM);
if (gba->cpu && gba->memory.activeRegion == GBA_REGION_IWRAM) {
gba->cpu->memory.setActiveRegion(gba->cpu, gba->cpu->gprs[ARM_PC]);
}
return true;
}
void GBAUnloadMB(struct GBA* gba) {
if (gba->mbVf) {
gba->mbVf->close(gba->mbVf);
gba->mbVf = NULL;
}
}
bool GBALoadROM(struct GBA* gba, struct VFile* vf) {
if (!vf) {
return false;
}
GBAUnloadROM(gba);
gba->romVf = vf;
gba->isPristine = true;
gba->pristineRomSize = vf->size(vf);
vf->seek(vf, 0, SEEK_SET);
if (gba->pristineRomSize > GBA_SIZE_ROM0) {
char ident;
vf->seek(vf, 0xAC, SEEK_SET);
vf->read(vf, &ident, 1);
if (ident == 'M') {
gba->isPristine = false;
gba->memory.romSize = 0x01000000;
#ifdef FIXED_ROM_BUFFER
gba->memory.rom = romBuffer;
#else
gba->memory.rom = anonymousMemoryMap(GBA_SIZE_ROM0);
#endif
} else {
gba->memory.rom = vf->map(vf, GBA_SIZE_ROM0, MAP_READ);
gba->memory.romSize = GBA_SIZE_ROM0;
}
gba->pristineRomSize = GBA_SIZE_ROM0;
} else if (gba->pristineRomSize == 0x00100000) {
// 1 MiB ROMs (e.g. Classic NES) all appear as 4x mirrored, but not more
gba->isPristine = false;
gba->memory.romSize = 0x00400000;
#ifdef FIXED_ROM_BUFFER
gba->memory.rom = romBuffer;
#else
gba->memory.rom = anonymousMemoryMap(GBA_SIZE_ROM0);
#endif
vf->read(vf, gba->memory.rom, gba->pristineRomSize);
memcpy(&gba->memory.rom[0x40000], gba->memory.rom, 0x00100000);
memcpy(&gba->memory.rom[0x80000], gba->memory.rom, 0x00100000);
memcpy(&gba->memory.rom[0xC0000], gba->memory.rom, 0x00100000);
} else {
gba->memory.rom = vf->map(vf, gba->pristineRomSize, MAP_READ);
gba->memory.romSize = gba->pristineRomSize;
}
if (!gba->memory.rom) {
gba->romVf = NULL;
mLOG(GBA, WARN, "Couldn't map ROM");
return false;
}
gba->yankedRomSize = 0;
gba->memory.romMask = toPow2(gba->memory.romSize) - 1;
gba->romCrc32 = doCrc32(gba->memory.rom, gba->pristineRomSize);
if (popcount32(gba->memory.romSize) != 1) {
// This ROM is either a bad dump or homebrew. Emulate flash cart behavior.
#ifndef FIXED_ROM_BUFFER
void* newRom = anonymousMemoryMap(GBA_SIZE_ROM0);
memcpy(newRom, gba->memory.rom, gba->pristineRomSize);
gba->memory.rom = newRom;
#endif
gba->memory.romSize = GBA_SIZE_ROM0;
gba->memory.romMask = GBA_SIZE_ROM0 - 1;
gba->isPristine = false;
}
if (gba->cpu && gba->memory.activeRegion >= GBA_REGION_ROM0) {
gba->cpu->memory.setActiveRegion(gba->cpu, gba->cpu->gprs[ARM_PC]);
}
GBAHardwareInit(&gba->memory.hw, &((uint16_t*) gba->memory.rom)[GPIO_REG_DATA >> 1]);
GBAVFameDetect(&gba->memory.vfame, gba->memory.rom, gba->memory.romSize, gba->romCrc32);
// TODO: error check
return true;
}
bool GBALoadSave(struct GBA* gba, struct VFile* sav) {
enum GBASavedataType type = gba->memory.savedata.type;
GBASavedataDeinit(&gba->memory.savedata);
GBASavedataInit(&gba->memory.savedata, sav);
if (type != GBA_SAVEDATA_AUTODETECT) {
GBASavedataForceType(&gba->memory.savedata, type);
}
return sav;
}
void GBAYankROM(struct GBA* gba) {
gba->yankedRomSize = gba->memory.romSize;
gba->memory.romSize = 0;
gba->memory.romMask = 0;
GBARaiseIRQ(gba, GBA_IRQ_GAMEPAK, 0);
}
void GBALoadBIOS(struct GBA* gba, struct VFile* vf) {
