SameBoy/SDL/configuration.c

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C
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#include "configuration.h"
configuration_t configuration =
{
.keys = {
SDL_SCANCODE_RIGHT,
SDL_SCANCODE_LEFT,
SDL_SCANCODE_UP,
SDL_SCANCODE_DOWN,
SDL_SCANCODE_X,
SDL_SCANCODE_Z,
SDL_SCANCODE_BACKSPACE,
SDL_SCANCODE_RETURN,
SDL_SCANCODE_SPACE
},
.keys_2 = {
SDL_SCANCODE_TAB,
SDL_SCANCODE_LSHIFT,
},
.joypad_configuration = {
13,
14,
11,
12,
0,
1,
9,
8,
10,
4,
-1,
5,
},
.joypad_axises = {
0,
1,
},
.color_correction_mode = GB_COLOR_CORRECTION_EMULATE_HARDWARE,
.highpass_mode = GB_HIGHPASS_ACCURATE,
.scaling_mode = GB_SDL_SCALING_INTEGER_FACTOR,
.blending_mode = GB_FRAME_BLENDING_MODE_ACCURATE,
.rewind_length = 60 * 2,
.model = MODEL_CGB,
.volume = 100,
.rumble_mode = GB_RUMBLE_ALL_GAMES,
.default_scale = 2,
.color_temperature = 10,
.cgb_revision = GB_MODEL_CGB_E - GB_MODEL_CGB_0,
};