Logo
Explore Help
Sign In
Max/mgba-ps3
1
0
Fork 0
You've already forked mgba-ps3
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
mgba-ps3/res/shaders
History
Vicki Pfau aa90dbbc92 Res: Improve modeling of AGB/AGS screen in shaders
2019-01-04 21:49:56 -08:00
..
agb001.shader
Res: Improve modeling of AGB/AGS screen in shaders
2019-01-04 21:49:56 -08:00
ags001.shader
Res: Improve modeling of AGB/AGS screen in shaders
2019-01-04 21:49:56 -08:00
fish.shader
Res: Fix some shader woes
2017-06-17 18:12:12 -07:00
gba-color.shader
change division to multiplication in gba-color shader
2017-04-25 22:35:32 -07:00
lcd.shader
Added several new shaders
2017-06-17 18:00:24 -07:00
motion_blur.shader
Added several new shaders
2017-06-17 18:00:24 -07:00
pixelate.shader
OpenGL: Add integer scaling forcing and a pixelate filter
2016-01-23 02:34:27 -08:00
scanlines.shader
Added several new shaders
2017-06-17 18:00:24 -07:00
soften.shader
Added several new shaders
2017-06-17 18:00:24 -07:00
vba_pixelate.shader
Added several new shaders
2017-06-17 18:00:24 -07:00
vignette.shader
Added several new shaders
2017-06-17 18:00:24 -07:00
wiiu.shader
Res: Fix some shader woes
2017-06-17 18:12:12 -07:00
xbr-lv2.shader
Qt: Add xBR-lv2
2017-01-24 02:19:29 -08:00
xbr-lv3.shader
Qt: Add xBR-lv2
2017-01-24 02:19:29 -08:00
Powered by Gitea Page: 93ms Template: 10ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API