if (vf->size(vf) != GBA_SIZE_BIOS) {
mLOG(GBA, WARN, "Incorrect BIOS size");
return;
}
uint32_t* bios = vf->map(vf, GBA_SIZE_BIOS, MAP_READ);
if (!bios) {
mLOG(GBA, WARN, "Couldn't map BIOS");
return;
}
if (gba->biosVf) {
gba->biosVf->unmap(gba->biosVf, gba->memory.bios, GBA_SIZE_BIOS);
gba->biosVf->close(gba->biosVf);
}
gba->biosVf = vf;
gba->memory.bios = bios;
gba->memory.fullBios = 1;
uint32_t checksum = GBAChecksum(gba->memory.bios, GBA_SIZE_BIOS);
mLOG(GBA, DEBUG, "BIOS Checksum: 0x%X", checksum);
if (checksum == GBA_BIOS_CHECKSUM) {
mLOG(GBA, INFO, "Official GBA BIOS detected");
} else if (checksum == GBA_DS_BIOS_CHECKSUM) {
mLOG(GBA, INFO, "Official GBA (DS) BIOS detected");
} else {
mLOG(GBA, WARN, "BIOS checksum incorrect");
}
gba->biosChecksum = checksum;
if (gba->memory.activeRegion == GBA_REGION_BIOS) {
gba->cpu->memory.activeRegion = gba->memory.bios;
}
// TODO: error check
}
void GBAApplyPatch(struct GBA* gba, struct Patch* patch) {
size_t patchedSize = patch->outputSize(patch, gba->memory.romSize);
if (!patchedSize || patchedSize > GBA_SIZE_ROM0) {
return;
}
void* newRom = anonymousMemoryMap(GBA_SIZE_ROM0);
if (!patch->applyPatch(patch, gba->memory.rom, gba->pristineRomSize, newRom, patchedSize)) {
mappedMemoryFree(newRom, GBA_SIZE_ROM0);
return;
}
if (gba->romVf) {
#ifndef FIXED_ROM_BUFFER
if (!gba->isPristine) {
mappedMemoryFree(gba->memory.rom, GBA_SIZE_ROM0);
} else {
gba->romVf->unmap(gba->romVf, gba->memory.rom, gba->pristineRomSize);
}
#endif
gba->romVf->close(gba->romVf);
gba->romVf = NULL;
}
gba->isPristine = false;
gba->memory.rom = newRom;
gba->memory.hw.gpioBase = &((uint16_t*) gba->memory.rom)[GPIO_REG_DATA >> 1];
gba->memory.romSize = patchedSize;
gba->memory.romMask = toPow2(patchedSize) - 1;
gba->romCrc32 = doCrc32(gba->memory.rom, gba->memory.romSize);
}
void GBARaiseIRQ(struct GBA* gba, enum GBAIRQ irq, uint32_t cyclesLate) {
gba->memory.io[GBA_REG(IF)] |= 1 << irq;
GBATestIRQ(gba, cyclesLate);
}
void GBATestIRQNoDelay(struct ARMCore* cpu) {
struct GBA* gba = (struct GBA*) cpu->master;
GBATestIRQ(gba, 0);
}
void GBATestIRQ(struct GBA* gba, uint32_t cyclesLate) {
if (gba->memory.io[GBA_REG(IE)] & gba->memory.io[GBA_REG(IF)]) {
if (!mTimingIsScheduled(&gba->timing, &gba->irqEvent)) {
mTimingSchedule(&gba->timing, &gba->irqEvent, GBA_IRQ_DELAY - cyclesLate);
}
}
}
void GBAHalt(struct GBA* gba) {
gba->cpu->nextEvent = gba->cpu->cycles;
gba->cpu->halted = 1;
}
void GBAStop(struct GBA* gba) {
int validIrqs = (1 << GBA_IRQ_GAMEPAK) | (1 << GBA_IRQ_KEYPAD) | (1 << GBA_IRQ_SIO);
int sleep = gba->memory.io[GBA_REG(IE)] & validIrqs;
size_t c;
for (c = 0; c < mCoreCallbacksListSize(&gba->coreCallbacks); ++c) {
struct mCoreCallbacks* callbacks = mCoreCallbacksListGetPointer(&gba->coreCallbacks, c);
if (sleep && callbacks->sleep) {
callbacks->sleep(callbacks->context);
} else if (callbacks->shutdown) {
callbacks->shutdown(callbacks->context);
}
}
gba->cpu->nextEvent = gba->cpu->cycles;
}
void GBADebug(struct GBA* gba, uint16_t flags) {
gba->debugFlags = flags;
if (GBADebugFlagsIsSend(gba->debugFlags)) {
