Commit Graph

159 Commits

Author SHA1 Message Date
Lior Halphon
c6dba26d02 Simplify shaders 2018-06-15 18:08:54 +03:00
Lior Halphon
5b39cacc8a Basic Metal support. No OpenGL fallback, no shaders, no blending. 2018-06-15 13:26:53 +03:00
Lior Halphon
311a470806 Maybe now? Affects #55 2018-03-29 23:11:53 +03:00
Lior Halphon
5a81d83d30 Yet another attempt to fix building using MINGW. Affects #55 2018-03-29 22:02:01 +03:00
Lior Halphon
c7ca786e77 Attempt to fix building using MINGW. Affects #55 2018-03-29 21:27:19 +03:00
Lior Halphon
96063fb0da Fixed Windows build, added Unicode support in Windows. 2018-03-28 21:59:27 +03:00
Alvaro Burnett
05ba352f2f Makefile: Find SDL2.dll 2018-03-12 22:38:05 +01:00
Lior Halphon
51eacd3174 Update version to 0.10.1, update copyright to 2018 2018-02-03 00:50:38 +02:00
Lior Halphon
2cd5c49935 Made CGB boot more accurate, added AGB boot 2018-01-13 13:02:31 +02:00
Lior Halphon
42bf575a0e Updated version to 0.10 2017-12-30 17:58:17 +02:00
Lior Halphon
8eeda02d50 Added Joypad support, closes #9 2017-12-30 16:23:17 +02:00
Lior Halphon
fc15b5c9f9 Remove hardcoded version from libretro.c, use version from the Makefile 2017-12-29 13:26:11 +02:00
Lior Halphon
d3a2e49d38 Merge branch 'sdl_gui' into libretro_core
# Conflicts:
#	Makefile
#	SDL/main.c
2017-12-29 13:12:12 +02:00
Lior Halphon
600f0eadd9 Better Windows and Linux compatibility 2017-12-29 13:06:38 +02:00
Lior Halphon
d262dde71a Scaling filters in SDL 2017-12-23 22:11:53 +02:00
Lior Halphon
42712a0280 Refined dep-generation condition 2017-10-15 20:26:49 +03:00
Lior Halphon
57f50edaa2 Use $(MAKE) instead of make 2017-10-13 00:14:32 +03:00
Lior Halphon
bbd3b7e550 Got rid of -ICore 2017-10-13 00:02:02 +03:00
Lior Halphon
a498b19bfd Moved libretro’s Makefile to libretro’s folder 2017-10-12 22:40:48 +03:00
Lior Halphon
9cc8b3320a Starting to add a GUI to the SDL port 2017-10-04 12:43:31 +03:00
Lior Halphon
81de2c3d9b Incremented version to 0.9, updated copyright 2017-05-27 19:41:09 +03:00
Lior Halphon
4d5dc6a30e Cleanup 2017-05-24 21:44:43 +03:00
Lior Halphon
00439f4d49 SDL port: added drag and drop support, added model switch command, fixed macOS audio 2017-05-23 23:18:16 +03:00
Lior Halphon
bef89c6604 Upgraded Sameboy-SDL to SDL2, fixed Windows build, fixed save states in SDL, added reset and mute to SDL. The SDL port now renders via OpenGL. 2017-05-21 21:45:19 +03:00
Lior Halphon
a925ef130d Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code. 2017-04-17 20:16:17 +03:00
Lior Halphon
ce05b5f7f0 Added the faster but unportable native_release configuration 2017-02-24 18:35:31 +02:00
Lior Halphon
c116c70bfa Better GUI for user errors/warnings in Cocoa 2017-02-24 18:15:31 +02:00
Lior Halphon
b0dfb8c5ac Added built-in IO-Register symbols 2017-02-20 14:37:15 +02:00
Lior Halphon
cfe0e55df8 Updated change log and incremented version to 0.8 2017-02-05 21:13:42 +02:00
Lior Halphon
