Minor bugfix
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@ -839,9 +839,9 @@ void GB_display_run(GB_gameboy_t *gb, uint8_t cycles)
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gb->vram_read_blocked = true;
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gb->vram_write_blocked = true;
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gb->wx_triggered = false;
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goto mode_3_start;
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while (true) {
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/* Lines 0 - 143 */
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gb->window_y = -1;
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