mgba-ps3/src/platform/qt/Display.h

63 lines
1016 B
C++

#ifndef QGBA_DISPLAY
#define QGBA_DISPLAY
#include <QGLWidget>
#include <QThread>
#include <QTimer>
struct GBAThread;
namespace QGBA {
class Painter;
class Display : public QGLWidget {
Q_OBJECT
public:
Display(QGLFormat format, QWidget* parent = nullptr);
public slots:
void startDrawing(const uint32_t* buffer, GBAThread* context);
void stopDrawing();
void forceDraw();
protected:
virtual void initializeGL() override;
virtual void paintEvent(QPaintEvent*) override {};
virtual void resizeEvent(QResizeEvent*) override;
private:
Painter* m_painter;
QThread* m_drawThread;
GBAThread* m_context;
};
class Painter : public QObject {
Q_OBJECT
public:
Painter(Display* parent);
void setContext(GBAThread*);
void setBacking(const uint32_t*);
public slots:
void forceDraw();
void draw();
void start();
void stop();
void resize(const QSize& size);
private:
QTimer* m_drawTimer;
GBAThread* m_context;
const uint32_t* m_backing;
GLuint m_tex;
QGLWidget* m_gl;
QSize m_size;
};
}
#endif