1598 lines
49 KiB
C
1598 lines
49 KiB
C
/* Copyright (c) 2013-2015 Jeffrey Pfau
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "memory.h"
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#include "macros.h"
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#include "decoder.h"
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#include "gba/hardware.h"
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#include "gba/io.h"
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#include "gba/serialize.h"
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#include "gba/hle-bios.h"
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#include "util/memory.h"
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#define IDLE_LOOP_THRESHOLD 10000
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static uint32_t _popcount32(unsigned bits);
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static void _pristineCow(struct GBA* gba);
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static uint32_t _deadbeef[1] = { 0xE710B710 }; // Illegal instruction on both ARM and Thumb
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static void GBASetActiveRegion(struct ARMCore* cpu, uint32_t region);
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static void GBAMemoryServiceDMA(struct GBA* gba, int number, struct GBADMA* info);
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static int32_t GBAMemoryStall(struct ARMCore* cpu, int32_t wait);
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static const char GBA_BASE_WAITSTATES[16] = { 0, 0, 2, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4 };
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static const char GBA_BASE_WAITSTATES_32[16] = { 0, 0, 5, 0, 0, 1, 1, 0, 7, 7, 9, 9, 13, 13, 9 };
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static const char GBA_BASE_WAITSTATES_SEQ[16] = { 0, 0, 2, 0, 0, 0, 0, 0, 2, 2, 4, 4, 8, 8, 4 };
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static const char GBA_BASE_WAITSTATES_SEQ_32[16] = { 0, 0, 5, 0, 0, 1, 1, 0, 5, 5, 9, 9, 17, 17, 9 };
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static const char GBA_ROM_WAITSTATES[] = { 4, 3, 2, 8 };
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static const char GBA_ROM_WAITSTATES_SEQ[] = { 2, 1, 4, 1, 8, 1 };
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static const int DMA_OFFSET[] = { 1, -1, 0, 1 };
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void GBAMemoryInit(struct GBA* gba) {
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struct ARMCore* cpu = gba->cpu;
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cpu->memory.load32 = GBALoad32;
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cpu->memory.load16 = GBALoad16;
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cpu->memory.load8 = GBALoad8;
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cpu->memory.loadMultiple = GBALoadMultiple;
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cpu->memory.store32 = GBAStore32;
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cpu->memory.store16 = GBAStore16;
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cpu->memory.store8 = GBAStore8;
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cpu->memory.storeMultiple = GBAStoreMultiple;
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cpu->memory.stall = GBAMemoryStall;
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gba->memory.bios = (uint32_t*) hleBios;
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gba->memory.fullBios = 0;
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gba->memory.wram = 0;
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gba->memory.iwram = 0;
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gba->memory.rom = 0;
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gba->memory.romSize = 0;
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gba->memory.hw.p = gba;
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int i;
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for (i = 0; i < 16; ++i) {
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gba->memory.waitstatesNonseq16[i] = GBA_BASE_WAITSTATES[i];
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gba->memory.waitstatesSeq16[i] = GBA_BASE_WAITSTATES_SEQ[i];
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gba->memory.waitstatesPrefetchNonseq16[i] = GBA_BASE_WAITSTATES[i];
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gba->memory.waitstatesPrefetchSeq16[i] = GBA_BASE_WAITSTATES_SEQ[i];
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gba->memory.waitstatesNonseq32[i] = GBA_BASE_WAITSTATES_32[i];
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gba->memory.waitstatesSeq32[i] = GBA_BASE_WAITSTATES_SEQ_32[i];
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gba->memory.waitstatesPrefetchNonseq32[i] = GBA_BASE_WAITSTATES_32[i];
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gba->memory.waitstatesPrefetchSeq32[i] = GBA_BASE_WAITSTATES_SEQ_32[i];
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}
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for (; i < 256; ++i) {
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gba->memory.waitstatesNonseq16[i] = 0;
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gba->memory.waitstatesSeq16[i] = 0;
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gba->memory.waitstatesNonseq32[i] = 0;
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gba->memory.waitstatesSeq32[i] = 0;
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}
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gba->memory.activeRegion = -1;
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cpu->memory.activeRegion = 0;
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cpu->memory.activeMask = 0;
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cpu->memory.setActiveRegion = GBASetActiveRegion;
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cpu->memory.activeSeqCycles32 = 0;
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cpu->memory.activeSeqCycles16 = 0;
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cpu->memory.activeNonseqCycles32 = 0;
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cpu->memory.activeNonseqCycles16 = 0;
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gba->memory.biosPrefetch = 0;
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}
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void GBAMemoryDeinit(struct GBA* gba) {
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mappedMemoryFree(gba->memory.wram, SIZE_WORKING_RAM);
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mappedMemoryFree(gba->memory.iwram, SIZE_WORKING_IRAM);
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if (gba->memory.rom) {
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mappedMemoryFree(gba->memory.rom, gba->memory.romSize);
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}
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GBASavedataDeinit(&gba->memory.savedata);
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}
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void GBAMemoryReset(struct GBA* gba) {
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if (gba->memory.wram) {
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mappedMemoryFree(gba->memory.wram, SIZE_WORKING_RAM);
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}
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gba->memory.wram = anonymousMemoryMap(SIZE_WORKING_RAM);
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if (gba->memory.iwram) {
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mappedMemoryFree(gba->memory.iwram, SIZE_WORKING_IRAM);
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}
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gba->memory.iwram = anonymousMemoryMap(SIZE_WORKING_IRAM);
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memset(gba->memory.io, 0, sizeof(gba->memory.io));
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memset(gba->memory.dma, 0, sizeof(gba->memory.dma));
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int i;
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for (i = 0; i < 4; ++i) {
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gba->memory.dma[i].count = 0x4000;
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gba->memory.dma[i].nextEvent = INT_MAX;
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}
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gba->memory.dma[3].count = 0x10000;
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gba->memory.activeDMA = -1;
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gba->memory.nextDMA = INT_MAX;
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gba->memory.eventDiff = 0;
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gba->memory.prefetch = false;
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gba->memory.lastPrefetchedPc = 0;
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if (!gba->memory.wram || !gba->memory.iwram) {
