8522 Commits

Author SHA1 Message Date
Vicki Pfau
f75f9fd5fd Appveyor: Use Windows 11 SDK 2024-09-19 01:01:35 -07:00
Vicki Pfau
c64dbd6631 Qt: Make window corners square on Windows 11 (fixes #3285) 2024-09-19 00:05:58 -07:00
Vicki Pfau
11787df6cd Res: Port NSO-gba-colors shader (closes #2834) 2024-09-16 03:59:10 -07:00
Vicki Pfau
271c6dc129 Res: Update gba-colors shader (closes #2976) 2024-09-16 03:51:08 -07:00
Vicki Pfau
b37bd308f2 Qt: Update translations 2024-09-16 02:57:54 -07:00
Vicki Pfau
3853b699f4 Qt: Fix how some languages are shown in settings 2024-09-16 02:56:26 -07:00
Imre Kristoffer Eilertsen
9d9cb7450f Qt: Update translation (Norwegian Bokmål)
Translation: mGBA/Qt
Translate-URL: https://hosted.weblate.org/projects/mgba/mgba-qt/nb_NO/
2024-09-16 02:55:35 -07:00
Evrins Hu
a60448d7bc Qt: Update translation (Chinese (Simplified))
Translation: mGBA/Qt
Translate-URL: https://hosted.weblate.org/projects/mgba/mgba-qt/zh_Hans/
2024-09-16 02:55:35 -07:00
Milihraim
e4973a98d8 Qt: Update translation (Russian)
Translation: mGBA/Qt
Translate-URL: https://hosted.weblate.org/projects/mgba/mgba-qt/ru/
2024-09-16 02:55:35 -07:00
Hexaae
3ad4e62b02 Qt: Update translation (Italian)
Translation: mGBA/Qt
Translate-URL: https://hosted.weblate.org/projects/mgba/mgba-qt/it/
2024-09-16 02:55:35 -07:00
Vicki Pfau
bb8a6e05f9 GBA Memory: Add support for palette RAM, VRAM, and OAM to GBAPatch8 2024-09-15 03:18:16 -07:00
Vicki Pfau
a6914b2ddb Util: Rename color_t to avoid namespace conflicts 2024-09-06 23:24:40 -07:00
Vicki Pfau
1c85dba0df Core: Fix creating mVL contexts dropping the savestate 2024-09-06 23:24:40 -07:00
Vicki Pfau
b072cb40cb Core: Fix video proxy renderer creation and improve API 2024-09-06 23:24:40 -07:00
Vicki Pfau
ae6cc33a5e Core: Improve future-proofing of struct initialization 2024-09-06 21:33:09 -07:00
Vicki Pfau
3a07834226 Test: Allow extdata fuzzing 2024-09-06 21:19:34 -07:00
Vicki Pfau
a5ea157c9a GBA Video: Add stubs for saving/loading extra data out of the video renderers 2024-09-01 01:56:52 -07:00
Vicki Pfau
da553d191f Core: Extdata should not have a size < 0 2024-09-01 01:36:07 -07:00
Vicki Pfau
59b561b8c0 Core: mStateExtdataGet const correctness 2024-09-01 01:28:05 -07:00
Vicki Pfau
3a6657bd88 Core: Add stubs for loading/saving subsystem extra state 2024-09-01 00:55:29 -07:00
Vicki Pfau
c06a376b2e Core: Switch video log state load/store to use mCore*State functions 2024-08-31 05:14:54 -07:00
Vicki Pfau
84dd69ff86 Util: Add UIntList predefined vector 2024-08-25 02:32:39 -07:00
anthonydo8196
ecfdff2338
Add load most recent script menu option (#3266) 2024-08-19 18:58:47 -07:00
Vicki Pfau
eaee4228ba GBA Video: Improve emulation of window start/end conditions (fixes #1945) 2024-08-16 02:32:44 -07:00
Vicki Pfau
e91da0f423 Scripting: Expose currentCycle in debugger builds
The global time is only maintained in debugger builds for performance reasons.
