Commit Graph

136 Commits

Author SHA1 Message Date
Lior Halphon
4466a55de6 Output resolution parameter 2018-06-15 18:44:22 +03:00
Lior Halphon
c6dba26d02 Simplify shaders 2018-06-15 18:08:54 +03:00
Lior Halphon
c1fcd1a0c0 Added frame blending 2018-06-15 13:58:50 +03:00
Lior Halphon
5b39cacc8a Basic Metal support. No OpenGL fallback, no shaders, no blending. 2018-06-15 13:26:53 +03:00
Lior Halphon
9a3d53ae51 Remove OpenGL specific code from GBView 2018-06-11 22:11:33 +03:00
Lior Halphon
ba07e7ba85 Fixed a bug where 0:$dxxx reads/writes from the wrong bank in CGB mode. Made sure symbols are reset after reloading a sym file. 2018-04-02 19:57:39 +03:00
Lior Halphon
69a625af97
How did I miss this thing after over 2 years?! 2018-04-01 16:53:21 +03:00
Lior Halphon
7706b8727a Updated Cocoa copyright 2018-03-30 17:06:39 +03:00
Lior Halphon
6e8567eadc Silence some annoying Cocoa warnings, hopefully it won’t affect performance 2018-03-02 19:42:02 +02:00
Lior Halphon
3c8f3ad3fc Stop annoying beeps and exceptions 2018-03-02 19:37:40 +02:00
Lior Halphon
d0202a3f9a Added LCD graphics filter; emulates low-resolution LCD artifacts 2018-02-17 20:43:48 +02:00
Lior Halphon
afcc66fb3c Added CPU under/over-clocking support in Core, add under-clocking hotkey in the Cocoa port, allow modifier keys to be configured as input keys in Cocoa. 2018-02-10 23:30:30 +02:00
Lior Halphon
1c61b006ba Added rewinding support to the core and the Cocoa frontend 2018-02-10 14:42:14 +02:00
Lior Halphon
51eacd3174 Update version to 0.10.1, update copyright to 2018 2018-02-03 00:50:38 +02:00
Lior Halphon
aeb9f0eda4 Prevent screensaver when using a joypad 2018-02-02 19:22:08 +02:00
Lior Halphon
69a712b07f Added AGB as a model option in Cocoa 2018-01-13 13:31:06 +02:00
Lior Halphon
a4465b72e7 Clean up unneeded joystick code, joystick is now internally driven by callbacks (instead of polling) 2017-12-30 17:00:07 +02:00
Lior Halphon
8eeda02d50 Added Joypad support, closes #9 2017-12-30 16:23:17 +02:00
Lior Halphon
d6236b87dd Fixed a crash in the OAM tab 2017-12-29 13:42:32 +02:00
Lior Halphon
595bb563f9 OmniScale is no longer beta 2017-12-29 13:35:03 +02:00
Lior Halphon
bbd3b7e550 Got rid of -ICore 2017-10-13 00:02:02 +03:00
Lior Halphon
65dd02cc52 Added 3 color correction profiles, added color correction setting to Cocoa GUI, improved cross-platform and cross-frontend save-state compatibility 2017-10-12 17:22:22 +03:00
Lior Halphon
78446f0ed4 Fixed several memory leaks (mostly in Cocoa port debugging utils) 2017-09-27 22:09:26 +03:00
Lior Halphon
5d84ee250e Added Cocoa GUI for the High-Pass filter selection 2017-08-15 21:59:53 +03:00
Lior Halphon
81de2c3d9b Incremented version to 0.9, updated copyright 2017-05-27 19:41:09 +03:00
Lior Halphon
f34103473e Fixed ^C not giving focus to the console window 2017-05-27 17:16:20 +03:00
Lior Halphon
a69f0a64b1 Added reverse text search to the Cocoa console 2017-05-27 17:15:52 +03:00
Lior Halphon
6b2a302393 Terminal-style command history in the Cocoa debugger 2017-05-27 14:32:32 +03:00
Lior Halphon
44b414d45f Fixed VRAM window not showing correctly if opened while the game is paused 2017-05-27 12:52:31 +03:00
