1091 lines
30 KiB
C
1091 lines
30 KiB
C
/* Copyright (c) 2013-2015 Jeffrey Pfau
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include <mgba/internal/gba/gba.h>
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#include <mgba/internal/arm/isa-inlines.h>
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#include <mgba/internal/arm/debugger/debugger.h>
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#include <mgba/internal/arm/decoder.h>
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#include <mgba/internal/gba/bios.h>
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#include <mgba/internal/gba/cheats.h>
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#include <mgba/internal/gba/io.h>
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#include <mgba/internal/gba/overrides.h>
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#include <mgba-util/patch.h>
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#include <mgba-util/crc32.h>
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#include <mgba-util/math.h>
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#include <mgba-util/memory.h>
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#include <mgba-util/string.h>
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#include <mgba-util/vfs.h>
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#ifdef USE_ELF
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#include <mgba-util/elf-read.h>
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#endif
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#define GBA_IRQ_DELAY 7
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mLOG_DEFINE_CATEGORY(GBA, "GBA", "gba");
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mLOG_DEFINE_CATEGORY(GBA_DEBUG, "GBA Debug", "gba.debug");
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const uint32_t GBA_COMPONENT_MAGIC = 0x1000000;
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static const size_t GBA_ROM_MAGIC_OFFSET = 3;
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static const uint8_t GBA_ROM_MAGIC[] = { 0xEA };
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static const size_t GBA_ROM_MAGIC_OFFSET2 = 0xB2;
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static const uint8_t GBA_ROM_MAGIC2[] = { 0x96 };
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static const size_t GBA_MB_MAGIC_OFFSET = 0xC0;
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static void GBAInit(void* cpu, struct mCPUComponent* component);
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static void GBACP0Process(struct ARMCore* cpu, int crn, int crm, int crd, int opcode1, int opcode2);
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static int32_t GBACP14Read(struct ARMCore* cpu, int crn, int crm, int opcode1, int opcode2);
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static void GBACP14Write(struct ARMCore* cpu, int crn, int crm, int opcode1, int opcode2, int32_t value);
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static void GBAInterruptHandlerInit(struct ARMInterruptHandler* irqh);
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static void GBAProcessEvents(struct ARMCore* cpu);
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static void GBAHitStub(struct ARMCore* cpu, uint32_t opcode);
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static void GBAIllegal(struct ARMCore* cpu, uint32_t opcode);
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static void GBABreakpoint(struct ARMCore* cpu, int immediate);
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static void GBATestIRQNoDelay(struct ARMCore* cpu);
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static void _triggerIRQ(struct mTiming*, void* user, uint32_t cyclesLate);
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#ifdef ENABLE_DEBUGGERS
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static bool _setSoftwareBreakpoint(struct ARMDebugger*, uint32_t address, enum ExecutionMode mode, uint32_t* opcode);
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static void _clearSoftwareBreakpoint(struct ARMDebugger*, const struct ARMDebugBreakpoint*);
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#endif
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#ifdef FIXED_ROM_BUFFER
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extern uint32_t* romBuffer;
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extern size_t romBufferSize;
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#endif
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void GBACreate(struct GBA* gba) {
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gba->d.id = GBA_COMPONENT_MAGIC;
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gba->d.init = GBAInit;
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gba->d.deinit = 0;
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}
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static void GBAInit(void* cpu, struct mCPUComponent* component) {
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struct GBA* gba = (struct GBA*) component;
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gba->cpu = cpu;
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gba->debugger = 0;
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gba->sync = 0;
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GBAInterruptHandlerInit(&gba->cpu->irqh);
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gba->cpu->cp[0].cdp = GBACP0Process;
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gba->cpu->cp[14].mrc = GBACP14Read;
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gba->cpu->cp[14].mcr = GBACP14Write;
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GBAMemoryInit(gba);
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gba->memory.savedata.timing = &gba->timing;
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gba->memory.savedata.vf = NULL;
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gba->memory.savedata.realVf = NULL;
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gba->memory.savedata.gpio = &gba->memory.hw;
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GBASavedataInit(&gba->memory.savedata, NULL);
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gba->video.p = gba;
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GBAVideoInit(&gba->video);
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gba->audio.p = gba;
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GBAAudioInit(&gba->audio, GBA_AUDIO_SAMPLES);
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GBAIOInit(gba);
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gba->sio.p = gba;
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GBASIOInit(&gba->sio);
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GBAHardwareInit(&gba->memory.hw, NULL);
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gba->keysActive = 0;
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gba->keysLast = 0x400;
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gba->rotationSource = NULL;
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gba->luminanceSource = NULL;
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gba->rtcSource = NULL;
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gba->rumble = NULL;
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gba->romVf = NULL;
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gba->mbVf = NULL;
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gba->biosVf = NULL;
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gba->stream = NULL;
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gba->keyCallback = NULL;