int level = 1 << GBADebugFlagsGetLevel(gba->debugFlags);
level &= 0x1F;
char oolBuf[0x101];
strncpy(oolBuf, gba->debugString, sizeof(oolBuf) - 1);
memset(gba->debugString, 0, sizeof(gba->debugString));
oolBuf[0x100] = '\0';
mLog(_mLOG_CAT_GBA_DEBUG, level, "%s", oolBuf);
}
gba->debugFlags = GBADebugFlagsClearSend(gba->debugFlags);
}
#ifdef USE_ELF
bool GBAVerifyELFEntry(struct ELF* elf, uint32_t target) {
if (ELFEntry(elf) == target) {
return true;
}
struct ELFProgramHeaders ph;
ELFProgramHeadersInit(&ph, 0);
ELFGetProgramHeaders(elf, &ph);
size_t i;
for (i = 0; i < ELFProgramHeadersSize(&ph); ++i) {
Elf32_Phdr* phdr = ELFProgramHeadersGetPointer(&ph, i);
if (!phdr->p_filesz) {
continue;
}
size_t phdrS = phdr->p_paddr;
size_t phdrE = phdrS + phdr->p_filesz;
// Does the segment contain our target address?
if (target < phdrS || target + 4 > phdrE) {
continue;
}
// File offset to what should be the rom entry instruction
size_t off = phdr->p_offset + target - phdrS;
size_t eSize;
const char* bytes = ELFBytes(elf, &eSize);
// Bounds and alignment check
if (off >= eSize || off & 3) {
continue;
}
uint32_t opcode;
LOAD_32(opcode, off, bytes);
struct ARMInstructionInfo info;
ARMDecodeARM(opcode, &info);
if (info.branchType != ARM_BRANCH && info.branchType != ARM_BRANCH_LINKED) {
continue;
}
uint32_t bTarget = target + info.op1.immediate + 8;
if (ELFEntry(elf) == bTarget) {
ELFProgramHeadersDeinit(&ph);
return true;
}
}
ELFProgramHeadersDeinit(&ph);
return false;
}
#endif
bool GBAIsROM(struct VFile* vf) {
if (!vf) {
return false;
}
#ifdef USE_ELF
struct ELF* elf = ELFOpen(vf);
if (elf) {
bool isGBA = true;
isGBA = isGBA && ELFMachine(elf) == EM_ARM;
isGBA = isGBA && (GBAVerifyELFEntry(elf, GBA_BASE_ROM0) || GBAVerifyELFEntry(elf, GBA_BASE_EWRAM + 0xC0));
ELFClose(elf);
return isGBA;
}
#endif
uint8_t signature[sizeof(GBA_ROM_MAGIC) + sizeof(GBA_ROM_MAGIC2)];
if (vf->seek(vf, GBA_ROM_MAGIC_OFFSET, SEEK_SET) < 0) {
return false;
}
if (vf->read(vf, &signature, sizeof(GBA_ROM_MAGIC)) != sizeof(GBA_ROM_MAGIC)) {
return false;
}
if (memcmp(signature, GBA_ROM_MAGIC, sizeof(GBA_ROM_MAGIC)) != 0) {
return false;
}
if (vf->seek(vf, GBA_ROM_MAGIC_OFFSET2, SEEK_SET) < 0) {
return false;
}
if (vf->read(vf, &signature, sizeof(GBA_ROM_MAGIC2)) != sizeof(GBA_ROM_MAGIC2)) {
return false;
}
if (memcmp(signature, GBA_ROM_MAGIC2, sizeof(GBA_ROM_MAGIC2)) != 0) {
// If the signature byte is missing then we must be using an unfixed ROM
uint32_t buffer[0x9C / sizeof(uint32_t)];
if (vf->seek(vf, 0x4, SEEK_SET) < 0) {
return false;
}
if (vf->read(vf, &buffer, sizeof(buffer)) != sizeof(buffer)) {
return false;
}
uint32_t bits = 0;
size_t i;
for (i = 0; i < sizeof(buffer) / sizeof(*buffer); ++i) {
bits |= buffer[i];
}
if (bits) {
return false;
}
}
if (GBAIsBIOS(vf)) {
return false;
}
return true;
}
bool GBAIsMB(struct VFile* vf) {
if (!GBAIsROM(vf)) {
return false;
}
#ifdef USE_ELF
struct ELF* elf = ELFOpen(vf);
if (elf) {
bool isMB = GBAVerifyELFEntry(elf, GBA_BASE_EWRAM + 0xC0);
ELFClose(elf);
return isMB;
}
#endif
if (vf->size(vf) > GBA_SIZE_EWRAM) {
return false;
}
