2024-05-08 17:26:54 -07:00

1428 lines
39 KiB
C

/* Copyright (c) 2013-2015 Jeffrey Pfau
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "libretro.h"
#include <mgba-util/common.h>
#include <mgba/core/cheats.h>
#include <mgba/core/core.h>
#include <mgba/core/log.h>
#include <mgba/core/serialize.h>
#include <mgba/core/version.h>
#ifdef M_CORE_GB
#include <mgba/gb/core.h>
#include <mgba/internal/gb/gb.h>
#include <mgba/internal/gb/mbc.h>
#include <mgba/internal/gb/overrides.h>
#endif
#ifdef M_CORE_GBA
#include <mgba/gba/core.h>
#include <mgba/gba/interface.h>
#include <mgba/internal/gba/gba.h>
#endif
#include <mgba-util/memory.h>
#include <mgba-util/vfs.h>
#include "libretro_core_options.h"
#define GB_SAMPLES 512
/* An alpha factor of 1/180 is *somewhat* equivalent
* to calculating the average for the last 180
* frames, or 3 seconds of runtime... */
#define SAMPLES_PER_FRAME_MOVING_AVG_ALPHA (1.0f / 180.0f)
#define RUMBLE_PWM 35
#define EVENT_RATE 60
#define VIDEO_WIDTH_MAX 256
#define VIDEO_HEIGHT_MAX 224
#define VIDEO_BUFF_SIZE (VIDEO_WIDTH_MAX * VIDEO_HEIGHT_MAX * sizeof(color_t))
static retro_environment_t environCallback;
static retro_video_refresh_t videoCallback;
static retro_audio_sample_batch_t audioCallback;
static retro_input_poll_t inputPollCallback;
static retro_input_state_t inputCallback;
static retro_log_printf_t logCallback;
static retro_set_rumble_state_t rumbleCallback;
static retro_sensor_get_input_t sensorGetCallback;
static retro_set_sensor_state_t sensorStateCallback;
static void GBARetroLog(struct mLogger* logger, int category, enum mLogLevel level, const char* format, va_list args);
static void _postAudioBuffer(struct mAVStream*, struct mAudioBuffer*);
static void _audioRateChanged(struct mAVStream*, unsigned rate);
static void _setRumble(struct mRumble* rumble, int enable);
static uint8_t _readLux(struct GBALuminanceSource* lux);
static void _updateLux(struct GBALuminanceSource* lux);
static void _updateCamera(const uint32_t* buffer, unsigned width, unsigned height, size_t pitch);
static void _startImage(struct mImageSource*, unsigned w, unsigned h, int colorFormats);
static void _stopImage(struct mImageSource*);
static void _requestImage(struct mImageSource*, const void** buffer, size_t* stride, enum mColorFormat* colorFormat);
static void _updateRotation(struct mRotationSource* source);
static int32_t _readTiltX(struct mRotationSource* source);
static int32_t _readTiltY(struct mRotationSource* source);
static int32_t _readGyroZ(struct mRotationSource* source);
static struct mCore* core;
static color_t* outputBuffer = NULL;
static int16_t *audioSampleBuffer = NULL;
static size_t audioSampleBufferSize;
static float audioSamplesPerFrameAvg;
static void* data;
static size_t dataSize;
static void* savedata;
static struct mAVStream stream;
static bool sensorsInitDone;
static bool rumbleInitDone;
static int rumbleUp;
static int rumbleDown;
static struct mRumble rumble;
static struct GBALuminanceSource lux;
static struct mRotationSource rotation;
static bool tiltEnabled;
static bool gyroEnabled;
static int luxLevelIndex;
static uint8_t luxLevel;
static bool luxSensorEnabled;
static bool luxSensorUsed;
static struct mLogger logger;
static struct retro_camera_callback cam;
static struct mImageSource imageSource;
static uint32_t* camData = NULL;
static unsigned camWidth;
static unsigned camHeight;
static unsigned imcapWidth;
static unsigned imcapHeight;
static size_t camStride;
static bool deferredSetup = false;
static bool useBitmasks = true;
static bool envVarsUpdated;
static int32_t tiltX = 0;
static int32_t tiltY = 0;
static int32_t gyroZ = 0;
static bool audioLowPassEnabled = false;
static int32_t audioLowPassRange = 0;
static int32_t audioLowPassLeftPrev = 0;
static int32_t audioLowPassRightPrev = 0;
static const int keymap[] = {
RETRO_DEVICE_ID_JOYPAD_A,
RETRO_DEVICE_ID_JOYPAD_B,
RETRO_DEVICE_ID_JOYPAD_SELECT,
RETRO_DEVICE_ID_JOYPAD_START,
RETRO_DEVICE_ID_JOYPAD_RIGHT,
RETRO_DEVICE_ID_JOYPAD_LEFT,
RETRO_DEVICE_ID_JOYPAD_UP,
RETRO_DEVICE_ID_JOYPAD_DOWN,
RETRO_DEVICE_ID_JOYPAD_R,
RETRO_DEVICE_ID_JOYPAD_L,
};
/* Audio post processing */
static void _audioLowPassFilter(int16_t* buffer, int count) {
int16_t* out = buffer;
/* Restore previous samples */
int32_t audioLowPassLeft = audioLowPassLeftPrev;
int32_t audioLowPassRight = audioLowPassRightPrev;
/* Single-pole low-pass filter (6 dB/octave) */
int32_t factorA = audioLowPassRange;
int32_t factorB = 0x10000 - factorA;
int samples;
for (samples = 0; samples < count; ++samples) {
/* Apply low-pass filter */
audioLowPassLeft = (audioLowPassLeft * factorA) + (out[0] * factorB);
audioLowPassRight = (audioLowPassRight * factorA) + (out[1] * factorB);
/* 16.16 fixed point */
audioLowPassLeft >>= 16;
audioLowPassRight >>= 16;
/* Update sound buffer */
out[0] = (int16_t) audioLowPassLeft;
out[1] = (int16_t) audioLowPassRight;
out += 2;
};
/* Save last samples for next frame */
audioLowPassLeftPrev = audioLowPassLeft;
audioLowPassRightPrev = audioLowPassRight;
}
static void _loadAudioLowPassFilterSettings(void) {
struct retro_variable var;
audioLowPassEnabled = false;
audioLowPassRange = (60 * 0x10000) / 100;
var.key = "mgba_audio_low_pass_filter";
var.value = 0;
if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
if (strcmp(var.value, "enabled") == 0) {
audioLowPassEnabled = true;
}
}
var.key = "mgba_audio_low_pass_range";
var.value = 0;