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mCoreCallbacksListInit(&gba->coreCallbacks, 0);
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gba->biosChecksum = GBAChecksum(gba->memory.bios, GBA_SIZE_BIOS);
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gba->idleOptimization = IDLE_LOOP_REMOVE;
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gba->idleLoop = GBA_IDLE_LOOP_NONE;
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gba->vbaBugCompat = false;
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gba->hardCrash = true;
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gba->allowOpposingDirections = true;
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gba->performingDMA = false;
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gba->isPristine = false;
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gba->pristineRomSize = 0;
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gba->yankedRomSize = 0;
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mTimingInit(&gba->timing, &gba->cpu->cycles, &gba->cpu->nextEvent);
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gba->irqEvent.name = "GBA IRQ Event";
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gba->irqEvent.callback = _triggerIRQ;
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gba->irqEvent.context = gba;
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gba->irqEvent.priority = 0;
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}
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void GBAUnloadROM(struct GBA* gba) {
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GBAMemoryClearAGBPrint(gba);
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if (gba->memory.rom && !gba->isPristine) {
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if (gba->yankedRomSize) {
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gba->yankedRomSize = 0;
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}
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#ifndef FIXED_ROM_BUFFER
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mappedMemoryFree(gba->memory.rom, GBA_SIZE_ROM0);
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#endif
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}
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if (gba->romVf) {
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#ifndef FIXED_ROM_BUFFER
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if (gba->isPristine && gba->memory.rom) {
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gba->romVf->unmap(gba->romVf, gba->memory.rom, gba->pristineRomSize);
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}
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#endif
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gba->romVf->close(gba->romVf);
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gba->romVf = NULL;
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}
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gba->memory.rom = NULL;
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gba->memory.romSize = 0;
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gba->memory.romMask = 0;
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gba->isPristine = false;
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if (!gba->memory.savedata.dirty) {
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gba->memory.savedata.maskWriteback = false;
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}
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GBASavedataUnmask(&gba->memory.savedata);
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GBASavedataDeinit(&gba->memory.savedata);
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if (gba->memory.savedata.realVf) {
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gba->memory.savedata.realVf->close(gba->memory.savedata.realVf);
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gba->memory.savedata.realVf = 0;
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}
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gba->idleLoop = GBA_IDLE_LOOP_NONE;
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}
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void GBADestroy(struct GBA* gba) {
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GBAUnloadROM(gba);
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GBAUnloadMB(gba);
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if (gba->biosVf) {
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gba->biosVf->unmap(gba->biosVf, gba->memory.bios, GBA_SIZE_BIOS);
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gba->biosVf->close(gba->biosVf);
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gba->biosVf = 0;
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}
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GBAMemoryDeinit(gba);
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GBAVideoDeinit(&gba->video);
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GBAAudioDeinit(&gba->audio);
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GBASIODeinit(&gba->sio);
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mTimingDeinit(&gba->timing);
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mCoreCallbacksListDeinit(&gba->coreCallbacks);
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}
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static void GBACP0Process(struct ARMCore* cpu, int crn, int crm, int crd, int opcode1, int opcode2) {
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UNUSED(cpu);
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mLOG(GBA, INFO, "Hit Wii U VC opcode: cdp p0, %i, c%i, c%i, c%i, %i", opcode1, crd, crn, crm, opcode2);
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}
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static int32_t GBACP14Read(struct ARMCore* cpu, int crn, int crm, int opcode1, int opcode2) {
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UNUSED(crn);
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UNUSED(crm);
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UNUSED(opcode1);
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UNUSED(opcode2);
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mLOG(GBA, GAME_ERROR, "Read from missing CP14");
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return GBALoadBad(cpu);
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}
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static void GBACP14Write(struct ARMCore* cpu, int crn, int crm, int opcode1, int opcode2, int32_t value) {
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UNUSED(cpu);
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UNUSED(crn);
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UNUSED(crm);
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UNUSED(opcode1);
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UNUSED(opcode2);
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UNUSED(value);
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mLOG(GBA, GAME_ERROR, "Write to missing CP14");
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}
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void GBAInterruptHandlerInit(struct ARMInterruptHandler* irqh) {
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irqh->reset = GBAReset;
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irqh->processEvents = GBAProcessEvents;
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irqh->swi16 = GBASwi16;
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irqh->swi32 = GBASwi32;
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irqh->hitIllegal = GBAIllegal;