if (vf->seek(vf, GBA_MB_MAGIC_OFFSET, SEEK_SET) < 0) {
return false;
}
uint32_t signature;
if (vf->read(vf, &signature, sizeof(signature)) != sizeof(signature)) {
return false;
}
uint32_t opcode;
LOAD_32(opcode, 0, &signature);
struct ARMInstructionInfo info;
ARMDecodeARM(opcode, &info);
if (info.branchType == ARM_BRANCH) {
if (info.op1.immediate <= 0) {
return false;
} else if (info.op1.immediate == 28) {
// Ancient toolchain that is known to throw MB detection for a loop
return false;
} else if (info.op1.immediate != 24) {
return true;
}
}
uint32_t pc = GBA_MB_MAGIC_OFFSET;
int wramAddrs = 0;
int wramLoads = 0;
int romAddrs = 0;
int romLoads = 0;
int i;
for (i = 0; i < 128; ++i) {
if (vf->read(vf, &signature, sizeof(signature)) != sizeof(signature)) {
break;
}
pc += 4;
LOAD_32(opcode, 0, &signature);
if ((opcode & ~0x1FFFF) == GBA_BASE_EWRAM) {
++wramAddrs;
}
if ((opcode & ~0x1FFFF) == GBA_BASE_ROM0) {
++romAddrs;
}
ARMDecodeARM(opcode, &info);
if (info.mnemonic != ARM_MN_LDR) {
continue;
}
if ((info.operandFormat & ARM_OPERAND_MEMORY) && info.memory.baseReg == ARM_PC && info.memory.format & ARM_MEMORY_IMMEDIATE_OFFSET) {
uint32_t immediate = info.memory.offset.immediate;
if (info.memory.format & ARM_MEMORY_OFFSET_SUBTRACT) {
immediate = -immediate;
}
immediate += pc + 8;
if (vf->seek(vf, immediate, SEEK_SET) < 0) {
break;
}
if (vf->read(vf, &signature, sizeof(signature)) != sizeof(signature)) {
break;
}
LOAD_32(immediate, 0, &signature);
if (vf->seek(vf, pc, SEEK_SET) < 0) {
break;
}
if ((immediate & ~0x1FFFF) == GBA_BASE_EWRAM) {
++wramLoads;
}
if ((immediate & ~0x1FFFF) == GBA_BASE_ROM0) {
++romLoads;
}
}
}
if (romLoads + romAddrs >= 2) {
return false;
}
if (wramLoads + wramAddrs) {
return true;
}
// Found a libgba-linked cart...these are a bit harder to detect.
return false;
}
bool GBAIsBIOS(struct VFile* vf) {
if (vf->seek(vf, 0, SEEK_SET) < 0) {
return false;
}
uint8_t interruptTable[7 * 4];
if (vf->read(vf, &interruptTable, sizeof(interruptTable)) != sizeof(interruptTable)) {
return false;
}
int i;
for (i = 0; i < 7; ++i) {
if (interruptTable[4 * i + 3] != 0xEA || interruptTable[4 * i + 2]) {
return false;
}
}
return true;
}
void GBAGetGameInfo(const struct GBA* gba, struct mGameInfo* info) {
memset(info, 0, sizeof(*info));
strlcpy(info->system, "AGB", sizeof(info->system));
struct GBACartridge* cart = NULL;
if (gba->memory.rom) {
cart = (struct GBACartridge*) gba->memory.rom;
} else if (gba->isPristine && gba->memory.wram) {
cart = (struct GBACartridge*) gba->memory.wram;
}
if (cart) {
memcpy(info->title, &cart->title, 12);
memcpy(info->code, &cart->id, 4);
memcpy(info->maker, &cart->maker, 2);
info->version = cart->version;
} else {
strlcpy(info->title, "(BIOS)", 12);
}
}
void GBAHitStub(struct ARMCore* cpu, uint32_t opcode) {
struct GBA* gba = (struct GBA*) cpu->master;
UNUSED(gba);
#ifdef ENABLE_DEBUGGERS
if (gba->debugger) {
struct mDebuggerEntryInfo info = {
.address = _ARMPCAddress(cpu),
.type.bp.opcode = opcode
};
mDebuggerEnter(gba->debugger->d.p, DEBUGGER_ENTER_ILLEGAL_OP, &info);
}
#endif
// TODO: More sensible category?