if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
audioLowPassRange = (strtol(var.value, NULL, 10) * 0x10000) / 100;
}
}
static void _initSensors(void) {
if (sensorsInitDone) {
return;
}
struct retro_sensor_interface sensorInterface;
if (environCallback(RETRO_ENVIRONMENT_GET_SENSOR_INTERFACE, &sensorInterface)) {
sensorGetCallback = sensorInterface.get_sensor_input;
sensorStateCallback = sensorInterface.set_sensor_state;
if (sensorStateCallback && sensorGetCallback) {
if (sensorStateCallback(0, RETRO_SENSOR_ACCELEROMETER_ENABLE, EVENT_RATE)) {
tiltEnabled = true;
}
if (sensorStateCallback(0, RETRO_SENSOR_GYROSCOPE_ENABLE, EVENT_RATE)) {
gyroEnabled = true;
}
if (sensorStateCallback(0, RETRO_SENSOR_ILLUMINANCE_ENABLE, EVENT_RATE)) {
luxSensorEnabled = true;
}
}
}
sensorsInitDone = true;
}
static void _initRumble(void) {
if (rumbleInitDone) {
return;
}
struct retro_rumble_interface rumbleInterface;
if (environCallback(RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE, &rumbleInterface)) {
rumbleCallback = rumbleInterface.set_rumble_state;
}
rumbleInitDone = true;
}
#ifdef M_CORE_GB
static void _updateGbPal(void) {
struct retro_variable var;
var.key = "mgba_gb_colors";
var.value = 0;
if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
const struct GBColorPreset* presets;
size_t listSize = GBColorPresetList(&presets);
size_t i;
for (i = 0; i < listSize; ++i) {
if (strcmp(presets[i].name, var.value) != 0) {
continue;
}
mCoreConfigSetUIntValue(&core->config, "gb.pal[0]", presets[i].colors[0] & 0xFFFFFF);
mCoreConfigSetUIntValue(&core->config, "gb.pal[1]", presets[i].colors[1] & 0xFFFFFF);
mCoreConfigSetUIntValue(&core->config, "gb.pal[2]", presets[i].colors[2] & 0xFFFFFF);
mCoreConfigSetUIntValue(&core->config, "gb.pal[3]", presets[i].colors[3] & 0xFFFFFF);
mCoreConfigSetUIntValue(&core->config, "gb.pal[4]", presets[i].colors[4] & 0xFFFFFF);
mCoreConfigSetUIntValue(&core->config, "gb.pal[5]", presets[i].colors[5] & 0xFFFFFF);
mCoreConfigSetUIntValue(&core->config, "gb.pal[6]", presets[i].colors[6] & 0xFFFFFF);
mCoreConfigSetUIntValue(&core->config, "gb.pal[7]", presets[i].colors[7] & 0xFFFFFF);
mCoreConfigSetUIntValue(&core->config, "gb.pal[8]", presets[i].colors[8] & 0xFFFFFF);
mCoreConfigSetUIntValue(&core->config, "gb.pal[9]", presets[i].colors[9] & 0xFFFFFF);
mCoreConfigSetUIntValue(&core->config, "gb.pal[10]", presets[i].colors[10] & 0xFFFFFF);
mCoreConfigSetUIntValue(&core->config, "gb.pal[11]", presets[i].colors[11] & 0xFFFFFF);
core->reloadConfigOption(core, "gb.pal", NULL);
break;
}
}
}
#endif
static void _reloadSettings(void) {
struct mCoreOptions opts = {
.useBios = true,
.volume = 0x100,
};
struct retro_variable var;
#ifdef M_CORE_GB
enum GBModel model;
const char* modelName;
var.key = "mgba_gb_model";
var.value = 0;
if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
if (strcmp(var.value, "Game Boy") == 0) {
model = GB_MODEL_DMG;
} else if (strcmp(var.value, "Super Game Boy") == 0) {
model = GB_MODEL_SGB;
} else if (strcmp(var.value, "Game Boy Color") == 0) {
model = GB_MODEL_CGB;
} else if (strcmp(var.value, "Super Game Boy Color") == 0) {
model = GB_MODEL_SCGB;
} else if (strcmp(var.value, "Game Boy Advance") == 0) {
model = GB_MODEL_AGB;
} else {
model = GB_MODEL_AUTODETECT;
}
modelName = GBModelToName(model);
mCoreConfigSetDefaultValue(&core->config, "gb.model", modelName);
mCoreConfigSetDefaultValue(&core->config, "sgb.model", modelName);
mCoreConfigSetDefaultValue(&core->config, "cgb.model", modelName);
mCoreConfigSetDefaultValue(&core->config, "cgb.hybridModel", modelName);
mCoreConfigSetDefaultValue(&core->config, "cgb.sgbModel", modelName);
}
var.key = "mgba_sgb_borders";
var.value = 0;
if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
mCoreConfigSetDefaultIntValue(&core->config, "sgb.borders", strcmp(var.value, "ON") == 0);
}
var.key = "mgba_gb_colors_preset";
var.value = 0;
if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
mCoreConfigSetDefaultIntValue(&core->config, "gb.colors", strtol(var.value, NULL, 10));
}
_updateGbPal();
#endif
var.key = "mgba_use_bios";
var.value = 0;
if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
opts.useBios = strcmp(var.value, "ON") == 0;
}
var.key = "mgba_skip_bios";
var.value = 0;
if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
opts.skipBios = strcmp(var.value, "ON") == 0;
}
var.key = "mgba_frameskip";
var.value = 0;
if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
opts.frameskip = strtol(var.value, NULL, 10);
}
_loadAudioLowPassFilterSettings();
var.key = "mgba_idle_optimization";
var.value = 0;
if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
if (strcmp(var.value, "Don't Remove") == 0) {
mCoreConfigSetDefaultValue(&core->config, "idleOptimization", "ignore");
} else if (strcmp(var.value, "Remove Known") == 0) {
mCoreConfigSetDefaultValue(&core->config, "idleOptimization", "remove");
} else if (strcmp(var.value, "Detect and Remove") == 0) {
mCoreConfigSetDefaultValue(&core->config, "idleOptimization", "detect");
}
}
#ifdef M_CORE_GBA
var.key = "mgba_force_gbp";
var.value = 0;
if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
mCoreConfigSetDefaultIntValue(&core->config, "gba.forceGbp", strcmp(var.value, "ON") == 0);
}
#endif
mCoreConfigLoadDefaults(&core->config, &opts);
mCoreLoadConfig(core);
}
static void _doDeferredSetup(void) {
// Libretro API doesn't let you know when it's done copying data into the save buffers.
