Commit Graph

  • 71ef40f4b6 "Standardized" the finish/next call depth as debugger "hooks" Lior Halphon 2016-04-10 22:24:53 +0300
  • bf6dff30cb Corrected debugger's finish behavior's on interrupt handlers Lior Halphon 2016-04-10 20:58:14 +0300
  • 0a09fba091 Correcting DIV and TIMA speed in CGB's double speed mode Lior Halphon 2016-04-09 16:48:37 +0300
  • de95e6f6fc Fixed incorrect DMA validity check, fixing The Smurfs 3 Lior Halphon 2016-04-09 15:00:29 +0300
  • 80d03f3c91 Added ROM-bank wrapping support, making bootleg game "Pocket Monster Adventures" boot. Lior Halphon 2016-04-09 02:02:40 +0300
  • a3b44d20cb Added mbc/cartridge command to debugger Lior Halphon 2016-04-09 02:00:10 +0300
  • 6fd2daae06 Added changelog, updated version to 0.2 Lior Halphon 2016-04-08 14:05:21 +0300
  • c97033b81c Console output is now configurable in the Cocoa port as "Developer Mode" Lior Halphon 2016-04-08 13:54:34 +0300
  • d580a33a7f Save user's preferences in the Cocoa port Lior Halphon 2016-04-08 13:10:01 +0300
  • d5a13900dd Missing </body> in Cocoa's License.html Lior Halphon 2016-04-08 12:41:41 +0300
  • 448e46ddce Support for PCM_12 and PCM_34 in SDL port Lior Halphon 2016-04-08 12:37:09 +0300
  • f448865b8a Silently ignoring empty lines Lior Halphon 2016-04-08 01:53:21 +0300
  • 1069637e45 Added support for multiple breakpoints Lior Halphon 2016-04-07 00:25:41 +0300
  • eb3e0eaa1e Pause the debugger on SIGINT in the SDL port Lior Halphon 2016-04-06 22:58:30 +0300
  • 1c2af7fa5b Fixed the default debugger input to strip new lines, fixing the debugger in SDL Lior Halphon 2016-04-06 22:57:37 +0300
  • eb0b642247 Improved debugger command style and usability, made code more flexible Lior Halphon 2016-04-06 01:43:35 +0300
  • 3e135a7c00 More accurate emulation of the DMG-emulation-mode registers. Lior Halphon 2016-04-05 23:21:51 +0300
  • cda6621dc2 Fixed mask for TAC and STAT Lior Halphon 2016-04-04 22:12:00 +0300
  • af7309b98d Moved the call to display_run to advance_cycle. Lior Halphon 2016-04-02 19:15:07 +0300
  • 0787e5b271 Debugger's next command can now exit a function Lior Halphon 2016-04-02 19:06:43 +0300
  • b7555e9976 Correct OAM interrupt behavior Lior Halphon 2016-04-02 16:29:27 +0300
  • da00e240e5 Correct read of IF and write of IE Lior Halphon 2016-04-02 16:29:02 +0300
  • 8ff433bb97 Remove useless key from plist Lior Halphon 2016-04-02 12:51:07 +0300
  • cc8a09763f Version 0.1 Lior Halphon 2016-04-01 23:36:43 +0300
  • 1538ad451c Copy the license to the SDL build directory Lior Halphon 2016-04-01 23:29:03 +0300
  • abfebf0eb2 Added debug/release configurations Lior Halphon 2016-04-01 22:53:29 +0300
  • 1a66f26a5e Added readme Lior Halphon 2016-04-01 22:15:21 +0300
  • e11faaf3fb Added license and copyright Lior Halphon 2016-04-01 22:13:05 +0300
  • a3dd58c92c Fixed inaccurate LCD controller behavior that caused Pokémon Pinball to freeze. Lior Halphon 2016-03-30 23:37:08 +0300
  • 3344480de7 Vblank now returns a white screen if LCD is off, instead of keeping the buffer unmodified. Lior Halphon 2016-03-30 23:36:24 +0300
  • e822f17bb7 Wrapping external RAM banking support. Required for Pokémon Pinball's saves. Lior Halphon 2016-03-30 23:33:32 +0300
  • ec8823e620 Cocoa port can now enter an empty line in the debugger to repeat the previous command Lior Halphon 2016-03-30 23:31:34 +0300
  • f1e9623371 Initial public commit Lior Halphon 2016-03-30 23:07:55 +0300