a17213d89c Fixed SDL compilation on macOS Sierra 2017-02-04 19:00:48 +02:00
Lior Halphon
a5f72627fe Cocoa key bindings now based on key codes 2017-01-24 21:00:56 +02:00
Lior Halphon
7a9377de34 Fixed compilation issues under more recent Xcode versions 2017-01-22 21:53:52 +02:00
Lior Halphon
8cd82ebb68 Quick Look icon generation for GameBoy ROMs, using screenshots from the actual ROMs 2017-01-20 18:35:20 +02:00
Lior Halphon
388fb600de Added VRAM-debugging APIs, added VRAM viewer to Cocoa Port, fixed uninitialized VRAM, fixed memory viewer crash 2016-10-27 00:23:24 +03:00
Lior Halphon
b50b38c78a GameBoy Camera support in Cocoa 2016-10-03 00:26:12 +03:00
Lior Halphon
71a9b7eb77 Updated change log and incremented version to 0.7 2016-09-10 20:59:02 +03:00
Lior Halphon
a746c726ee Added basic automatic ROM tester 2016-09-03 03:39:32 +03:00
Lior Halphon
833cd88aea Allow compilation with precompiled boot ROMs. 2016-08-27 01:30:11 +03:00
Lior Halphon
276fe53385 Added icon and version information to Windows port 2016-08-20 22:59:03 +03:00
Lior Halphon
e7626535a8 Initial Windows support 2016-08-20 17:51:17 +03:00
Lior Halphon
e79ddee705 Basic memory hex viewer/editor, using a (heavily stripped down) HexFiend framework 2016-08-13 00:58:52 +03:00
Lior Halphon
a5670b6643 Fixed boot ROM trimming 2016-08-07 00:39:32 +03:00
Lior Halphon
5816b6a688 Updated change log and incremented version to 0.6 2016-08-06 17:16:39 +03:00
Lior Halphon
68740c70e4 Stripping executables on release to reduce file size 2016-08-06 16:19:04 +03:00
Lior Halphon
722550c5bc Enabled link time optimization when building in release, improving speed by about 6% 2016-08-06 16:18:23 +03:00
Lior Halphon
553f700b79 Fixed needless deep generation, which caused errors when compiling the Cocoa GUI when SDL is not installed 2016-08-06 15:57:32 +03:00
Lior Halphon
9d53760016 Fixing Linux build 2016-07-17 22:43:23 +03:00
Lior Halphon
cc9af4a5c5 Updated change log and incremented version to 0.5 2016-07-01 20:57:50 +03:00
Lior Halphon
36d46567ba Updated change log and incremented version to 0.4 2016-06-10 18:07:39 +03:00
Lior Halphon
4d8f2cfac8 Added missing -framework Carbon 2016-06-09 18:22:47 +03:00
Lior Halphon
8d59bfcbdd Filter support for Cocoa port + 7 basic filters 2016-04-29 00:45:56 +03:00
Lior Halphon
dde983db8f Updated change log and incremented version to 0.3 2016-04-16 15:21:22 +03:00
Lior Halphon
2a5375a0c8 Configurable keys for the Cocoa port 2016-04-13 22:43:16 +03:00
Lior Halphon
6fd2daae06 Added changelog, updated version to 0.2 2016-04-08 14:05:21 +03:00
Lior Halphon
cc8a09763f Version 0.1 2016-04-01 23:36:43 +03:00
Lior Halphon
1538ad451c Copy the license to the SDL build directory 2016-04-01 23:29:03 +03:00
Lior Halphon
abfebf0eb2 Added debug/release configurations 2016-04-01 22:53:29 +03:00
Lior Halphon
e11faaf3fb Added license and copyright 2016-04-01 22:13:05 +03:00
Lior Halphon
f1e9623371 Initial public commit 2016-04-01 21:27:01 +03:00