42 lines
2.1 KiB
Markdown
42 lines
2.1 KiB
Markdown
# Change Log
|
|
|
|
## Version 0.3
|
|
### New/Improved Features
|
|
* New debugger command: cartridge (alias: mbc) shows information about the cartridge and the current status of the MBC
|
|
* Experimental debugger command: sld (Short for Stack Leak Detection) behaves similarly to finish, but stops if a stack leak or stack overflow is detected
|
|
* The Cocoa port now allows configuring controls
|
|
|
|
### Accuracy Improvements/Fixes
|
|
* ROM banks now wrap (Fixes game: Pocket Monster Adventures (Bootleg))
|
|
* Fixed incorrect DMA behavior, DMA might fail for specific source addresses (Fixes game: The Smurfs 3)
|
|
* Timer registers were counting too slow in CGB double speed mode
|
|
* Corrected read behavior of the HDMA5 register (Fixes game: A Bug's Life in CGB mode)
|
|
* Fixed a bug with the CGB boot ROM that prevented initialization of the wave RAM
|
|
* The CGB boot ROM now loads the DMG tilemap for specific games, just like the original ROM (Fixes game: X (intro animation))
|
|
* Fixed a bug where audio channel 3 was playing silently while it should have been muted.
|
|
|
|
### Bug Fixes
|
|
* Debugger's finish command now behaves correctly when interrupts are involved
|
|
* Corrected the description for the breakpoint command
|
|
* Sameboy will not create save files for ROMs without cartridge RAM or RTC, even if they report having a battery, preventing 0-bytes save files
|
|
|
|
## Version 0.2
|
|
### New/Improved Features
|
|
* Support for multiple breakpoints
|
|
* Better debugger command style and error reporting; includes help command
|
|
* In the SDL port, ^C in the terminal will break the debugger instead of quitting SameBoy
|
|
* Cocoa port now saves preferences (Model and frame blending)
|
|
* It is not possible to toggle console output and debugging in the Cocoa port
|
|
|
|
### Accuracy Improvements/Fixes
|
|
* Read/write masks corrected for several registers
|
|
* Corrected 144th OAM interrupt behavior
|
|
* LCD operation moved to advance_cycles, fixing some obscure timing issues (Fixes game: X / Ekkusu)
|
|
* More accurate emulation of the registers controlling DMG emulation on CGB
|
|
* Emulation of PCM_12 and PCM_34 in the SDL port
|
|
|
|
### Bug Fixes
|
|
* Debugger's next command can now exit a function
|
|
|
|
## Version 0.1
|
|
* Initial public release |