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GBAMemoryDeinit(gba);
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GBALog(gba, GBA_LOG_FATAL, "Could not map memory");
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}
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}
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static void _analyzeForIdleLoop(struct GBA* gba, struct ARMCore* cpu, uint32_t address) {
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struct ARMInstructionInfo info;
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uint32_t nextAddress = address;
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memset(gba->taintedRegisters, 0, sizeof(gba->taintedRegisters));
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if (cpu->executionMode == MODE_THUMB) {
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while (true) {
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uint16_t opcode;
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LOAD_16(opcode, nextAddress & cpu->memory.activeMask, cpu->memory.activeRegion);
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ARMDecodeThumb(opcode, &info);
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switch (info.branchType) {
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case ARM_BRANCH_NONE:
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if (info.operandFormat & ARM_OPERAND_MEMORY_2) {
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if (info.mnemonic == ARM_MN_STR || gba->taintedRegisters[info.memory.baseReg]) {
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gba->idleDetectionStep = -1;
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return;
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}
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uint32_t loadAddress = gba->cachedRegisters[info.memory.baseReg];
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uint32_t offset = 0;
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if (info.memory.format & ARM_MEMORY_IMMEDIATE_OFFSET) {
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offset = info.memory.offset.immediate;
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} else if (info.memory.format & ARM_MEMORY_REGISTER_OFFSET) {
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int reg = info.memory.offset.reg;
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if (gba->cachedRegisters[reg]) {
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gba->idleDetectionStep = -1;
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return;
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}
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offset = gba->cachedRegisters[reg];
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}
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if (info.memory.format & ARM_MEMORY_OFFSET_SUBTRACT) {
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loadAddress -= offset;
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} else {
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loadAddress += offset;
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}
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if ((loadAddress >> BASE_OFFSET) == REGION_IO) {
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gba->idleDetectionStep = -1;
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return;
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}
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if ((loadAddress >> BASE_OFFSET) < REGION_CART0 || (loadAddress >> BASE_OFFSET) > REGION_CART2_EX) {
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gba->taintedRegisters[info.op1.reg] = true;
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} else {
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switch (info.memory.width) {
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case 1:
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gba->cachedRegisters[info.op1.reg] = GBALoad8(cpu, loadAddress, 0);
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break;
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case 2:
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gba->cachedRegisters[info.op1.reg] = GBALoad16(cpu, loadAddress, 0);
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break;
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case 4:
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gba->cachedRegisters[info.op1.reg] = GBALoad32(cpu, loadAddress, 0);
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break;
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}
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}
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} else if (info.operandFormat & ARM_OPERAND_AFFECTED_1) {
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gba->taintedRegisters[info.op1.reg] = true;
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}
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nextAddress += WORD_SIZE_THUMB;
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break;
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case ARM_BRANCH:
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if ((uint32_t) info.op1.immediate + nextAddress + WORD_SIZE_THUMB * 2 == address) {
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gba->idleLoop = address;
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gba->idleOptimization = IDLE_LOOP_REMOVE;
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}
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gba->idleDetectionStep = -1;
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return;
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default:
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gba->idleDetectionStep = -1;
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return;
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}
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}
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} else {
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gba->idleDetectionStep = -1;
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}
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}
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static void GBASetActiveRegion(struct ARMCore* cpu, uint32_t address) {
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struct GBA* gba = (struct GBA*) cpu->master;
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struct GBAMemory* memory = &gba->memory;
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int newRegion = address >> BASE_OFFSET;
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if (gba->idleOptimization >= IDLE_LOOP_REMOVE && memory->activeRegion != REGION_BIOS) {
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if (address == gba->idleLoop) {
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if (gba->haltPending) {
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gba->haltPending = false;
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GBAHalt(gba);
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} else {
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gba->haltPending = true;
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}
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} else if (gba->idleOptimization >= IDLE_LOOP_DETECT && newRegion == memory->activeRegion) {
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if (address == gba->lastJump) {
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switch (gba->idleDetectionStep) {
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case 0:
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memcpy(gba->cachedRegisters, cpu->gprs, sizeof(gba->cachedRegisters));
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++gba->idleDetectionStep;
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break;
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case 1:
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if (memcmp(gba->cachedRegisters, cpu->gprs, sizeof(gba->cachedRegisters))) {
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gba->idleDetectionStep = -1;
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++gba->idleDetectionFailures;
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if (gba->idleDetectionFailures > IDLE_LOOP_THRESHOLD) {
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gba->idleOptimization = IDLE_LOOP_IGNORE;
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}
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break;
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}
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_analyzeForIdleLoop(gba, cpu, address);
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break;
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}
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} else {
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gba->idleDetectionStep = 0;
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}
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}
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}
