Remove unused

This commit is contained in:
Lior Halphon 2022-05-07 20:24:28 +03:00
parent ac29b4391e
commit 6337e3e43a

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@ -581,7 +581,6 @@ struct GB_gameboy_internal_s {
uint8_t object_palettes_data[0x40]; uint8_t object_palettes_data[0x40];
uint8_t position_in_line; uint8_t position_in_line;
bool stat_interrupt_line; bool stat_interrupt_line;
uint8_t effective_scx;
uint8_t window_y; uint8_t window_y;
/* The LCDC will skip the first frame it renders after turning it on. /* The LCDC will skip the first frame it renders after turning it on.
On the CGB, a frame is not skipped if the previous frame was skipped as well. On the CGB, a frame is not skipped if the previous frame was skipped as well.
@ -599,7 +598,6 @@ struct GB_gameboy_internal_s {
bool vram_read_blocked; bool vram_read_blocked;
bool oam_write_blocked; bool oam_write_blocked;
bool vram_write_blocked; bool vram_write_blocked;
bool fifo_insertion_glitch;
uint8_t current_line; uint8_t current_line;
uint16_t ly_for_comparison; uint16_t ly_for_comparison;
GB_fifo_t bg_fifo, oam_fifo; GB_fifo_t bg_fifo, oam_fifo;