Vicki Pfau
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8450417086
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Core: Improve OpenGL integration, update Qt to use improvements
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2019-05-17 14:00:34 -07:00 |
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Vicki Pfau
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42813bb197
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Qt: Add VideoProxy
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2019-05-17 14:00:34 -07:00 |
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Vicki Pfau
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7cc09c713b
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GB Video: SGB borders can now be toggled during games (fixes #868)
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2018-08-28 13:13:12 -07:00 |
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Vicki Pfau
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3227d74e4d
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Qt: Change header guards to pragma once
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2017-08-12 14:17:43 -07:00 |
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Vicki Pfau
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9b0393d50f
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Qt: Redo GameController into multiple classes
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2017-07-23 14:51:35 -07:00 |
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Lioncash
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f6f3cb5d3d
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Qt: Use C++11 in-class initialization where applicable
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2017-05-16 22:55:22 -07:00 |
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Vicki Pfau
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2d930cbc61
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All: Add option to lock video to integer scaling
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2017-04-21 18:13:16 -07:00 |
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Jeffrey Pfau
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fa884d071e
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All: Migrate includes to separate directory
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2016-12-30 21:25:07 -08:00 |
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Jeffrey Pfau
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2f1cb61d01
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All: Add C++ header guards
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2016-12-26 21:01:55 -08:00 |
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Jeffrey Pfau
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c689e32856
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All: Several MSVC build fixes
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2016-04-17 18:03:13 -07:00 |
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Jeffrey Pfau
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d0771b78e2
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Qt: Sloppy first pass at refactor
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2016-02-10 22:40:54 -08:00 |
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Jeffrey Pfau
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6646baa3b3
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Qt: Add ability to force old versions of OpenGL
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2016-01-31 12:24:09 -08:00 |
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Jeffrey Pfau
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a9ae152dd4
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Qt: Shader loading and unloading
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2015-11-22 13:46:46 -08:00 |
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Jeffrey Pfau
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64901c0afe
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Qt: Begin work on shader selector
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2015-11-19 23:52:17 -08:00 |
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Jeffrey Pfau
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096f5ca27c
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OpenGL: Shader loading
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2015-11-01 18:41:24 -08:00 |
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Jeffrey Pfau
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86dcb7b6c2
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Qt: Add missing override keywords
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2015-10-19 20:31:19 -07:00 |
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Jeffrey Pfau
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6ae001037d
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Qt: Redraw screen when a status message is posted
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2015-08-03 20:28:46 -07:00 |
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Jeffrey Pfau
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d0bc4d4f4e
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Qt: Reduce time that it takes for the mouse to disappear
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2015-07-17 00:07:28 -07:00 |
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Jeffrey Pfau
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4d5c1f9849
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Qt: Hide cursor opportunistically
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2015-07-12 17:42:30 -07:00 |
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Jeffrey Pfau
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7395d47a5a
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Qt: Move message painting into Display
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2015-07-02 22:17:06 -07:00 |
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Jeffrey Pfau
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6529b3edf5
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Qt: Make display driver configurable
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2015-06-13 03:02:04 -07:00 |
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Jeffrey Pfau
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6ebef8dc16
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Qt: Status messages
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2015-04-26 15:00:15 -07:00 |
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Jeffrey Pfau
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e11d34d761
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Qt: Remove backing from startDrawing signal
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2015-04-18 02:51:28 -07:00 |
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Jeffrey Pfau
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9df80a437a
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Qt: Add framePosted slot to Display for push-based updates
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2015-04-04 14:17:46 -07:00 |
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Jeffrey Pfau
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11eab66247
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Qt: Move screenshot to GameController
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2015-03-31 23:43:47 -07:00 |
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Jeffrey Pfau
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4fb121bbe0
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Qt: Start modularizing Qt drawing
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2015-03-31 22:58:29 -07:00 |
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Jeffrey Pfau
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0cdb26df54
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Qt: Move frame upload back onto main thread
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2015-02-17 22:22:31 -08:00 |
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Jeffrey Pfau
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f53f9555a2
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GBA: Add bilinear resampling option
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2014-12-21 16:50:55 -08:00 |
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Jeffrey Pfau
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d0604c35af
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Qt: Add ability to lock aspect ratio (fixes #147)
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2014-12-16 01:33:08 -08:00 |
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Jeffrey Pfau
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f6a7fedb28
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All: Add MPL 2.0 license and associated headers
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2014-12-03 00:39:06 -08:00 |
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Jeffrey Pfau
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cade03e10d
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Qt: Prevent flicker upon pausing the emulator
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2014-11-15 15:00:27 -08:00 |
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Jeffrey Pfau
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23592af3cc
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Add screenshot support
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2014-10-18 16:37:05 -07:00 |
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Jeffrey Pfau
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8e4a3439c0
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Fix threading issues with the video thread and the main thread deadlocking
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2014-10-18 02:26:32 -07:00 |
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Jeffrey Pfau
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6afc00b472
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Move state loading/storing into GameController
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2014-10-15 23:22:30 -07:00 |
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Jeffrey Pfau
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ca128a97ea
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Make Display take a QGLFormat
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2014-10-15 04:48:59 -07:00 |
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Jeffrey Pfau
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bd731e8266
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Remove unneeded GL context code
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2014-10-15 02:38:43 -07:00 |
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Jeffrey Pfau
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1ef3f4256f
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Fix flickering when resizing emulator window
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2014-10-15 02:28:32 -07:00 |
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Jeffrey Pfau
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186e0b1ee5
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GBA thread can be shut down and opened again, cleanly
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2014-02-03 00:44:19 -08:00 |
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Jeffrey Pfau
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3b7dbdecba
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Use C++11 override and nullptr
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2014-02-02 01:42:36 -08:00 |
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Jeffrey Pfau
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6407ad3adc
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Video drawing in separate thread
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2014-01-30 04:00:30 -08:00 |
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Jeffrey Pfau
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4659635fb5
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Start Qt frontend
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2014-01-29 23:14:23 -08:00 |
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