Register name and info update
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16
Core/gb.h
16
Core/gb.h
@ -224,10 +224,7 @@ enum {
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GB_IO_OBP1 = 0x49, // Object Palette 1 Data (R/W) - Non CGB Mode Only
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GB_IO_WY = 0x4a, // Window Y Position (R/W)
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GB_IO_WX = 0x4b, // Window X Position minus 7 (R/W)
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// Has some undocumented compatibility flags written at boot.
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// Unfortunately it is not readable or writable after boot has finished, so research of this
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// register is quite limited. The value written to this register, however, can be controlled
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// in some cases.
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// Controls DMG mode and PGB mode
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GB_IO_KEY0 = 0x4c,
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/* General CGB features */
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@ -260,13 +257,12 @@ enum {
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/* Missing */
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GB_IO_SVBK = 0x70, // CGB Mode Only - WRAM Bank
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GB_IO_UNKNOWN2 = 0x72, // (00h) - Bit 0-7 (Read/Write)
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GB_IO_UNKNOWN3 = 0x73, // (00h) - Bit 0-7 (Read/Write)
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GB_IO_UNKNOWN4 = 0x74, // (00h) - Bit 0-7 (Read/Write) - CGB Mode Only
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GB_IO_PSWX = 0x72, // X position of the palette switching window
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GB_IO_PSWY = 0x73, // Y position of the palette switching window
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GB_IO_PSW = 0x74, // Key combo to trigger the palette switching window
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GB_IO_UNKNOWN5 = 0x75, // (8Fh) - Bit 4-6 (Read/Write)
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GB_IO_PCM_12 = 0x76, // Channels 1 and 2 amplitudes
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GB_IO_PCM_34 = 0x77, // Channels 3 and 4 amplitudes
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GB_IO_UNKNOWN8 = 0x7F, // Unknown, write only
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GB_IO_PCM12 = 0x76, // Channels 1 and 2 amplitudes
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GB_IO_PCM34 = 0x77, // Channels 3 and 4 amplitudes
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};
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typedef enum {
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@ -539,11 +539,11 @@ static uint8_t read_high_memory(GB_gameboy_t *gb, uint16_t addr)
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}
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return gb->io_registers[GB_IO_OPRI] | 0xFE;
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case GB_IO_PCM_12:
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case GB_IO_PCM12:
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if (!GB_is_cgb(gb)) return 0xFF;
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return ((gb->apu.is_active[GB_SQUARE_2] ? (gb->apu.samples[GB_SQUARE_2] << 4) : 0) |
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(gb->apu.is_active[GB_SQUARE_1] ? (gb->apu.samples[GB_SQUARE_1]) : 0)) & (gb->model <= GB_MODEL_CGB_C? gb->apu.pcm_mask[0] : 0xFF);
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case GB_IO_PCM_34:
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case GB_IO_PCM34:
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if (!GB_is_cgb(gb)) return 0xFF;
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return ((gb->apu.is_active[GB_NOISE] ? (gb->apu.samples[GB_NOISE] << 4) : 0) |
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(gb->apu.is_active[GB_WAVE] ? (gb->apu.samples[GB_WAVE]) : 0)) & (gb->model <= GB_MODEL_CGB_C? gb->apu.pcm_mask[1] : 0xFF);
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@ -626,10 +626,10 @@ static uint8_t read_high_memory(GB_gameboy_t *gb, uint16_t addr)
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}
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return ret;
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}
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case GB_IO_UNKNOWN2:
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case GB_IO_UNKNOWN3:
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case GB_IO_PSWX:
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case GB_IO_PSWY:
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return GB_is_cgb(gb)? gb->io_registers[addr & 0xFF] : 0xFF;
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case GB_IO_UNKNOWN4:
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case GB_IO_PSW:
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return gb->cgb_mode? gb->io_registers[addr & 0xFF] : 0xFF;
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case GB_IO_UNKNOWN5:
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return GB_is_cgb(gb)? gb->io_registers[addr & 0xFF] | 0x8F : 0xFF;
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@ -1077,9 +1077,9 @@ static void write_high_memory(GB_gameboy_t *gb, uint16_t addr, uint8_t value)
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case GB_IO_OBP0:
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case GB_IO_OBP1:
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case GB_IO_SB:
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case GB_IO_UNKNOWN2:
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case GB_IO_UNKNOWN3:
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case GB_IO_UNKNOWN4:
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case GB_IO_PSWX:
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case GB_IO_PSWY:
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case GB_IO_PSW:
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case GB_IO_UNKNOWN5:
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gb->io_registers[addr & 0xFF] = value;
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return;
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@ -57,11 +57,10 @@
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00:FF6B IO_OBPD
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00:FF6C IO_OPRI
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00:FF70 IO_SVBK
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00:FF72 IO_UNKNOWN2
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00:FF73 IO_UNKNOWN3
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00:FF74 IO_UNKNOWN4
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00:FF72 IO_PSWX
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00:FF73 IO_PSWY
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00:FF74 IO_PSW
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00:FF75 IO_UNKNOWN5
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00:FF76 IO_PCM_12
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00:FF77 IO_PCM_34
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00:FF7F IO_UNKNOWN8
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00:FF76 IO_PCM12
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00:FF77 IO_PCM34
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00:FFFF IO_IE
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