Camera API bugfix
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@ -68,8 +68,8 @@ void GB_camera_write_register(GB_gameboy_t *gb, uint16_t addr, uint8_t value)
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if (addr == 0) {
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if ((value & 1) && gb->camera_update_request_callback) {
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/* If no callback is set, ignore the write as if the camera is instantly done */
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gb->camera_update_request_callback(gb);
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gb->camera_registers[0] = 1;
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gb->camera_update_request_callback(gb);
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}
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}
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else {
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