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gba->lastJump = address;
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memory->lastPrefetchedPc = 0;
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memory->lastPrefetchedLoads = 0;
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if (newRegion == memory->activeRegion && (newRegion < REGION_CART0 || (address & (SIZE_CART0 - 1)) < memory->romSize)) {
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return;
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}
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if (memory->activeRegion == REGION_BIOS) {
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memory->biosPrefetch = cpu->prefetch[1];
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}
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memory->activeRegion = newRegion;
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switch (newRegion) {
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case REGION_BIOS:
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cpu->memory.activeRegion = memory->bios;
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cpu->memory.activeMask = SIZE_BIOS - 1;
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break;
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case REGION_WORKING_RAM:
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cpu->memory.activeRegion = memory->wram;
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cpu->memory.activeMask = SIZE_WORKING_RAM - 1;
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break;
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case REGION_WORKING_IRAM:
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cpu->memory.activeRegion = memory->iwram;
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cpu->memory.activeMask = SIZE_WORKING_IRAM - 1;
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break;
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case REGION_VRAM:
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cpu->memory.activeRegion = (uint32_t*) gba->video.renderer->vram;
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cpu->memory.activeMask = 0x0000FFFF;
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break;
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case REGION_CART0:
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case REGION_CART0_EX:
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case REGION_CART1:
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case REGION_CART1_EX:
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case REGION_CART2:
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case REGION_CART2_EX:
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cpu->memory.activeRegion = memory->rom;
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cpu->memory.activeMask = SIZE_CART0 - 1;
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if ((address & (SIZE_CART0 - 1)) < memory->romSize) {
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break;
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}
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// Fall through
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default:
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memory->activeRegion = -1;
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cpu->memory.activeRegion = _deadbeef;
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cpu->memory.activeMask = 0;
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if (!gba->yankedRomSize) {
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GBALog(gba, GBA_LOG_FATAL, "Jumped to invalid address");
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}
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return;
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}
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cpu->memory.activeSeqCycles32 = memory->waitstatesSeq32[memory->activeRegion];
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cpu->memory.activeSeqCycles16 = memory->waitstatesSeq16[memory->activeRegion];
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cpu->memory.activeNonseqCycles32 = memory->waitstatesNonseq32[memory->activeRegion];
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cpu->memory.activeNonseqCycles16 = memory->waitstatesNonseq16[memory->activeRegion];
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}
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#define LOAD_BAD \
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if (gba->performingDMA) { \
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value = gba->bus; \
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} else { \
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value = cpu->prefetch[1]; \
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if (cpu->executionMode == MODE_THUMB) { \
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/* http://ngemu.com/threads/gba-open-bus.170809/ */ \
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switch (cpu->gprs[ARM_PC] >> BASE_OFFSET) { \
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case REGION_BIOS: \
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case REGION_OAM: \
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/* This isn't right half the time, but we don't have $+6 handy */ \
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value <<= 16; \
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value |= cpu->prefetch[0]; \
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break; \
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case REGION_WORKING_IRAM: \
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/* This doesn't handle prefetch clobbering */ \
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if (cpu->gprs[ARM_PC] & 2) { \
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value |= cpu->prefetch[0] << 16; \
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} else { \
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value <<= 16; \
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value |= cpu->prefetch[0]; \
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} \
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default: \
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value |= value << 16; \
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} \
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} \
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}
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#define LOAD_BIOS \
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if (address < SIZE_BIOS) { \
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if (memory->activeRegion == REGION_BIOS) { \
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LOAD_32(value, address, memory->bios); \
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} else { \
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GBALog(gba, GBA_LOG_GAME_ERROR, "Bad BIOS Load32: 0x%08X", address); \
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value = memory->biosPrefetch; \
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} \
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} else { \
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GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Load32: 0x%08X", address); \
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LOAD_BAD; \
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}
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#define LOAD_WORKING_RAM \
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LOAD_32(value, address & (SIZE_WORKING_RAM - 4), memory->wram); \
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wait += waitstatesRegion[REGION_WORKING_RAM];
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#define LOAD_WORKING_IRAM LOAD_32(value, address & (SIZE_WORKING_IRAM - 4), memory->iwram);
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#define LOAD_IO value = GBAIORead(gba, (address & (SIZE_IO - 1)) & ~2) | (GBAIORead(gba, (address & (SIZE_IO - 1)) | 2) << 16);
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#define LOAD_PALETTE_RAM \
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LOAD_32(value, address & (SIZE_PALETTE_RAM - 4), gba->video.palette); \
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wait += waitstatesRegion[REGION_PALETTE_RAM];
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#define LOAD_VRAM \
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if ((address & 0x0001FFFF) < SIZE_VRAM) { \
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LOAD_32(value, address & 0x0001FFFC, gba->video.renderer->vram); \
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} else { \
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LOAD_32(value, address & 0x00017FFC, gba->video.renderer->vram); \
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} \
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wait += waitstatesRegion[REGION_VRAM];
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#define LOAD_OAM LOAD_32(value, address & (SIZE_OAM - 4), gba->video.oam.raw);