Lior Halphon
7d88ee00cc Added side view to Cocoa debugger 2017-05-26 20:16:19 +03:00
Lior Halphon
fb55c35f87 New APIs, Document.m no longer requires GB_INTERNAL, fixed a bug where the sprite viewer showed incorrect sprites for some CGB exclusive games. 2017-04-19 23:26:39 +03:00
Lior Halphon
3feaeb153e New turbo related APIs, Quick Look no longer requires GB_INTERNAL 2017-04-19 21:55:58 +03:00
Lior Halphon
a925ef130d Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code. 2017-04-17 20:16:17 +03:00
Lior Halphon
c116c70bfa Better GUI for user errors/warnings in Cocoa 2017-02-24 18:15:31 +02:00
Lior Halphon
3d99773ddb Changed how the Cocoa port initializes GB_gameboy_t 2017-02-24 15:14:00 +02:00
Lior Halphon
b0dfb8c5ac Added built-in IO-Register symbols 2017-02-20 14:37:15 +02:00
Lior Halphon
6f94664428 Close Open Panels if a document is opened via other means 2017-01-24 23:10:50 +02:00
Lior Halphon
a5f72627fe Cocoa key bindings now based on key codes 2017-01-24 21:00:56 +02:00
Lior Halphon
9779635c34 Added NSSupportsAutomaticGraphicsSwitching to Cocoa's Info.plist 2017-01-22 22:25:15 +02:00
Lior Halphon
0d8244748c Fixed icon alignment 2017-01-22 00:37:25 +02:00
Lior Halphon
8cd82ebb68 Quick Look icon generation for GameBoy ROMs, using screenshots from the actual ROMs 2017-01-20 18:35:20 +02:00
Lior Halphon
8d5bacf6ae Updated Cocoa cartridge icons 2017-01-20 18:16:45 +02:00
Lior Halphon
5dcc8e744e Fixed a crash in the Cocoa port that might happen after closing GameBoy Camera 2017-01-14 19:45:07 +02:00
Lior Halphon
613d3b2e82 Printer support in Cocoa 2017-01-13 22:26:44 +02:00
Lior Halphon
388fb600de Added VRAM-debugging APIs, added VRAM viewer to Cocoa Port, fixed uninitialized VRAM, fixed memory viewer crash 2016-10-27 00:23:24 +03:00
Lior Halphon
90b7383df7 The camera's get pixel callback must return the same value for every coordinate until a new photo is taken. 2016-10-03 23:05:47 +03:00
Lior Halphon
b50b38c78a GameBoy Camera support in Cocoa 2016-10-03 00:26:12 +03:00
Lior Halphon
58a4081b48 Improved open performance in Cocoa 2016-10-02 00:10:31 +03:00
Lior Halphon
21b91adf6a Improved open-dialog behavior in Cocoa 2016-10-02 00:10:09 +03:00
Lior Halphon
4a2bec239a MBC2 RAM support was completely broken. 2016-09-30 23:34:06 +03:00
Lior Halphon
6e86dbcebb Cocoa port now shows the open dialog if no ROM is open. 2016-09-10 19:46:42 +03:00
Lior Halphon
7bafb6a843 Cocoa port: remember breakpoints and watchpoints after reset 2016-09-07 00:44:00 +03:00
Lior Halphon
62ecadeb57 Fixed another reset-while-debugging deadlock in Cocoa 2016-09-07 00:37:11 +03:00
Lior Halphon
92c2b22735 Cocoa port now remembers the mute switch 2016-08-21 21:58:33 +03:00
Lior Halphon
33da8734fe Mouse hiding is now only enabled during full screen mode 2016-08-21 00:38:26 +03:00
Lior Halphon
0734e990b3 Memory viewer now has a Goto command, different memory space modes, and allows viewing/editing specific banks 2016-08-19 14:54:54 +03:00
Lior Halphon
f9236d12bf Improvements to the help command and general debugger usability. 2016-08-13 22:52:41 +03:00
