Lior Halphon
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a925ef130d
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Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code.
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2017-04-17 20:16:17 +03:00 |
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Lior Halphon
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a5f72627fe
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Cocoa key bindings now based on key codes
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2017-01-24 21:00:56 +02:00 |
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Lior Halphon
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dce0e5fdeb
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Hide mouse cursor when running (Cocoa)
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2016-07-05 23:34:33 +03:00 |
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Lior Halphon
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1268bf3a35
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Keeping aspect ratio is now optional (but default)
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2016-07-05 21:23:55 +03:00 |
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Lior Halphon
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39f91f0dd6
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Proportional Reiszing
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2016-07-03 20:58:25 +03:00 |
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Lior Halphon
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32a1ad87b7
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Fixed a bug where a Cocoa emulator window will appear frozen (or partially frozen) until resized
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2016-06-18 17:48:24 +03:00 |
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Lior Halphon
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52afba21d1
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Added HQ2x shader, upgrading to OpenGL 3
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2016-06-14 14:11:37 +03:00 |
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Lior Halphon
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c27ee9d879
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Fixed a bug in the Cocoa port that made SameBoy ignore some input keys when the keyboard layout is set to a non-Latin/ASCII keyboard. This was solved by forcing an ASCII layout.
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2016-06-09 00:37:00 +03:00 |
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Lior Halphon
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94ea44da0c
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Introducing the OmniScale (beta) algorithm to SameBoy
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2016-06-09 00:06:55 +03:00 |
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Lior Halphon
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8d59bfcbdd
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Filter support for Cocoa port + 7 basic filters
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2016-04-29 00:45:56 +03:00 |
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Lior Halphon
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2a5375a0c8
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Configurable keys for the Cocoa port
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2016-04-13 22:43:16 +03:00 |
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Lior Halphon
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f1e9623371
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Initial public commit
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2016-04-01 21:27:01 +03:00 |
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