1406 lines
40 KiB
C++
1406 lines
40 KiB
C++
/* Copyright (c) 2013-2017 Jeffrey Pfau
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "CoreController.h"
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#include "ConfigController.h"
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#include "InputController.h"
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#include "LogController.h"
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#include "MultiplayerController.h"
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#include "Override.h"
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#include <QAbstractButton>
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#include <QDateTime>
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#include <QMessageBox>
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#include <QMutexLocker>
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#include <mgba/core/serialize.h>
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#include <mgba/core/version.h>
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#include <mgba/feature/video-logger.h>
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#ifdef M_CORE_GBA
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#include <mgba/internal/gba/gba.h>
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#include <mgba/internal/gba/renderers/cache-set.h>
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#include <mgba/internal/gba/sharkport.h>
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#endif
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#ifdef M_CORE_GB
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#include <mgba/internal/gb/gb.h>
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#include <mgba/internal/gb/renderers/cache-set.h>
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#endif
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#include "feature/sqlite3/no-intro.h"
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#include <mgba-util/math.h>
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#include <mgba-util/vfs.h>
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#define AUTOSAVE_GRANULARITY 600
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using namespace QGBA;
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CoreController::CoreController(mCore* core, QObject* parent)
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: QObject(parent)
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, m_loadStateFlags(SAVESTATE_SCREENSHOT | SAVESTATE_RTC)
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, m_saveStateFlags(SAVESTATE_SCREENSHOT | SAVESTATE_SAVEDATA | SAVESTATE_CHEATS | SAVESTATE_RTC)
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{
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m_threadContext.core = core;
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m_threadContext.userData = this;
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updateROMInfo();
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#ifdef M_CORE_GBA
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GBASIODolphinCreate(&m_dolphin);
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#endif
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#ifdef ENABLE_DEBUGGERS
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mDebuggerInit(&m_debugger);
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#endif
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m_resetActions.append([this]() {
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if (m_autoload) {
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mCoreLoadState(m_threadContext.core, 0, m_loadStateFlags);
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}
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});
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m_threadContext.startCallback = [](mCoreThread* context) {
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CoreController* controller = static_cast<CoreController*>(context->userData);
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switch (context->core->platform(context->core)) {
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#ifdef M_CORE_GBA
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case mPLATFORM_GBA:
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context->core->setPeripheral(context->core, mPERIPH_GBA_LUMINANCE, controller->m_inputController->luminance());
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break;
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#endif
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default:
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break;
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}
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controller->updateFastForward();
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if (controller->m_multiplayer) {
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controller->m_multiplayer->attachGame(controller);
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controller->updatePlayerSave();
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}
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if (controller->m_override) {
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controller->m_override->identify(context->core);
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context->core->setOverride(context->core, controller->m_override->raw());
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}
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QMetaObject::invokeMethod(controller, "started");
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};
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m_threadContext.resetCallback = [](mCoreThread* context) {
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CoreController* controller = static_cast<CoreController*>(context->userData);
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for (auto& action : controller->m_resetActions) {
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action();
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}
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controller->m_resetActions.clear();
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controller->m_frameCounter = -1;
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if (!controller->m_hwaccel) {
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context->core->setVideoBuffer(context->core, reinterpret_cast<mColor*>(controller->m_activeBuffer.data()), controller->screenDimensions().width());
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}
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QString message(tr("Reset r%1-%2 %3").arg(gitRevision).arg(QLatin1String(gitCommitShort)).arg(controller->m_crc32, 8, 16, QLatin1Char('0')));
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QMetaObject::invokeMethod(controller, "didReset");
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if (controller->m_showResetInfo) {
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QMetaObject::invokeMethod(controller, "statusPosted", Q_ARG(const QString&, message));
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}
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controller->finishFrame();
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};
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m_threadContext.frameCallback = [](mCoreThread* context) {
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CoreController* controller = static_cast<CoreController*>(context->userData);
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if (controller->m_autosaveCounter == AUTOSAVE_GRANULARITY) {
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if (controller->m_autosave) {
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mCoreSaveState(context->core, 0, controller->m_saveStateFlags);