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irqh->readCPSR = GBATestIRQNoDelay;
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irqh->hitStub = GBAHitStub;
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irqh->bkpt16 = GBABreakpoint;
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irqh->bkpt32 = GBABreakpoint;
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}
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void GBAReset(struct ARMCore* cpu) {
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ARMSetPrivilegeMode(cpu, MODE_IRQ);
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cpu->gprs[ARM_SP] = GBA_SP_BASE_IRQ;
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ARMSetPrivilegeMode(cpu, MODE_SUPERVISOR);
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cpu->gprs[ARM_SP] = GBA_SP_BASE_SUPERVISOR;
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ARMSetPrivilegeMode(cpu, MODE_SYSTEM);
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cpu->gprs[ARM_SP] = GBA_SP_BASE_SYSTEM;
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struct GBA* gba = (struct GBA*) cpu->master;
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gba->memory.savedata.maskWriteback = false;
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GBASavedataUnmask(&gba->memory.savedata);
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gba->cpuBlocked = false;
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gba->earlyExit = false;
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gba->dmaPC = 0;
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gba->biosStall = 0;
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gba->keysLast = 0x400;
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if (gba->yankedRomSize) {
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gba->memory.romSize = gba->yankedRomSize;
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gba->memory.romMask = toPow2(gba->memory.romSize) - 1;
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gba->yankedRomSize = 0;
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}
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gba->lastRumble = 0;
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mTimingClear(&gba->timing);
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GBAMemoryReset(gba);
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GBAVideoReset(&gba->video);
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GBAAudioReset(&gba->audio);
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GBAIOInit(gba);
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GBATimerInit(gba);
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GBASIOReset(&gba->sio);
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// GB Player SIO control should not be engaged before detection, even if we already know it's GBP
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gba->memory.hw.devices &= ~HW_GB_PLAYER;
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if (gba->sio.drivers.normal == &gba->sio.gbp.d) {
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GBASIOSetDriver(&gba->sio, NULL, GBA_SIO_NORMAL_32);
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}
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bool isELF = false;
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#ifdef USE_ELF
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if (gba->mbVf) {
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struct ELF* elf = ELFOpen(gba->mbVf);
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if (elf) {
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isELF = true;
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ELFClose(elf);
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}
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}
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#endif
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if (GBAIsMB(gba->mbVf) && !isELF) {
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gba->mbVf->seek(gba->mbVf, 0, SEEK_SET);
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gba->mbVf->read(gba->mbVf, gba->memory.wram, GBA_SIZE_EWRAM);
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}
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gba->lastJump = 0;
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gba->haltPending = false;
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gba->idleDetectionStep = 0;
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gba->idleDetectionFailures = 0;
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gba->debug = false;
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memset(gba->debugString, 0, sizeof(gba->debugString));
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if (gba->romVf && gba->romVf->size(gba->romVf) > GBA_SIZE_ROM0) {
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char ident;
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gba->romVf->seek(gba->romVf, 0xAC, SEEK_SET);
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gba->romVf->read(gba->romVf, &ident, 1);
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gba->romVf->seek(gba->romVf, 0, SEEK_SET);
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if (ident == 'M') {
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GBAMatrixReset(gba);
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}
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}
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}
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void GBASkipBIOS(struct GBA* gba) {
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struct ARMCore* cpu = gba->cpu;
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if (cpu->gprs[ARM_PC] == BASE_RESET + WORD_SIZE_ARM) {
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if (gba->memory.rom) {
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cpu->gprs[ARM_PC] = GBA_BASE_ROM0;
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} else if (gba->memory.wram[0x30]) {
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cpu->gprs[ARM_PC] = GBA_BASE_EWRAM + 0xC0;
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} else {
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cpu->gprs[ARM_PC] = GBA_BASE_EWRAM;
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}
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gba->video.vcount = 0x7E;
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gba->memory.io[GBA_REG(VCOUNT)] = 0x7E;
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mTimingDeschedule(&gba->timing, &gba->video.event);
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mTimingSchedule(&gba->timing, &gba->video.event, 117);
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gba->memory.io[GBA_REG(POSTFLG)] = 1;
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ARMWritePC(cpu);
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}
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}
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static void GBAProcessEvents(struct ARMCore* cpu) {
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struct GBA* gba = (struct GBA*) cpu->master;
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gba->bus = cpu->prefetch[1];
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if (cpu->executionMode == MODE_THUMB) {
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gba->bus |= cpu->prefetch[1] << 16;
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}
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int32_t nextEvent = cpu->nextEvent;
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while (cpu->cycles >= nextEvent) {