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#define LOAD_CART \
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wait += waitstatesRegion[address >> BASE_OFFSET]; \
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if ((address & (SIZE_CART0 - 1)) < memory->romSize) { \
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LOAD_32(value, address & (SIZE_CART0 - 4), memory->rom); \
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} else { \
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GBALog(gba, GBA_LOG_GAME_ERROR, "Out of bounds ROM Load32: 0x%08X", address); \
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value = (address >> 1) & 0xFFFF; \
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value |= ((address + 2) >> 1) << 16; \
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}
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#define LOAD_SRAM \
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wait = memory->waitstatesNonseq16[address >> BASE_OFFSET]; \
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value = GBALoad8(cpu, address, 0); \
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value |= value << 8; \
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value |= value << 16;
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uint32_t GBALoad32(struct ARMCore* cpu, uint32_t address, int* cycleCounter) {
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struct GBA* gba = (struct GBA*) cpu->master;
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struct GBAMemory* memory = &gba->memory;
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uint32_t value = 0;
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int wait = 0;
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char* waitstatesRegion = memory->waitstatesNonseq32;
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switch (address >> BASE_OFFSET) {
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case REGION_BIOS:
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LOAD_BIOS;
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break;
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case REGION_WORKING_RAM:
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LOAD_WORKING_RAM;
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break;
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case REGION_WORKING_IRAM:
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LOAD_WORKING_IRAM;
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break;
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case REGION_IO:
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LOAD_IO;
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break;
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case REGION_PALETTE_RAM:
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LOAD_PALETTE_RAM;
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break;
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case REGION_VRAM:
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LOAD_VRAM;
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break;
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case REGION_OAM:
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LOAD_OAM;
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break;
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case REGION_CART0:
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case REGION_CART0_EX:
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case REGION_CART1:
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case REGION_CART1_EX:
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case REGION_CART2:
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case REGION_CART2_EX:
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LOAD_CART;
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break;
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case REGION_CART_SRAM:
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case REGION_CART_SRAM_MIRROR:
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LOAD_SRAM;
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break;
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default:
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GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Load32: 0x%08X", address);
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LOAD_BAD;
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break;
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}
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if (cycleCounter) {
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wait += 2;
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if (address >> BASE_OFFSET < REGION_CART0) {
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wait = GBAMemoryStall(cpu, wait);
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}
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*cycleCounter += wait;
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}
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// Unaligned 32-bit loads are "rotated" so they make some semblance of sense
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int rotate = (address & 3) << 3;
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return ROR(value, rotate);
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}
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uint32_t GBALoad16(struct ARMCore* cpu, uint32_t address, int* cycleCounter) {
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struct GBA* gba = (struct GBA*) cpu->master;
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struct GBAMemory* memory = &gba->memory;
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uint32_t value = 0;
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int wait = 0;
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switch (address >> BASE_OFFSET) {
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case REGION_BIOS:
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if (address < SIZE_BIOS) {
|
|
if (memory->activeRegion == REGION_BIOS) {
|
|
LOAD_16(value, address, memory->bios);
|
|
} else {
|
|
GBALog(gba, GBA_LOG_GAME_ERROR, "Bad BIOS Load16: 0x%08X", address);
|
|
LOAD_16(value, address & 2, &memory->biosPrefetch);
|
|
}
|
|
} else {
|
|
GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Load16: 0x%08X", address);
|
|
LOAD_BAD;
|
|
uint32_t v2 = value;
|
|
LOAD_16(value, address & 2, &v2);
|
|
}
|
|
break;
|
|
case REGION_WORKING_RAM:
|
|
LOAD_16(value, address & (SIZE_WORKING_RAM - 2), memory->wram);
|
|
wait = memory->waitstatesNonseq16[REGION_WORKING_RAM];
|
|
break;
|
|
case REGION_WORKING_IRAM:
|
|
LOAD_16(value, address & (SIZE_WORKING_IRAM - 2), memory->iwram);
|
|
break;
|
|
case REGION_IO:
|
|
value = GBAIORead(gba, address & (SIZE_IO - 2));
|
|
break;
|
|
case REGION_PALETTE_RAM:
|
|
LOAD_16(value, address & (SIZE_PALETTE_RAM - 2), gba->video.palette);
|
|
break;
|
|
case REGION_VRAM:
|
|
if ((address & 0x0001FFFF) < SIZE_VRAM) {
|
|
LOAD_16(value, address & 0x0001FFFE, gba->video.renderer->vram);
|
|
} else {
|
|
LOAD_16(value, address & 0x00017FFE, gba->video.renderer->vram);
|
|
}
|
|
break;
|
|
case REGION_OAM:
|
|
LOAD_16(value, address & (SIZE_OAM - 2), gba->video.oam.raw);
|
|
break;
|
|
case REGION_CART0:
|
|
case REGION_CART0_EX:
|
|
case REGION_CART1:
|
|
case REGION_CART1_EX:
|
|
case REGION_CART2:
|
|
wait = memory->waitstatesNonseq16[address >> BASE_OFFSET];
|
|
if ((address & (SIZE_CART0 - 1)) < memory->romSize) {
|
|
LOAD_16(value, address & (SIZE_CART0 - 2), memory->rom);
|
|
} else {
|
|
GBALog(gba, GBA_LOG_GAME_ERROR, "Out of bounds ROM Load16: 0x%08X", address);
|
|
value = (address >> 1) & 0xFFFF;
|
|
}
|
|
break;
|
|
case REGION_CART2_EX:
|
|
wait = memory->waitstatesNonseq16[address >> BASE_OFFSET];
|
|
if (memory->savedata.type == SAVEDATA_EEPROM) {
|
|
value = GBASavedataReadEEPROM(&memory->savedata);
|
|
} else if ((address & (SIZE_CART0 - 1)) < memory->romSize) {
|
|
LOAD_16(value, address & (SIZE_CART0 - 2), memory->rom);
|
|
} else {
|
|
GBALog(gba, GBA_LOG_GAME_ERROR, "Out of bounds ROM Load16: 0x%08X", address);
|
|
value = (address >> 1) & 0xFFFF;
|
|
}
|
|
break;
|
|
case REGION_CART_SRAM:
|
|
case REGION_CART_SRAM_MIRROR:
|
|
wait = memory->waitstatesNonseq16[address >> BASE_OFFSET];
|
|
value = GBALoad8(cpu, address, 0);
|
|
value |= value << 8;
|
|
break;
|
|
default:
|
|
GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Load16: 0x%08X", address);
|
|
LOAD_BAD;
|
|
uint32_t v2 = value;
|
|
LOAD_16(value, address & 2, &v2);
|
|
break;
|
|
}
|
|
|
|
if (cycleCounter) {
|
|
wait += 2;
|
|
if (address >> BASE_OFFSET < REGION_CART0) {
|
|
wait = GBAMemoryStall(cpu, wait);
|
|
}
|
|
*cycleCounter += wait;
|
|
}
|
|
// Unaligned 16-bit loads are "unpredictable", but the GBA rotates them, so we have to, too.
|
|
int rotate = (address & 1) << 3;
|
|
return ROR(value, rotate);
|
|
}
|
|
|
|
uint32_t GBALoad8(struct ARMCore* cpu, uint32_t address, int* cycleCounter) {
|
|