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}
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controller->m_autosaveCounter = 0;
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}
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++controller->m_autosaveCounter;
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controller->finishFrame();
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};
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m_threadContext.cleanCallback = [](mCoreThread* context) {
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CoreController* controller = static_cast<CoreController*>(context->userData);
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if (controller->m_autosave) {
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mCoreSaveState(context->core, 0, controller->m_saveStateFlags);
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}
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controller->clearMultiplayerController();
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#ifdef M_CORE_GBA
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controller->detachDolphin();
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#endif
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QMetaObject::invokeMethod(controller, "stopping");
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};
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m_threadContext.pauseCallback = [](mCoreThread* context) {
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CoreController* controller = static_cast<CoreController*>(context->userData);
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QMetaObject::invokeMethod(controller, "paused");
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};
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m_threadContext.unpauseCallback = [](mCoreThread* context) {
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CoreController* controller = static_cast<CoreController*>(context->userData);
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QMetaObject::invokeMethod(controller, "unpaused");
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};
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m_logger.self = this;
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m_logger.log = [](mLogger* logger, int category, enum mLogLevel level, const char* format, va_list args) {
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CoreLogger* logContext = static_cast<CoreLogger*>(logger);
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static const char* savestateMessage = "State %i saved";
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static const char* loadstateMessage = "State %i loaded";
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static const char* savestateFailedMessage = "State %i failed to load";
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static int biosCat = -1;
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static int statusCat = -1;
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if (!logContext) {
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return;
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}
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CoreController* controller = logContext->self;
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QString message;
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if (biosCat < 0) {
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biosCat = mLogCategoryById("gba.bios");
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}
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if (statusCat < 0) {
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statusCat = mLogCategoryById("core.status");
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}
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#ifdef M_CORE_GBA
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if (level == mLOG_STUB && category == biosCat) {
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va_list argc;
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va_copy(argc, args);
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int immediate = va_arg(argc, int);
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va_end(argc);
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QMetaObject::invokeMethod(controller, "unimplementedBiosCall", Q_ARG(int, immediate));
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} else
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#endif
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if (category == statusCat) {
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// Slot 0 is reserved for suspend points
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if (strncmp(loadstateMessage, format, strlen(loadstateMessage)) == 0) {
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va_list argc;
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va_copy(argc, args);
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int slot = va_arg(argc, int);
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va_end(argc);
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if (slot == 0) {
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format = "Loaded suspend state";
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}
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} else if (strncmp(savestateFailedMessage, format, strlen(savestateFailedMessage)) == 0 || strncmp(savestateMessage, format, strlen(savestateMessage)) == 0) {
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va_list argc;
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va_copy(argc, args);
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int slot = va_arg(argc, int);
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va_end(argc);
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if (slot == 0) {
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return;
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}
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}
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va_list argc;
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va_copy(argc, args);
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message = QString::vasprintf(format, argc);
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va_end(argc);
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QMetaObject::invokeMethod(controller, "statusPosted", Q_ARG(const QString&, message));
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}
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message = QString::vasprintf(format, args);
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QMetaObject::invokeMethod(controller, "logPosted", Q_ARG(int, level), Q_ARG(int, category), Q_ARG(const QString&, message));
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if (level == mLOG_FATAL) {
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QMetaObject::invokeMethod(controller, "crashed", Q_ARG(const QString&, message));
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}
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};
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m_threadContext.logger.logger = &m_logger;
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}
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CoreController::~CoreController() {
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endVideoLog();
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stop();
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disconnect();
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mCoreThreadJoin(&m_threadContext);
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#ifdef ENABLE_DEBUGGERS
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mDebuggerDeinit(&m_debugger);
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#endif
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if (m_cacheSet) {