// On the off-hand chance that a core actually expects its buffers to be populated when
// you actually first get them, you're out of luck without workarounds. Yup, seriously.
// Here's that workaround, but really the API needs to be thrown out and rewritten.
struct VFile* save = VFileFromMemory(savedata, GBA_SIZE_FLASH1M);
if (!core->loadSave(core, save)) {
save->close(save);
}
deferredSetup = false;
}
unsigned retro_api_version(void) {
return RETRO_API_VERSION;
}
void retro_set_environment(retro_environment_t env) {
environCallback = env;
#ifdef M_CORE_GB
const struct GBColorPreset* presets;
size_t listSize = GBColorPresetList(&presets);
size_t colorOpt;
for (colorOpt = 0; option_defs_us[colorOpt].key; ++colorOpt) {
if (strcmp(option_defs_us[colorOpt].key, "mgba_gb_colors") == 0) {
break;
}
}
size_t i;
for (i = 0; i < listSize && i < RETRO_NUM_CORE_OPTION_VALUES_MAX; ++i) {
option_defs_us[colorOpt].values[i].value = presets[i].name;
}
#endif
bool categoriesSupported;
libretro_set_core_options(environCallback, &categoriesSupported);
}
void retro_set_video_refresh(retro_video_refresh_t video) {
videoCallback = video;
}
void retro_set_audio_sample(retro_audio_sample_t audio) {
UNUSED(audio);
}
void retro_set_audio_sample_batch(retro_audio_sample_batch_t audioBatch) {
audioCallback = audioBatch;
}
void retro_set_input_poll(retro_input_poll_t inputPoll) {
inputPollCallback = inputPoll;
}
void retro_set_input_state(retro_input_state_t input) {
inputCallback = input;
}
void retro_get_system_info(struct retro_system_info* info) {
info->need_fullpath = false;
#ifdef M_CORE_GB
info->valid_extensions = "gba|gb|gbc|sgb";
#else
info->valid_extensions = "gba";
#endif
info->library_version = projectVersion;
info->library_name = projectName;
info->block_extract = false;
}
void retro_get_system_av_info(struct retro_system_av_info* info) {
unsigned width, height;
core->currentVideoSize(core, &width, &height);
info->geometry.base_width = width;
info->geometry.base_height = height;
core->baseVideoSize(core, &width, &height);
info->geometry.max_width = width;
info->geometry.max_height = height;
info->geometry.aspect_ratio = width / (double) height;
info->timing.fps = core->frequency(core) / (float) core->frameCycles(core);
info->timing.sample_rate = core->audioSampleRate(core);
}
void retro_init(void) {
enum retro_pixel_format fmt;
#ifdef COLOR_16_BIT
#ifdef COLOR_5_6_5
fmt = RETRO_PIXEL_FORMAT_RGB565;
#else
#warning This pixel format is unsupported. Please use -DCOLOR_16-BIT -DCOLOR_5_6_5
fmt = RETRO_PIXEL_FORMAT_0RGB1555;
#endif
#else
#warning This pixel format is unsupported. Please use -DCOLOR_16-BIT -DCOLOR_5_6_5
fmt = RETRO_PIXEL_FORMAT_XRGB8888;
#endif
environCallback(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt);
struct retro_input_descriptor inputDescriptors[] = {
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "Right" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "Left" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "Up" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "Down" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "Brighten Solar Sensor" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "Darken Solar Sensor" },
{ 0 }
};
environCallback(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, &inputDescriptors);
useBitmasks = environCallback(RETRO_ENVIRONMENT_GET_INPUT_BITMASKS, NULL);
// TODO: RETRO_ENVIRONMENT_SET_SUPPORT_NO_GAME when BIOS booting is supported
rumbleInitDone = false;
rumble.setRumble = _setRumble;
rumbleCallback = 0;
sensorsInitDone = false;
sensorGetCallback = 0;
sensorStateCallback = 0;
tiltEnabled = false;
gyroEnabled = false;
rotation.sample = _updateRotation;
rotation.readTiltX = _readTiltX;
rotation.readTiltY = _readTiltY;
rotation.readGyroZ = _readGyroZ;
envVarsUpdated = true;
luxSensorUsed = false;
luxSensorEnabled = false;
luxLevelIndex = 0;
luxLevel = 0;
lux.readLuminance = _readLux;
lux.sample = _updateLux;
_updateLux(&lux);
struct retro_log_callback log;
if (environCallback(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log)) {
logCallback = log.log;
} else {
logCallback = 0;
}
logger.log = GBARetroLog;
mLogSetDefaultLogger(&logger);
stream.videoDimensionsChanged = NULL;
stream.postAudioFrame = NULL;
stream.postAudioBuffer = NULL;
stream.postVideoFrame = NULL;
stream.audioRateChanged = _audioRateChanged;
imageSource.startRequestImage = _startImage;
imageSource.stopRequestImage = _stopImage;
