e46d87257c
[GTK3] Open console window when logging messages in developer mode
2021-01-02 19:11:36 +01:00
92cc8b6c6e
[GTK3] Add interference volume slider
2021-01-01 17:03:16 +01:00
55a258ad0f
[GTK3] Convert debugger console into GTK widget
2020-05-21 22:56:11 +02:00
bef38d16d2
[GTK3] Add PreferencesWindow GTK widget
2020-05-20 03:41:33 +02:00
825786210a
[GTK3] Convert VRAM viewer into proper GTK widget
2020-05-19 02:33:26 +02:00
1d7034fb88
[GTK3] Add GtkRadioMenuItem
s at runtime
...
Defining them in the UI definition file was buggy in Unity
and MATE (Mutiny layout). Somehow creating them manually
via the API works around that bug.
The only problem is that Unity fails to update the
marker for the active menu item on the *first* click.
It then lags one item update behind, i.e.
1) CGB is active
2) Click on AGB, CGB is still rendered as active
3) Click on any (including AGB) of the options, now AGB is rendered as active
Also: The Gnome 3 style hamburger menu has been removed.
2020-05-19 02:33:25 +02:00
add54953c6
[GTK3] Start menu migration from GtkUiManager to GtkBuilder
2020-05-19 02:33:25 +02:00
008db16fb5
[GTK3] Disable rumble for the WUP-028 for now
2020-05-19 02:33:24 +02:00
b6c949fa82
[GTK3] Add rumble mode setting
...
Also we now fall back to SDL_GameControllerRumble if a controller
doesn’t support the haptic feedback API.
This still poses problems with the WUP-028 but for now cou can disable
rumble completely if you want to use this controller adapter.
2020-05-19 02:33:24 +02:00
3fe57f976c
[GTK3] Implement rumble for controller one
...
Now we store references to all initialized controllers but
use only controller #0 for now.
2020-05-19 02:33:24 +02:00
9b360ef292
[GTK3] Add DMG color palettes
2020-05-19 02:33:23 +02:00
836cb024b5
[GTK3] Add the MonoLCD shader to the selection
2020-05-19 02:33:23 +02:00
b142227577
[GTK3] Implement the new SGB border options
2020-05-19 02:33:23 +02:00
53934aedec
[GTK3] Add the new frame blending modes to the GUI
2020-05-19 02:33:23 +02:00
8f9d24c1e8
[GTK3] Implement debugger console sidebar
2020-05-19 02:33:23 +02:00
9224b3f2ac
[GTK3] Convert to structured logging
2020-05-19 02:33:22 +02:00
6a9ca41970
[GTK3] Allow switching the emulated model
2020-05-19 02:33:22 +02:00
df9189448d
[GTK3] Implement more menu handlers
...
Also fix some memory leaks.
2020-05-19 02:33:22 +02:00
10ac1bd0a5
[GTK3] Implement basic debug console (no sidebar)
2020-05-19 02:33:22 +02:00
ba82da5f49
[GTK3] Implement VRAM tile information on hover
2020-05-19 02:33:22 +02:00
94e1b397ca
[GTK3] Implement palette viewer
2020-05-19 02:33:21 +02:00
36299d124a
[GTK3] Implement sprite viewer
2020-05-19 02:33:21 +02:00
bf2dc12fb9
[GTK3] Handle VRAM viewer tilemap and -set options
2020-05-19 02:33:21 +02:00
0b3ad8bcfd
[GTK3] Make VRAM viewer button bar slimmer
2020-05-19 02:33:21 +02:00
3de0d8fb6a
[GTK3] Automatic resizing of the VRAM viewer
2020-05-19 02:33:21 +02:00
cf0bfc6076
[GTK3] Implement tilemap scrolling rect
2020-05-19 02:33:21 +02:00
a032722e84
[GTK3] Add function to draw grids in VRAM viewer
2020-05-19 02:33:21 +02:00
8d0526fd1f
[GTK3] Add main.h and re-order main.c
2020-05-19 02:33:20 +02:00
023d43e893
[GTK3] More work on preferences done
2020-05-19 02:33:20 +02:00
1f7cd57df8
[GTK3] Prototype rendering of tilemap and tileset
2020-05-19 02:33:19 +02:00
959f0cc88e
[GTK3] Load/save settings from/to file
2020-05-19 02:33:19 +02:00
d6a1555290
[GTK3] Add model and boot ROM CLI overrides
2020-05-19 02:33:19 +02:00
6e65945c35
[GTK3] Use frame buffering like the Cocoa frontend
2020-05-19 02:33:19 +02:00
4d4d272a5c
[GTK3] Implement OpenGL renderer prototype
2020-05-19 02:33:19 +02:00
bba05ac5b9
[GTK3] Add UI skeleton
2020-05-19 02:33:19 +02:00