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mCacheSetDeinit(m_cacheSet.get());
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m_cacheSet.reset();
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}
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mCoreConfigDeinit(&m_threadContext.core->config);
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m_threadContext.core->deinit(m_threadContext.core);
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}
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void CoreController::setPath(const QString& path, const QString& base) {
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m_path = path;
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m_baseDirectory = base;
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}
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const mColor* CoreController::drawContext() {
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if (m_hwaccel) {
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return nullptr;
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}
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QMutexLocker locker(&m_bufferMutex);
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return reinterpret_cast<const mColor*>(m_completeBuffer.constData());
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}
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QImage CoreController::getPixels() {
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QByteArray buffer;
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QSize size = screenDimensions();
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size_t stride = size.width() * BYTES_PER_PIXEL;
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if (!m_hwaccel) {
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buffer = m_completeBuffer;
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} else {
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Interrupter interrupter(this);
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const void* pixels;
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m_threadContext.core->getPixels(m_threadContext.core, &pixels, &stride);
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stride *= BYTES_PER_PIXEL;
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buffer = QByteArray::fromRawData(static_cast<const char*>(pixels), stride * size.height());
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}
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QImage image(reinterpret_cast<const uchar*>(buffer.constData()),
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size.width(), size.height(), stride, QImage::Format_RGBX8888);
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image.bits(); // Cause QImage to detach
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return image;
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}
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bool CoreController::isPaused() {
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return mCoreThreadIsPaused(&m_threadContext);
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}
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bool CoreController::hasStarted() {
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return mCoreThreadHasStarted(&m_threadContext);
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}
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mPlatform CoreController::platform() const {
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return m_threadContext.core->platform(m_threadContext.core);
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}
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QSize CoreController::screenDimensions() const {
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unsigned width, height;
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m_threadContext.core->currentVideoSize(m_threadContext.core, &width, &height);
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return QSize(width, height);
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}
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unsigned CoreController::videoScale() const {
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return m_threadContext.core->videoScale(m_threadContext.core);
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}
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void CoreController::loadConfig(ConfigController* config) {
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Interrupter interrupter(this);
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m_loadStateFlags = config->getOption("loadStateExtdata", m_loadStateFlags).toInt();
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m_saveStateFlags = config->getOption("saveStateExtdata", m_saveStateFlags).toInt();
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m_fastForwardRatio = config->getOption("fastForwardRatio", m_fastForwardRatio).toFloat();
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m_fastForwardHeldRatio = config->getOption("fastForwardHeldRatio", m_fastForwardRatio).toFloat();
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m_videoSync = config->getOption("videoSync", m_videoSync).toInt();
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m_audioSync = config->getOption("audioSync", m_audioSync).toInt();
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m_fpsTarget = config->getOption("fpsTarget").toFloat();
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m_autosave = config->getOption("autosave", false).toInt();
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m_autoload = config->getOption("autoload", true).toInt();
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m_autofireThreshold = config->getOption("autofireThreshold", m_autofireThreshold).toInt();
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m_fastForwardVolume = config->getOption("fastForwardVolume", -1).toInt();
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m_fastForwardMute = config->getOption("fastForwardMute", -1).toInt();
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mCoreConfigCopyValue(&m_threadContext.core->config, config->config(), "volume");
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mCoreConfigCopyValue(&m_threadContext.core->config, config->config(), "mute");
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m_preload = config->getOption("preload").toInt();
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QSize sizeBefore = screenDimensions();
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m_activeBuffer.resize(256 * 224 * sizeof(mColor));
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m_threadContext.core->setVideoBuffer(m_threadContext.core, reinterpret_cast<mColor*>(m_activeBuffer.data()), sizeBefore.width());
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mCoreLoadForeignConfig(m_threadContext.core, config->config());
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QSize sizeAfter = screenDimensions();
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m_activeBuffer.resize(sizeAfter.width() * sizeAfter.height() * sizeof(mColor));
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m_threadContext.core->setVideoBuffer(m_threadContext.core, reinterpret_cast<mColor*>(m_activeBuffer.data()), sizeAfter.width());
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if (hasStarted()) {
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updateFastForward();
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mCoreThreadRewindParamsChanged(&m_threadContext);
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}
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#ifdef M_CORE_GB
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if (sizeBefore != sizeAfter) {
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mCoreConfigSetIntValue(&m_threadContext.core->config, "sgb.borders", 0);