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cpu->nextEvent = INT_MAX;
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nextEvent = 0;
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do {
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int32_t cycles = cpu->cycles;
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cpu->cycles = 0;
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#ifdef ENABLE_DEBUGGERS
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gba->timing.globalCycles += cycles < nextEvent ? nextEvent : cycles;
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#endif
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mASSERT_DEBUG_LOG(GBA, cycles >= 0, "Negative cycles passed: %i", cycles);
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nextEvent = mTimingTick(&gba->timing, cycles < nextEvent ? nextEvent : cycles);
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} while (gba->cpuBlocked && !gba->earlyExit);
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cpu->nextEvent = nextEvent;
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if (cpu->halted) {
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cpu->cycles = nextEvent;
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if (!gba->memory.io[GBA_REG(IME)] || !gba->memory.io[GBA_REG(IE)]) {
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break;
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}
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} else {
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mASSERT_DEBUG_LOG(GBA, nextEvent >= 0, "Negative cycles will pass: %i", nextEvent);
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}
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if (gba->earlyExit) {
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break;
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}
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}
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gba->earlyExit = false;
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if (gba->cpuBlocked) {
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cpu->cycles = cpu->nextEvent;
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}
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}
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#ifdef ENABLE_DEBUGGERS
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void GBAAttachDebugger(struct GBA* gba, struct mDebugger* debugger) {
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gba->debugger = (struct ARMDebugger*) debugger->platform;
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gba->debugger->setSoftwareBreakpoint = _setSoftwareBreakpoint;
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gba->debugger->clearSoftwareBreakpoint = _clearSoftwareBreakpoint;
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gba->cpu->components[CPU_COMPONENT_DEBUGGER] = &debugger->d;
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ARMHotplugAttach(gba->cpu, CPU_COMPONENT_DEBUGGER);
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}
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void GBADetachDebugger(struct GBA* gba) {
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if (gba->debugger) {
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ARMHotplugDetach(gba->cpu, CPU_COMPONENT_DEBUGGER);
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}
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gba->cpu->components[CPU_COMPONENT_DEBUGGER] = NULL;
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gba->debugger = NULL;
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}
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#endif
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bool GBALoadNull(struct GBA* gba) {
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GBAUnloadROM(gba);
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gba->romVf = NULL;
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gba->pristineRomSize = 0;
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#ifndef FIXED_ROM_BUFFER
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gba->memory.rom = anonymousMemoryMap(GBA_SIZE_ROM0);
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#else
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gba->memory.rom = romBuffer;
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#endif
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gba->isPristine = false;
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gba->yankedRomSize = 0;
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gba->memory.romSize = GBA_SIZE_ROM0;
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gba->memory.romMask = GBA_SIZE_ROM0 - 1;
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gba->romCrc32 = 0;
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if (gba->cpu) {
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gba->cpu->memory.setActiveRegion(gba->cpu, gba->cpu->gprs[ARM_PC]);
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}
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GBAHardwareInit(&gba->memory.hw, &((uint16_t*) gba->memory.rom)[GPIO_REG_DATA >> 1]);
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return true;
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}
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bool GBALoadMB(struct GBA* gba, struct VFile* vf) {
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GBAUnloadMB(gba);
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gba->mbVf = vf;
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vf->seek(vf, 0, SEEK_SET);
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memset(gba->memory.wram, 0, GBA_SIZE_EWRAM);
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vf->read(vf, gba->memory.wram, GBA_SIZE_EWRAM);
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if (gba->cpu && gba->memory.activeRegion == GBA_REGION_IWRAM) {
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gba->cpu->memory.setActiveRegion(gba->cpu, gba->cpu->gprs[ARM_PC]);
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}
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return true;
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}
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void GBAUnloadMB(struct GBA* gba) {
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if (gba->mbVf) {
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gba->mbVf->close(gba->mbVf);
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gba->mbVf = NULL;
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}
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}
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bool GBALoadROM(struct GBA* gba, struct VFile* vf) {
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if (!vf) {
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return false;
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}
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GBAUnloadROM(gba);
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gba->romVf = vf;
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gba->isPristine = true;
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gba->pristineRomSize = vf->size(vf);
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vf->seek(vf, 0, SEEK_SET);
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if (gba->pristineRomSize > GBA_SIZE_ROM0) {
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char ident;
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vf->seek(vf, 0xAC, SEEK_SET);
