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5fae86a662
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Build DaMaGe-Emulator Boot ROM
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2019-01-09 19:54:01 +01:00 |
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Lior Halphon
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3ba1364d60
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Fixed a boot ROM bug that made a few Nintendo games use incorrect object palettes
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2018-11-23 01:09:14 +02:00 |
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Lior Halphon
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a47e3cc62c
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Remove code duplication in the QL fast boot ROM, should fix some glitched thumbnails
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2018-11-10 21:10:09 +02:00 |
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Lior Halphon
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afcb7b8579
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Fixed a regression where DMG mode on CGB would not activate on most DMG games. Fixes #98
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2018-07-10 20:28:36 +03:00 |
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Lior Halphon
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30f13bd28c
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More accurate CGB initial register values. Closes #80
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2018-06-19 23:59:16 +03:00 |
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Lior Halphon
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b1d65fd84f
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Fixed boot_hwio-C (for SameBoy’s boot). Closes #59
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2018-04-03 20:10:11 +03:00 |
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Lior Halphon
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2cd5c49935
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Made CGB boot more accurate, added AGB boot
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2018-01-13 13:02:31 +02:00 |
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Lior Halphon
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d171a0ccee
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Updating the DMG palette to match the new SDL GUI
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2017-10-04 12:43:46 +03:00 |
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Lior Halphon
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204e22657b
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The CGB boot ROM will now not finish if the user is still selecting palettes
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2017-06-09 19:52:40 +03:00 |
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Lior Halphon
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86837761fa
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Improved compatibility with SameBoy's boot ROM by removing the RAM bank switch (The original boot ROM does that for no reason, but eventually switches back to bank 1)
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2017-02-15 22:37:43 +02:00 |
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Lior Halphon
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ddc9605271
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Load DMG's tilemap for specific games in the CGB boot (Fixes X's title screen and an unknown game with title checksum $43)
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2016-04-16 13:50:29 +03:00 |
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Lior Halphon
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d63a801821
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Fixed a mistake that made the CGB boot ROM not initialize the wave pattern. Closes #2.
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2016-04-15 22:09:06 +03:00 |
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Lior Halphon
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f1e9623371
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Initial public commit
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2016-04-01 21:27:01 +03:00 |
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