Lior Halphon
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00439f4d49
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SDL port: added drag and drop support, added model switch command, fixed macOS audio
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2017-05-23 23:18:16 +03:00 |
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Lior Halphon
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bef89c6604
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Upgraded Sameboy-SDL to SDL2, fixed Windows build, fixed save states in SDL, added reset and mute to SDL. The SDL port now renders via OpenGL.
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2017-05-21 21:45:19 +03:00 |
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Lior Halphon
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a925ef130d
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Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code.
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2017-04-17 20:16:17 +03:00 |
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Lior Halphon
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ce05b5f7f0
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Added the faster but unportable native_release configuration
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2017-02-24 18:35:31 +02:00 |
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Lior Halphon
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c116c70bfa
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Better GUI for user errors/warnings in Cocoa
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2017-02-24 18:15:31 +02:00 |
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Lior Halphon
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b0dfb8c5ac
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Added built-in IO-Register symbols
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2017-02-20 14:37:15 +02:00 |
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Lior Halphon
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cfe0e55df8
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Updated change log and incremented version to 0.8
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2017-02-05 21:13:42 +02:00 |
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Lior Halphon
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a17213d89c
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Fixed SDL compilation on macOS Sierra
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2017-02-04 19:00:48 +02:00 |
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Lior Halphon
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a5f72627fe
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Cocoa key bindings now based on key codes
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2017-01-24 21:00:56 +02:00 |
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Lior Halphon
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7a9377de34
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Fixed compilation issues under more recent Xcode versions
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2017-01-22 21:53:52 +02:00 |
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Lior Halphon
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8cd82ebb68
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Quick Look icon generation for GameBoy ROMs, using screenshots from the actual ROMs
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2017-01-20 18:35:20 +02:00 |
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Lior Halphon
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388fb600de
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Added VRAM-debugging APIs, added VRAM viewer to Cocoa Port, fixed uninitialized VRAM, fixed memory viewer crash
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2016-10-27 00:23:24 +03:00 |
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Lior Halphon
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b50b38c78a
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GameBoy Camera support in Cocoa
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2016-10-03 00:26:12 +03:00 |
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Lior Halphon
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71a9b7eb77
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Updated change log and incremented version to 0.7
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2016-09-10 20:59:02 +03:00 |
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Lior Halphon
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a746c726ee
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Added basic automatic ROM tester
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2016-09-03 03:39:32 +03:00 |
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Lior Halphon
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833cd88aea
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Allow compilation with precompiled boot ROMs.
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2016-08-27 01:30:11 +03:00 |
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Lior Halphon
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276fe53385
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Added icon and version information to Windows port
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2016-08-20 22:59:03 +03:00 |
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Lior Halphon
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e7626535a8
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Initial Windows support
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2016-08-20 17:51:17 +03:00 |
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Lior Halphon
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e79ddee705
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Basic memory hex viewer/editor, using a (heavily stripped down) HexFiend framework
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2016-08-13 00:58:52 +03:00 |
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Lior Halphon
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a5670b6643
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Fixed boot ROM trimming
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2016-08-07 00:39:32 +03:00 |
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Lior Halphon
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5816b6a688
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Updated change log and incremented version to 0.6
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2016-08-06 17:16:39 +03:00 |
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Lior Halphon
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68740c70e4
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Stripping executables on release to reduce file size
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2016-08-06 16:19:04 +03:00 |
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Lior Halphon
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722550c5bc
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Enabled link time optimization when building in release, improving speed by about 6%
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2016-08-06 16:18:23 +03:00 |
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Lior Halphon
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553f700b79
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Fixed needless deep generation, which caused errors when compiling the Cocoa GUI when SDL is not installed
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2016-08-06 15:57:32 +03:00 |
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Lior Halphon
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9d53760016
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Fixing Linux build
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2016-07-17 22:43:23 +03:00 |
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Lior Halphon
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cc9af4a5c5
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Updated change log and incremented version to 0.5
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2016-07-01 20:57:50 +03:00 |
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Lior Halphon
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36d46567ba
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Updated change log and incremented version to 0.4
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2016-06-10 18:07:39 +03:00 |
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Lior Halphon
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4d8f2cfac8
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Added missing -framework Carbon
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2016-06-09 18:22:47 +03:00 |
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Lior Halphon
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8d59bfcbdd
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Filter support for Cocoa port + 7 basic filters
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2016-04-29 00:45:56 +03:00 |
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Lior Halphon
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dde983db8f
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Updated change log and incremented version to 0.3
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2016-04-16 15:21:22 +03:00 |
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Lior Halphon
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2a5375a0c8
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Configurable keys for the Cocoa port
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2016-04-13 22:43:16 +03:00 |
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Lior Halphon
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6fd2daae06
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Added changelog, updated version to 0.2
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2016-04-08 14:05:21 +03:00 |
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Lior Halphon
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cc8a09763f
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Version 0.1
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2016-04-01 23:36:43 +03:00 |
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Lior Halphon
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1538ad451c
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Copy the license to the SDL build directory
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2016-04-01 23:29:03 +03:00 |
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Lior Halphon
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abfebf0eb2
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Added debug/release configurations
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2016-04-01 22:53:29 +03:00 |
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Lior Halphon
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e11faaf3fb
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Added license and copyright
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2016-04-01 22:13:05 +03:00 |
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Lior Halphon
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f1e9623371
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Initial public commit
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2016-04-01 21:27:01 +03:00 |
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