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vf->read(vf, &ident, 1);
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if (ident == 'M') {
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gba->isPristine = false;
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gba->memory.romSize = 0x01000000;
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#ifdef FIXED_ROM_BUFFER
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gba->memory.rom = romBuffer;
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#else
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gba->memory.rom = anonymousMemoryMap(GBA_SIZE_ROM0);
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#endif
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} else {
|
|
gba->memory.rom = vf->map(vf, GBA_SIZE_ROM0, MAP_READ);
|
|
gba->memory.romSize = GBA_SIZE_ROM0;
|
|
}
|
|
gba->pristineRomSize = GBA_SIZE_ROM0;
|
|
} else if (gba->pristineRomSize == 0x00100000) {
|
|
// 1 MiB ROMs (e.g. Classic NES) all appear as 4x mirrored, but not more
|
|
gba->isPristine = false;
|
|
gba->memory.romSize = 0x00400000;
|
|
#ifdef FIXED_ROM_BUFFER
|
|
gba->memory.rom = romBuffer;
|
|
#else
|
|
gba->memory.rom = anonymousMemoryMap(GBA_SIZE_ROM0);
|
|
#endif
|
|
vf->read(vf, gba->memory.rom, gba->pristineRomSize);
|
|
memcpy(&gba->memory.rom[0x40000], gba->memory.rom, 0x00100000);
|
|
memcpy(&gba->memory.rom[0x80000], gba->memory.rom, 0x00100000);
|
|
memcpy(&gba->memory.rom[0xC0000], gba->memory.rom, 0x00100000);
|
|
} else {
|
|
gba->memory.rom = vf->map(vf, gba->pristineRomSize, MAP_READ);
|
|
gba->memory.romSize = gba->pristineRomSize;
|
|
}
|
|
if (!gba->memory.rom) {
|
|
gba->romVf = NULL;
|
|
mLOG(GBA, WARN, "Couldn't map ROM");
|
|
return false;
|
|
}
|
|
gba->yankedRomSize = 0;
|
|
gba->memory.romMask = toPow2(gba->memory.romSize) - 1;
|
|
gba->romCrc32 = doCrc32(gba->memory.rom, gba->pristineRomSize);
|
|
if (popcount32(gba->memory.romSize) != 1) {
|
|
// This ROM is either a bad dump or homebrew. Emulate flash cart behavior.
|
|
#ifndef FIXED_ROM_BUFFER
|
|
void* newRom = anonymousMemoryMap(GBA_SIZE_ROM0);
|
|
memcpy(newRom, gba->memory.rom, gba->pristineRomSize);
|
|
gba->memory.rom = newRom;
|
|
#endif
|
|
gba->memory.romSize = GBA_SIZE_ROM0;
|
|
gba->memory.romMask = GBA_SIZE_ROM0 - 1;
|
|
gba->isPristine = false;
|
|
}
|
|
if (gba->cpu && gba->memory.activeRegion >= GBA_REGION_ROM0) {
|
|
gba->cpu->memory.setActiveRegion(gba->cpu, gba->cpu->gprs[ARM_PC]);
|
|
}
|
|
GBAHardwareInit(&gba->memory.hw, &((uint16_t*) gba->memory.rom)[GPIO_REG_DATA >> 1]);
|
|
GBAVFameDetect(&gba->memory.vfame, gba->memory.rom, gba->memory.romSize, gba->romCrc32);
|
|
// TODO: error check
|
|
return true;
|
|
}
|
|
|
|
bool GBALoadSave(struct GBA* gba, struct VFile* sav) {
|
|
enum GBASavedataType type = gba->memory.savedata.type;
|
|
GBASavedataDeinit(&gba->memory.savedata);
|
|
GBASavedataInit(&gba->memory.savedata, sav);
|
|
if (type != GBA_SAVEDATA_AUTODETECT) {
|
|
GBASavedataForceType(&gba->memory.savedata, type);
|
|
}
|
|
return sav;
|
|
}
|
|
|
|
void GBAYankROM(struct GBA* gba) {
|
|
gba->yankedRomSize = gba->memory.romSize;
|
|
gba->memory.romSize = 0;
|
|
gba->memory.romMask = 0;
|
|
GBARaiseIRQ(gba, GBA_IRQ_GAMEPAK, 0);
|
|
}
|
|
|
|
void GBALoadBIOS(struct GBA* gba, struct VFile* vf) {
|
|
if (vf->size(vf) != GBA_SIZE_BIOS) {
|
|
mLOG(GBA, WARN, "Incorrect BIOS size");
|
|
return;
|
|
}
|
|
uint32_t* bios = vf->map(vf, GBA_SIZE_BIOS, MAP_READ);
|
|
if (!bios) {
|
|
mLOG(GBA, WARN, "Couldn't map BIOS");
|
|
return;
|
|
}
|
|
if (gba->biosVf) {
|
|
gba->biosVf->unmap(gba->biosVf, gba->memory.bios, GBA_SIZE_BIOS);
|
|
gba->biosVf->close(gba->biosVf);
|
|
}
|
|
gba->biosVf = vf;
|
|
gba->memory.bios = bios;
|
|
gba->memory.fullBios = 1;
|
|
uint32_t checksum = GBAChecksum(gba->memory.bios, GBA_SIZE_BIOS);
|
|
mLOG(GBA, DEBUG, "BIOS Checksum: 0x%X", checksum);
|
|
if (checksum == GBA_BIOS_CHECKSUM) {
|
|
mLOG(GBA, INFO, "Official GBA BIOS detected");
|
|
} else if (checksum == GBA_DS_BIOS_CHECKSUM) {
|
|
mLOG(GBA, INFO, "Official GBA (DS) BIOS detected");
|
|
} else {
|
|
mLOG(GBA, WARN, "BIOS checksum incorrect");
|
|
}
|
|
gba->biosChecksum = checksum;
|
|
if (gba->memory.activeRegion == GBA_REGION_BIOS) {
|
|
gba->cpu->memory.activeRegion = gba->memory.bios;
|
|
}
|
|
// TODO: error check
|
|
}
|
|
|
|
void GBAApplyPatch(struct GBA* gba, struct Patch* patch) {
|
|
size_t patchedSize = patch->outputSize(patch, gba->memory.romSize);
|
|
if (!patchedSize || patchedSize > GBA_SIZE_ROM0) {
|
|
return;
|
|
}
|
|
void* newRom = anonymousMemoryMap(GBA_SIZE_ROM0);
|
|
if (!patch->applyPatch(patch, gba->memory.rom, gba->pristineRomSize, newRom, patchedSize)) {
|
|
mappedMemoryFree(newRom, GBA_SIZE_ROM0);
|
|
return;
|
|
}
|
|
if (gba->romVf) {
|
|
#ifndef FIXED_ROM_BUFFER
|
|
if (!gba->isPristine) {
|
|
mappedMemoryFree(gba->memory.rom, GBA_SIZE_ROM0);
|
|
} else {
|
|
gba->romVf->unmap(gba->romVf, gba->memory.rom, gba->pristineRomSize);
|
|
}
|
|
#endif
|
|
gba->romVf->close(gba->romVf);
|
|
gba->romVf = NULL;
|
|
}
|
|
gba->isPristine = false;
|
|
gba->memory.rom = newRom;
|
|
gba->memory.hw.gpioBase = &((uint16_t*) gba->memory.rom)[GPIO_REG_DATA >> 1];
|
|
gba->memory.romSize = patchedSize;
|
|
gba->memory.romMask = toPow2(patchedSize) - 1;
|
|
gba->romCrc32 = doCrc32(gba->memory.rom, gba->memory.romSize);
|
|
}
|
|
|
|
void GBARaiseIRQ(struct GBA* gba, enum GBAIRQ irq, uint32_t cyclesLate) {
|
|
gba->memory.io[GBA_REG(IF)] |= 1 << irq;
|
|
GBATestIRQ(gba, cyclesLate);
|
|
}
|
|
|
|
void GBATestIRQNoDelay(struct ARMCore* cpu) {
|
|
struct GBA* gba = (struct GBA*) cpu->master;
|
|
GBATestIRQ(gba, 0);
|
|
}
|
|
|
|
void GBATestIRQ(struct GBA* gba, uint32_t cyclesLate) {
|
|
if (gba->memory.io[GBA_REG(IE)] & gba->memory.io[GBA_REG(IF)]) {
|
|
if (!mTimingIsScheduled(&gba->timing, &gba->irqEvent)) {
|
|
mTimingSchedule(&gba->timing, &gba->irqEvent, GBA_IRQ_DELAY - cyclesLate);
|
|
}
|
|
}
|
|
}
|
|
|
|
void GBAHalt(struct GBA* gba) {
|
|
gba->cpu->nextEvent = gba->cpu->cycles;
|
|
gba->cpu->halted = 1;
|
|
}
|
|
|
|
void GBAStop(struct GBA* gba) {
|
|
int validIrqs = (1 << GBA_IRQ_GAMEPAK) | (1 << GBA_IRQ_KEYPAD) | (1 << GBA_IRQ_SIO);
|
|
int sleep = gba->memory.io[GBA_REG(IE)] & validIrqs;
|
|
size_t c;
|
|
for (c = 0; c < mCoreCallbacksListSize(&gba->coreCallbacks); ++c) {
|
|
struct mCoreCallbacks* callbacks = mCoreCallbacksListGetPointer(&gba->coreCallbacks, c);
|
|
if (sleep && callbacks->sleep) {
|
|
callbacks->sleep(callbacks->context);
|
|
} else if (callbacks->shutdown) {
|
|
callbacks->shutdown(callbacks->context);
|
|
}
|
|
}
|
|
gba->cpu->nextEvent = gba->cpu->cycles;
|
|
}
|
|
|
|
void GBADebug(struct GBA* gba, uint16_t flags) {
|
|
gba->debugFlags = flags;
|
|
if (GBADebugFlagsIsSend(gba->debugFlags)) {
|
|
int level = 1 << GBADebugFlagsGetLevel(gba->debugFlags);
|
|
level &= 0x1F;
|
|
char oolBuf[0x101];
|
|
strncpy(oolBuf, gba->debugString, sizeof(oolBuf) - 1);
|
|
memset(gba->debugString, 0, sizeof(gba->debugString));
|
|
oolBuf[0x100] = '\0';
|
|
mLog(_mLOG_CAT_GBA_DEBUG, level, "%s", oolBuf);
|
|
}
|
|
gba->debugFlags = GBADebugFlagsClearSend(gba->debugFlags);
|
|
}
|
|
|
|
#ifdef USE_ELF
|
|
bool GBAVerifyELFEntry(struct ELF* elf, uint32_t target) {
|
|
if (ELFEntry(elf) == target) {
|
|
return true;
|
|
}
|
|
|
|
struct ELFProgramHeaders ph;
|
|
ELFProgramHeadersInit(&ph, 0);
|
|
ELFGetProgramHeaders(elf, &ph);
|
|
size_t i;
|
|
for (i = 0; i < ELFProgramHeadersSize(&ph); ++i) {
|
|
Elf32_Phdr* phdr = ELFProgramHeadersGetPointer(&ph, i);
|
|
if (!phdr->p_filesz) {
|
|
continue;
|
|
}
|
|
|
|
size_t phdrS = phdr->p_paddr;
|
|
size_t phdrE = phdrS + phdr->p_filesz;
|
|
|
|
// Does the segment contain our target address?