mLOG(GBA, ERROR, "Stub opcode: %08x", opcode);
}
void GBAIllegal(struct ARMCore* cpu, uint32_t opcode) {
struct GBA* gba = (struct GBA*) cpu->master;
if (cpu->executionMode == MODE_THUMB && (opcode & 0xFFC0) == 0xE800) {
mLOG(GBA, INFO, "Hit Wii U VC opcode: %08x", opcode);
return;
}
if (!gba->yankedRomSize) {
// TODO: More sensible category?
mLOG(GBA, WARN, "Illegal opcode: %08x", opcode);
}
#ifdef ENABLE_DEBUGGERS
if (gba->debugger) {
struct mDebuggerEntryInfo info = {
.address = _ARMPCAddress(cpu),
.type.bp.opcode = opcode
};
mDebuggerEnter(gba->debugger->d.p, DEBUGGER_ENTER_ILLEGAL_OP, &info);
}
#endif
ARMRaiseUndefined(cpu);
}
void GBABreakpoint(struct ARMCore* cpu, int immediate) {
struct GBA* gba = (struct GBA*) cpu->master;
switch (immediate) {
#ifdef ENABLE_DEBUGGERS
case CPU_COMPONENT_DEBUGGER:
if (gba->debugger) {
struct mDebuggerEntryInfo info = {
.address = _ARMPCAddress(cpu),
.type.bp.breakType = BREAKPOINT_SOFTWARE,
.pointId = -1
};
mDebuggerEnter(gba->debugger->d.p, DEBUGGER_ENTER_BREAKPOINT, &info);
return;
}
break;
#endif
case CPU_COMPONENT_CHEAT_DEVICE:
if (gba->cpu->components[CPU_COMPONENT_CHEAT_DEVICE]) {
struct mCheatDevice* device = (struct mCheatDevice*) gba->cpu->components[CPU_COMPONENT_CHEAT_DEVICE];
struct GBACheatHook* hook = 0;
size_t i;
for (i = 0; i < mCheatSetsSize(&device->cheats); ++i) {
struct GBACheatSet* cheats = (struct GBACheatSet*) *mCheatSetsGetPointer(&device->cheats, i);
if (cheats->hook && cheats->hook->address == _ARMPCAddress(cpu)) {
mCheatRefresh(device, &cheats->d);
hook = cheats->hook;
}
}
if (hook) {
ARMRunFake(cpu, hook->patchedOpcode);
}
return;
}
break;
default:
break;
}
ARMRaiseUndefined(cpu);
}
void GBAFrameStarted(struct GBA* gba) {
GBATestKeypadIRQ(gba);
size_t c;
for (c = 0; c < mCoreCallbacksListSize(&gba->coreCallbacks); ++c) {
struct mCoreCallbacks* callbacks = mCoreCallbacksListGetPointer(&gba->coreCallbacks, c);
if (callbacks->videoFrameStarted) {
callbacks->videoFrameStarted(callbacks->context);
}
}
}
void GBAFrameEnded(struct GBA* gba) {
int wasDirty = gba->memory.savedata.dirty;
GBASavedataClean(&gba->memory.savedata, gba->video.frameCounter);
if (gba->cpu->components && gba->cpu->components[CPU_COMPONENT_CHEAT_DEVICE]) {
struct mCheatDevice* device = (struct mCheatDevice*) gba->cpu->components[CPU_COMPONENT_CHEAT_DEVICE];
size_t i;
for (i = 0; i < mCheatSetsSize(&device->cheats); ++i) {
struct GBACheatSet* cheats = (struct GBACheatSet*) *mCheatSetsGetPointer(&device->cheats, i);
if (!cheats->hook) {
mCheatRefresh(device, &cheats->d);
}
}
}
if (gba->stream && gba->stream->postVideoFrame) {
const color_t* pixels;
size_t stride;
gba->video.renderer->getPixels(gba->video.renderer, &stride, (const void**) &pixels);
gba->stream->postVideoFrame(gba->stream, pixels, stride);
}
if (gba->memory.hw.devices & (HW_GB_PLAYER | HW_GB_PLAYER_DETECTION)) {