struct GBA* gba = (struct GBA*) cpu->master;
|
|
struct GBAMemory* memory = &gba->memory;
|
|
uint32_t value = 0;
|
|
int wait = 0;
|
|
|
|
switch (address >> BASE_OFFSET) {
|
|
case REGION_BIOS:
|
|
if (address < SIZE_BIOS) {
|
|
if (memory->activeRegion == REGION_BIOS) {
|
|
value = ((uint8_t*) memory->bios)[address];
|
|
} else {
|
|
GBALog(gba, GBA_LOG_GAME_ERROR, "Bad BIOS Load8: 0x%08X", address);
|
|
value = ((uint8_t*) &memory->biosPrefetch)[address & 3];
|
|
}
|
|
} else {
|
|
GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Load8: 0x%08x", address);
|
|
LOAD_BAD;
|
|
value = ((uint8_t*) &value)[address & 3];
|
|
}
|
|
break;
|
|
case REGION_WORKING_RAM:
|
|
value = ((uint8_t*) memory->wram)[address & (SIZE_WORKING_RAM - 1)];
|
|
wait = memory->waitstatesNonseq16[REGION_WORKING_RAM];
|
|
break;
|
|
case REGION_WORKING_IRAM:
|
|
value = ((uint8_t*) memory->iwram)[address & (SIZE_WORKING_IRAM - 1)];
|
|
break;
|
|
case REGION_IO:
|
|
value = (GBAIORead(gba, address & 0xFFFE) >> ((address & 0x0001) << 3)) & 0xFF;
|
|
break;
|
|
case REGION_PALETTE_RAM:
|
|
value = ((uint8_t*) gba->video.palette)[address & (SIZE_PALETTE_RAM - 1)];
|
|
break;
|
|
case REGION_VRAM:
|
|
if ((address & 0x0001FFFF) < SIZE_VRAM) {
|
|
value = ((uint8_t*) gba->video.renderer->vram)[address & 0x0001FFFF];
|
|
} else {
|
|
value = ((uint8_t*) gba->video.renderer->vram)[address & 0x00017FFF];
|
|
}
|
|
break;
|
|
case REGION_OAM:
|
|
GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Load8: 0x%08X", address);
|
|
break;
|
|
case REGION_CART0:
|
|
case REGION_CART0_EX:
|
|
case REGION_CART1:
|
|
case REGION_CART1_EX:
|
|
case REGION_CART2:
|
|
case REGION_CART2_EX:
|
|
wait = memory->waitstatesNonseq16[address >> BASE_OFFSET];
|
|
if ((address & (SIZE_CART0 - 1)) < memory->romSize) {
|
|
value = ((uint8_t*) memory->rom)[address & (SIZE_CART0 - 1)];
|
|
} else {
|
|
GBALog(gba, GBA_LOG_GAME_ERROR, "Out of bounds ROM Load8: 0x%08X", address);
|
|
value = (address >> 1) & 0xFF;
|
|
}
|
|
break;
|
|
case REGION_CART_SRAM:
|
|
case REGION_CART_SRAM_MIRROR:
|
|
wait = memory->waitstatesNonseq16[address >> BASE_OFFSET];
|
|
if (memory->savedata.type == SAVEDATA_AUTODETECT) {
|
|
GBALog(gba, GBA_LOG_INFO, "Detected SRAM savegame");
|
|
GBASavedataInitSRAM(&memory->savedata);
|
|
}
|
|
if (memory->savedata.type == SAVEDATA_SRAM) {
|
|
value = memory->savedata.data[address & (SIZE_CART_SRAM - 1)];
|
|
} else if (memory->savedata.type == SAVEDATA_FLASH512 || memory->savedata.type == SAVEDATA_FLASH1M) {
|
|
value = GBASavedataReadFlash(&memory->savedata, address);
|
|
} else if (memory->hw.devices & HW_TILT) {
|
|
value = GBAHardwareTiltRead(&memory->hw, address & OFFSET_MASK);
|
|
} else {
|
|
GBALog(gba, GBA_LOG_GAME_ERROR, "Reading from non-existent SRAM: 0x%08X", address);
|
|
value = 0xFF;
|
|
}
|
|
value &= 0xFF;
|
|
break;
|
|
default:
|
|
GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Load8: 0x%08x", address);
|
|
LOAD_BAD;
|
|
value = ((uint8_t*) &value)[address & 3];
|
|
break;
|
|
}
|
|
|
|
if (cycleCounter) {
|
|
wait += 2;
|
|
if (address >> BASE_OFFSET < REGION_CART0) {
|
|
wait = GBAMemoryStall(cpu, wait);
|
|
}
|
|
*cycleCounter += wait;
|
|
}
|
|
return value;
|
|
}
|
|
|
|
#define STORE_WORKING_RAM \
|
|
STORE_32(value, address & (SIZE_WORKING_RAM - 4), memory->wram); \
|
|
wait += waitstatesRegion[REGION_WORKING_RAM];
|
|
|
|
#define STORE_WORKING_IRAM \
|
|
STORE_32(value, address & (SIZE_WORKING_IRAM - 4), memory->iwram);
|
|
|
|
#define STORE_IO \
|
|
GBAIOWrite32(gba, address & (SIZE_IO - 4), value);
|
|
|
|
#define STORE_PALETTE_RAM \
|
|
STORE_32(value, address & (SIZE_PALETTE_RAM - 4), gba->video.palette); \
|
|
gba->video.renderer->writePalette(gba->video.renderer, (address & (SIZE_PALETTE_RAM - 4)) + 2, value >> 16); \
|
|
wait += waitstatesRegion[REGION_PALETTE_RAM]; \
|
|
gba->video.renderer->writePalette(gba->video.renderer, address & (SIZE_PALETTE_RAM - 4), value);
|
|
|
|
#define STORE_VRAM \
|
|
if ((address & 0x0001FFFF) < SIZE_VRAM) { \
|
|
STORE_32(value, address & 0x0001FFFC, gba->video.renderer->vram); \
|
|
} else { \
|
|
STORE_32(value, address & 0x00017FFC, gba->video.renderer->vram); \
|
|
} \
|
|
wait += waitstatesRegion[REGION_VRAM];
|
|
|
|
#define STORE_OAM \
|
|
STORE_32(value, address & (SIZE_OAM - 4), gba->video.oam.raw); \
|
|
gba->video.renderer->writeOAM(gba->video.renderer, (address & (SIZE_OAM - 4)) >> 1); \
|
|
gba->video.renderer->writeOAM(gba->video.renderer, ((address & (SIZE_OAM - 4)) >> 1) + 1);
|
|
|
|
#define STORE_CART \
|
|
wait += waitstatesRegion[address >> BASE_OFFSET]; \
|
|
GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Store32: 0x%08X", address);
|
|
|
|
#define STORE_SRAM \
|
|
GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Store32: 0x%08X", address);
|
|
|
|
#define STORE_BAD \
|
|
GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Store32: 0x%08X", address);
|
|
|
|
void GBAStore32(struct ARMCore* cpu, uint32_t address, int32_t value, int* cycleCounter) {
|
|
struct GBA* gba = (struct GBA*) cpu->master;
|
|
struct GBAMemory* memory = &gba->memory;
|
|
int wait = 0;
|
|
char* waitstatesRegion = memory->waitstatesNonseq32;
|
|
|
|
switch (address >> BASE_OFFSET) {
|
|
case REGION_WORKING_RAM:
|
|
STORE_WORKING_RAM;
|
|
break;
|
|
case REGION_WORKING_IRAM:
|
|
STORE_WORKING_IRAM
|
|
break;
|
|
case REGION_IO:
|
|
STORE_IO;
|
|
break;
|
|
case REGION_PALETTE_RAM:
|
|
STORE_PALETTE_RAM;
|
|
break;
|
|
case REGION_VRAM:
|
|
STORE_VRAM;
|
|
break;
|
|
case REGION_OAM:
|
|
STORE_OAM;
|
|
break;
|
|
case REGION_CART0:
|
|
case REGION_CART0_EX:
|
|
case REGION_CART1:
|
|
case REGION_CART1_EX:
|
|
case REGION_CART2:
|
|
case REGION_CART2_EX:
|
|
STORE_CART;
|
|
break;
|
|
case REGION_CART_SRAM:
|
|
case REGION_CART_SRAM_MIRROR:
|
|
STORE_SRAM;
|
|
break;
|
|
default:
|
|
STORE_BAD;
|
|
break;
|
|
}
|
|
|
|
if (cycleCounter) {
|
|
++wait;
|
|
if (address >> BASE_OFFSET < REGION_CART0) {
|
|
wait = GBAMemoryStall(cpu, wait);
|
|
}
|
|
*cycleCounter += wait;
|
|
}
|
|
}
|
|
|
|
void GBAStore16(struct ARMCore* cpu, uint32_t address, int16_t value, int* cycleCounter) {
|
|
struct GBA* gba = (struct GBA*) cpu->master;
|
|
struct GBAMemory* memory = &gba->memory;
|
|
int wait = 0;
|
|
|
|
switch (address >> BASE_OFFSET) {
|
|
case REGION_WORKING_RAM:
|
|
STORE_16(value, address & (SIZE_WORKING_RAM - 2), memory->wram);
|
|
wait = memory->waitstatesNonseq16[REGION_WORKING_RAM];
|
|
break;
|
|
case REGION_WORKING_IRAM:
|
|
STORE_16(value, address & (SIZE_WORKING_IRAM - 2), memory->iwram);
|
|
break;
|
|
case REGION_IO:
|
|
GBAIOWrite(gba, address & (SIZE_IO - 2), value);
|
|
break;
|
|
case REGION_PALETTE_RAM:
|
|
STORE_16(value, address & (SIZE_PALETTE_RAM - 2), gba->video.palette);
|
|
gba->video.renderer->writePalette(gba->video.renderer, address & (SIZE_PALETTE_RAM - 2), value);
|
|
break;
|
|
case REGION_VRAM:
|
|
if ((address & 0x0001FFFF) < SIZE_VRAM) {
|
|
STORE_16(value, address & 0x0001FFFE, gba->video.renderer->vram);
|
|
} else {
|
|
STORE_16(value, address & 0x00017FFE, gba->video.renderer->vram);
|
|
}
|
|
break;
|
|
case REGION_OAM:
|
|
STORE_16(value, address & (SIZE_OAM - 2), gba->video.oam.raw);
|
|
gba->video.renderer->writeOAM(gba->video.renderer, (address & (SIZE_OAM - 2)) >> 1);
|
|
break;
|
|
case REGION_CART0:
|
|
if (memory->hw.devices != HW_NONE && IS_GPIO_REGISTER(address & 0xFFFFFE)) {
|
|
uint32_t reg = address & 0xFFFFFE;
|
|
GBAHardwareGPIOWrite(&memory->hw, reg, value);
|
|
} else {
|
|
GBALog(gba, GBA_LOG_GAME_ERROR, "Bad cartridge Store16: 0x%08X", address);
|
|
}
|
|
break;
|
|
case REGION_CART2_EX:
|
|
if (memory->savedata.type == SAVEDATA_AUTODETECT) {
|
|
GBALog(gba, GBA_LOG_INFO, "Detected EEPROM savegame");
|
|
GBASavedataInitEEPROM(&memory->savedata);
|
|
}
|
|
GBASavedataWriteEEPROM(&memory->savedata, value, 1);
|
|
break;
|
|
case REGION_CART_SRAM:
|
|
case REGION_CART_SRAM_MIRROR:
|
|
GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Store16: 0x%08X", address);
|
|
break;
|
|
default:
|
|
GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Store16: 0x%08X", address);
|
|
break;
|
|
}
|
|
|
|
if (cycleCounter) {
|
|
++wait;
|
|
if (address >> BASE_OFFSET < REGION_CART0) {
|
|
wait = GBAMemoryStall(cpu, wait);
|
|
}
|
|
*cycleCounter += wait;
|
|
}
|
|
}
|
|
|
|
void GBAStore8(struct ARMCore* cpu, uint32_t address, int8_t value, int* cycleCounter) {
|
|
struct GBA* gba = (struct GBA*) cpu->master;
|
|
struct GBAMemory* memory = &gba->memory;
|
|
int wait = 0;
|
|
|
|
switch (address >> BASE_OFFSET) {
|
|
case REGION_WORKING_RAM:
|
|
((int8_t*) memory->wram)[address & (SIZE_WORKING_RAM - 1)] = value;
|
|
wait = memory->waitstatesNonseq16[REGION_WORKING_RAM];
|
|
break;
|
|
case REGION_WORKING_IRAM:
|
|
((int8_t*) memory->iwram)[address & (SIZE_WORKING_IRAM - 1)] = value;
|
|
break;
|
|
case REGION_IO:
|
|
GBAIOWrite8(gba, address & (SIZE_IO - 1), value);
|
|
break;
|
|
case REGION_PALETTE_RAM:
|
|
GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Store8: 0x%08X", address);
|
|
break;
|
|
case REGION_VRAM:
|
|
if (address >= 0x06018000) {
|
|
// TODO: check BG mode
|
|