|
|
if (target < phdrS || target + 4 > phdrE) {
|
|
continue;
|
|
}
|
|
|
|
// File offset to what should be the rom entry instruction
|
|
size_t off = phdr->p_offset + target - phdrS;
|
|
|
|
size_t eSize;
|
|
const char* bytes = ELFBytes(elf, &eSize);
|
|
|
|
// Bounds and alignment check
|
|
if (off >= eSize || off & 3) {
|
|
continue;
|
|
}
|
|
|
|
uint32_t opcode;
|
|
LOAD_32(opcode, off, bytes);
|
|
struct ARMInstructionInfo info;
|
|
ARMDecodeARM(opcode, &info);
|
|
|
|
if (info.branchType != ARM_BRANCH && info.branchType != ARM_BRANCH_LINKED) {
|
|
continue;
|
|
}
|
|
|
|
uint32_t bTarget = target + info.op1.immediate + 8;
|
|
|
|
if (ELFEntry(elf) == bTarget) {
|
|
ELFProgramHeadersDeinit(&ph);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
ELFProgramHeadersDeinit(&ph);
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
bool GBAIsROM(struct VFile* vf) {
|
|
if (!vf) {
|
|
return false;
|
|
}
|
|
|
|
#ifdef USE_ELF
|
|
struct ELF* elf = ELFOpen(vf);
|
|
if (elf) {
|
|
bool isGBA = true;
|
|
isGBA = isGBA && ELFMachine(elf) == EM_ARM;
|
|
isGBA = isGBA && (GBAVerifyELFEntry(elf, GBA_BASE_ROM0) || GBAVerifyELFEntry(elf, GBA_BASE_EWRAM + 0xC0));
|
|
ELFClose(elf);
|
|
return isGBA;
|
|
}
|
|
#endif
|
|
|
|
uint8_t signature[sizeof(GBA_ROM_MAGIC) + sizeof(GBA_ROM_MAGIC2)];
|
|
if (vf->seek(vf, GBA_ROM_MAGIC_OFFSET, SEEK_SET) < 0) {
|
|
return false;
|
|
}
|
|
if (vf->read(vf, &signature, sizeof(GBA_ROM_MAGIC)) != sizeof(GBA_ROM_MAGIC)) {
|
|
return false;
|
|
}
|
|
if (memcmp(signature, GBA_ROM_MAGIC, sizeof(GBA_ROM_MAGIC)) != 0) {
|
|
return false;
|
|
}
|
|
|
|
if (vf->seek(vf, GBA_ROM_MAGIC_OFFSET2, SEEK_SET) < 0) {
|
|
return false;
|
|
}
|
|
if (vf->read(vf, &signature, sizeof(GBA_ROM_MAGIC2)) != sizeof(GBA_ROM_MAGIC2)) {
|
|
return false;
|
|
}
|
|
if (memcmp(signature, GBA_ROM_MAGIC2, sizeof(GBA_ROM_MAGIC2)) != 0) {
|
|
// If the signature byte is missing then we must be using an unfixed ROM
|
|
uint32_t buffer[0x9C / sizeof(uint32_t)];
|
|
if (vf->seek(vf, 0x4, SEEK_SET) < 0) {
|
|
return false;
|
|
}
|
|
if (vf->read(vf, &buffer, sizeof(buffer)) != sizeof(buffer)) {
|
|
return false;
|
|
}
|
|
uint32_t bits = 0;
|
|
size_t i;
|
|
for (i = 0; i < sizeof(buffer) / sizeof(*buffer); ++i) {
|
|
bits |= buffer[i];
|
|
}
|
|
if (bits) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
|
|
if (GBAIsBIOS(vf)) {
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool GBAIsMB(struct VFile* vf) {
|
|
if (!GBAIsROM(vf)) {
|
|
return false;
|
|
}
|
|
#ifdef USE_ELF
|
|
struct ELF* elf = ELFOpen(vf);
|
|
if (elf) {
|
|
bool isMB = GBAVerifyELFEntry(elf, GBA_BASE_EWRAM + 0xC0);
|
|
ELFClose(elf);
|
|
return isMB;
|
|
}
|
|
#endif
|
|
if (vf->size(vf) > GBA_SIZE_EWRAM) {
|
|
return false;
|
|
}
|
|
if (vf->seek(vf, GBA_MB_MAGIC_OFFSET, SEEK_SET) < 0) {
|
|
return false;
|
|
}
|
|
uint32_t signature;
|
|
if (vf->read(vf, &signature, sizeof(signature)) != sizeof(signature)) {
|
|
return false;
|
|
}
|
|
uint32_t opcode;
|
|
LOAD_32(opcode, 0, &signature);
|
|
struct ARMInstructionInfo info;
|
|
ARMDecodeARM(opcode, &info);
|
|
if (info.branchType == ARM_BRANCH) {
|
|
if (info.op1.immediate <= 0) {
|
|
return false;
|
|
} else if (info.op1.immediate == 28) {
|
|
// Ancient toolchain that is known to throw MB detection for a loop
|
|
return false;
|
|
} else if (info.op1.immediate != 24) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
uint32_t pc = GBA_MB_MAGIC_OFFSET;
|
|
int wramAddrs = 0;
|
|
int wramLoads = 0;
|
|
int romAddrs = 0;
|
|
int romLoads = 0;
|
|
int i;
|
|
for (i = 0; i < 128; ++i) {
|
|
if (vf->read(vf, &signature, sizeof(signature)) != sizeof(signature)) {
|
|
break;
|
|
}
|
|
pc += 4;
|
|
LOAD_32(opcode, 0, &signature);
|
|
if ((opcode & ~0x1FFFF) == GBA_BASE_EWRAM) {
|
|
++wramAddrs;
|
|
}
|
|
if ((opcode & ~0x1FFFF) == GBA_BASE_ROM0) {
|
|
++romAddrs;
|
|
}
|
|
ARMDecodeARM(opcode, &info);
|
|
if (info.mnemonic != ARM_MN_LDR) {
|
|
continue;
|
|
}
|
|
if ((info.operandFormat & ARM_OPERAND_MEMORY) && info.memory.baseReg == ARM_PC && info.memory.format & ARM_MEMORY_IMMEDIATE_OFFSET) {
|
|
uint32_t immediate = info.memory.offset.immediate;
|
|
if (info.memory.format & ARM_MEMORY_OFFSET_SUBTRACT) {
|
|
immediate = -immediate;
|
|
}
|
|
immediate += pc + 8;
|
|
if (vf->seek(vf, immediate, SEEK_SET) < 0) {
|
|
break;
|
|
}
|
|
if (vf->read(vf, &signature, sizeof(signature)) != sizeof(signature)) {
|
|
break;
|
|
}
|
|
LOAD_32(immediate, 0, &signature);
|
|
if (vf->seek(vf, pc, SEEK_SET) < 0) {
|
|
break;
|
|
}
|
|
if ((immediate & ~0x1FFFF) == GBA_BASE_EWRAM) {
|
|
++wramLoads;
|
|
}
|
|
if ((immediate & ~0x1FFFF) == GBA_BASE_ROM0) {
|
|
++romLoads;
|
|
}
|
|
}
|
|
}
|
|
if (romLoads + romAddrs >= 2) {
|
|
return false;
|
|
}
|
|
if (wramLoads + wramAddrs) {
|
|
return true;
|
|
}
|
|
// Found a libgba-linked cart...these are a bit harder to detect.