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m_threadContext.core->reloadConfigOption(m_threadContext.core, "sgb.borders", nullptr);
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mCoreConfigCopyValue(&m_threadContext.core->config, config->config(), "sgb.borders");
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m_threadContext.core->reloadConfigOption(m_threadContext.core, "sgb.borders", nullptr);
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}
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m_threadContext.core->reloadConfigOption(m_threadContext.core, "gb.pal", config->config());
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#endif
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}
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#ifdef ENABLE_DEBUGGERS
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void CoreController::attachDebugger(bool interrupt) {
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Interrupter interrupter(this);
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if (!m_threadContext.core->debugger) {
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mDebuggerAttach(&m_debugger, m_threadContext.core);
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}
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if (interrupt) {
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mDebuggerEnter(&m_debugger, DEBUGGER_ENTER_ATTACHED, 0);
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}
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}
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void CoreController::detachDebugger() {
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Interrupter interrupter(this);
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if (!m_threadContext.core->debugger) {
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return;
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}
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m_threadContext.core->detachDebugger(m_threadContext.core);
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}
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void CoreController::attachDebuggerModule(mDebuggerModule* module, bool interrupt) {
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Interrupter interrupter(this);
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if (module) {
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mDebuggerAttachModule(&m_debugger, module);
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}
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attachDebugger(interrupt);
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}
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void CoreController::detachDebuggerModule(mDebuggerModule* module) {
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Interrupter interrupter(this);
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mDebuggerDetachModule(&m_debugger, module);
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}
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#endif
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void CoreController::setMultiplayerController(MultiplayerController* controller) {
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if (controller == m_multiplayer) {
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return;
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}
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clearMultiplayerController();
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m_multiplayer = controller;
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if (!mCoreThreadHasStarted(&m_threadContext)) {
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return;
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}
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mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* thread) {
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CoreController* controller = static_cast<CoreController*>(thread->userData);
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controller->m_multiplayer->attachGame(controller);
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});
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}
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void CoreController::clearMultiplayerController() {
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if (!m_multiplayer) {
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return;
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}
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m_multiplayer->detachGame(this);
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m_multiplayer = nullptr;
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}
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mCacheSet* CoreController::graphicCaches() {
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if (m_cacheSet) {
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return m_cacheSet.get();
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}
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Interrupter interrupter(this);
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switch (platform()) {
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#ifdef M_CORE_GBA
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case mPLATFORM_GBA: {
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GBA* gba = static_cast<GBA*>(m_threadContext.core->board);
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m_cacheSet = std::make_unique<mCacheSet>();
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GBAVideoCacheInit(m_cacheSet.get());
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GBAVideoCacheAssociate(m_cacheSet.get(), &gba->video);
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break;
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}
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#endif
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#ifdef M_CORE_GB
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case mPLATFORM_GB: {
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GB* gb = static_cast<GB*>(m_threadContext.core->board);
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m_cacheSet = std::make_unique<mCacheSet>();
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GBVideoCacheInit(m_cacheSet.get());
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GBVideoCacheAssociate(m_cacheSet.get(), &gb->video);
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break;
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}
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#endif
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default:
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return nullptr;
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}
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return m_cacheSet.get();
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}
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#ifdef M_CORE_GBA
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bool CoreController::attachDolphin(const Address& address) {
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if (platform() != mPLATFORM_GBA) {
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return false;
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}
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if (GBASIODolphinConnect(&m_dolphin, &address, 0, 0)) {
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GBA* gba = static_cast<GBA*>(m_threadContext.core->board);
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GBASIOSetDriver(&gba->sio, &m_dolphin.d, GBA_SIO_JOYBUS);
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return true;
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}
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return false;
