SDL: Check for _mSDLOpenJoystick null return
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@ -396,6 +396,10 @@ void mSDLUpdateJoysticks(struct mSDLEvents* events, const struct Configuration*
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events->players[i]->joystick = NULL;
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}
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struct SDL_JoystickCombo* joystick = _mSDLOpenJoystick(events, event.jdevice.which);
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if (!joystick) {
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mLOG(SDL_EVENTS, ERROR, "SDL joystick hotplug attach failed: %s", SDL_GetError());
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continue;
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}
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for (i = 0; i < events->playersAttached && i < MAX_PLAYERS; ++i) {
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if (joysticks[i] != -1) {
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