Commit Graph

812 Commits

Author SHA1 Message Date
Lior Halphon
0c231db9e7 This is probably not correct (and makes no sense from an hardware design perspective), but this correctly emulates my analog test cases and fixes the pops introduced by the last commit. 2018-02-13 23:13:15 +02:00
Lior Halphon
bfb37884e1 Inactive channels are not equivalent to channels with 0 volume. 2018-02-11 22:50:15 +02:00
Lior Halphon
afcc66fb3c Added CPU under/over-clocking support in Core, add under-clocking hotkey in the Cocoa port, allow modifier keys to be configured as input keys in Cocoa. 2018-02-10 23:30:30 +02:00
Lior Halphon
0cbbaac490 Updated incorrect comment after verification 2018-02-10 19:50:42 +02:00
Lior Halphon
220ba9ff38 Restored auto model selection in libretro. Fixed incorrect aspect ratio in libretro (Closes #30). 2018-02-10 15:41:00 +02:00
Lior Halphon
81f808e184 Refinements for the Wii U port 2018-02-10 15:02:22 +02:00
Lior Halphon
00c67f8842 Merge commit '217e9787bd640cbd1b8250e31c0064331ddc302f' 2018-02-10 14:49:57 +02:00
Lior Halphon
369a915d66 Merge branch 'master' of https://github.com/LIJI32/SameBoy 2018-02-10 14:44:48 +02:00
Lior Halphon
1c61b006ba Added rewinding support to the core and the Cocoa frontend 2018-02-10 14:42:14 +02:00
radius
217e9787bd change MAX_CH_AMP on WiiU 2018-02-07 15:28:30 -05:00
Twinaphex
26d51a831c
Merge pull request #14 from libretro/link
Link Cable
2018-02-06 01:12:23 +01:00
radius
cc296a3114 fix savefile names 2018-02-05 19:07:18 -05:00
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8dd94505a8 save ram handling for dual mode 2018-02-05 19:07:08 -05:00
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792087276e cleanup logs 2018-02-05 19:07:08 -05:00
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ff8a20ef04 disable this for now 2018-02-05 19:07:08 -05:00
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d3a67f9e19 make link cable a runtime option 2018-02-05 19:07:08 -05:00
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567936a21d cut code duplication a bit 2018-02-05 19:07:08 -05:00
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0b96df1428 readd single game link cable 2018-02-05 19:07:08 -05:00
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f98b71a257 rename core options 2018-02-05 19:07:07 -05:00
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a5b182f0fa standarize core options 2018-02-05 19:07:07 -05:00
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b74095a2cd set emulated devices automatically 2018-02-05 19:07:01 -05:00
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b169d86bf8 subsystem support 2018-02-05 19:07:01 -05:00
Tatsuya79
7459b9610c Reduce input lag by 1 frame 2018-02-05 19:06:56 -05:00
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a8741674ce better savestate code 2018-02-05 19:06:56 -05:00
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50fd7f1140 use set geometry instead 2018-02-05 19:06:56 -05:00
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120edb6f8c rebase from master 2018-02-05 19:06:56 -05:00
Brad Parker
ef143261e5 implement left-right screen layout option, add ASAN to Makefile 2018-02-05 19:06:55 -05:00
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5e04600ab1 add descriptors to P2 2018-02-05 19:06:55 -05:00
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408bf5baab add audio output selection 2018-02-05 19:06:55 -05:00
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945ee0bdb3 rename the array so it doesn't conflict with the function signature 2018-02-05 19:06:55 -05:00
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88dfb9a159 fix emulated model for slot 2 2018-02-05 19:06:55 -05:00
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457b3b3f06 change viewport size 2018-02-05 19:06:55 -05:00
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8b506e84fd fix changing mode between link enabled and disabled 2018-02-05 19:06:54 -05:00
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7ee063da28 single mode works 2018-02-05 19:06:54 -05:00
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f7d129bd24 separate core options for single and linked mode 2018-02-05 19:06:47 -05:00
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52634b8023 add layout core option 2018-02-05 19:06:42 -05:00
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b573fbcdc4 reduce code duplication 2018-02-05 19:06:41 -05:00
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49a8cd0bb5 hook up savestates for GB#2 2018-02-05 19:06:23 -05:00
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91816c30b5 fix gameboy synchronization thanks to @LIJI32 2018-02-05 19:06:23 -05:00
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45e0a75491 savefile hack for slot 2, both load from the same SRM file but gb2 doesn't save 2018-02-05 19:06:23 -05:00
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3b858fb6af initial link cable implementation 2018-02-05 19:06:23 -05:00
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ff4168b8f6 fix warning 2018-02-05 19:04:51 -05:00
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db0269cd3f clean whitespace 2018-02-05 18:39:25 -05:00
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dd7704e572 set sample rate to 44100 on WIIU 2018-02-05 18:31:31 -05:00
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a939fed872 cleanup whitespaces 2018-02-05 18:17:55 -05:00
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9a09f92032 update Android.mk 2018-02-05 18:13:36 -05:00
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a04646ab5b update Android.mk 2018-02-05 18:13:36 -05:00
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e1bd85caa6 add WiiU target 2018-02-05 18:13:35 -05:00
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3bd1c122c3 try to fix jni build 2018-02-05 18:13:35 -05:00
kwyxz
ede16f1d3b Allow build on Haiku target 2018-02-05 18:13:35 -05:00