While it can be reconstructed on GBA, this is not the case on GB, so limit it
to debugger builds only.
2024-08-13 18:38:07 -07:00
Vicki Pfau
cd22c140f0 GB: Fix potential null pointer deref 2024-08-13 00:16:42 -07:00
Vicki Pfau
dfab801277 No-Intro: Prevent database from being downgraded 2024-08-12 16:08:36 -07:00
Vicki Pfau
17cf2e6237 No-Intro: Index database on MD5 and SHA1 too 2024-08-11 23:25:18 -07:00
Vicki Pfau
b12858e974 GBA: Fix getting game info for multiboot ROMs 2024-08-11 23:25:18 -07:00
Vicki Pfau
8ab2681bca Core: Expose more ROM information from the API 2024-08-11 23:25:18 -07:00
Vicki Pfau
ff216ad83b Res: Update nointro.dat 2024-08-11 23:25:18 -07:00
jmjoy
fde15b6e7d Remove SDL_WINDOW_OPENGL flag in mSDLSWInit 2024-08-08 20:34:08 -07:00
Vicki Pfau
09f456484c GB Serialize: Prevent loading invalid states where LY >= 144 in modes other than 1 2024-07-19 19:43:12 -07:00
Adam Higerd
eb1b5718c3 Fix misplaced return in previous PR 2024-07-12 17:28:18 -07:00
Adam Higerd
d1ab52112a Don't try to load non-.sym files as ARMIPS symbols 2024-07-12 17:20:44 -07:00
Vicki Pfau
9b598d2fe4 GBA Core: Fix crash after loading debug symbols (fixes #3254) 2024-07-11 14:09:35 -07:00
Vicki Pfau
0484cd5d31 GBA: Remove unused field 2024-07-07 12:24:24 -07:00
Vicki Pfau
4c161ff4df GBA Core: Fix loading symbols from ELF files if the file doesn't end with .elf 2024-07-07 11:13:32 -07:00
Vicki Pfau
5ebf3822cc Debugger: Remove redundant ifdef 2024-07-07 11:08:29 -07:00
Vicki Pfau
bdffa83e6b GB, GBA Core: Fix memory leak if reloading debug symbols
Also fix loading an ELF if the current seek is not 0
2024-07-07 11:03:25 -07:00
Vicki Pfau
f394c51a75 Qt: Fix some controllers with multiple players (e.g. Mayflash GC adapter) getting duplicated 2024-07-01 20:52:04 -07:00
Vicki Pfau
0a57aca1a5 Qt: Fix closure argument types 2024-07-01 20:45:26 -07:00
Vicki Pfau
916fa1dba0 CMake: Fix compile flags for docgen 2024-07-01 01:06:36 -07:00
oltolm
a824989e5a fix shortcuts 2024-06-28 02:18:01 -07:00
Vicki Pfau
79193b914b GBA Audio: Fix crash in audio subsampling if timing lockstep breaks 2024-06-25 04:08:47 -07:00
Vicki Pfau
a4c2571d98 GBA Audio: Fix crash if audio FIFOs and timers get out of sync 2024-06-25 03:43:22 -07:00
Vicki Pfau
1a3873da67 GBA Serialize: Fix some minor save state edge cases
There are two edge cases fixed in this commit. The first one involves audio
FIFO DMA state not being properly updated if the game reconfigured it between
save and load. This doesn't happen often, but it could conceivably affect
custom sound engines. The second case is the extremely rare case of a save
state being taken directly after a DMA ending but before an open bus read. The
chances of this happening are negligible, but it's still a bug regargless.
2024-06-25 03:13:33 -07:00
Vicki Pfau
e8bfaa210a GBA Video: Fix VRAM access stalling even during force blanking 2024-06-24 01:16:30 -07:00
Vicki Pfau
d8375a5896 GBA Memory: Fix affine background timing errors 2024-06-20 22:30:16 -07:00
Vicki Pfau
9318e9b2cb All: Clean up how assertions are done 2024-06-20 02:23:02 -07:00