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}
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void CoreController::detachDolphin() {
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if (platform() == mPLATFORM_GBA) {
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GBA* gba = static_cast<GBA*>(m_threadContext.core->board);
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GBASIOSetDriver(&gba->sio, nullptr, GBA_SIO_JOYBUS);
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}
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GBASIODolphinDestroy(&m_dolphin);
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}
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#endif
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void CoreController::setOverride(std::unique_ptr<Override> override) {
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Interrupter interrupter(this);
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m_override = std::move(override);
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m_override->identify(m_threadContext.core);
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}
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void CoreController::setInputController(InputController* inputController) {
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m_inputController = inputController;
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m_threadContext.core->setPeripheral(m_threadContext.core, mPERIPH_ROTATION, m_inputController->rotationSource());
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m_threadContext.core->setPeripheral(m_threadContext.core, mPERIPH_RUMBLE, m_inputController->rumble());
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m_threadContext.core->setPeripheral(m_threadContext.core, mPERIPH_IMAGE_SOURCE, m_inputController->imageSource());
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}
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void CoreController::setLogger(LogController* logger) {
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disconnect(m_log);
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m_log = logger;
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m_logger.filter = logger->filter();
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connect(this, &CoreController::logPosted, m_log, &LogController::postLog);
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}
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void CoreController::start() {
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QSize size(screenDimensions());
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m_activeBuffer.resize(size.width() * size.height() * sizeof(mColor));
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m_activeBuffer.fill(0xFF);
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m_completeBuffer = m_activeBuffer;
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m_threadContext.core->setVideoBuffer(m_threadContext.core, reinterpret_cast<mColor*>(m_activeBuffer.data()), size.width());
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if (!m_patched) {
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mCoreAutoloadPatch(m_threadContext.core);
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}
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if (!mCoreThreadStart(&m_threadContext)) {
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emit failed();
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emit stopping();
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}
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}
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void CoreController::stop() {
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setSync(false);
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#ifdef ENABLE_DEBUGGERS
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detachDebugger();
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#endif
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setPaused(false);
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mCoreThreadEnd(&m_threadContext);
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}
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void CoreController::reset() {
|
|
mCoreThreadReset(&m_threadContext);
|
|
}
|
|
|
|
void CoreController::setPaused(bool paused) {
|
|
QMutexLocker locker(&m_actionMutex);
|
|
if (paused) {
|
|
if (m_moreFrames < 0) {
|
|
m_moreFrames = 1;
|
|
}
|
|
} else {
|
|
m_moreFrames = -1;
|
|
if (isPaused()) {
|
|
mCoreThreadUnpause(&m_threadContext);
|
|
}
|
|
}
|
|
}
|
|
|
|
void CoreController::frameAdvance() {
|
|
QMutexLocker locker(&m_actionMutex);
|
|
m_moreFrames = 1;
|
|
if (isPaused()) {
|
|
mCoreThreadUnpause(&m_threadContext);
|
|
}
|
|
}
|
|
|
|
void CoreController::addFrameAction(std::function<void ()> action) {
|
|
QMutexLocker locker(&m_actionMutex);
|
|
m_frameActions.append(action);
|
|
}
|
|
|
|
void CoreController::setSync(bool sync) {
|
|
if (sync) {
|
|
m_threadContext.impl->sync.audioWait = m_audioSync;
|
|
m_threadContext.impl->sync.videoFrameWait = m_videoSync;
|
|
} else {
|
|
m_threadContext.impl->sync.audioWait = false;
|
|
m_threadContext.impl->sync.videoFrameWait = false;
|
|
}
|
|
}
|
|
|
|
void CoreController::showResetInfo(bool enable) {
|
|
m_showResetInfo = enable;
|
|
}
|
|
|
|
void CoreController::setRewinding(bool rewind) {
|
|
if (!m_threadContext.core->opts.rewindEnable) {
|
|
if (rewind) {
|
|
emit statusPosted(tr("Rewinding not currently enabled"));
|
|
}
|
|
return;
|
|
}
|
|
if (rewind && m_multiplayer && m_multiplayer->attached() > 1) {
|
|
return;
|
|
}
|
|
|
|
if (rewind && isPaused()) {
|
|
setPaused(false);
|
|
// TODO: restore autopausing
|
|
}
|
|
mCoreThreadSetRewinding(&m_threadContext, rewind);
|
|
}
|
|
|
|
void CoreController::rewind(int states) {
|
|
if (!m_threadContext.core->opts.rewindEnable) {
|
|
emit statusPosted(tr("Rewinding not currently enabled"));
|
|
}
|
|
Interrupter interrupter(this);
|
|
if (!states) {
|
|
states = INT_MAX;
|
|
}
|
|
mCoreRewindRestore(&m_threadContext.impl->rewind, m_threadContext.core, states);
|
|
interrupter.resume();
|
|
emit frameAvailable();
|
|
emit rewound();
|
|
}
|
|
|
|
void CoreController::setFastForward(bool enable) {
|
|
if (m_fastForward == enable) {
|
|
return;
|
|
}
|
|
m_fastForward = enable;
|
|
updateFastForward();
|
|
emit fastForwardChanged(enable);
|
|
}
|
|
|
|
void CoreController::forceFastForward(bool enable) {
|
|
if (m_fastForwardForced == enable) {
|
|
return;
|
|
}
|
|
m_fastForwardForced = enable;
|
|
updateFastForward();
|
|
emit fastForwardChanged(enable || m_fastForward);
|
|
}
|
|
|
|
void CoreController::changePlayer(int id) {
|
|
Interrupter interrupter(this);
|
|
int playerId = 0;
|
|
mCoreConfigGetIntValue(&m_threadContext.core->config, "savePlayerId", &playerId);
|
|
if (id == playerId) {
|
|
return;
|
|
}
|
|
interrupter.resume();
|
|
|
|
QMessageBox* resetPrompt = new QMessageBox(QMessageBox::Question, tr("Reset the game?"),
|
|
tr("Most games will require a reset to load the new save. Do you want to reset now?"),
|
|
QMessageBox::Yes | QMessageBox::No | QMessageBox::Cancel);
|
|
connect(resetPrompt, &QMessageBox::buttonClicked, this, [this, resetPrompt, id](QAbstractButton* button) {
|
|
Interrupter interrupter(this);
|
|
switch (resetPrompt->standardButton(button)) {
|
|
default:
|
|
return;
|
|
case QMessageBox::Yes:
|
|
mCoreConfigSetOverrideIntValue(&m_threadContext.core->config, "savePlayerId", id);
|
|
m_resetActions.append([this]() {
|
|
updatePlayerSave();
|
|
});
|
|
interrupter.resume();
|
|
reset();
|
|
break;
|
|
case QMessageBox::No:
|
|
mCoreConfigSetOverrideIntValue(&m_threadContext.core->config, "savePlayerId", id);
|
|
updatePlayerSave();
|
|
break;
|
|
}
|
|
});
|
|
resetPrompt->setAttribute(Qt::WA_DeleteOnClose);
|
|
resetPrompt->show();
|
|
}
|
|
|
|
void CoreController::overrideMute(bool override) {
|
|
m_mute = override;
|
|
|