imageSource.requestImage = _requestImage;
}
void retro_deinit(void) {
free(outputBuffer);
if (audioSampleBuffer) {
free(audioSampleBuffer);
audioSampleBuffer = NULL;
}
audioSampleBufferSize = 0;
audioSamplesPerFrameAvg = 0.0f;
if (sensorStateCallback) {
sensorStateCallback(0, RETRO_SENSOR_ACCELEROMETER_DISABLE, EVENT_RATE);
sensorStateCallback(0, RETRO_SENSOR_GYROSCOPE_DISABLE, EVENT_RATE);
sensorStateCallback(0, RETRO_SENSOR_ILLUMINANCE_DISABLE, EVENT_RATE);
sensorGetCallback = NULL;
sensorStateCallback = NULL;
}
tiltEnabled = false;
gyroEnabled = false;
luxSensorEnabled = false;
sensorsInitDone = false;
useBitmasks = false;
audioLowPassEnabled = false;
audioLowPassRange = 0;
audioLowPassLeftPrev = 0;
audioLowPassRightPrev = 0;
}
void retro_run(void) {
if (deferredSetup) {
_doDeferredSetup();
}
uint16_t keys;
inputPollCallback();
bool updated = false;
if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated) {
envVarsUpdated = true;
struct retro_variable var = {
.key = "mgba_allow_opposing_directions",
.value = 0
};
if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
mCoreConfigSetIntValue(&core->config, "allowOpposingDirections", strcmp(var.value, "yes") == 0);
core->reloadConfigOption(core, "allowOpposingDirections", NULL);
}
_loadAudioLowPassFilterSettings();
var.key = "mgba_frameskip";
var.value = 0;
if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
mCoreConfigSetIntValue(&core->config, "frameskip", strtol(var.value, NULL, 10));
core->reloadConfigOption(core, "frameskip", NULL);
}
#ifdef M_CORE_GB
_updateGbPal();
#endif
}
keys = 0;
int i;
if (useBitmasks) {
int16_t joypadMask = inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_MASK);
for (i = 0; i < sizeof(keymap) / sizeof(*keymap); ++i) {
keys |= ((joypadMask >> keymap[i]) & 1) << i;
}
} else {
for (i = 0; i < sizeof(keymap) / sizeof(*keymap); ++i) {
keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, keymap[i])) << i;
}
}
core->setKeys(core, keys);
if (!luxSensorUsed) {
static bool wasAdjustingLux = false;
if (wasAdjustingLux) {
wasAdjustingLux = inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3) ||
inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3);
} else {
if (inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3)) {
++luxLevelIndex;
if (luxLevelIndex > 10) {
luxLevelIndex = 10;
}
wasAdjustingLux = true;
} else if (inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3)) {
--luxLevelIndex;
if (luxLevelIndex < 0) {
luxLevelIndex = 0;
}
wasAdjustingLux = true;
}
}
}
core->runFrame(core);
unsigned width, height;
core->currentVideoSize(core, &width, &height);
videoCallback(outputBuffer, width, height, BYTES_PER_PIXEL * 256);
#ifdef M_CORE_GBA
if (core->platform(core) == mPLATFORM_GBA) {
struct mAudioBuffer *buffer = core->getAudioBuffer(core);
int samplesAvail = mAudioBufferAvailable(buffer);
if (samplesAvail > 0) {
/* Update 'running average' of number of
* samples per frame.
* Note that this is not a true running
* average, but just a leaky-integrator/
* exponential moving average, used because
* it is simple and fast (i.e. requires no
* window of samples). */
audioSamplesPerFrameAvg = (SAMPLES_PER_FRAME_MOVING_AVG_ALPHA * (float)samplesAvail) +
((1.0f - SAMPLES_PER_FRAME_MOVING_AVG_ALPHA) * audioSamplesPerFrameAvg);
size_t samplesToRead = (size_t)(audioSamplesPerFrameAvg);
/* Resize audio output buffer, if required */
if (audioSampleBufferSize < (samplesToRead * 2)) {
audioSampleBufferSize = (samplesToRead * 2);
audioSampleBuffer = realloc(audioSampleBuffer, audioSampleBufferSize * sizeof(int16_t));
}
int produced = mAudioBufferRead(buffer, audioSampleBuffer, samplesToRead);
if (produced > 0) {
if (audioLowPassEnabled) {
_audioLowPassFilter(audioSampleBuffer, produced);
}
audioCallback(audioSampleBuffer, (size_t)produced);
}
}
}
#endif
if (rumbleCallback) {
if (rumbleUp) {
rumbleCallback(0, RETRO_RUMBLE_STRONG, rumbleUp * 0xFFFF / (rumbleUp + rumbleDown));
rumbleCallback(0, RETRO_RUMBLE_WEAK, rumbleUp * 0xFFFF / (rumbleUp + rumbleDown));
} else {
rumbleCallback(0, RETRO_RUMBLE_STRONG, 0);
rumbleCallback(0, RETRO_RUMBLE_WEAK, 0);
}
rumbleUp = 0;
rumbleDown = 0;
}
}
static void _setupMaps(struct mCore* core) {
#ifdef M_CORE_GBA
if (core->platform(core) == mPLATFORM_GBA) {
struct GBA* gba = core->board;
struct retro_memory_descriptor descs[11];
struct retro_memory_map mmaps;
size_t romSize = gba->memory.romSize + (gba->memory.romSize & 1);
