Refactor FIFOs
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@ -9,12 +9,12 @@
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static inline unsigned fifo_size(GB_fifo_t *fifo)
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{
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return (fifo->write_end - fifo->read_end) & (GB_FIFO_LENGTH - 1);
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return fifo->size;
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}
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static void fifo_clear(GB_fifo_t *fifo)
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{
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fifo->read_end = fifo->write_end = 0;
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fifo->read_end = fifo->size = 0;
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}
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static GB_fifo_item_t *fifo_pop(GB_fifo_t *fifo)
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@ -22,14 +22,17 @@ static GB_fifo_item_t *fifo_pop(GB_fifo_t *fifo)
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GB_fifo_item_t *ret = &fifo->fifo[fifo->read_end];
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fifo->read_end++;
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fifo->read_end &= (GB_FIFO_LENGTH - 1);
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fifo->size--;
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return ret;
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}
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static void fifo_push_bg_row(GB_fifo_t *fifo, uint8_t lower, uint8_t upper, uint8_t palette, bool bg_priority, bool flip_x)
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{
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assert(fifo->size == 0);
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fifo->size = 8;
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if (!flip_x) {
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unrolled for (unsigned i = 8; i--;) {
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fifo->fifo[fifo->write_end] = (GB_fifo_item_t) {
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unrolled for (unsigned i = 0; i < 8; i++) {
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fifo->fifo[i] = (GB_fifo_item_t) {
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(lower >> 7) | ((upper >> 7) << 1),
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palette,
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0,
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@ -37,14 +40,11 @@ static void fifo_push_bg_row(GB_fifo_t *fifo, uint8_t lower, uint8_t upper, uint
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};
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lower <<= 1;
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upper <<= 1;
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fifo->write_end++;
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fifo->write_end &= (GB_FIFO_LENGTH - 1);
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}
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}
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else {
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unrolled for (unsigned i = 8; i--;) {
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fifo->fifo[fifo->write_end] = (GB_fifo_item_t) {
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unrolled for (unsigned i = 0; i < 8; i++) {
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fifo->fifo[i] = (GB_fifo_item_t) {
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(lower & 1) | ((upper & 1) << 1),
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palette,
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0,
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@ -52,19 +52,15 @@ static void fifo_push_bg_row(GB_fifo_t *fifo, uint8_t lower, uint8_t upper, uint
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};
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lower >>= 1;
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upper >>= 1;
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fifo->write_end++;
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fifo->write_end &= (GB_FIFO_LENGTH - 1);
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}
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}
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}
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static void fifo_overlay_object_row(GB_fifo_t *fifo, uint8_t lower, uint8_t upper, uint8_t palette, bool bg_priority, uint8_t priority, bool flip_x)
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{
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while (fifo_size(fifo) < 8) {
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fifo->fifo[fifo->write_end] = (GB_fifo_item_t) {0,};
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fifo->write_end++;
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fifo->write_end &= (GB_FIFO_LENGTH - 1);
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while (fifo->size < GB_FIFO_LENGTH) {
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fifo->fifo[(fifo->read_end + fifo->size) & (GB_FIFO_LENGTH - 1)] = (GB_fifo_item_t) {0,};
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fifo->size++;
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}
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uint8_t flip_xor = flip_x? 0: 0x7;
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@ -557,7 +553,6 @@ static void render_pixel_if_possible(GB_gameboy_t *gb)
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bool draw_oam = false;
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bool bg_enabled = true, bg_priority = false;
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if (fifo_size(&gb->bg_fifo)) {
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fifo_item = fifo_pop(&gb->bg_fifo);
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bg_priority = fifo_item->bg_priority;
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@ -568,10 +563,6 @@ static void render_pixel_if_possible(GB_gameboy_t *gb)
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bg_priority |= oam_fifo_item->bg_priority;
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}
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}
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}
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if (!fifo_item) return;
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/* Drop pixels for scrollings */
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if (gb->position_in_line >= 160 || (gb->disable_rendering && !gb->sgb)) {
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@ -311,11 +311,11 @@ typedef struct {
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bool bg_priority; // For object FIFO – the BG priority bit. For the BG FIFO – the CGB attributes priority bit
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} GB_fifo_item_t;
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#define GB_FIFO_LENGTH 16
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#define GB_FIFO_LENGTH 8
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typedef struct {
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GB_fifo_item_t fifo[GB_FIFO_LENGTH];
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uint8_t read_end;
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uint8_t write_end;
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uint8_t size;
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} GB_fifo_t;
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typedef struct {
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@ -342,10 +342,8 @@ static void sanitize_state(GB_gameboy_t *gb)
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GB_palette_changed(gb, true, i * 2);
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}
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gb->bg_fifo.read_end &= 0xF;
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gb->bg_fifo.write_end &= 0xF;
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gb->oam_fifo.read_end &= 0xF;
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gb->oam_fifo.write_end &= 0xF;
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gb->bg_fifo.read_end &= GB_FIFO_LENGTH - 1;
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gb->oam_fifo.read_end &= GB_FIFO_LENGTH - 1;
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gb->last_tile_index_address &= 0x1FFF;
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gb->window_tile_x &= 0x1F;
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