GBALog(gba, GBA_LOG_GAME_ERROR, "Cannot Store8 to OBJ: 0x%08X", address);
|
|
break;
|
|
}
|
|
((int8_t*) gba->video.renderer->vram)[address & 0x1FFFE] = value;
|
|
((int8_t*) gba->video.renderer->vram)[(address & 0x1FFFE) | 1] = value;
|
|
break;
|
|
case REGION_OAM:
|
|
GBALog(gba, GBA_LOG_GAME_ERROR, "Cannot Store8 to OAM: 0x%08X", address);
|
|
break;
|
|
case REGION_CART0:
|
|
GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Store8: 0x%08X", address);
|
|
break;
|
|
case REGION_CART_SRAM:
|
|
case REGION_CART_SRAM_MIRROR:
|
|
if (memory->savedata.type == SAVEDATA_AUTODETECT) {
|
|
if (address == SAVEDATA_FLASH_BASE) {
|
|
GBALog(gba, GBA_LOG_INFO, "Detected Flash savegame");
|
|
GBASavedataInitFlash(&memory->savedata, gba->realisticTiming);
|
|
} else {
|
|
GBALog(gba, GBA_LOG_INFO, "Detected SRAM savegame");
|
|
GBASavedataInitSRAM(&memory->savedata);
|
|
}
|
|
}
|
|
if (memory->savedata.type == SAVEDATA_FLASH512 || memory->savedata.type == SAVEDATA_FLASH1M) {
|
|
GBASavedataWriteFlash(&memory->savedata, address, value);
|
|
} else if (memory->savedata.type == SAVEDATA_SRAM) {
|
|
memory->savedata.data[address & (SIZE_CART_SRAM - 1)] = value;
|
|
} else if (memory->hw.devices & HW_TILT) {
|
|
GBAHardwareTiltWrite(&memory->hw, address & OFFSET_MASK, value);
|
|
} else {
|
|
GBALog(gba, GBA_LOG_GAME_ERROR, "Writing to non-existent SRAM: 0x%08X", address);
|
|
}
|
|
wait = memory->waitstatesNonseq16[REGION_CART_SRAM];
|
|
break;
|
|
default:
|
|
GBALog(gba, GBA_LOG_GAME_ERROR, "Bad memory Store8: 0x%08X", address);
|
|
break;
|
|
}
|
|
|
|
if (cycleCounter) {
|
|
++wait;
|
|
if (address >> BASE_OFFSET < REGION_CART0) {
|
|
wait = GBAMemoryStall(cpu, wait);
|
|
}
|
|
*cycleCounter += wait;
|
|
}
|
|
}
|
|
|
|
void GBAPatch32(struct ARMCore* cpu, uint32_t address, int32_t value, int32_t* old) {
|
|
struct GBA* gba = (struct GBA*) cpu->master;
|
|
struct GBAMemory* memory = &gba->memory;
|
|
int32_t oldValue = -1;
|
|
|
|
switch (address >> BASE_OFFSET) {
|
|
case REGION_WORKING_RAM:
|
|
LOAD_32(oldValue, address & (SIZE_WORKING_RAM - 4), memory->wram);
|
|
STORE_32(value, address & (SIZE_WORKING_RAM - 4), memory->wram);
|
|
break;
|
|
case REGION_WORKING_IRAM:
|
|
LOAD_32(oldValue, address & (SIZE_WORKING_IRAM - 4), memory->iwram);
|
|
STORE_32(value, address & (SIZE_WORKING_IRAM - 4), memory->iwram);
|
|
break;
|
|
case REGION_IO:
|
|
GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Patch32: 0x%08X", address);
|
|
break;
|
|
case REGION_PALETTE_RAM:
|
|
LOAD_32(oldValue, address & (SIZE_PALETTE_RAM - 1), gba->video.palette);
|
|
STORE_32(value, address & (SIZE_PALETTE_RAM - 4), gba->video.palette);
|
|
gba->video.renderer->writePalette(gba->video.renderer, address & (SIZE_PALETTE_RAM - 4), value);
|
|
gba->video.renderer->writePalette(gba->video.renderer, (address & (SIZE_PALETTE_RAM - 4)) + 2, value >> 16);
|
|
break;
|
|
case REGION_VRAM:
|
|
if ((address & 0x0001FFFF) < SIZE_VRAM) {
|
|
LOAD_32(oldValue, address & 0x0001FFFC, gba->video.renderer->vram);
|
|
STORE_32(value, address & 0x0001FFFC, gba->video.renderer->vram);
|
|
} else {
|
|
LOAD_32(oldValue, address & 0x00017FFC, gba->video.renderer->vram);
|
|
STORE_32(value, address & 0x00017FFC, gba->video.renderer->vram);
|
|
}
|
|
break;
|
|
case REGION_OAM:
|
|
LOAD_32(oldValue, address & (SIZE_OAM - 4), gba->video.oam.raw);
|
|
STORE_32(value, address & (SIZE_OAM - 4), gba->video.oam.raw);
|
|
gba->video.renderer->writeOAM(gba->video.renderer, (address & (SIZE_OAM - 4)) >> 1);
|
|
gba->video.renderer->writeOAM(gba->video.renderer, ((address & (SIZE_OAM - 4)) + 2) >> 1);
|
|
break;
|
|
case REGION_CART0:
|
|
case REGION_CART0_EX:
|
|
case REGION_CART1:
|
|
case REGION_CART1_EX:
|
|
case REGION_CART2:
|
|
case REGION_CART2_EX:
|
|
_pristineCow(gba);
|
|
if ((address & (SIZE_CART0 - 4)) >= gba->memory.romSize) {
|
|
gba->memory.romSize = (address & (SIZE_CART0 - 4)) + 4;
|
|
}
|
|
LOAD_32(oldValue, address & (SIZE_CART0 - 4), gba->memory.rom);
|
|
STORE_32(value, address & (SIZE_CART0 - 4), gba->memory.rom);
|
|
break;
|
|
case REGION_CART_SRAM:
|
|
case REGION_CART_SRAM_MIRROR:
|
|
if (memory->savedata.type == SAVEDATA_SRAM) {
|
|
LOAD_32(oldValue, address & (SIZE_CART_SRAM - 4), memory->savedata.data);
|
|
STORE_32(value, address & (SIZE_CART_SRAM - 4), memory->savedata.data);
|
|
} else {
|
|
GBALog(gba, GBA_LOG_GAME_ERROR, "Writing to non-existent SRAM: 0x%08X", address);
|
|
}
|
|
break;
|
|
default:
|
|
GBALog(gba, GBA_LOG_WARN, "Bad memory Patch16: 0x%08X", address);
|
|
break;
|
|
}
|
|
if (old) {
|
|
*old = oldValue;
|
|
}
|
|
}
|
|
|
|
void GBAPatch16(struct ARMCore* cpu, uint32_t address, int16_t value, int16_t* old) {
|
|
struct GBA* gba = (struct GBA*) cpu->master;
|
|
struct GBAMemory* memory = &gba->memory;
|
|
int16_t oldValue = -1;
|
|
|
|
switch (address >> BASE_OFFSET) {
|
|
case REGION_WORKING_RAM:
|
|
LOAD_16(oldValue, address & (SIZE_WORKING_RAM - 2), memory->wram);
|
|
STORE_16(value, address & (SIZE_WORKING_RAM - 2), memory->wram);
|
|
break;
|
|
case REGION_WORKING_IRAM:
|
|
LOAD_16(oldValue, address & (SIZE_WORKING_IRAM - 2), memory->iwram);
|
|
STORE_16(value, address & (SIZE_WORKING_IRAM - 2), memory->iwram);
|
|
break;
|
|
case REGION_IO:
|
|
GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Patch16: 0x%08X", address);
|
|
break;
|
|
case REGION_PALETTE_RAM:
|
|
LOAD_16(oldValue, address & (SIZE_PALETTE_RAM - 2), gba->video.palette);
|
|
STORE_16(value, address & (SIZE_PALETTE_RAM - 2), gba->video.palette);
|
|
gba->video.renderer->writePalette(gba->video.renderer, address & (SIZE_PALETTE_RAM - 2), value);
|
|
break;
|
|
case REGION_VRAM:
|
|
if ((address & 0x0001FFFF) < SIZE_VRAM) {
|
|
LOAD_16(oldValue, address & 0x0001FFFE, gba->video.renderer->vram);
|
|
STORE_16(value, address & 0x0001FFFE, gba->video.renderer->vram);
|
|
} else {
|
|
LOAD_16(oldValue, address & 0x00017FFE, gba->video.renderer->vram);
|
|
STORE_16(value, address & 0x00017FFE, gba->video.renderer->vram);
|
|
}
|
|
break;
|
|
case REGION_OAM:
|
|
LOAD_16(oldValue, address & (SIZE_OAM - 2), gba->video.oam.raw);
|
|
STORE_16(value, address & (SIZE_OAM - 2), gba->video.oam.raw);
|
|
gba->video.renderer->writeOAM(gba->video.renderer, (address & (SIZE_OAM - 2)) >> 1);
|
|
break;
|
|
case REGION_CART0:
|
|
case REGION_CART0_EX:
|
|
case REGION_CART1:
|
|
case REGION_CART1_EX:
|
|
case REGION_CART2:
|
|
case REGION_CART2_EX:
|
|
_pristineCow(gba);
|
|
if ((address & (SIZE_CART0 - 1)) >= gba->memory.romSize) {
|
|
gba->memory.romSize = (address & (SIZE_CART0 - 2)) + 2;
|
|
}
|
|
LOAD_16(oldValue, address & (SIZE_CART0 - 2), gba->memory.rom);
|
|
STORE_16(value, address & (SIZE_CART0 - 2), gba->memory.rom);
|
|
break;
|
|
case REGION_CART_SRAM:
|
|
case REGION_CART_SRAM_MIRROR:
|
|
if (memory->savedata.type == SAVEDATA_SRAM) {
|
|
LOAD_16(oldValue, address & (SIZE_CART_SRAM - 2), memory->savedata.data);
|
|
STORE_16(value, address & (SIZE_CART_SRAM - 2), memory->savedata.data);
|
|
} else {
|
|
GBALog(gba, GBA_LOG_GAME_ERROR, "Writing to non-existent SRAM: 0x%08X", address);
|
|
}
|
|
break;
|
|
default:
|
|
GBALog(gba, GBA_LOG_WARN, "Bad memory Patch16: 0x%08X", address);
|
|
break;
|
|
}
|
|
if (old) {
|
|
*old = oldValue;
|
|
}
|
|
}
|
|
|
|
void GBAPatch8(struct ARMCore* cpu, uint32_t address, int8_t value, int8_t* old) {
|
|
struct GBA* gba = (struct GBA*) cpu->master;
|
|
struct GBAMemory* memory = &gba->memory;
|
|
int8_t oldValue = -1;
|
|
|
|
switch (address >> BASE_OFFSET) {
|
|
case REGION_WORKING_RAM:
|
|
oldValue = ((int8_t*) memory->wram)[address & (SIZE_WORKING_RAM - 1)];
|
|
((int8_t*) memory->wram)[address & (SIZE_WORKING_RAM - 1)] = value;
|
|
break;
|
|
case REGION_WORKING_IRAM:
|
|
oldValue = ((int8_t*) memory->iwram)[address & (SIZE_WORKING_IRAM - 1)];
|
|
((int8_t*) memory->iwram)[address & (SIZE_WORKING_IRAM - 1)] = value;
|
|
break;
|
|
case REGION_IO:
|
|
GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Patch8: 0x%08X", address);
|
|
break;
|
|
case REGION_PALETTE_RAM:
|
|
GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Patch8: 0x%08X", address);
|
|
break;
|
|
case REGION_VRAM:
|
|
GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Patch8: 0x%08X", address);
|
|
break;
|
|
case REGION_OAM:
|
|
GBALog(gba, GBA_LOG_STUB, "Unimplemented memory Patch8: 0x%08X", address);
|
|
break;
|
|
case REGION_CART0:
|
|
case REGION_CART0_EX:
|
|
case REGION_CART1:
|
|
case REGION_CART1_EX:
|
|
case REGION_CART2:
|
|
case REGION_CART2_EX:
|
|
_pristineCow(gba);
|
|
if ((address & (SIZE_CART0 - 1)) >= gba->memory.romSize) {
|
|
gba->memory.romSize = (address & (SIZE_CART0 - 2)) + 2;
|
|
}
|
|
oldValue = ((int8_t*) memory->rom)[address & (SIZE_CART0 - 1)];
|
|
((int8_t*) memory->rom)[address & (SIZE_CART0 - 1)] = value;
|
|
break;
|
|
case REGION_CART_SRAM:
|
|
case REGION_CART_SRAM_MIRROR:
|
|
if (memory->savedata.type == SAVEDATA_SRAM) {
|
|
oldValue = ((int8_t*) memory->savedata.data)[address & (SIZE_CART_SRAM - 1)];
|
|
((int8_t*) memory->savedata.data)[address & (SIZE_CART_SRAM - 1)] = value;
|
|
} else {
|
|
GBALog(gba, GBA_LOG_GAME_ERROR, "Writing to non-existent SRAM: 0x%08X", address);
|
|
}
|
|
break;
|
|
default:
|
|
