Merge branch 'master' into new_apu

This commit is contained in:
Lior Halphon 2017-09-10 02:33:40 +03:00
commit b9bdd6c49c
5 changed files with 70 additions and 45 deletions

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@ -250,9 +250,6 @@ void GB_palette_changed(GB_gameboy_t *gb, bool background_palette, uint8_t index
static void update_display_state(GB_gameboy_t *gb, uint8_t cycles) static void update_display_state(GB_gameboy_t *gb, uint8_t cycles)
{ {
uint8_t previous_stat_interrupt_line = gb->stat_interrupt_line;
gb->stat_interrupt_line = false;
if (!(gb->io_registers[GB_IO_LCDC] & 0x80)) { if (!(gb->io_registers[GB_IO_LCDC] & 0x80)) {
/* LCD is disabled, state is constant */ /* LCD is disabled, state is constant */
@ -261,6 +258,7 @@ static void update_display_state(GB_gameboy_t *gb, uint8_t cycles)
gb->io_registers[GB_IO_LY] = 0; gb->io_registers[GB_IO_LY] = 0;
gb->io_registers[GB_IO_STAT] &= ~3; gb->io_registers[GB_IO_STAT] &= ~3;
gb->io_registers[GB_IO_STAT] |= 4; gb->io_registers[GB_IO_STAT] |= 4;
gb->effective_scx = gb->io_registers[GB_IO_SCX];
if (gb->hdma_on_hblank) { if (gb->hdma_on_hblank) {
gb->hdma_on_hblank = false; gb->hdma_on_hblank = false;
gb->hdma_on = false; gb->hdma_on = false;
@ -292,24 +290,38 @@ static void update_display_state(GB_gameboy_t *gb, uint8_t cycles)
/* According to AntonioND's docs this value should be 0 in CGB mode, but tests I ran on my CGB seem to contradict /* According to AntonioND's docs this value should be 0 in CGB mode, but tests I ran on my CGB seem to contradict
these findings. these findings.
Todo: Investigate what causes the difference between our findings */ Todo: Investigate what causes the difference between our findings */
uint8_t stat_delay = gb->cgb_double_speed? 2 : 4; //(gb->cgb_mode? 0 : 4); uint8_t stat_delay = gb->cgb_double_speed? 2 : 4; // (gb->cgb_mode? 0 : 4);
/* Todo: This is correct for DMG. Is it correct for the 3 CGB modes (DMG/single/double)?*/ /* Todo: Is this correct for DMG mode CGB? */
uint8_t scx_delay = ((gb->effective_scx & 7) + atomic_increase - 1) & ~(atomic_increase - 1); uint8_t scx_delay = gb->effective_scx;
if (gb->cgb_double_speed) {
scx_delay = (scx_delay + 1) & ~1 & 7;
}
else {
scx_delay = (scx_delay + (gb->first_scanline ? 2 : 0)) & ~3 & 7;
}
/* Todo: These are correct for DMG, DMG-mode CGB, and single speed CGB. Is is correct for double speed CGB? */ /* Todo: These are correct for DMG, DMG-mode CGB, and single speed CGB. Is is correct for double speed CGB? */
uint8_t oam_blocking_rush = gb->cgb_double_speed? 2 : 4; uint8_t oam_blocking_rush = gb->cgb_double_speed? 2 : 4;
uint8_t vram_blocking_rush = gb->is_cgb? 0 : 4; uint8_t vram_blocking_rush = gb->is_cgb? 0 : 4;
for (; cycles; cycles -= atomic_increase) { for (; cycles; cycles -= atomic_increase) {
gb->delayed_interrupts &= ~3; bool dmg_future_stat = false;
gb->io_registers[GB_IO_IF] |= gb->future_interrupts & 3;
gb->future_interrupts &= ~3;
bool previous_stat_interrupt_line = gb->stat_interrupt_line;
gb->stat_interrupt_line = false;
gb->display_cycles += atomic_increase; gb->display_cycles += atomic_increase;