GBASIOPlayerUpdate(gba);
}
struct mRumble* rumble = gba->rumble;
if (rumble && rumble->integrate) {
gba->lastRumble = mTimingCurrentTime(&gba->timing);
rumble->integrate(rumble, VIDEO_TOTAL_LENGTH);
}
size_t c;
for (c = 0; c < mCoreCallbacksListSize(&gba->coreCallbacks); ++c) {
struct mCoreCallbacks* callbacks = mCoreCallbacksListGetPointer(&gba->coreCallbacks, c);
if (callbacks->videoFrameEnded) {
callbacks->videoFrameEnded(callbacks->context);
}
if (callbacks->savedataUpdated && wasDirty && !gba->memory.savedata.dirty) {
callbacks->savedataUpdated(callbacks->context);
}
}
}
void GBATestKeypadIRQ(struct GBA* gba) {
uint16_t keysLast = gba->keysLast;
uint16_t keysActive = gba->keysActive;
uint16_t keycnt = gba->memory.io[GBA_REG(KEYCNT)];
if (!(keycnt & 0x4000)) {
return;
}
gba->keysLast = keysActive;
int isAnd = keycnt & 0x8000;
keycnt &= 0x3FF;
if (isAnd && keycnt == (keysActive & keycnt)) {
if (keysLast == keysActive) {
return;
}
GBARaiseIRQ(gba, GBA_IRQ_KEYPAD, 0);
} else if (!isAnd && (keysActive & keycnt)) {
GBARaiseIRQ(gba, GBA_IRQ_KEYPAD, 0);
} else {
gba->keysLast = 0x400;
}
}
static void _triggerIRQ(struct mTiming* timing, void* user, uint32_t cyclesLate) {
UNUSED(timing);
UNUSED(cyclesLate);
struct GBA* gba = user;
gba->cpu->halted = 0;
if (!(gba->memory.io[GBA_REG(IE)] & gba->memory.io[GBA_REG(IF)])) {
return;
}
if (gba->memory.io[GBA_REG(IME)] && !gba->cpu->cpsr.i) {
ARMRaiseIRQ(gba->cpu);
}
}
void GBASetBreakpoint(struct GBA* gba, struct mCPUComponent* component, uint32_t address, enum ExecutionMode mode, uint32_t* opcode) {
size_t immediate;
for (immediate = 0; immediate < gba->cpu->numComponents; ++immediate) {
if (gba->cpu->components[immediate] == component) {
break;
}
}
if (immediate == gba->cpu->numComponents) {
return;
}
if (mode == MODE_ARM) {
int32_t value;
int32_t old;
value = 0xE1200070;
value |= immediate & 0xF;
value |= (immediate & 0xFFF0) << 4;
GBAPatch32(gba->cpu, address, value, &old);
*opcode = old;
} else {
int16_t value;
int16_t old;
value = 0xBE00;
value |= immediate & 0xFF;
GBAPatch16(gba->cpu, address, value, &old);
*opcode = (uint16_t) old;
}
}
void GBAClearBreakpoint(struct GBA* gba, uint32_t address, enum ExecutionMode mode, uint32_t opcode) {
if (mode == MODE_ARM) {
GBAPatch32(gba->cpu, address, opcode, 0);
} else {
GBAPatch16(gba->cpu, address, opcode, 0);
}
}
#ifdef ENABLE_DEBUGGERS
static bool _setSoftwareBreakpoint(struct ARMDebugger* debugger, uint32_t address, enum ExecutionMode mode, uint32_t* opcode) {
GBASetBreakpoint((struct GBA*) debugger->cpu->master, &debugger->d.p->d, address, mode, opcode);
return true;
}
static void _clearSoftwareBreakpoint(struct ARMDebugger* debugger, const struct ARMDebugBreakpoint* breakpoint) {
GBAClearBreakpoint((struct GBA*) debugger->cpu->master, breakpoint->d.address, breakpoint->sw.mode, breakpoint->sw.opcode);
}
#endif