GBALog(gba, GBA_LOG_WARN, "Bad memory Patch8: 0x%08X", address);
|
|
break;
|
|
}
|
|
if (old) {
|
|
*old = oldValue;
|
|
}
|
|
}
|
|
|
|
#define LDM_LOOP(LDM) \
|
|
for (i = 0; i < 16; i += 4) { \
|
|
if (UNLIKELY(mask & (1 << i))) { \
|
|
LDM; \
|
|
waitstatesRegion = memory->waitstatesSeq32; \
|
|
cpu->gprs[i] = value; \
|
|
++wait; \
|
|
address += 4; \
|
|
} \
|
|
if (UNLIKELY(mask & (2 << i))) { \
|
|
LDM; \
|
|
waitstatesRegion = memory->waitstatesSeq32; \
|
|
cpu->gprs[i + 1] = value; \
|
|
++wait; \
|
|
address += 4; \
|
|
} \
|
|
if (UNLIKELY(mask & (4 << i))) { \
|
|
LDM; \
|
|
waitstatesRegion = memory->waitstatesSeq32; \
|
|
cpu->gprs[i + 2] = value; \
|
|
++wait; \
|
|
address += 4; \
|
|
} \
|
|
if (UNLIKELY(mask & (8 << i))) { \
|
|
LDM; \
|
|
waitstatesRegion = memory->waitstatesSeq32; \
|
|
cpu->gprs[i + 3] = value; \
|
|
++wait; \
|
|
address += 4; \
|
|
} \
|
|
}
|
|
|
|
uint32_t GBALoadMultiple(struct ARMCore* cpu, uint32_t address, int mask, enum LSMDirection direction, int* cycleCounter) {
|
|
struct GBA* gba = (struct GBA*) cpu->master;
|
|
struct GBAMemory* memory = &gba->memory;
|
|
uint32_t value;
|
|
int wait = 0;
|
|
char* waitstatesRegion = memory->waitstatesNonseq32;
|
|
|
|
int i;
|
|
int offset = 4;
|
|
int popcount = 0;
|
|
if (direction & LSM_D) {
|
|
offset = -4;
|
|
popcount = _popcount32(mask);
|
|
address -= (popcount << 2) - 4;
|
|
}
|
|
|
|
if (direction & LSM_B) {
|
|
address += offset;
|
|
}
|
|
|
|
uint32_t addressMisalign = address & 0x3;
|
|
address &= 0xFFFFFFFC;
|
|
|
|
switch (address >> BASE_OFFSET) {
|
|
case REGION_BIOS:
|
|
LDM_LOOP(LOAD_BIOS);
|
|
break;
|
|
case REGION_WORKING_RAM:
|
|
LDM_LOOP(LOAD_WORKING_RAM);
|
|
break;
|
|
case REGION_WORKING_IRAM:
|
|
LDM_LOOP(LOAD_WORKING_IRAM);
|
|
break;
|
|
case REGION_IO:
|
|
LDM_LOOP(LOAD_IO);
|
|
break;
|
|
case REGION_PALETTE_RAM:
|
|
LDM_LOOP(LOAD_PALETTE_RAM);
|
|
break;
|
|
case REGION_VRAM:
|
|
LDM_LOOP(LOAD_VRAM);
|
|
break;
|
|
case REGION_OAM:
|
|
LDM_LOOP(LOAD_OAM);
|
|
break;
|
|
case REGION_CART0:
|
|
case REGION_CART0_EX:
|
|
case REGION_CART1:
|
|
case REGION_CART1_EX:
|
|
case REGION_CART2:
|
|
case REGION_CART2_EX:
|
|
LDM_LOOP(LOAD_CART);
|
|
break;
|
|
case REGION_CART_SRAM:
|
|
case REGION_CART_SRAM_MIRROR:
|
|
LDM_LOOP(LOAD_SRAM);
|
|
break;
|
|
default:
|
|
LDM_LOOP(LOAD_BAD);
|
|
break;
|
|
}
|
|
|
|
if (cycleCounter) {
|
|
++wait;
|
|
if (address >> BASE_OFFSET < REGION_CART0) {
|
|
wait = GBAMemoryStall(cpu, wait);
|
|
}
|
|
*cycleCounter += wait;
|
|
}
|
|
|
|
if (direction & LSM_B) {
|
|
address -= offset;
|
|
}
|
|
|
|
if (direction & LSM_D) {
|
|
address -= (popcount << 2) + 4;
|
|
}
|
|
|
|
return address | addressMisalign;
|
|
}
|
|
|
|
#define STM_LOOP(STM) \
|
|
for (i = 0; i < 16; i += 4) { \
|
|
if (UNLIKELY(mask & (1 << i))) { \
|
|
value = cpu->gprs[i]; \
|
|
STM; \
|
|
waitstatesRegion = memory->waitstatesSeq32; \
|
|
++wait; \
|
|
address += 4; \
|
|
} \
|
|
if (UNLIKELY(mask & (2 << i))) { \
|
|
value = cpu->gprs[i + 1]; \
|
|
STM; \
|
|
waitstatesRegion = memory->waitstatesSeq32; \
|
|
++wait; \
|
|
address += 4; \
|
|
} \
|
|
if (UNLIKELY(mask & (4 << i))) { \
|
|
value = cpu->gprs[i + 2]; \
|
|
STM; \
|
|
waitstatesRegion = memory->waitstatesSeq32; \
|
|
++wait; \
|
|
address += 4; \
|
|
} \
|
|
if (UNLIKELY(mask & (8 << i))) { \
|
|
value = cpu->gprs[i + 3]; \
|
|
STM; \
|
|
waitstatesRegion = memory->waitstatesSeq32; \
|
|
++wait; \
|
|
address += 4; \
|
|
} \
|
|
}
|
|
|
|
uint32_t GBAStoreMultiple(struct ARMCore* cpu, uint32_t address, int mask, enum LSMDirection direction, int* cycleCounter) {
|
|
struct GBA* gba = (struct GBA*) cpu->master;
|
|
struct GBAMemory* memory = &gba->memory;
|
|
uint32_t value;
|
|
int wait = 0;
|
|
char* waitstatesRegion = memory->waitstatesNonseq32;
|
|
|
|
int i;
|
|
int offset = 4;
|
|
int popcount = 0;
|
|
if (direction & LSM_D) {
|
|
offset = -4;
|
|
popcount = _popcount32(mask);
|
|
address -= (popcount << 2) - 4;
|
|
}
|
|
|
|
if (direction & LSM_B) {
|
|
address += offset;
|
|
}
|
|
|
|
uint32_t addressMisalign = address & 0x3;
|
|
address &= 0xFFFFFFFC;
|
|
|
|
switch (address >> BASE_OFFSET) {
|
|
case REGION_WORKING_RAM:
|
|
STM_LOOP(STORE_WORKING_RAM);
|
|
break;
|
|
case REGION_WORKING_IRAM:
|
|
STM_LOOP(STORE_WORKING_IRAM);
|
|
break;
|
|
case REGION_IO:
|
|
STM_LOOP(STORE_IO);
|
|
break;
|
|
case REGION_PALETTE_RAM:
|
|
STM_LOOP(STORE_PALETTE_RAM);
|
|
break;
|
|
case REGION_VRAM:
|
|
STM_LOOP(STORE_VRAM);
|
|
break;
|
|
case REGION_OAM:
|
|
STM_LOOP(STORE_OAM);
|
|
break;
|
|
case REGION_CART0:
|
|
case REGION_CART0_EX:
|
|
case REGION_CART1:
|
|
case REGION_CART1_EX:
|
|
case REGION_CART2:
|
|
case REGION_CART2_EX:
|
|
STM_LOOP(STORE_CART);
|
|
break;
|
|
case REGION_CART_SRAM:
|
|
case REGION_CART_SRAM_MIRROR:
|
|
STM_LOOP(STORE_SRAM);
|
|
break;
|
|
default:
|
|
STM_LOOP(STORE_BAD);
|
|
break;
|
|
}
|
|
|
|
if (cycleCounter) {
|
|
if (address >> BASE_OFFSET < REGION_CART0) {
|
|
wait = GBAMemoryStall(cpu, wait);
|
|
}
|
|
*cycleCounter += wait;
|
|
}
|
|
|
|
if (direction & LSM_B) {
|
|
address -= offset;
|
|
}
|
|
|
|
if (direction & LSM_D) {
|
|
address -= (popcount << 2) + 4;
|
|
}
|
|
|
|
return address | addressMisalign;
|
|
}
|
|
|
|
void GBAAdjustWaitstates(struct GBA* gba, uint16_t parameters) {
|
|
struct GBAMemory* memory = &gba->memory;
|
|
struct ARMCore* cpu = gba->cpu;
|
|
int sram = parameters & 0x0003;
|
|
int ws0 = (parameters & 0x000C) >> 2;
|
|
int ws0seq = (parameters & 0x0010) >> 4;
|
|
int ws1 = (parameters & 0x0060) >> 5;
|
|
int ws1seq = (parameters & 0x0080) >> 7;
|
|
int ws2 = (parameters & 0x0300) >> 8;
|
|
int ws2seq = (parameters & 0x0400) >> 10;
|
|
int prefetch = parameters & 0x4000;
|
|
|
|
memory->waitstatesNonseq16[REGION_CART_SRAM] = memory->waitstatesNonseq16[REGION_CART_SRAM_MIRROR] = GBA_ROM_WAITSTATES[sram];
|
|
memory->waitstatesSeq16[REGION_CART_SRAM] = memory->waitstatesSeq16[REGION_CART_SRAM_MIRROR] = GBA_ROM_WAITSTATES[sram];
|
|
memory->waitstatesNonseq32[REGION_CART_SRAM] = memory->waitstatesNonseq32[REGION_CART_SRAM_MIRROR] = 2 * GBA_ROM_WAITSTATES[sram] + 1;
|
|
memory->waitstatesSeq32[REGION_CART_SRAM] = memory->waitstatesSeq32[REGION_CART_SRAM_MIRROR] = 2 * GBA_ROM_WAITSTATES[sram] + 1;
|
|
|
|
memory->waitstatesNonseq16[REGION_CART0] = memory->waitstatesNonseq16[REGION_CART0_EX] = GBA_ROM_WAITSTATES[ws0];
|
|
memory->waitstatesNonseq16[REGION_CART1] = memory->waitstatesNonseq16[REGION_CART1_EX] = GBA_ROM_WAITSTATES[ws1];
|
|
memory->waitstatesNonseq16[REGION_CART2] = memory->waitstatesNonseq16[REGION_CART2_EX] = GBA_ROM_WAITSTATES[ws2];
|
|
|
|
memory->waitstatesSeq16[REGION_CART0] = memory->waitstatesSeq16[REGION_CART0_EX] = GBA_ROM_WAITSTATES_SEQ[ws0seq];
|
|
memory->waitstatesSeq16[REGION_CART1] = memory->waitstatesSeq16[REGION_CART1_EX] = GBA_ROM_WAITSTATES_SEQ[ws1seq + 2];
|
|
memory->waitstatesSeq16[REGION_CART2] = memory->waitstatesSeq16[REGION_CART2_EX] = GBA_ROM_WAITSTATES_SEQ[ws2seq + 4];
|
|
|
|
memory->waitstatesNonseq32[REGION_CART0] = memory->waitstatesNonseq32[REGION_CART0_EX] = memory->waitstatesNonseq16[REGION_CART0] + 1 + memory->waitstatesSeq16[REGION_CART0];
|
|
memory->waitstatesNonseq32[REGION_CART1] = memory->waitstatesNonseq32[REGION_CART1_EX] = memory->waitstatesNonseq16[REGION_CART1] + 1 + memory->waitstatesSeq16[REGION_CART1];
|
|
memory->waitstatesNonseq32[REGION_CART2] = memory->waitstatesNonseq32[REGION_CART2_EX] = memory->waitstatesNonseq16[REGION_CART2] + 1 + memory->waitstatesSeq16[REGION_CART2];
|
|
|
|
memory->waitstatesSeq32[REGION_CART0] = memory->waitstatesSeq32[REGION_CART0_EX] = 2 * memory->waitstatesSeq16[REGION_CART0] + 1;
|
|
memory->waitstatesSeq32[REGION_CART1] = memory->waitstatesSeq32[REGION_CART1_EX] = 2 * memory->waitstatesSeq16[REGION_CART1] + 1;
|
|
memory->waitstatesSeq32[REGION_CART2] = memory->waitstatesSeq32[REGION_CART2_EX] = 2 * memory->waitstatesSeq16[REGION_CART2] + 1;
|
|
|
|
memory->prefetch = prefetch;
|
|
|
|
cpu->memory.activeSeqCycles32 = memory->waitstatesSeq32[memory->activeRegion];
|
|
cpu->memory.activeSeqCycles16 = memory->waitstatesSeq16[memory->activeRegion];
|
|
|
|
cpu->memory.activeNonseqCycles32 = memory->waitstatesNonseq32[memory->activeRegion];
|
|
cpu->memory.activeNonseqCycles16 = memory->waitstatesNonseq16[memory->activeRegion];
|
|
}
|
|
|
|
void GBAMemoryWriteDMASAD(struct GBA* gba, int dma, uint32_t address) {
|
|
struct GBAMemory* memory = &gba->memory;
|
|
memory->dma[dma].source = address & 0x0FFFFFFE;
|
|
}
|
|
|
|
void GBAMemoryWriteDMADAD(struct GBA* gba, int dma, uint32_t address) {
|
|
struct GBAMemory* memory = &gba->memory;
|
|
memory->dma[dma].dest = address & 0x0FFFFFFE;
|
|
}
|
|
|
|
void GBAMemoryWriteDMACNT_LO(struct GBA* gba, int dma, uint16_t count) {
|
|
struct GBAMemory* memory = &gba->memory;
|
|
memory->dma[dma].count = count ? count : (dma == 3 ? 0x10000 : 0x4000);
|
|
}
|
|
|
|
uint16_t GBAMemoryWriteDMACNT_HI(struct GBA* gba, int dma, uint16_t control) {
|
|
struct GBAMemory* memory = &gba->memory;
|
|
struct GBADMA* currentDma = &memory->dma[dma];
|
|
int wasEnabled = GBADMARegisterIsEnable(currentDma->reg);
|
|
currentDma->reg = control;
|
|
|
|