memset(descs, 0, sizeof(descs));
size_t savedataSize = retro_get_memory_size(RETRO_MEMORY_SAVE_RAM);
/* Map internal working RAM */
descs[0].ptr = gba->memory.iwram;
descs[0].start = GBA_BASE_IWRAM;
descs[0].len = GBA_SIZE_IWRAM;
descs[0].select = 0xFF000000;
/* Map working RAM */
descs[1].ptr = gba->memory.wram;
descs[1].start = GBA_BASE_EWRAM;
descs[1].len = GBA_SIZE_EWRAM;
descs[1].select = 0xFF000000;
/* Map save RAM */
/* TODO: if SRAM is flash, use start=0 addrspace="S" instead */
descs[2].ptr = savedataSize ? savedata : NULL;
descs[2].start = GBA_BASE_SRAM;
descs[2].len = savedataSize;
/* Map ROM */
descs[3].ptr = gba->memory.rom;
descs[3].start = GBA_BASE_ROM0;
descs[3].len = romSize;
descs[3].flags = RETRO_MEMDESC_CONST;
descs[4].ptr = gba->memory.rom;
descs[4].start = GBA_BASE_ROM1;
descs[4].len = romSize;
descs[4].flags = RETRO_MEMDESC_CONST;
descs[5].ptr = gba->memory.rom;
descs[5].start = GBA_BASE_ROM2;
descs[5].len = romSize;
descs[5].flags = RETRO_MEMDESC_CONST;
/* Map BIOS */
descs[6].ptr = gba->memory.bios;
descs[6].start = GBA_BASE_BIOS;
descs[6].len = GBA_SIZE_BIOS;
descs[6].flags = RETRO_MEMDESC_CONST;
/* Map VRAM */
descs[7].ptr = gba->video.vram;
descs[7].start = GBA_BASE_VRAM;
descs[7].len = GBA_SIZE_VRAM;
descs[7].select = 0xFF000000;
/* Map palette RAM */
descs[8].ptr = gba->video.palette;
descs[8].start = GBA_BASE_PALETTE_RAM;
descs[8].len = GBA_SIZE_PALETTE_RAM;
descs[8].select = 0xFF000000;
/* Map OAM */
descs[9].ptr = &gba->video.oam; /* video.oam is a structure */
descs[9].start = GBA_BASE_OAM;
descs[9].len = GBA_SIZE_OAM;
descs[9].select = 0xFF000000;
/* Map mmapped I/O */
descs[10].ptr = gba->memory.io;
descs[10].start = GBA_BASE_IO;
descs[10].len = GBA_SIZE_IO;
mmaps.descriptors = descs;
mmaps.num_descriptors = sizeof(descs) / sizeof(descs[0]);
bool yes = true;
environCallback(RETRO_ENVIRONMENT_SET_MEMORY_MAPS, &mmaps);
environCallback(RETRO_ENVIRONMENT_SET_SUPPORT_ACHIEVEMENTS, &yes);
}
#endif
#ifdef M_CORE_GB
if (core->platform(core) == mPLATFORM_GB) {
struct GB* gb = core->board;
struct retro_memory_descriptor descs[12];
struct retro_memory_map mmaps;
memset(descs, 0, sizeof(descs));
size_t savedataSize = retro_get_memory_size(RETRO_MEMORY_SAVE_RAM);
unsigned i = 0;
/* Map ROM */
descs[i].ptr = gb->memory.rom;
descs[i].start = GB_BASE_CART_BANK0;
descs[i].len = GB_SIZE_CART_BANK0;
descs[i].flags = RETRO_MEMDESC_CONST;
i++;
descs[i].ptr = gb->memory.rom;
descs[i].offset = GB_SIZE_CART_BANK0;
descs[i].start = GB_BASE_CART_BANK1;
descs[i].len = GB_SIZE_CART_BANK0;
descs[i].flags = RETRO_MEMDESC_CONST;
i++;
/* Map VRAM */
descs[i].ptr = gb->video.vram;
descs[i].start = GB_BASE_VRAM;
descs[i].len = GB_SIZE_VRAM_BANK0;
i++;
/* Map working RAM */
descs[i].ptr = gb->memory.wram;
descs[i].start = GB_BASE_WORKING_RAM_BANK0;
descs[i].len = GB_SIZE_WORKING_RAM_BANK0;
i++;
descs[i].ptr = gb->memory.wram;
descs[i].offset = GB_SIZE_WORKING_RAM_BANK0;
descs[i].start = GB_BASE_WORKING_RAM_BANK1;
descs[i].len = GB_SIZE_WORKING_RAM_BANK0;
i++;
/* Map OAM */
descs[i].ptr = &gb->video.oam; /* video.oam is a structure */
descs[i].start = GB_BASE_OAM;
descs[i].len = GB_SIZE_OAM;
descs[i].select = 0xFFFFFF60;
i++;
/* Map mmapped I/O */
descs[i].ptr = gb->memory.io;
descs[i].start = GB_BASE_IO;
descs[i].len = GB_SIZE_IO;
i++;
/* Map High RAM */
descs[i].ptr = gb->memory.hram;
descs[i].start = GB_BASE_HRAM;
descs[i].len = GB_SIZE_HRAM;
descs[i].select = 0xFFFFFF80;
i++;
/* Map IE Register */
descs[i].ptr = &gb->memory.ie;
descs[i].start = GB_BASE_IE;
descs[i].len = 1;
i++;
/* Map External RAM */
if (savedataSize) {
descs[i].ptr = savedata;
descs[i].start = GB_BASE_EXTERNAL_RAM;
descs[i].len = savedataSize < GB_SIZE_EXTERNAL_RAM ? savedataSize : GB_SIZE_EXTERNAL_RAM;
i++;
if ((savedataSize & ~0xFF) > GB_SIZE_EXTERNAL_RAM) {
descs[i].ptr = savedata;
descs[i].offset = GB_SIZE_EXTERNAL_RAM;
descs[i].start = 0x16000;
descs[i].len = savedataSize - GB_SIZE_EXTERNAL_RAM;
i++;
}
}
if (gb->model >= GB_MODEL_CGB) {
/* Map working RAM */
/* banks 2-7 of wram mapped in virtual address so it can be
* accessed without bank switching, GBC only */
descs[i].ptr = gb->memory.wram + 0x2000;
descs[i].start = 0x10000;
descs[i].len = GB_SIZE_WORKING_RAM - 0x2000;
i++;
}
mmaps.descriptors = descs;
mmaps.num_descriptors = i;
bool yes = true;
environCallback(RETRO_ENVIRONMENT_SET_MEMORY_MAPS, &mmaps);
environCallback(RETRO_ENVIRONMENT_SET_SUPPORT_ACHIEVEMENTS, &yes);