|
Interrupter interrupter(this);
|
|
mCore* core = m_threadContext.core;
|
|
if (m_mute) {
|
|
core->opts.mute = true;
|
|
} else {
|
|
if (m_fastForward || m_fastForwardForced) {
|
|
core->opts.mute = m_fastForwardMute >= 0;
|
|
} else {
|
|
mCoreConfigGetBoolValue(&core->config, "mute", &core->opts.mute);
|
|
}
|
|
}
|
|
core->reloadConfigOption(core, NULL, NULL);
|
|
}
|
|
|
|
void CoreController::loadState(int slot) {
|
|
if (slot > 0 && slot != m_stateSlot) {
|
|
m_stateSlot = slot;
|
|
m_backupSaveState.clear();
|
|
}
|
|
mCoreThreadClearCrashed(&m_threadContext);
|
|
mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
|
|
CoreController* controller = static_cast<CoreController*>(context->userData);
|
|
if (!controller->m_backupLoadState.isOpen()) {
|
|
controller->m_backupLoadState = VFileDevice::openMemory();
|
|
}
|
|
mCoreSaveStateNamed(context->core, controller->m_backupLoadState, controller->m_saveStateFlags);
|
|
if (mCoreLoadState(context->core, controller->m_stateSlot, controller->m_loadStateFlags)) {
|
|
emit controller->frameAvailable();
|
|
emit controller->stateLoaded();
|
|
}
|
|
});
|
|
}
|
|
|
|
void CoreController::loadState(const QString& path, int flags) {
|
|
m_statePath = path;
|
|
int savedFlags = m_loadStateFlags;
|
|
if (flags != -1) {
|
|
m_loadStateFlags = flags;
|
|
}
|
|
mCoreThreadClearCrashed(&m_threadContext);
|
|
mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
|
|
CoreController* controller = static_cast<CoreController*>(context->userData);
|
|
VFile* vf = VFileDevice::open(controller->m_statePath, O_RDONLY);
|
|
if (!vf) {
|
|
return;
|
|
}
|
|
if (!controller->m_backupLoadState.isOpen()) {
|
|
controller->m_backupLoadState = VFileDevice::openMemory();
|
|
}
|
|
mCoreSaveStateNamed(context->core, controller->m_backupLoadState, controller->m_saveStateFlags);
|
|
if (mCoreLoadStateNamed(context->core, vf, controller->m_loadStateFlags)) {
|
|
emit controller->frameAvailable();
|
|
emit controller->stateLoaded();
|
|
}
|
|
vf->close(vf);
|
|
});
|
|
m_loadStateFlags = savedFlags;
|
|
}
|
|
|
|
void CoreController::loadState(QIODevice* iodev, int flags) {
|
|
m_stateVf = VFileDevice::wrap(iodev, QIODevice::ReadOnly);
|
|
if (!m_stateVf) {
|
|
return;
|
|
}
|
|
int savedFlags = m_loadStateFlags;
|
|
if (flags != -1) {
|
|
m_loadStateFlags = flags;
|
|
}
|
|
mCoreThreadClearCrashed(&m_threadContext);
|
|
mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
|
|
CoreController* controller = static_cast<CoreController*>(context->userData);
|
|
VFile* vf = controller->m_stateVf;
|
|
if (!vf) {
|
|
return;
|
|
}
|
|
if (!controller->m_backupLoadState.isOpen()) {
|
|
controller->m_backupLoadState = VFileDevice::openMemory();
|
|
}
|
|
mCoreSaveStateNamed(context->core, controller->m_backupLoadState, controller->m_saveStateFlags);
|
|
if (mCoreLoadStateNamed(context->core, vf, controller->m_loadStateFlags)) {
|
|
emit controller->frameAvailable();
|
|
emit controller->stateLoaded();
|
|
}
|
|
vf->close(vf);
|
|
});
|
|
m_loadStateFlags = savedFlags;
|
|
}
|
|
|
|
void CoreController::saveState(int slot) {
|
|
if (slot > 0) {
|
|
m_stateSlot = slot;
|
|
}
|
|
mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
|
|
CoreController* controller = static_cast<CoreController*>(context->userData);
|
|
VFile* vf = mCoreGetState(context->core, controller->m_stateSlot, false);
|
|
if (vf) {
|
|
controller->m_backupSaveState.resize(vf->size(vf));
|
|
vf->read(vf, controller->m_backupSaveState.data(), controller->m_backupSaveState.size());
|
|
vf->close(vf);
|
|
}
|
|
mCoreSaveState(context->core, controller->m_stateSlot, controller->m_saveStateFlags);
|
|
});
|
|
}
|
|
|
|
void CoreController::saveState(const QString& path, int flags) {
|
|
m_statePath = path;
|
|
int savedFlags = m_saveStateFlags;
|
|
if (flags != -1) {
|
|
m_saveStateFlags = flags;
|
|
}
|
|
mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
|
|
CoreController* controller = static_cast<CoreController*>(context->userData);
|
|
VFile* vf = VFileDevice::open(controller->m_statePath, O_RDONLY);
|
|
if (vf) {
|
|
controller->m_backupSaveState.resize(vf->size(vf));
|
|
vf->read(vf, controller->m_backupSaveState.data(), controller->m_backupSaveState.size());
|
|
vf->close(vf);
|
|
}
|
|
vf = VFileDevice::open(controller->m_statePath, O_WRONLY | O_CREAT | O_TRUNC);
|
|
if (!vf) {
|
|
return;
|
|
}
|
|
mCoreSaveStateNamed(context->core, vf, controller->m_saveStateFlags);
|
|
vf->close(vf);
|
|
});
|
|
m_saveStateFlags = savedFlags;
|
|
}
|
|
|
|
void CoreController::saveState(QIODevice* iodev, int flags) {
|
|
m_stateVf = VFileDevice::wrap(iodev, QIODevice::WriteOnly | QIODevice::Truncate);
|
|
if (!m_stateVf) {
|
|
return;
|
|
}
|
|
int savedFlags = m_saveStateFlags;
|
|
if (flags != -1) {
|
|
m_saveStateFlags = flags;
|
|
}
|
|
mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
|
|
CoreController* controller = static_cast<CoreController*>(context->userData);
|
|
VFile* vf = controller->m_stateVf;
|
|
if (!vf) {
|
|
return;
|
|
}
|
|
mCoreSaveStateNamed(context->core, vf, controller->m_saveStateFlags);
|
|
vf->close(vf);
|
|
});
|
|
m_saveStateFlags = savedFlags;
|
|
}
|
|
|
|
void CoreController::loadBackupState() {
|
|
if (!m_backupLoadState.isOpen()) {
|
|
return;
|
|
}
|
|
|
|
mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
|
|
CoreController* controller = static_cast<CoreController*>(context->userData);
|
|
controller->m_backupLoadState.seek(0);
|
|
if (mCoreLoadStateNamed(context->core, controller->m_backupLoadState, controller->m_loadStateFlags)) {
|
|
mLOG(STATUS, INFO, "Undid state load");
|
|
controller->frameAvailable();
|
|
controller->stateLoaded();
|
|
}
|
|
controller->m_backupLoadState.close();
|
|
});
|
|
}
|
|
|
|
void CoreController::saveBackupState() {
|
|
if (m_backupSaveState.isEmpty()) {
|
|
return;
|
|
}
|
|
|
|
mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
|
|
CoreController* controller = static_cast<CoreController*>(context->userData);
|
|
VFile* vf = mCoreGetState(context->core, controller->m_stateSlot, true);
|
|
if (vf) {
|
|
vf->write(vf, controller->m_backupSaveState.constData(), controller->m_backupSaveState.size());
|
|
vf->close(vf);
|
|
mLOG(STATUS, INFO, "Undid state save");
|
|
}
|
|
controller->m_backupSaveState.clear();
|
|
});
|
|
}
|
|
|
|
void CoreController::loadSave(const QString& path, bool temporary) {
|
|
m_resetActions.append([this, path, temporary]() {
|
|
VFile* vf = VFileDevice::open(path, temporary ? O_RDONLY : O_RDWR);
|
|
if (!vf) {
|
|
LOG(QT, ERROR) << tr("Failed to open save file: %1").arg(path);
|
|
return;
|
|
}
|
|
|
|
bool ok;
|
|
if (temporary) {
|
|
ok = m_threadContext.core->loadTemporarySave(m_threadContext.core, vf);
|
|
} else {
|
|
ok = m_threadContext.core->loadSave(m_threadContext.core, vf);
|
|
}
|
|
if (!ok) {
|
|
vf->close(vf);
|
|
} else {
|
|
m_savePath = path;
|
|
}
|
|
});
|
|
if (hasStarted()) {
|
|
reset();
|
|
}
|
|
}
|
|
|
|
void CoreController::loadSave(VFile* vf, bool temporary, const QString& path) {
|
|
m_resetActions.append([this, vf, temporary, path]() {
|
|
bool ok;
|
|
if (temporary) {
|
|
ok = m_threadContext.core->loadTemporarySave(m_threadContext.core, vf);
|
|
} else {
|
|
ok = m_threadContext.core->loadSave(m_threadContext.core, vf);
|
|
}
|
|
if (!ok) {
|
|
vf->close(vf);
|
|
} else {
|
|
m_savePath = path;
|
|
}
|
|
});
|
|
if (hasStarted()) {
|
|
reset();
|
|
}
|
|
}
|
|
|
|
void CoreController::loadPatch(const QString& patchPath) {
|
|
Interrupter interrupter(this);
|
|
VFile* patch = VFileDevice::open(patchPath, O_RDONLY);
|
|
if (patch) {
|
|
m_threadContext.core->loadPatch(m_threadContext.core, patch);
|
|
m_patched = true;
|
|
patch->close(patch);
|
|
updateROMInfo();
|
|
}
|
|
if (mCoreThreadHasStarted(&m_threadContext)) {
|
|
interrupter.resume();
|
|
reset();
|
|
}
|
|
}
|
|
|
|
void CoreController::replaceGame(const QString& path) {
|
|
QFileInfo info(path);
|
|
if (!info.isReadable()) {
|
|
LOG(QT, ERROR) << tr("Failed to open game file: %1").arg(path);