|
|
return false;
|
|
}
|
|
|
|
bool GBAIsBIOS(struct VFile* vf) {
|
|
if (vf->seek(vf, 0, SEEK_SET) < 0) {
|
|
return false;
|
|
}
|
|
uint8_t interruptTable[7 * 4];
|
|
if (vf->read(vf, &interruptTable, sizeof(interruptTable)) != sizeof(interruptTable)) {
|
|
return false;
|
|
}
|
|
int i;
|
|
for (i = 0; i < 7; ++i) {
|
|
if (interruptTable[4 * i + 3] != 0xEA || interruptTable[4 * i + 2]) {
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void GBAGetGameInfo(const struct GBA* gba, struct mGameInfo* info) {
|
|
memset(info, 0, sizeof(*info));
|
|
strlcpy(info->system, "AGB", sizeof(info->system));
|
|
struct GBACartridge* cart = NULL;
|
|
if (gba->memory.rom) {
|
|
cart = (struct GBACartridge*) gba->memory.rom;
|
|
} else if (gba->isPristine && gba->memory.wram) {
|
|
cart = (struct GBACartridge*) gba->memory.wram;
|
|
}
|
|
|
|
if (cart) {
|
|
memcpy(info->title, &cart->title, 12);
|
|
memcpy(info->code, &cart->id, 4);
|
|
memcpy(info->maker, &cart->maker, 2);
|
|
info->version = cart->version;
|
|
} else {
|
|
strlcpy(info->title, "(BIOS)", 12);
|
|
}
|
|
}
|
|
|
|
void GBAHitStub(struct ARMCore* cpu, uint32_t opcode) {
|
|
struct GBA* gba = (struct GBA*) cpu->master;
|
|
UNUSED(gba);
|
|
#ifdef ENABLE_DEBUGGERS
|
|
if (gba->debugger) {
|
|
struct mDebuggerEntryInfo info = {
|
|
.address = _ARMPCAddress(cpu),
|
|
.type.bp.opcode = opcode
|
|
};
|
|
mDebuggerEnter(gba->debugger->d.p, DEBUGGER_ENTER_ILLEGAL_OP, &info);
|
|
}
|
|
#endif
|
|
// TODO: More sensible category?
|
|
mLOG(GBA, ERROR, "Stub opcode: %08x", opcode);
|
|
}
|
|
|
|
void GBAIllegal(struct ARMCore* cpu, uint32_t opcode) {
|
|
struct GBA* gba = (struct GBA*) cpu->master;
|
|
if (cpu->executionMode == MODE_THUMB && (opcode & 0xFFC0) == 0xE800) {
|
|
mLOG(GBA, INFO, "Hit Wii U VC opcode: %08x", opcode);
|
|
return;
|
|
}
|
|
if (!gba->yankedRomSize) {
|
|
// TODO: More sensible category?
|
|
mLOG(GBA, WARN, "Illegal opcode: %08x", opcode);
|
|
}
|
|
#ifdef ENABLE_DEBUGGERS
|
|
if (gba->debugger) {
|
|
struct mDebuggerEntryInfo info = {
|
|
.address = _ARMPCAddress(cpu),
|
|
.type.bp.opcode = opcode
|
|
};
|
|
mDebuggerEnter(gba->debugger->d.p, DEBUGGER_ENTER_ILLEGAL_OP, &info);
|
|
}
|
|
#endif
|
|
ARMRaiseUndefined(cpu);
|
|
}
|
|
|
|
void GBABreakpoint(struct ARMCore* cpu, int immediate) {
|
|
struct GBA* gba = (struct GBA*) cpu->master;
|
|
switch (immediate) {
|
|
#ifdef ENABLE_DEBUGGERS
|
|
case CPU_COMPONENT_DEBUGGER:
|
|
if (gba->debugger) {
|
|
struct mDebuggerEntryInfo info = {
|
|
.address = _ARMPCAddress(cpu),
|
|
.type.bp.breakType = BREAKPOINT_SOFTWARE,
|
|
.pointId = -1
|
|
};
|
|
mDebuggerEnter(gba->debugger->d.p, DEBUGGER_ENTER_BREAKPOINT, &info);
|
|
return;
|
|
}
|
|
break;
|
|
#endif
|
|
case CPU_COMPONENT_CHEAT_DEVICE:
|
|
if (gba->cpu->components[CPU_COMPONENT_CHEAT_DEVICE]) {
|
|
struct mCheatDevice* device = (struct mCheatDevice*) gba->cpu->components[CPU_COMPONENT_CHEAT_DEVICE];
|
|
struct GBACheatHook* hook = 0;
|
|
size_t i;
|
|
for (i = 0; i < mCheatSetsSize(&device->cheats); ++i) {
|
|
struct GBACheatSet* cheats = (struct GBACheatSet*) *mCheatSetsGetPointer(&device->cheats, i);
|
|
if (cheats->hook && cheats->hook->address == _ARMPCAddress(cpu)) {
|
|
mCheatRefresh(device, &cheats->d);
|
|
hook = cheats->hook;
|
|
}
|
|
}
|
|
if (hook) {
|
|
ARMRunFake(cpu, hook->patchedOpcode);
|
|
}
|
|
return;
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
ARMRaiseUndefined(cpu);
|
|
}
|
|
|
|
void GBAFrameStarted(struct GBA* gba) {
|
|
GBATestKeypadIRQ(gba);
|
|
|
|
size_t c;
|
|
for (c = 0; c < mCoreCallbacksListSize(&gba->coreCallbacks); ++c) {
|
|
struct mCoreCallbacks* callbacks = mCoreCallbacksListGetPointer(&gba->coreCallbacks, c);
|
|
if (callbacks->videoFrameStarted) {
|
|
callbacks->videoFrameStarted(callbacks->context);
|
|
}
|
|
}
|
|
}
|
|
|
|
void GBAFrameEnded(struct GBA* gba) {
|
|
int wasDirty = gba->memory.savedata.dirty;
|
|
GBASavedataClean(&gba->memory.savedata, gba->video.frameCounter);
|
|
|
|
if (gba->cpu->components && gba->cpu->components[CPU_COMPONENT_CHEAT_DEVICE]) {