}
#endif
}
void retro_reset(void) {
core->reset(core);
_setupMaps(core);
rumbleUp = 0;
rumbleDown = 0;
}
bool retro_load_game(const struct retro_game_info* game) {
struct VFile* rom;
if (game->data) {
data = anonymousMemoryMap(game->size);
dataSize = game->size;
memcpy(data, game->data, game->size);
rom = VFileFromMemory(data, game->size);
#ifdef ENABLE_VFS
} else {
data = NULL;
rom = VFileOpen(game->path, O_RDONLY);
#endif
}
if (!rom) {
return false;
}
core = mCoreFindVF(rom);
if (!core) {
rom->close(rom);
mappedMemoryFree(data, game->size);
return false;
}
mCoreInitConfig(core, NULL);
core->init(core);
outputBuffer = malloc(VIDEO_BUFF_SIZE);
memset(outputBuffer, 0xFF, VIDEO_BUFF_SIZE);
core->setVideoBuffer(core, outputBuffer, VIDEO_WIDTH_MAX);
#ifdef M_CORE_GBA
/* GBA emulation produces a fairly regular number
* of audio samples per frame that is consistent
* with the set sample rate. We therefore consume
* audio samples in retro_run() to achieve the
* best possible frame pacing */
if (core->platform(core) == mPLATFORM_GBA) {
/* Set initial output audio buffer size
* to nominal number of samples per frame.
* Buffer will be resized as required in
* retro_run(). */
size_t audioSamplesPerFrame = (size_t)((float) core->audioSampleRate(core) * (float) core->frameCycles(core) /
(float)core->frequency(core));
audioSampleBufferSize = ceil(audioSamplesPerFrame) * 2;
audioSampleBuffer = malloc(audioSampleBufferSize * sizeof(int16_t));
audioSamplesPerFrameAvg = (float) audioSamplesPerFrame;
/* Internal audio buffer size should be
* audioSamplesPerFrame, but number of samples
* actually generated varies slightly on a
* frame-by-frame basis. We therefore allow
* for some wriggle room by setting double
* what we need (accounting for the hard
* coded blip buffer limit of 0x4000). */
size_t internalAudioBufferSize = audioSamplesPerFrame * 2;
if (internalAudioBufferSize > 0x4000) {
internalAudioBufferSize = 0x4000;
}
core->setAudioBufferSize(core, internalAudioBufferSize);
} else
#endif
{
/* GB/GBC emulation does not produce a number
* of samples per frame that is consistent with
* the set sample rate, and so it is unclear how
* best to handle this. We therefore fallback to
* using the regular stream-set _postAudioBuffer()
* callback with a fixed buffer size, which seems
* (historically) to produce adequate results */
stream.postAudioBuffer = _postAudioBuffer;
audioSampleBufferSize = GB_SAMPLES * 2;
audioSampleBuffer = malloc(audioSampleBufferSize * sizeof(int16_t));
audioSamplesPerFrameAvg = GB_SAMPLES;
core->setAudioBufferSize(core, GB_SAMPLES);
}
core->setAVStream(core, &stream);
core->setPeripheral(core, mPERIPH_RUMBLE, &rumble);
core->setPeripheral(core, mPERIPH_ROTATION, &rotation);
savedata = anonymousMemoryMap(GBA_SIZE_FLASH1M);
memset(savedata, 0xFF, GBA_SIZE_FLASH1M);
_reloadSettings();
core->loadROM(core, rom);
deferredSetup = true;
const char* sysDir = 0;
const char* biosName = 0;
char biosPath[PATH_MAX];
environCallback(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &sysDir);
#ifdef M_CORE_GBA
if (core->platform(core) == mPLATFORM_GBA) {
core->setPeripheral(core, mPERIPH_GBA_LUMINANCE, &lux);
biosName = "gba_bios.bin";
}
#endif
#ifdef M_CORE_GB
if (core->platform(core) == mPLATFORM_GB) {
memset(&cam, 0, sizeof(cam));
cam.height = GBCAM_HEIGHT;
cam.width = GBCAM_WIDTH;
cam.caps = 1 << RETRO_CAMERA_BUFFER_RAW_FRAMEBUFFER;
cam.frame_raw_framebuffer = _updateCamera;
if (environCallback(RETRO_ENVIRONMENT_GET_CAMERA_INTERFACE, &cam)) {
core->setPeripheral(core, mPERIPH_IMAGE_SOURCE, &imageSource);
}
const char* modelName = mCoreConfigGetValue(&core->config, "gb.model");
struct GB* gb = core->board;
if (modelName) {
gb->model = GBNameToModel(modelName);
} else {
GBDetectModel(gb);
}
switch (gb->model) {
case GB_MODEL_AGB:
case GB_MODEL_CGB:
biosName = "gbc_bios.bin";
break;
case GB_MODEL_SGB:
biosName = "sgb_bios.bin";
break;
case GB_MODEL_DMG:
default:
biosName = "gb_bios.bin";
break;
}
}
#endif
#ifdef ENABLE_VFS
if (core->opts.useBios && sysDir && biosName) {
snprintf(biosPath, sizeof(biosPath), "%s%s%s", sysDir, PATH_SEP, biosName);
struct VFile* bios = VFileOpen(biosPath, O_RDONLY);
if (bios) {
core->loadBIOS(core, bios, 0);
}
}
#endif
core->reset(core);
_setupMaps(core);
return true;
}
void retro_unload_game(void) {
if (!core) {
return;
}
mCoreConfigDeinit(&core->config);
core->deinit(core);
mappedMemoryFree(data, dataSize);
data = 0;