|
|
return;
|
|
}
|
|
QString fname = info.canonicalFilePath();
|
|
Interrupter interrupter(this);
|
|
mDirectorySetDetachBase(&m_threadContext.core->dirs);
|
|
if (m_preload) {
|
|
mCorePreloadFile(m_threadContext.core, fname.toUtf8().constData());
|
|
} else {
|
|
mCoreLoadFile(m_threadContext.core, fname.toUtf8().constData());
|
|
}
|
|
// TODO: Make sure updating the path is handled properly by everything that calls path() and baseDirectory()
|
|
updateROMInfo();
|
|
}
|
|
|
|
void CoreController::yankPak() {
|
|
Interrupter interrupter(this);
|
|
|
|
switch (platform()) {
|
|
#ifdef M_CORE_GBA
|
|
case mPLATFORM_GBA:
|
|
GBAYankROM(static_cast<GBA*>(m_threadContext.core->board));
|
|
break;
|
|
#endif
|
|
#ifdef M_CORE_GB
|
|
case mPLATFORM_GB:
|
|
GBYankROM(static_cast<GB*>(m_threadContext.core->board));
|
|
break;
|
|
#endif
|
|
case mPLATFORM_NONE:
|
|
LOG(QT, ERROR) << tr("Can't yank pack in unexpected platform!");
|
|
break;
|
|
}
|
|
}
|
|
|
|
void CoreController::addKey(int key) {
|
|
m_activeKeys |= 1 << key;
|
|
}
|
|
|
|
void CoreController::clearKey(int key) {
|
|
m_activeKeys &= ~(1 << key);
|
|
m_removedKeys |= 1 << key;
|
|
}
|
|
|
|
void CoreController::setAutofire(int key, bool enable) {
|
|
if (key >= 32 || key < 0) {
|
|
return;
|
|
}
|
|
|
|
m_autofire[key] = enable;
|
|
m_autofireStatus[key] = 0;
|
|
}
|
|
|
|
#ifdef USE_PNG
|
|
void CoreController::screenshot() {
|
|
mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
|
|
mCoreTakeScreenshot(context->core);
|
|
});
|
|
}
|
|
#endif
|
|
|
|
void CoreController::setRealTime() {
|
|
m_threadContext.core->rtc.override = RTC_NO_OVERRIDE;
|
|
}
|
|
|
|
void CoreController::setFixedTime(const QDateTime& time) {
|
|
m_threadContext.core->rtc.override = RTC_FIXED;
|
|
m_threadContext.core->rtc.value = time.toMSecsSinceEpoch();
|
|
}
|
|
|
|
void CoreController::setFakeEpoch(const QDateTime& time) {
|
|
m_threadContext.core->rtc.override = RTC_FAKE_EPOCH;
|
|
m_threadContext.core->rtc.value = time.toMSecsSinceEpoch();
|
|
}
|
|
|
|
void CoreController::setTimeOffset(qint64 offset) {
|
|
m_threadContext.core->rtc.override = RTC_WALLCLOCK_OFFSET;
|
|
m_threadContext.core->rtc.value = offset * 1000LL;
|
|
}
|
|
|
|
void CoreController::scanCard(const QString& path) {
|
|
#ifdef M_CORE_GBA
|
|
QImage image(path);
|
|
if (image.isNull()) {
|
|
QFile file(path);
|
|
if (!file.open(QIODevice::ReadOnly)) {
|
|
return;
|
|
}
|
|
QByteArray eReaderData = file.read(2912);
|
|
if (eReaderData.isEmpty()) {
|
|
return;
|
|
}
|
|
|
|
file.seek(0);
|
|
QStringList lines;
|
|
QDir basedir(QFileInfo(path).dir());
|
|
|
|
while (true) {
|
|
QByteArray line = file.readLine().trimmed();
|
|
if (line.isEmpty()) {
|
|
break;
|
|
}
|
|
QString filepath(QString::fromUtf8(line));
|
|
if (filepath.isEmpty() || filepath[0] == QChar('#')) {
|
|
continue;
|
|
}
|
|
if (QFileInfo(filepath).isRelative()) {
|
|
lines.append(basedir.filePath(filepath));
|
|
} else {
|
|
lines.append(filepath);
|
|
}
|
|
}
|
|
scanCards(lines);
|
|
m_eReaderData = std::move(eReaderData);
|
|
} else if (image.size() == QSize(989, 44) || image.size() == QSize(639, 44)) {
|
|
const uchar* bits = image.constBits();
|
|
size_t size;
|
|
#if (QT_VERSION >= QT_VERSION_CHECK(5, 10, 0))
|
|
size = image.sizeInBytes();
|
|
#else
|
|
size = image.byteCount();
|
|
#endif
|
|
m_eReaderData.setRawData(reinterpret_cast<const char*>(bits), size);
|
|
}
|
|
|
|
mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* thread) {
|
|
CoreController* controller = static_cast<CoreController*>(thread->userData);
|
|
GBACartEReaderQueueCard(static_cast<GBA*>(thread->core->board), controller->m_eReaderData.constData(), controller->m_eReaderData.size());
|
|
});
|
|
#endif
|
|
}
|
|
|
|
void CoreController::scanCards(const QStringList& paths) {
|
|
for (const QString& path : paths) {
|
|
scanCard(path);
|
|
}
|
|
}
|
|
|
|
void CoreController::importSharkport(const QString& path) {
|
|
#ifdef M_CORE_GBA
|
|
if (platform() != mPLATFORM_GBA) {
|
|
return;
|
|
}
|
|
VFile* vf = VFileDevice::open(path, O_RDONLY);
|
|
if (!vf) {
|
|
LOG(QT, ERROR) << tr("Failed to open snapshot file for reading: %1").arg(path);
|
|
return;
|
|
}
|
|
Interrupter interrupter(this);
|
|
GBASavedataImportSharkPort(static_cast<GBA*>(m_threadContext.core->board), vf, false);
|
|
GBASavedataImportGSV(static_cast<GBA*>(m_threadContext.core->board), vf, false);
|
|
vf->close(vf);
|
|
#endif
|
|
}
|
|
|
|
void CoreController::exportSharkport(const QString& path) {
|
|
#ifdef M_CORE_GBA
|
|
if (platform() != mPLATFORM_GBA) {
|
|
return;
|
|
}
|
|
VFile* vf = VFileDevice::open(path, O_WRONLY | O_CREAT | O_TRUNC);
|
|
if (!vf) {
|
|
LOG(QT, ERROR) << tr("Failed to open snapshot file for writing: %1").arg(path);
|
|
return;
|
|
}
|
|
Interrupter interrupter(this);
|
|
GBASavedataExportSharkPort(static_cast<GBA*>(m_threadContext.core->board), vf);
|
|
vf->close(vf);
|
|
#endif
|
|
}
|
|
|
|
#ifdef M_CORE_GB
|
|
void CoreController::attachPrinter() {
|
|
if (platform() != mPLATFORM_GB) {
|
|
return;
|
|
}
|
|
GB* gb = static_cast<GB*>(m_threadContext.core->board);
|
|
clearMultiplayerController();
|
|
GBPrinterCreate(&m_printer);
|
|
m_printer.parent = this;
|
|
m_printer.print = [](GBPrinter* printer, int height, const uint8_t* data) {
|
|
QGBPrinter* qPrinter = reinterpret_cast<QGBPrinter*>(printer);
|
|
QImage image(GB_VIDEO_HORIZONTAL_PIXELS, height, QImage::Format_Indexed8);
|
|
QVector<QRgb> colors;
|
|
colors.append(qRgb(0xF8, 0xF8, 0xF8));
|
|
colors.append(qRgb(0xA8, 0xA8, 0xA8));
|
|
colors.append(qRgb(0x50, 0x50, 0x50));
|
|
colors.append(qRgb(0x00, 0x00, 0x00));
|
|
image.setColorTable(std::move(colors));
|
|
for (int y = 0; y < height; ++y) {
|
|
for (int x = 0; x < GB_VIDEO_HORIZONTAL_PIXELS; x += 4) {
|
|
uint8_t byte = data[(x + y * GB_VIDEO_HORIZONTAL_PIXELS) / 4];
|
|
image.setPixel(x + 0, y, (byte & 0xC0) >> 6);
|
|
image.setPixel(x + 1, y, (byte & 0x30) >> 4);
|
|
image.setPixel(x + 2, y, (byte & 0x0C) >> 2);
|
|
image.setPixel(x + 3, y, (byte & 0x03) >> 0);
|
|
}
|
|
}
|
|
QMetaObject::invokeMethod(qPrinter->parent, "imagePrinted", Q_ARG(const QImage&, image));
|
|
};
|
|
Interrupter interrupter(this);
|
|
GBSIOSetDriver(&gb->sio, &m_printer.d);
|
|
}
|
|
|
|
void CoreController::detachPrinter() {
|
|
if (platform() != mPLATFORM_GB) {
|
|
return;
|
|
}
|
|
Interrupter interrupter(this);
|
|
GB* gb = static_cast<GB*>(m_threadContext.core->board);
|
|
GBPrinterDonePrinting(&m_printer);
|
|
GBSIOSetDriver(&gb->sio, nullptr);
|
|
}
|
|
|
|
void CoreController::endPrint() {
|
|
if (platform() != mPLATFORM_GB) {
|
|
return;
|
|
}
|
|
Interrupter interrupter(this);
|
|
GBPrinterDonePrinting(&m_printer);
|
|
}
|
|
#endif
|
|
|
|
#ifdef M_CORE_GBA
|
|
void CoreController::attachBattleChipGate() {
|
|
if (platform() != mPLATFORM_GBA) {
|
|
return;
|
|
}
|
|
Interrupter interrupter(this);
|
|
clearMultiplayerController();
|
|
GBASIOBattlechipGateCreate(&m_battlechip);
|
|
m_threadContext.core->setPeripheral(m_threadContext.core, mPERIPH_GBA_BATTLECHIP_GATE, &m_battlechip);
|
|
}
|
|
|
|
void CoreController::detachBattleChipGate() {
|
|
if (platform() != mPLATFORM_GBA) {
|
|
return;
|
|
}
|
|
Interrupter interrupter(this);
|
|
m_threadContext.core->setPeripheral(m_threadContext.core, mPERIPH_GBA_BATTLECHIP_GATE, nullptr);
|
|
}
|
|
|
|
void CoreController::setBattleChipId(uint16_t id) {
|
|
if (platform() != mPLATFORM_GBA) {
|
|
return;
|
|
}
|
|
Interrupter interrupter(this);
|
|
m_battlechip.chipId = id;
|
|
}
|
|
|
|
void CoreController::setBattleChipFlavor(int flavor) {
|
|
if (platform() != mPLATFORM_GBA) {
|
|
return;
|
|
}
|
|
Interrupter interrupter(this);
|
|
m_battlechip.flavor = flavor;
|
|
}
|
|
#endif
|
|
|
|
void CoreController::setAVStream(mAVStream* stream) {
|
|
Interrupter interrupter(this);
|
|
m_threadContext.core->setAVStream(m_threadContext.core, stream);
|
|
}
|
|
|
|
void CoreController::clearAVStream() {
|
|
Interrupter interrupter(this);
