Lior Halphon
0dff3ef144
A flag to disable OpenGL, better and more stable handling of no-OpenGL mode
2021-05-06 00:23:46 +03:00
Lior Halphon
a6567d9ee1
Update old coding style
2020-04-09 14:32:52 +03:00
Lior Halphon
5ecb845662
Add accurate frame blending option
2020-03-26 20:54:18 +02:00
Lior Halphon
3e724afb0a
Basic SGB support in the SDL port
2019-05-18 18:45:31 +03:00
NieDzejkob
91904df5e8
Add a build-time option to change the resources directory.
...
Normally, SameBoy would use executable-relative paths for any
resource files, which posed problems for packaging the software
by distributions, which usually prefer FHS-compliant file locations.
This commit makes it possible to specify an alternative base
directory with a compile-time environment variable.
2018-11-09 23:20:57 +01:00
Lior Halphon
c6dba26d02
Simplify shaders
2018-06-15 18:08:54 +03:00
Lior Halphon
2205493862
Bug fixes in the SDL port
2017-12-30 17:07:05 +02:00
Lior Halphon
600f0eadd9
Better Windows and Linux compatibility
2017-12-29 13:06:38 +02:00
Lior Halphon
3d8e22ed50
Use SDL’s OpenGL headers
2017-12-29 11:35:09 +02:00
Lior Halphon
b1edf540d8
Handle failures to create an OpenGL context better
2017-12-29 00:43:19 +02:00
Lior Halphon
d262dde71a
Scaling filters in SDL
2017-12-23 22:11:53 +02:00