Commit Graph

963 Commits

Author SHA1 Message Date
Lior Halphon
1069637e45 Added support for multiple breakpoints 2016-04-07 00:25:41 +03:00
Lior Halphon
1c2af7fa5b Fixed the default debugger input to strip new lines, fixing the debugger in SDL 2016-04-06 22:57:37 +03:00
Lior Halphon
eb0b642247 Improved debugger command style and usability, made code more flexible 2016-04-06 01:43:35 +03:00
Lior Halphon
3e135a7c00 More accurate emulation of the DMG-emulation-mode registers. 2016-04-05 23:21:51 +03:00
Lior Halphon
cda6621dc2 Fixed mask for TAC and STAT 2016-04-04 22:12:00 +03:00
Lior Halphon
af7309b98d Moved the call to display_run to advance_cycle.
This fixes games with delicate timings such as X/Ekkusu, that expect STAT to change *during* an opcode.
2016-04-02 19:15:07 +03:00
Lior Halphon
0787e5b271 Debugger's next command can now exit a function 2016-04-02 19:06:43 +03:00
Lior Halphon
b7555e9976 Correct OAM interrupt behavior 2016-04-02 16:29:27 +03:00
Lior Halphon
da00e240e5 Correct read of IF and write of IE 2016-04-02 16:29:02 +03:00
Lior Halphon
a3dd58c92c Fixed inaccurate LCD controller behavior that caused Pokémon Pinball to freeze. 2016-04-01 21:27:16 +03:00
Lior Halphon
3344480de7 Vblank now returns a white screen if LCD is off, instead of keeping the buffer unmodified. 2016-04-01 21:27:16 +03:00
Lior Halphon
e822f17bb7 Wrapping external RAM banking support. Required for Pokémon Pinball's saves. 2016-04-01 21:27:16 +03:00
Lior Halphon
f1e9623371 Initial public commit 2016-04-01 21:27:01 +03:00