Lior Halphon
|
8b7805b95d
|
Hit ^T
|
2020-02-10 20:19:37 +02:00 |
|
Lior Halphon
|
804b9bec63
|
Fixed a bug where HDMA begins in the middle of an instruction while cycles are pending to be flushed. Fixes #230
|
2020-02-10 00:21:33 +02:00 |
|
Lior Halphon
|
95af00a752
|
speling is veri difikult
|
2020-01-03 21:11:45 +02:00 |
|
Lior Halphon
|
33198fc7b7
|
Give SGB its own conflict map
|
2019-07-19 15:50:49 +03:00 |
|
Lior Halphon
|
2f9de4942c
|
Increase input polling frequency in the Cocoa and SDL frontends, should make inputs look less synthetic and potentially reduce input lag
|
2019-06-07 18:27:25 +03:00 |
|
Lior Halphon
|
64879f5b02
|
Accurate emulation of (most aspects of) stop mode
|
2019-06-07 13:53:50 +03:00 |
|
Lior Halphon
|
cdc36f329e
|
Added open dialog to the SDL GUI, misc fixes
|
2019-06-01 14:29:46 +03:00 |
|
Lior Halphon
|
ba5c07bed9
|
Correctly emulate speed switch timing
|
2019-01-13 01:09:41 +02:00 |
|
Lior Halphon
|
c74b39e712
|
The CPU core of the Game Boy is (most likely) called SM83
|
2019-01-12 00:42:16 +02:00 |
|