if (GBADMARegisterIsDRQ(currentDma->reg)) {
|
|
GBALog(gba, GBA_LOG_STUB, "DRQ not implemented");
|
|
}
|
|
|
|
if (!wasEnabled && GBADMARegisterIsEnable(currentDma->reg)) {
|
|
currentDma->nextSource = currentDma->source;
|
|
currentDma->nextDest = currentDma->dest;
|
|
currentDma->nextCount = currentDma->count;
|
|
GBAMemoryScheduleDMA(gba, dma, currentDma);
|
|
}
|
|
// If the DMA has already occurred, this value might have changed since the function started
|
|
return currentDma->reg;
|
|
};
|
|
|
|
void GBAMemoryScheduleDMA(struct GBA* gba, int number, struct GBADMA* info) {
|
|
struct ARMCore* cpu = gba->cpu;
|
|
switch (GBADMARegisterGetTiming(info->reg)) {
|
|
case DMA_TIMING_NOW:
|
|
info->nextEvent = cpu->cycles;
|
|
GBAMemoryUpdateDMAs(gba, 0);
|
|
break;
|
|
case DMA_TIMING_HBLANK:
|
|
// Handled implicitly
|
|
info->nextEvent = INT_MAX;
|
|
break;
|
|
case DMA_TIMING_VBLANK:
|
|
// Handled implicitly
|
|
info->nextEvent = INT_MAX;
|
|
break;
|
|
case DMA_TIMING_CUSTOM:
|
|
info->nextEvent = INT_MAX;
|
|
switch (number) {
|
|
case 0:
|
|
GBALog(gba, GBA_LOG_WARN, "Discarding invalid DMA0 scheduling");
|
|
break;
|
|
case 1:
|
|
case 2:
|
|
GBAAudioScheduleFifoDma(&gba->audio, number, info);
|
|
break;
|
|
case 3:
|
|
// GBAVideoScheduleVCaptureDma(dma, info);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void GBAMemoryRunHblankDMAs(struct GBA* gba, int32_t cycles) {
|
|
struct GBAMemory* memory = &gba->memory;
|
|
struct GBADMA* dma;
|
|
int i;
|
|
for (i = 0; i < 4; ++i) {
|
|
dma = &memory->dma[i];
|
|
if (GBADMARegisterIsEnable(dma->reg) && GBADMARegisterGetTiming(dma->reg) == DMA_TIMING_HBLANK) {
|
|
dma->nextEvent = cycles;
|
|
}
|
|
}
|
|
GBAMemoryUpdateDMAs(gba, 0);
|
|
}
|
|
|
|
void GBAMemoryRunVblankDMAs(struct GBA* gba, int32_t cycles) {
|
|
struct GBAMemory* memory = &gba->memory;
|
|
struct GBADMA* dma;
|
|
int i;
|
|
for (i = 0; i < 4; ++i) {
|
|
dma = &memory->dma[i];
|
|
if (GBADMARegisterIsEnable(dma->reg) && GBADMARegisterGetTiming(dma->reg) == DMA_TIMING_VBLANK) {
|
|
dma->nextEvent = cycles;
|
|
}
|
|
}
|
|
GBAMemoryUpdateDMAs(gba, 0);
|
|
}
|
|
|
|
int32_t GBAMemoryRunDMAs(struct GBA* gba, int32_t cycles) {
|
|
struct GBAMemory* memory = &gba->memory;
|
|
if (memory->nextDMA == INT_MAX) {
|
|
return INT_MAX;
|
|
}
|
|
memory->nextDMA -= cycles;
|
|
memory->eventDiff += cycles;
|
|
if (memory->nextDMA <= 0) {
|
|
struct GBADMA* dma = &memory->dma[memory->activeDMA];
|
|
GBAMemoryServiceDMA(gba, memory->activeDMA, dma);
|
|
GBAMemoryUpdateDMAs(gba, memory->eventDiff);
|
|
memory->eventDiff = 0;
|
|
}
|
|
return memory->nextDMA;
|
|
}
|
|
|
|
void GBAMemoryUpdateDMAs(struct GBA* gba, int32_t cycles) {
|
|
int i;
|
|
struct GBAMemory* memory = &gba->memory;
|
|
struct ARMCore* cpu = gba->cpu;
|
|
memory->activeDMA = -1;
|
|
memory->nextDMA = INT_MAX;
|
|
for (i = 3; i >= 0; --i) {
|
|
struct GBADMA* dma = &memory->dma[i];
|
|
if (dma->nextEvent != INT_MAX) {
|
|
dma->nextEvent -= cycles;
|
|
if (GBADMARegisterIsEnable(dma->reg)) {
|
|
memory->activeDMA = i;
|
|
memory->nextDMA = dma->nextEvent;
|
|
}
|
|
}
|
|
}
|
|
if (memory->nextDMA < cpu->nextEvent) {
|
|
cpu->nextEvent = memory->nextDMA;
|
|
}
|
|
}
|
|
|
|
void GBAMemoryServiceDMA(struct GBA* gba, int number, struct GBADMA* info) {
|
|
struct GBAMemory* memory = &gba->memory;
|
|
struct ARMCore* cpu = gba->cpu;
|
|
uint32_t width = GBADMARegisterGetWidth(info->reg) ? 4 : 2;
|
|
int sourceOffset = DMA_OFFSET[GBADMARegisterGetSrcControl(info->reg)] * width;
|
|
int destOffset = DMA_OFFSET[GBADMARegisterGetDestControl(info->reg)] * width;
|
|
int32_t wordsRemaining = info->nextCount;
|
|
uint32_t source = info->nextSource;
|
|
uint32_t dest = info->nextDest;
|
|
uint32_t sourceRegion = source >> BASE_OFFSET;
|
|
uint32_t destRegion = dest >> BASE_OFFSET;
|
|
int32_t cycles = 2;
|
|
|
|
if (source == info->source) {
|
|
// TODO: support 4 cycles for ROM access
|
|
cycles += 2;
|
|
if (width == 4) {
|
|
cycles += memory->waitstatesNonseq32[sourceRegion] + memory->waitstatesNonseq32[destRegion];
|
|
source &= 0xFFFFFFFC;
|
|
dest &= 0xFFFFFFFC;
|
|
} else {
|
|
cycles += memory->waitstatesNonseq16[sourceRegion] + memory->waitstatesNonseq16[destRegion];
|
|
}
|
|
} else {
|
|
if (width == 4) {
|
|
cycles += memory->waitstatesSeq32[sourceRegion] + memory->waitstatesSeq32[destRegion];
|
|
} else {
|
|
cycles += memory->waitstatesSeq16[sourceRegion] + memory->waitstatesSeq16[destRegion];
|
|
}
|
|
}
|
|
|
|
gba->performingDMA = true;
|
|
int32_t word;
|
|
if (width == 4) {
|
|
word = cpu->memory.load32(cpu, source, 0);
|
|
gba->bus = word;
|
|
cpu->memory.store32(cpu, dest, word, 0);
|
|
source += sourceOffset;
|
|
dest += destOffset;
|
|
--wordsRemaining;
|
|
} else {
|
|
if (sourceRegion == REGION_CART2_EX && memory->savedata.type == SAVEDATA_EEPROM) {
|
|
word = GBASavedataReadEEPROM(&memory->savedata);
|
|
gba->bus = word | (word << 16);
|
|
cpu->memory.store16(cpu, dest, word, 0);
|
|
source += sourceOffset;
|
|
dest += destOffset;
|
|
--wordsRemaining;
|
|
} else if (destRegion == REGION_CART2_EX) {
|
|
if (memory->savedata.type == SAVEDATA_AUTODETECT) {
|
|
GBALog(gba, GBA_LOG_INFO, "Detected EEPROM savegame");
|
|
GBASavedataInitEEPROM(&memory->savedata);
|
|
}
|
|
word = cpu->memory.load16(cpu, source, 0);
|
|
gba->bus = word | (word << 16);
|
|
GBASavedataWriteEEPROM(&memory->savedata, word, wordsRemaining);
|
|
source += sourceOffset;
|
|
dest += destOffset;
|
|
--wordsRemaining;
|
|
} else {
|
|
word = cpu->memory.load16(cpu, source, 0);
|
|
gba->bus = word | (word << 16);
|
|
cpu->memory.store16(cpu, dest, word, 0);
|
|
source += sourceOffset;
|
|
dest += destOffset;
|
|
--wordsRemaining;
|
|
}
|
|
}
|
|
gba->performingDMA = false;
|
|
|
|
if (!wordsRemaining) {
|
|
if (!GBADMARegisterIsRepeat(info->reg) || GBADMARegisterGetTiming(info->reg) == DMA_TIMING_NOW) {
|
|
info->reg = GBADMARegisterClearEnable(info->reg);
|
|
info->nextEvent = INT_MAX;
|
|
|
|
// Clear the enable bit in memory
|
|
memory->io[(REG_DMA0CNT_HI + number * (REG_DMA1CNT_HI - REG_DMA0CNT_HI)) >> 1] &= 0x7FE0;
|
|
} else {
|
|
info->nextCount = info->count;
|
|
if (GBADMARegisterGetDestControl(info->reg) == DMA_INCREMENT_RELOAD) {
|
|
info->nextDest = info->dest;
|
|
}
|
|
GBAMemoryScheduleDMA(gba, number, info);
|
|
}
|
|
if (GBADMARegisterIsDoIRQ(info->reg)) {
|
|
GBARaiseIRQ(gba, IRQ_DMA0 + number);
|
|
}
|
|
} else {
|
|
info->nextDest = dest;
|
|
info->nextCount = wordsRemaining;
|
|
}
|
|
info->nextSource = source;
|
|
|
|
if (info->nextEvent != INT_MAX) {
|
|
info->nextEvent += cycles;
|
|
}
|
|
cpu->cycles += cycles;
|
|
}
|
|
|
|
int32_t GBAMemoryStall(struct ARMCore* cpu, int32_t wait) {
|
|
struct GBA* gba = (struct GBA*) cpu->master;
|
|
struct GBAMemory* memory = &gba->memory;
|
|
|
|
if (memory->activeRegion < REGION_CART0 || !memory->prefetch) {
|
|
// The wait is the stall
|
|
return wait;
|
|
}
|
|
|
|
int32_t s = cpu->memory.activeSeqCycles16 + 1;
|
|
int32_t n2s = cpu->memory.activeNonseqCycles16 - cpu->memory.activeSeqCycles16 + 1;
|
|
|
|
// Figure out how many sequential loads we can jam in
|
|
int32_t stall = s;
|
|
int32_t loads = 1;
|
|
int32_t previousLoads = 0;
|
|
|
|
// Don't prefetch too much if we're overlapping with a previous prefetch
|
|
uint32_t dist = (memory->lastPrefetchedPc - cpu->gprs[ARM_PC]) >> 1;
|
|
if (dist < memory->lastPrefetchedLoads) {
|
|
previousLoads = dist;
|
|
}
|
|
while (stall < wait) {
|
|
stall += s;
|
|
++loads;
|
|
}
|
|
if (loads + previousLoads > 8) {
|
|
int diff = (loads + previousLoads) - 8;
|
|
loads -= diff;
|
|
stall -= s * diff;
|
|
} else if (stall > wait && loads == 1) {
|
|
// We might need to stall a bit extra if we haven't finished the first S cycle
|
|
wait = stall;
|
|
}
|
|
// This instruction used to have an N, convert it to an S.
|
|
wait -= n2s;
|
|
|
|
// TODO: Invalidate prefetch on branch
|
|
memory->lastPrefetchedLoads = loads;
|
|
memory->lastPrefetchedPc = cpu->gprs[ARM_PC] + WORD_SIZE_THUMB * loads;
|
|
|
|
// The next |loads|S waitstates disappear entirely, so long as they're all in a row
|
|
cpu->cycles -= (s - 1) * loads;
|
|
return wait;
|
|
}
|
|
|
|
void GBAMemorySerialize(const struct GBAMemory* memory, struct GBASerializedState* state) {
|
|
memcpy(state->wram, memory->wram, SIZE_WORKING_RAM);
|
|
memcpy(state->iwram, memory->iwram, SIZE_WORKING_IRAM);
|
|
}
|
|
|
|
void GBAMemoryDeserialize(struct GBAMemory* memory, const struct GBASerializedState* state) {
|
|
memcpy(memory->wram, state->wram, SIZE_WORKING_RAM);
|
|
memcpy(memory->iwram, state->iwram, SIZE_WORKING_IRAM);
|
|
}
|
|
|
|
uint32_t _popcount32(unsigned bits) {
|
|
bits = bits - ((bits >> 1) & 0x55555555);
|
|
bits = (bits & 0x33333333) + ((bits >> 2) & 0x33333333);
|
|
return (((bits + (bits >> 4)) & 0xF0F0F0F) * 0x1010101) >> 24;
|
|
}
|
|
|
|
void _pristineCow(struct GBA* gba) {
|
|
if (gba->memory.rom != gba->pristineRom) {
|
|
return;
|
|
}
|
|
gba->memory.rom = anonymousMemoryMap(SIZE_CART0);
|
|
memcpy(gba->memory.rom, gba->pristineRom, gba->memory.romSize);
|
|
memset(((uint8_t*) gba->memory.rom) + gba->memory.romSize, 0xFF, SIZE_CART0 - gba->memory.romSize);
|
|
}
|