mappedMemoryFree(savedata, GBA_SIZE_FLASH1M);
savedata = 0;
}
size_t retro_serialize_size(void) {
if (deferredSetup) {
_doDeferredSetup();
}
struct VFile* vfm = VFileMemChunk(NULL, 0);
mCoreSaveStateNamed(core, vfm, SAVESTATE_SAVEDATA | SAVESTATE_RTC);
size_t size = vfm->size(vfm);
vfm->close(vfm);
return size;
}
bool retro_serialize(void* data, size_t size) {
if (deferredSetup) {
_doDeferredSetup();
}
struct VFile* vfm = VFileMemChunk(NULL, 0);
mCoreSaveStateNamed(core, vfm, SAVESTATE_SAVEDATA | SAVESTATE_RTC);
if ((ssize_t) size > vfm->size(vfm)) {
size = vfm->size(vfm);
} else if ((ssize_t) size < vfm->size(vfm)) {
vfm->close(vfm);
return false;
}
vfm->seek(vfm, 0, SEEK_SET);
vfm->read(vfm, data, size);
vfm->close(vfm);
return true;
}
bool retro_unserialize(const void* data, size_t size) {
if (deferredSetup) {
_doDeferredSetup();
}
struct VFile* vfm = VFileFromConstMemory(data, size);
bool success = mCoreLoadStateNamed(core, vfm, SAVESTATE_RTC);
vfm->close(vfm);
return success;
}
void retro_cheat_reset(void) {
mCheatDeviceClear(core->cheatDevice(core));
}
void retro_cheat_set(unsigned index, bool enabled, const char* code) {
UNUSED(index);
UNUSED(enabled);
struct mCheatDevice* device = core->cheatDevice(core);
struct mCheatSet* cheatSet = NULL;
if (mCheatSetsSize(&device->cheats)) {
cheatSet = *mCheatSetsGetPointer(&device->cheats, 0);
} else {
cheatSet = device->createSet(device, NULL);
mCheatAddSet(device, cheatSet);
}
// Convert the super wonky unportable libretro format to something normal
#ifdef M_CORE_GBA
if (core->platform(core) == mPLATFORM_GBA) {
char realCode[] = "XXXXXXXX XXXXXXXX";
size_t len = strlen(code) + 1; // Include null terminator
size_t i, pos;
for (i = 0, pos = 0; i < len; ++i) {
if (isspace((int) code[i]) || code[i] == '+') {
realCode[pos] = ' ';
} else {
realCode[pos] = code[i];
}
if ((pos == 13 && (realCode[pos] == ' ' || !realCode[pos])) || pos == 17) {
realCode[pos] = '\0';
mCheatAddLine(cheatSet, realCode, 0);
pos = 0;
continue;
}
++pos;
}
}
#endif
#ifdef M_CORE_GB
if (core->platform(core) == mPLATFORM_GB) {
char realCode[] = "XXX-XXX-XXX";
size_t len = strlen(code) + 1; // Include null terminator
size_t i, pos;
for (i = 0, pos = 0; i < len; ++i) {
if (isspace((int) code[i]) || code[i] == '+') {
realCode[pos] = '\0';
} else {
realCode[pos] = code[i];
}
if (pos == 11 || !realCode[pos]) {
realCode[pos] = '\0';
mCheatAddLine(cheatSet, realCode, 0);
pos = 0;
continue;
}
++pos;
}
}
#endif
if (cheatSet->refresh) {
cheatSet->refresh(cheatSet, device);
}
}
unsigned retro_get_region(void) {
return RETRO_REGION_NTSC; // TODO: This isn't strictly true
}
void retro_set_controller_port_device(unsigned port, unsigned device) {
UNUSED(port);
UNUSED(device);
}
bool retro_load_game_special(unsigned game_type, const struct retro_game_info* info, size_t num_info) {
UNUSED(game_type);
UNUSED(info);
UNUSED(num_info);
return false;
}
void* retro_get_memory_data(unsigned id) {
switch (id) {
case RETRO_MEMORY_SAVE_RAM:
return savedata;
case RETRO_MEMORY_RTC:
switch (core->platform(core)) {
#ifdef M_CORE_GB
case mPLATFORM_GB:
switch (((struct GB*) core->board)->memory.mbcType) {
case GB_MBC3_RTC:
return &((uint8_t*) savedata)[((struct GB*) core->board)->sramSize];
default:
break;
}
#endif
default:
break;
}
break;
default:
break;
}
return NULL;
}
size_t retro_get_memory_size(unsigned id) {
switch (id) {
case RETRO_MEMORY_SAVE_RAM:
switch (core->platform(core)) {
#ifdef M_CORE_GBA
case mPLATFORM_GBA:
switch (((struct GBA*) core->board)->memory.savedata.type) {
case GBA_SAVEDATA_AUTODETECT:
return GBA_SIZE_FLASH1M;
default:
return GBASavedataSize(&((struct GBA*) core->board)->memory.savedata);
}
#endif
#ifdef M_CORE_GB
case mPLATFORM_GB:
return ((struct GB*) core->board)->sramSize;
#endif
default:
break;
}
break;
case RETRO_MEMORY_RTC:
switch (core->platform(core)) {
#ifdef M_CORE_GB
case mPLATFORM_GB:
switch (((struct GB*) core->board)->memory.mbcType) {
case GB_MBC3_RTC:
return sizeof(struct GBMBCRTCSaveBuffer);
default:
return 0;
}
#endif
default:
break;
}
break;
default:
break;
}
return 0;
}
void GBARetroLog(struct mLogger* logger, int category, enum mLogLevel level, const char* format, va_list args) {
UNUSED(logger);
if (!logCallback) {
return;
}
char message[128];
vsnprintf(message, sizeof(message), format, args);
enum retro_log_level retroLevel = RETRO_LOG_INFO;
switch (level) {
case mLOG_ERROR:
case mLOG_FATAL:
retroLevel = RETRO_LOG_ERROR;
