19 Commits

Author SHA1 Message Date
Vicki Pfau
c511d53d59 GBA Video: Disable BG target 1 blending when OBJ blending (fixes #2722) 2022-11-25 21:37:12 -08:00
Vicki Pfau
506b9c69be GBA Video: Optimize mode 0 16-color tiles a bit more 2022-10-15 23:01:36 -07:00
Vicki Pfau
16df8fe957 GBA Video: Clean up flag calculation 2022-01-30 14:57:32 -08:00
Vicki Pfau
118bee2fa2 GBA Video: Fix x offset in 256-color BG mosaic (fixes #1684) 2021-03-23 19:37:53 -07:00
Vicki Pfau
11ccbca4ff GBA Video: Add missing parts of 256-color mode 0 mosaic (fixes #1701) 2020-05-25 15:07:54 -07:00
Vicki Pfau
f41f3a8478 GBA Video: Support highlighting layers 2019-06-01 14:30:22 -07:00
Vicki Pfau
43e2a6ab5d GBA: Move VIDEO_*_PIXELS to public interface 2019-05-01 21:59:39 -07:00
Vicki Pfau
67a135e5e7 Qt: Add layer placement features 2018-04-26 18:38:02 -07:00
Vicki Pfau
4e296c3efc GBA Video: Cache mode 0 map data per 8 rows 2017-10-28 00:23:23 -07:00
Jeffrey Pfau
fa884d071e All: Migrate includes to separate directory 2016-12-30 21:25:07 -08:00
Jeffrey Pfau
54e4d91457 GBA Video: Optimize mode 0 rendering 2016-08-16 21:05:55 -07:00
Jeffrey Pfau
554276d5c3 GBA Video: Remove old slow path fallback 2016-08-11 22:35:31 -07:00
Jeffrey Pfau
ff637c84d1 GBA: Kill GBALog 2016-02-11 23:50:58 -08:00
Jeffrey Pfau
a442933bbf All: Fix some undefined behavior warnings 2015-10-20 22:30:24 -07:00
Jeffrey Pfau
a7cb0ec85c GBA Video: Restore a fixed version of a removed optimization 2015-09-17 19:47:29 -07:00
Jeffrey Pfau
ea1f87d745 GBA Video: Fix edge case with sprite blend modes and semitransparency 2015-09-16 20:27:42 -07:00
Jeffrey Pfau
1ee5ccd1ff GBA: Clean up non-standard logging a bit 2015-07-09 21:55:13 -07:00
Jeffrey Pfau
6c87c1c69d GBA Video: Slightly optimize mode 0 mosaic rendering 2015-07-05 02:12:22 -07:00
Jeffrey Pfau
270ce0cba3 GBA Video: Refactor software renderer into separate files 2015-06-19 00:33:26 -07:00