/* The very first line is 4 clocks shorter when the LCD turns on. Verified on SGB2, CGB in CGB mode and /* The very first line is 4 clocks shorter when the LCD turns on. Verified on SGB2, CGB in CGB mode and
CGB in double speed mode. */ CGB in double speed mode. */
if (gb->first_scanline && gb->display_cycles >= LINE_LENGTH - 4) { if (gb->first_scanline && gb->display_cycles >= LINE_LENGTH - 8) {
gb->first_scanline = false; gb->first_scanline = false;
gb->display_cycles += 4; gb->display_cycles += 4;
} }
bool should_compare_ly = true; bool should_compare_ly = true;
uint8_t ly_for_comparison = gb->io_registers[GB_IO_LY] = gb->display_cycles / LINE_LENGTH; uint8_t ly_for_comparison = gb->io_registers[GB_IO_LY] = gb->display_cycles / LINE_LENGTH;
bool just_entered_hblank = false;
/* Handle cycle completion. STAT's initial value depends on model and mode */ /* Handle cycle completion. STAT's initial value depends on model and mode */
@ -343,10 +355,11 @@ static void update_display_state(GB_gameboy_t *gb, uint8_t cycles)
else if (gb->display_cycles == LINES * LINE_LENGTH + stat_delay) { else if (gb->display_cycles == LINES * LINE_LENGTH + stat_delay) {
gb->io_registers[GB_IO_STAT] &= ~3; gb->io_registers[GB_IO_STAT] &= ~3;
gb->io_registers[GB_IO_STAT] |= 1; gb->io_registers[GB_IO_STAT] |= 1;
gb->io_registers[GB_IO_IF] |= 1;
if (gb->is_cgb) { if (gb->is_cgb) {
/* See comment on STAT interrupt at the end of the loop */ gb->future_interrupts |= 1;
gb->delayed_interrupts |= 1; }
else {
gb->io_registers[GB_IO_IF] |= 1;
} }
/* Entering VBlank state triggers the OAM interrupt. In CGB, it happens 4 cycles earlier */ /* Entering VBlank state triggers the OAM interrupt. In CGB, it happens 4 cycles earlier */
@ -382,17 +395,19 @@ static void update_display_state(GB_gameboy_t *gb, uint8_t cycles)
else if (gb->display_cycles == MODE2_LENGTH) { else if (gb->display_cycles == MODE2_LENGTH) {
gb->io_registers[GB_IO_STAT] &= ~3; gb->io_registers[GB_IO_STAT] &= ~3;
gb->io_registers[GB_IO_STAT] |= 3; gb->io_registers[GB_IO_STAT] |= 3;
gb->effective_scx = gb->io_registers[GB_IO_SCX];
gb->oam_read_blocked = true; gb->oam_read_blocked = true;
gb->vram_read_blocked = true; gb->vram_read_blocked = true;
gb->oam_write_blocked = true; gb->oam_write_blocked = true;
gb->vram_write_blocked = true; gb->vram_write_blocked = true;
} }
else if (gb->display_cycles == MODE2_LENGTH + MODE3_LENGTH) { else if (gb->display_cycles == MODE2_LENGTH + MODE3_LENGTH + scx_delay) {
gb->io_registers[GB_IO_STAT] &= ~3; gb->io_registers[GB_IO_STAT] &= ~3;
gb->oam_read_blocked = false; gb->oam_read_blocked = false;
gb->vram_read_blocked = false; gb->vram_read_blocked = false;
gb->oam_write_blocked = false; gb->oam_write_blocked = false;
gb->vram_write_blocked = false; gb->vram_write_blocked = false;
just_entered_hblank = true;
} }
} }
@ -440,6 +455,7 @@ static void update_display_state(GB_gameboy_t *gb, uint8_t cycles)
gb->previous_lcdc_x = - (gb->effective_scx & 0x7); gb->previous_lcdc_x = - (gb->effective_scx & 0x7);
} }