break;
case mLOG_WARN:
retroLevel = RETRO_LOG_WARN;
break;
case mLOG_INFO:
retroLevel = RETRO_LOG_INFO;
break;
case mLOG_GAME_ERROR:
case mLOG_STUB:
#ifdef NDEBUG
return;
#else
retroLevel = RETRO_LOG_DEBUG;
break;
#endif
case mLOG_DEBUG:
retroLevel = RETRO_LOG_DEBUG;
break;
}
#ifdef NDEBUG
static int biosCat = -1;
if (biosCat < 0) {
biosCat = mLogCategoryById("gba.bios");
}
if (category == biosCat) {
return;
}
#endif
logCallback(retroLevel, "%s: %s\n", mLogCategoryName(category), message);
}
/* Used only for GB/GBC content */
static void _postAudioBuffer(struct mAVStream* stream, struct mAudioBuffer* buffer) {
UNUSED(stream);
int produced = mAudioBufferRead(buffer, audioSampleBuffer, GB_SAMPLES);
if (produced > 0) {
if (audioLowPassEnabled) {
_audioLowPassFilter(audioSampleBuffer, produced);
}
audioCallback(audioSampleBuffer, (size_t)produced);
}
}
static void _audioRateChanged(struct mAVStream* stream, unsigned rate) {
UNUSED(stream);
struct retro_system_av_info info;
retro_get_system_av_info(&info);
environCallback(RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO, &info);
}
static void _setRumble(struct mRumble* rumble, int enable) {
UNUSED(rumble);
if (!rumbleInitDone) {
_initRumble();
}
if (!rumbleCallback) {
return;
}
if (enable) {
++rumbleUp;
} else {
++rumbleDown;
}
}
static void _updateLux(struct GBALuminanceSource* lux) {
UNUSED(lux);
struct retro_variable var = {
.key = "mgba_solar_sensor_level",
.value = 0
};
bool luxVarUpdated = envVarsUpdated;
if (luxVarUpdated && (!environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || !var.value)) {
luxVarUpdated = false;
}
if (luxVarUpdated) {
luxSensorUsed = strcmp(var.value, "sensor") == 0;
}
if (luxSensorUsed) {
_initSensors();
float fLux = luxSensorEnabled ? sensorGetCallback(0, RETRO_SENSOR_ILLUMINANCE) : 0.0f;
luxLevel = cbrtf(fLux) * 8;
} else {
if (luxVarUpdated) {
char* end;
int newLuxLevelIndex = strtol(var.value, &end, 10);
if (!*end) {
if (newLuxLevelIndex > 10) {
luxLevelIndex = 10;
} else if (newLuxLevelIndex < 0) {
luxLevelIndex = 0;
} else {
luxLevelIndex = newLuxLevelIndex;
}
}
}
luxLevel = 0x16;
if (luxLevelIndex > 0) {
luxLevel += GBA_LUX_LEVELS[luxLevelIndex - 1];
}
}
envVarsUpdated = false;
}
static uint8_t _readLux(struct GBALuminanceSource* lux) {
UNUSED(lux);
return 0xFF - luxLevel;
}
static void _updateCamera(const uint32_t* buffer, unsigned width, unsigned height, size_t pitch) {
if (!camData || width > camWidth || height > camHeight) {
if (camData) {
free(camData);
camData = NULL;
}
unsigned bufPitch = pitch / sizeof(*buffer);
unsigned bufHeight = height;
if (imcapWidth > bufPitch) {
bufPitch = imcapWidth;
}
if (imcapHeight > bufHeight) {
bufHeight = imcapHeight;
}
camData = malloc(sizeof(*buffer) * bufHeight * bufPitch);
memset(camData, 0xFF, sizeof(*buffer) * bufHeight * bufPitch);
camWidth = width;
camHeight = bufHeight;
camStride = bufPitch;
}
size_t i;
for (i = 0; i < height; ++i) {
memcpy(&camData[camStride * i], &buffer[pitch * i / sizeof(*buffer)], pitch);
}
}
static void _startImage(struct mImageSource* image, unsigned w, unsigned h, int colorFormats) {
UNUSED(image);
UNUSED(colorFormats);
if (camData) {
free(camData);
}
camData = NULL;
imcapWidth = w;
imcapHeight = h;
cam.start();
}
static void _stopImage(struct mImageSource* image) {
UNUSED(image);
cam.stop();
}
static void _requestImage(struct mImageSource* image, const void** buffer, size_t* stride, enum mColorFormat* colorFormat) {
UNUSED(image);
if (!camData) {
cam.start();
*buffer = NULL;
return;
}
size_t offset = 0;
if (imcapWidth < camWidth) {
offset += (camWidth - imcapWidth) / 2;
}
if (imcapHeight < camHeight) {
offset += (camHeight - imcapHeight) / 2 * camStride;
}
*buffer = &camData[offset];
*stride = camStride;
*colorFormat = mCOLOR_XRGB8;
}
static void _updateRotation(struct mRotationSource* source) {
UNUSED(source);
tiltX = 0;
tiltY = 0;
gyroZ = 0;
_initSensors();
if (tiltEnabled) {
tiltX = sensorGetCallback(0, RETRO_SENSOR_ACCELEROMETER_X) * -2e8f;
tiltY = sensorGetCallback(0, RETRO_SENSOR_ACCELEROMETER_Y) * 2e8f;
}
if (gyroEnabled) {
gyroZ = sensorGetCallback(0, RETRO_SENSOR_GYROSCOPE_Z) * -5.5e8f;
}
}
static int32_t _readTiltX(struct mRotationSource* source) {
UNUSED(source);
return tiltX;
}
static int32_t _readTiltY(struct mRotationSource* source) {
UNUSED(source);
return tiltY;
}
static int32_t _readGyroZ(struct mRotationSource* source) {
UNUSED(source);
return gyroZ;
}