|
|
struct mCheatDevice* device = (struct mCheatDevice*) gba->cpu->components[CPU_COMPONENT_CHEAT_DEVICE];
|
|
size_t i;
|
|
for (i = 0; i < mCheatSetsSize(&device->cheats); ++i) {
|
|
struct GBACheatSet* cheats = (struct GBACheatSet*) *mCheatSetsGetPointer(&device->cheats, i);
|
|
if (!cheats->hook) {
|
|
mCheatRefresh(device, &cheats->d);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (gba->stream && gba->stream->postVideoFrame) {
|
|
const color_t* pixels;
|
|
size_t stride;
|
|
gba->video.renderer->getPixels(gba->video.renderer, &stride, (const void**) &pixels);
|
|
gba->stream->postVideoFrame(gba->stream, pixels, stride);
|
|
}
|
|
|
|
if (gba->memory.hw.devices & (HW_GB_PLAYER | HW_GB_PLAYER_DETECTION)) {
|
|
GBASIOPlayerUpdate(gba);
|
|
}
|
|
|
|
struct mRumble* rumble = gba->rumble;
|
|
if (rumble && rumble->integrate) {
|
|
gba->lastRumble = mTimingCurrentTime(&gba->timing);
|
|
rumble->integrate(rumble, VIDEO_TOTAL_LENGTH);
|
|
}
|
|
|
|
size_t c;
|
|
for (c = 0; c < mCoreCallbacksListSize(&gba->coreCallbacks); ++c) {
|
|
struct mCoreCallbacks* callbacks = mCoreCallbacksListGetPointer(&gba->coreCallbacks, c);
|
|
if (callbacks->videoFrameEnded) {
|
|
callbacks->videoFrameEnded(callbacks->context);
|
|
}
|
|
if (callbacks->savedataUpdated && wasDirty && !gba->memory.savedata.dirty) {
|
|
callbacks->savedataUpdated(callbacks->context);
|
|
}
|
|
}
|
|
}
|
|
|
|
void GBATestKeypadIRQ(struct GBA* gba) {
|
|
uint16_t keysLast = gba->keysLast;
|
|
uint16_t keysActive = gba->keysActive;
|
|
|
|
uint16_t keycnt = gba->memory.io[GBA_REG(KEYCNT)];
|
|
if (!(keycnt & 0x4000)) {
|
|
return;
|
|
}
|
|
gba->keysLast = keysActive;
|
|
int isAnd = keycnt & 0x8000;
|
|
|
|
keycnt &= 0x3FF;
|
|
if (isAnd && keycnt == (keysActive & keycnt)) {
|
|
if (keysLast == keysActive) {
|
|
return;
|
|
}
|
|
GBARaiseIRQ(gba, GBA_IRQ_KEYPAD, 0);
|
|
} else if (!isAnd && (keysActive & keycnt)) {
|
|
GBARaiseIRQ(gba, GBA_IRQ_KEYPAD, 0);
|
|
} else {
|
|
gba->keysLast = 0x400;
|
|
}
|
|
}
|
|
|
|
static void _triggerIRQ(struct mTiming* timing, void* user, uint32_t cyclesLate) {
|
|
UNUSED(timing);
|
|
UNUSED(cyclesLate);
|
|
struct GBA* gba = user;
|
|
gba->cpu->halted = 0;
|
|
if (!(gba->memory.io[GBA_REG(IE)] & gba->memory.io[GBA_REG(IF)])) {
|
|
return;
|
|
}
|
|
|
|
if (gba->memory.io[GBA_REG(IME)] && !gba->cpu->cpsr.i) {
|
|
ARMRaiseIRQ(gba->cpu);
|
|
}
|
|
}
|
|
|
|
void GBASetBreakpoint(struct GBA* gba, struct mCPUComponent* component, uint32_t address, enum ExecutionMode mode, uint32_t* opcode) {
|
|
size_t immediate;
|
|
for (immediate = 0; immediate < gba->cpu->numComponents; ++immediate) {
|
|
if (gba->cpu->components[immediate] == component) {
|
|
break;
|
|
}
|
|
}
|
|
if (immediate == gba->cpu->numComponents) {
|
|
return;
|
|
}
|
|
if (mode == MODE_ARM) {
|
|
int32_t value;
|
|
int32_t old;
|
|
value = 0xE1200070;
|
|
value |= immediate & 0xF;
|
|
value |= (immediate & 0xFFF0) << 4;
|
|
GBAPatch32(gba->cpu, address, value, &old);
|
|
*opcode = old;
|
|
} else {
|
|
int16_t value;
|
|
int16_t old;
|
|
value = 0xBE00;
|
|
value |= immediate & 0xFF;
|
|
GBAPatch16(gba->cpu, address, value, &old);
|
|
*opcode = (uint16_t) old;
|
|
}
|
|
}
|
|
|
|
void GBAClearBreakpoint(struct GBA* gba, uint32_t address, enum ExecutionMode mode, uint32_t opcode) {
|
|
if (mode == MODE_ARM) {
|
|
GBAPatch32(gba->cpu, address, opcode, 0);
|
|
} else {
|
|
GBAPatch16(gba->cpu, address, opcode, 0);
|
|
}
|
|
}
|
|
|
|
#ifdef ENABLE_DEBUGGERS
|
|
static bool _setSoftwareBreakpoint(struct ARMDebugger* debugger, uint32_t address, enum ExecutionMode mode, uint32_t* opcode) {
|
|
GBASetBreakpoint((struct GBA*) debugger->cpu->master, &debugger->d.p->d, address, mode, opcode);
|
|
return true;
|
|
}
|
|
|
|
static void _clearSoftwareBreakpoint(struct ARMDebugger* debugger, const struct ARMDebugBreakpoint* breakpoint) {
|
|
GBAClearBreakpoint((struct GBA*) debugger->cpu->master, breakpoint->d.address, breakpoint->sw.mode, breakpoint->sw.opcode);
|
|
}
|
|
#endif
|