Lior Halphon
e79ddee705 Basic memory hex viewer/editor, using a (heavily stripped down) HexFiend framework 2016-08-13 00:58:52 +03:00
Lior Halphon
b740b7f3ba Fixed Cocoa memory leak 2016-07-20 23:52:29 +03:00
Lior Halphon
aa6438fa06 Async debugger commands 2016-07-18 00:46:45 +03:00
Lior Halphon
d49404d248 Debugger can now read .sym files, and display them. (No expression support yet) 2016-07-13 23:00:50 +03:00
Lior Halphon
dce0e5fdeb Hide mouse cursor when running (Cocoa) 2016-07-05 23:34:33 +03:00
Lior Halphon
1268bf3a35 Keeping aspect ratio is now optional (but default) 2016-07-05 21:23:55 +03:00
Lior Halphon
c9d4a4ebb5 Proper fullscreen support (Including Yosemite and older) 2016-07-03 21:32:58 +03:00
Lior Halphon
39f91f0dd6 Proportional Reiszing 2016-07-03 20:58:25 +03:00
Lior Halphon
9321df9630 Prevent the Cocoa port from being both "paused" and "debug_paused" 2016-07-02 20:58:06 +03:00
Lior Halphon
70bd90740a Mass name and type changes. Save states are now compatible between 32- and 64-bit systems. Maybe. 2016-06-18 20:29:11 +03:00
Lior Halphon
32a1ad87b7 Fixed a bug where a Cocoa emulator window will appear frozen (or partially frozen) until resized 2016-06-18 17:48:24 +03:00
Lior Halphon
180f0e16b0 Cocoa port now remembers the previous window size 2016-06-18 17:43:39 +03:00
Lior Halphon
b99ed2676a Use NSThread instead of GDC when invoking run 2016-06-18 17:20:40 +03:00
Lior Halphon
6f73ee053d The old OmniScale filter became OmniScale Legacy. A new OmniScale filter was added instead. 2016-06-17 01:06:52 +03:00
Lior Halphon
52afba21d1 Added HQ2x shader, upgrading to OpenGL 3 2016-06-14 14:11:37 +03:00
Lior Halphon
6bc64a9902 Added stereo support. Correct some PCM register behavior. 2016-06-10 15:28:50 +03:00
Lior Halphon
c27ee9d879 Fixed a bug in the Cocoa port that made SameBoy ignore some input keys when the keyboard layout is set to a non-Latin/ASCII keyboard. This was solved by forcing an ASCII layout. 2016-06-09 00:37:00 +03:00
Lior Halphon
94ea44da0c Introducing the OmniScale (beta) algorithm to SameBoy 2016-06-09 00:06:55 +03:00
Lior Halphon
8d59bfcbdd Filter support for Cocoa port + 7 basic filters 2016-04-29 00:45:56 +03:00
Lior Halphon
2a5375a0c8 Configurable keys for the Cocoa port 2016-04-13 22:43:16 +03:00
Lior Halphon
c97033b81c Console output is now configurable in the Cocoa port as "Developer Mode" 2016-04-08 13:54:34 +03:00
Lior Halphon
d580a33a7f Save user's preferences in the Cocoa port 2016-04-08 13:10:01 +03:00
Lior Halphon
d5a13900dd Missing </body> in Cocoa's License.html 2016-04-08 12:41:41 +03:00
Lior Halphon
f448865b8a Silently ignoring empty lines 2016-04-08 01:53:21 +03:00
Lior Halphon
8ff433bb97 Remove useless key from plist 2016-04-02 12:51:07 +03:00
Lior Halphon
cc8a09763f Version 0.1 2016-04-01 23:36:43 +03:00
Lior Halphon
e11faaf3fb Added license and copyright 2016-04-01 22:13:05 +03:00
Lior Halphon
ec8823e620 Cocoa port can now enter an empty line in the debugger to repeat the previous command 2016-04-01 21:27:15 +03:00
Lior Halphon
f1e9623371 Initial public commit 2016-04-01 21:27:01 +03:00