|
|
m_threadContext.core->setAVStream(m_threadContext.core, nullptr);
|
|
}
|
|
|
|
void CoreController::clearOverride() {
|
|
m_override.reset();
|
|
}
|
|
|
|
void CoreController::startVideoLog(const QString& path, bool compression) {
|
|
if (m_vl) {
|
|
return;
|
|
}
|
|
|
|
VFile* vf = VFileDevice::open(path, O_WRONLY | O_CREAT | O_TRUNC);
|
|
if (!vf) {
|
|
return;
|
|
}
|
|
startVideoLog(vf, compression);
|
|
}
|
|
|
|
void CoreController::startVideoLog(VFile* vf, bool compression) {
|
|
if (m_vl || !vf) {
|
|
return;
|
|
}
|
|
|
|
Interrupter interrupter(this);
|
|
m_vl = mVideoLogContextCreate(m_threadContext.core);
|
|
m_vlVf = vf;
|
|
mVideoLogContextSetOutput(m_vl, m_vlVf);
|
|
mVideoLogContextSetCompression(m_vl, compression);
|
|
mVideoLogContextWriteHeader(m_vl, m_threadContext.core);
|
|
}
|
|
|
|
void CoreController::endVideoLog(bool closeVf) {
|
|
if (!m_vl) {
|
|
return;
|
|
}
|
|
|
|
Interrupter interrupter(this);
|
|
mVideoLogContextDestroy(m_threadContext.core, m_vl, closeVf);
|
|
if (closeVf) {
|
|
m_vlVf = nullptr;
|
|
}
|
|
m_vl = nullptr;
|
|
}
|
|
|
|
void CoreController::setFramebufferHandle(int fb) {
|
|
Interrupter interrupter(this);
|
|
if (fb < 0) {
|
|
if (!m_hwaccel) {
|
|
return;
|
|
}
|
|
mCoreConfigSetIntValue(&m_threadContext.core->config, "hwaccelVideo", 0);
|
|
m_threadContext.core->setVideoGLTex(m_threadContext.core, -1);
|
|
m_hwaccel = false;
|
|
} else {
|
|
mCoreConfigSetIntValue(&m_threadContext.core->config, "hwaccelVideo", 1);
|
|
m_threadContext.core->setVideoGLTex(m_threadContext.core, fb);
|
|
if (m_hwaccel) {
|
|
return;
|
|
}
|
|
m_hwaccel = true;
|
|
}
|
|
if (hasStarted()) {
|
|
m_threadContext.core->reloadConfigOption(m_threadContext.core, "hwaccelVideo", NULL);
|
|
if (!m_hwaccel) {
|
|
m_threadContext.core->setVideoBuffer(m_threadContext.core, reinterpret_cast<mColor*>(m_activeBuffer.data()), screenDimensions().width());
|
|
}
|
|
}
|
|
}
|
|
|
|
void CoreController::updateKeys() {
|
|
int polledKeys = m_inputController->pollEvents() | updateAutofire();
|
|
int activeKeys = m_activeKeys | polledKeys;
|
|
activeKeys |= m_threadContext.core->getKeys(m_threadContext.core) & ~m_removedKeys;
|
|
m_removedKeys = polledKeys;
|
|
m_threadContext.core->setKeys(m_threadContext.core, activeKeys);
|
|
}
|
|
|
|
int CoreController::updateAutofire() {
|
|
int active = 0;
|
|
for (int k = 0; k < 32; ++k) {
|
|
if (!m_autofire[k]) {
|
|
continue;
|
|
}
|
|
++m_autofireStatus[k];
|
|
if (m_autofireStatus[k] >= 2 * m_autofireThreshold) {
|
|
m_autofireStatus[k] = 0;
|
|
} else if (m_autofireStatus[k] >= m_autofireThreshold) {
|
|
active |= 1 << k;
|
|
}
|
|
}
|
|
return active;
|
|
}
|
|
|
|
void CoreController::finishFrame() {
|
|
if (!m_hwaccel) {
|
|
unsigned width, height;
|
|
m_threadContext.core->currentVideoSize(m_threadContext.core, &width, &height);
|
|
|
|
QMutexLocker locker(&m_bufferMutex);
|
|
memcpy(m_completeBuffer.data(), m_activeBuffer.constData(), width * height * BYTES_PER_PIXEL);
|
|
}
|
|
|
|
{
|
|
QMutexLocker locker(&m_actionMutex);
|
|
QList<std::function<void ()>> frameActions(m_frameActions);
|
|
m_frameActions.clear();
|
|
for (auto& action : frameActions) {
|
|
action();
|
|
}
|
|
if (m_moreFrames > 0) {
|
|
--m_moreFrames;
|
|
if (!m_moreFrames) {
|
|
mCoreThreadPauseFromThread(&m_threadContext);
|
|
}
|
|
}
|
|
++m_frameCounter;
|
|
}
|
|
updateKeys();
|
|
|
|
QMetaObject::invokeMethod(this, "frameAvailable");
|
|
}
|
|
|
|
void CoreController::updatePlayerSave() {
|
|
int savePlayerId = m_multiplayer->saveId(this);
|
|
|
|
QString saveSuffix;
|
|
if (savePlayerId < 2) {
|
|
saveSuffix = QLatin1String(".sav");
|
|
} else {
|
|
saveSuffix = QString(".sa%1").arg(savePlayerId);
|
|
}
|
|
QByteArray saveSuffixBin(saveSuffix.toUtf8());
|
|
VFile* save = mDirectorySetOpenSuffix(&m_threadContext.core->dirs, m_threadContext.core->dirs.save, saveSuffixBin.constData(), O_CREAT | O_RDWR);
|
|
if (save) {
|
|
if (!m_threadContext.core->loadSave(m_threadContext.core, save)) {
|
|
save->close(save);
|
|
} else {
|
|
m_savePath = QString::fromUtf8(m_threadContext.core->dirs.baseName) + saveSuffix;
|
|
}
|
|
}
|
|
}
|
|
|
|
void CoreController::updateFastForward() {
|
|
// If we have "Fast forward" checked in the menu (m_fastForwardForced)
|
|
// or are holding the fast forward button (m_fastForward):
|
|
if (m_fastForward || m_fastForwardForced) {
|
|
if (m_fastForwardVolume >= 0) {
|
|
m_threadContext.core->opts.volume = m_fastForwardVolume;
|
|
}
|
|
if (m_fastForwardMute >= 0) {
|
|
m_threadContext.core->opts.mute = m_fastForwardMute || m_mute;
|
|
}
|
|
setSync(false);
|
|
|
|
// If we aren't holding the fast forward button
|
|
// then use the non "(held)" ratio
|
|
if(!m_fastForward) {
|
|
if (m_fastForwardRatio > 0) {
|
|
m_threadContext.impl->sync.fpsTarget = m_fpsTarget * m_fastForwardRatio;
|
|
m_threadContext.impl->sync.audioWait = true;
|
|
}
|
|
} else {
|
|
// If we are holding the fast forward button,
|
|
// then use the held ratio
|
|
if (m_fastForwardHeldRatio > 0) {
|
|
m_threadContext.impl->sync.fpsTarget = m_fpsTarget * m_fastForwardHeldRatio;
|
|
m_threadContext.impl->sync.audioWait = true;
|
|
}
|
|
}
|
|
} else {
|
|
if (!mCoreConfigGetIntValue(&m_threadContext.core->config, "volume", &m_threadContext.core->opts.volume)) {
|
|
m_threadContext.core->opts.volume = 0x100;
|
|
}
|
|
mCoreConfigGetBoolValue(&m_threadContext.core->config, "mute", &m_threadContext.core->opts.mute);
|
|
m_threadContext.impl->sync.fpsTarget = m_fpsTarget;
|
|
setSync(true);
|
|
}
|
|
|
|
m_threadContext.core->reloadConfigOption(m_threadContext.core, NULL, NULL);
|
|
}
|
|
|
|
void CoreController::updateROMInfo() {
|
|
const NoIntroDB* db = GBAApp::app()->gameDB();
|
|
NoIntroGame game{};
|
|
m_crc32 = 0;
|
|
mCore* core = m_threadContext.core;
|
|
core->checksum(core, &m_crc32, mCHECKSUM_CRC32);
|
|
|
|
mGameInfo info;
|
|
core->getGameInfo(core, &info);
|
|
m_internalTitle = QLatin1String(info.title);
|
|
|
|
#ifdef USE_SQLITE3
|
|
if (db && m_crc32 && NoIntroDBLookupGameByCRC(db, m_crc32, &game)) {
|
|
m_dbTitle = QString::fromUtf8(game.name);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
CoreController::Interrupter::Interrupter()
|
|
: m_parent(nullptr)
|
|
{
|
|
}
|
|
|
|
CoreController::Interrupter::Interrupter(CoreController* parent)
|
|
: m_parent(parent)
|
|
{
|
|
interrupt();
|
|
}
|
|
|
|
CoreController::Interrupter::Interrupter(std::shared_ptr<CoreController> parent)
|
|
: m_parent(parent.get())
|
|
{
|
|
interrupt();
|
|
}
|
|
|
|
CoreController::Interrupter::Interrupter(const Interrupter& other)
|
|
: m_parent(other.m_parent)
|
|
{
|
|
interrupt();
|
|
}
|
|
|
|
CoreController::Interrupter::~Interrupter() {
|
|
resume();
|
|
}
|
|
|
|
CoreController::Interrupter& CoreController::Interrupter::operator=(const Interrupter& other)
|
|
{
|
|
interrupt(other.m_parent);
|
|
return *this;
|
|
}
|
|
|
|
void CoreController::Interrupter::interrupt(CoreController* controller) {
|
|
if (m_parent != controller) {
|
|
CoreController* old = m_parent;
|
|
m_parent = controller;
|
|
interrupt();
|
|
resume(old);
|
|
}
|
|
}
|
|
|
|
void CoreController::Interrupter::interrupt(std::shared_ptr<CoreController> controller) {
|
|
interrupt(controller.get());
|
|
}
|
|
|
|
void CoreController::Interrupter::interrupt() {
|
|
if (!m_parent || !m_parent->thread()->impl) {
|
|
return;
|
|
}
|
|
|
|
if (mCoreThreadGet() != m_parent->thread()) {
|
|
mCoreThreadInterrupt(m_parent->thread());
|
|
} else {
|
|
mCoreThreadInterruptFromThread(m_parent->thread());
|
|
}
|
|
}
|
|
|
|
void CoreController::Interrupter::resume() {
|
|
resume(m_parent);
|
|
m_parent = nullptr;
|
|
}
|
|
|
|
void CoreController::Interrupter::resume(CoreController* controller) {
|
|
if (!controller || !controller->thread()->impl) {
|
|
return;
|
|
}
|
|
|
|
mCoreThreadContinue(controller->thread());
|
|
}
|
|
|
|
bool CoreController::Interrupter::held() const {
|
|
return m_parent && m_parent->thread()->impl;
|
|
}
|