else if (position_in_line == MODE2_LENGTH + MODE3_LENGTH + stat_delay + scx_delay) { else if (position_in_line == MODE2_LENGTH + MODE3_LENGTH + stat_delay + scx_delay) {
just_entered_hblank = true;
gb->io_registers[GB_IO_STAT] &= ~3; gb->io_registers[GB_IO_STAT] &= ~3;
gb->oam_read_blocked = false; gb->oam_read_blocked = false;
gb->vram_read_blocked = false; gb->vram_read_blocked = false;
@ -541,15 +557,23 @@ static void update_display_state(GB_gameboy_t *gb, uint8_t cycles)
if (!gb->stat_interrupt_line) { if (!gb->stat_interrupt_line) {
switch (gb->io_registers[GB_IO_STAT] & 3) { switch (gb->io_registers[GB_IO_STAT] & 3) {
case 0: gb->stat_interrupt_line = gb->io_registers[GB_IO_STAT] & 8; break; case 0:
gb->stat_interrupt_line = (gb->io_registers[GB_IO_STAT] & 8);
if (!gb->cgb_double_speed && just_entered_hblank && ((gb->effective_scx + (gb->first_scanline ? 2 : 0)) & 3) == 3) {
gb->stat_interrupt_line = false;
}
else if (just_entered_hblank && ((gb->effective_scx + (gb->first_scanline ? 2 : 0)) & 3) != 0) {
dmg_future_stat = true;
}
break;
case 1: gb->stat_interrupt_line = gb->io_registers[GB_IO_STAT] & 0x10; break; case 1: gb->stat_interrupt_line = gb->io_registers[GB_IO_STAT] & 0x10; break;
case 2: gb->stat_interrupt_line = gb->io_registers[GB_IO_STAT] & 0x20; break; case 2: gb->stat_interrupt_line = gb->io_registers[GB_IO_STAT] & 0x20; break;
} }
/* Use requested a LY=LYC interrupt and the LY=LYC bit is on */ /* User requested a LY=LYC interrupt and the LY=LYC bit is on */
if ((gb->io_registers[GB_IO_STAT] & 0x44) == 0x44) { if ((gb->io_registers[GB_IO_STAT] & 0x44) == 0x44) {
gb->stat_interrupt_line = true; gb->stat_interrupt_line = true;
} dmg_future_stat = false;
} }
} }
@ -562,12 +586,12 @@ static void update_display_state(GB_gameboy_t *gb, uint8_t cycles)
} }
if (gb->stat_interrupt_line && !previous_stat_interrupt_line) { if (gb->stat_interrupt_line && !previous_stat_interrupt_line) {
if (gb->is_cgb || dmg_future_stat) {
gb->future_interrupts |= 2;
}
else {
gb->io_registers[GB_IO_IF] |= 2; gb->io_registers[GB_IO_IF] |= 2;
if (gb->is_cgb) { }
/* On CGB, the STAT interrupt is not aligned to a T-Cycle, therefore it is only effective the next T-Cycle
Todo: verify on DMG mode CGB. This was only tested on LYC STAT interrupts, should be tested on others
as well. */
gb->delayed_interrupts |= 2;
} }
} }

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@ -331,10 +331,8 @@ struct GB_gameboy_internal_s {
GB_PADDING(uint16_t, serial_cycles); GB_PADDING(uint16_t, serial_cycles);
uint16_t serial_cycles; /* This field changed its meaning in v0.10 */ uint16_t serial_cycles; /* This field changed its meaning in v0.10 */
uint16_t serial_length; uint16_t serial_length;
uint8_t delayed_interrupts; /* When an interrupt occurs while not aligned to a T-cycle, it must be "delayed" */ uint8_t future_interrupts; /* Interrupts can occur in any T-cycle. Some timings result in different interrupt
bool dont_delay_timer_interrupt; /* If the timer glitch causes a TIMA overflow, it causes the timer to overflow timing when the CPU is in halt mode, and might also affect the DI instruction. */
with different timing, so the triggered interrupt is not delayed.
Todo: needs test ROM. */
); );
/* APU */ /* APU */

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@ -136,7 +136,7 @@ static uint8_t read_high_memory(GB_gameboy_t *gb, uint16_t addr)
if (addr < 0xFF80) { if (addr < 0xFF80) {
switch (addr & 0xFF) { switch (addr & 0xFF) {
case GB_IO_IF: case GB_IO_IF:
return gb->io_registers[GB_IO_IF] | 0xE0; return gb->io_registers[GB_IO_IF] | 0xE0 | gb->future_interrupts;
case GB_IO_TAC: case GB_IO_TAC:
return gb->io_registers[GB_IO_TAC] | 0xF8; return gb->io_registers[GB_IO_TAC] | 0xF8;
case GB_IO_STAT: case GB_IO_STAT:
@ -414,8 +414,9 @@ static void write_high_memory(GB_gameboy_t *gb, uint16_t addr, uint8_t value)
case GB_IO_WX: case GB_IO_WX:
GB_window_related_write(gb, addr & 0xFF, value); GB_window_related_write(gb, addr & 0xFF, value);
break; break;
case GB_IO_SCX:
case GB_IO_IF: case GB_IO_IF:
gb->future_interrupts = 0;
case GB_IO_SCX:
case GB_IO_SCY: case GB_IO_SCY:
case GB_IO_LYC: case GB_IO_LYC:
case GB_IO_BGP: case GB_IO_BGP:

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@ -82,15 +82,13 @@ static void GB_ir_run(GB_gameboy_t *gb)
static void advance_tima_state_machine(GB_gameboy_t *gb) static void advance_tima_state_machine(GB_gameboy_t *gb)
{ {
gb->delayed_interrupts &= ~4; gb->io_registers[GB_IO_IF] |= gb->future_interrupts & 4;
gb->future_interrupts &= ~4;
if (gb->tima_reload_state == GB_TIMA_RELOADED) { if (gb->tima_reload_state == GB_TIMA_RELOADED) {
gb->tima_reload_state = GB_TIMA_RUNNING; gb->tima_reload_state = GB_TIMA_RUNNING;
} }
else if (gb->tima_reload_state == GB_TIMA_RELOADING) { else if (gb->tima_reload_state == GB_TIMA_RELOADING) {
gb->io_registers[GB_IO_IF] |= 4; gb->future_interrupts |= 4;
if (!gb->dont_delay_timer_interrupt) {
gb->delayed_interrupts |= 4; // Timer interrupt is not aligned to a T-cycle and therefore is effective only the next one.
}
gb->tima_reload_state = GB_TIMA_RELOADED; gb->tima_reload_state = GB_TIMA_RELOADED;
} }
} }
@ -157,7 +155,6 @@ static void increase_tima(GB_gameboy_t *gb)
{ {
gb->io_registers[GB_IO_TIMA]++; gb->io_registers[GB_IO_TIMA]++;
if (gb->io_registers[GB_IO_TIMA] == 0) { if (gb->io_registers[GB_IO_TIMA] == 0) {
gb->dont_delay_timer_interrupt = false;
gb->io_registers[GB_IO_TIMA] = gb->io_registers[GB_IO_TMA]; gb->io_registers[GB_IO_TIMA] = gb->io_registers[GB_IO_TMA];
gb->tima_reload_state = GB_TIMA_RELOADING; gb->tima_reload_state = GB_TIMA_RELOADING;
} }
@ -201,7 +198,6 @@ void GB_emulate_timer_glitch(GB_gameboy_t *gb, uint8_t old_tac, uint8_t new_tac)
/* And now either the timer must be disabled, or the new bit used for overflow testing be 0. */ /* And now either the timer must be disabled, or the new bit used for overflow testing be 0. */
if (!(new_tac & 4) || gb->div_cycles & (new_clocks >> 1)) { if (!(new_tac & 4) || gb->div_cycles & (new_clocks >> 1)) {
increase_tima(gb); increase_tima(gb);
gb->dont_delay_timer_interrupt = true;
} }
} }
} }

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@ -1337,7 +1337,13 @@ static GB_opcode_t *opcodes[256] = {
void GB_cpu_run(GB_gameboy_t *gb) void GB_cpu_run(GB_gameboy_t *gb)
{ {
gb->vblank_just_occured = false; gb->vblank_just_occured = false;
uint8_t interrupt_queue = gb->interrupt_enable & gb->io_registers[GB_IO_IF] & 0x1F & ~gb->delayed_interrupts; uint8_t interrupt_queue = gb->interrupt_enable & gb->io_registers[GB_IO_IF] & 0x1F;
if (!gb->halted) {
interrupt_queue |= gb->future_interrupts & gb->interrupt_enable;
}
gb->io_registers[GB_IO_IF] |= gb->future_interrupts;
gb->future_interrupts = 0;
if (interrupt_queue) { if (interrupt_queue) {
gb->halted = false; gb->halted = false;