mgba-ps3/src/platform/qt/ts/mgba-es.ts
2025-05-02 04:15:20 -07:00

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<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE TS>
<TS version="2.1" language="es" sourcelanguage="en_US">
<context>
<name>QGBA</name>
<message>
<location filename="../utils.cpp" line="96"/>
<source>Game Boy Advance ROMs (%1)</source>
<translation>ROMs de Game Boy Advance (%1)</translation>
</message>
<message>
<location filename="../utils.cpp" line="122"/>
<source>Game Boy ROMs (%1)</source>
<translation>ROMs de Game Boy (%1)</translation>
</message>
<message>
<location filename="../utils.cpp" line="127"/>
<source>All ROMs (%1)</source>
<translation>Todas las ROMs (%1)</translation>
</message>
<message>
<location filename="../utils.cpp" line="129"/>
<source>%1 Video Logs (*.mvl)</source>
<translation>%1 Registros de vídeo (*.mvl)</translation>
</message>
</context>
<context>
<name>QGBA::AboutScreen</name>
<message>
<location filename="../AboutScreen.ui" line="14"/>
<source>About</source>
<translation>Acerca de</translation>
</message>
<message>
<location filename="../AboutScreen.ui" line="23"/>
<source>&lt;a href=&quot;http://mgba.io/&quot;&gt;Website&lt;/a&gt;&lt;a href=&quot;https://forums.mgba.io/&quot;&gt;Forums / Support&lt;/a&gt;&lt;a href=&quot;https://patreon.com/mgba&quot;&gt;Donate&lt;/a&gt;&lt;a href=&quot;https://github.com/mgba-emu/mgba/tree/{gitBranch}&quot;&gt;Source&lt;/a&gt;</source>
<translation>&lt;a href=&quot;http://mgba.io/&quot;&gt;Sitio web&lt;/a&gt;&lt;a href=&quot;https://forums.mgba.io/&quot;&gt;Foros / soporte&lt;/a&gt;&lt;a href=&quot;https://patreon.com/mgba&quot;&gt;Donar&lt;/a&gt;&lt;a href=&quot;https://github.com/mgba-emu/mgba/tree/{gitBranch}&quot;&gt;Código fuente&lt;/a&gt;</translation>
</message>
<message>
<location filename="../AboutScreen.ui" line="41"/>
<source>Branch: &lt;tt&gt;{gitBranch}&lt;/tt&gt;&lt;br/&gt;Revision: &lt;tt&gt;{gitCommit}&lt;/tt&gt;</source>
<translation>Rama: &lt;tt&gt;{gitBranch}&lt;/tt&gt;&lt;br/&gt;Revisión: &lt;tt&gt;{gitCommit}&lt;/tt&gt;</translation>
</message>
<message>
<location filename="../AboutScreen.ui" line="68"/>
<source>{projectName} would like to thank the following patrons from Patreon:</source>
<translation>{projectName} desea agradecer a los siguientes patrocinadores de Patreon:</translation>
</message>
<message>
<location filename="../AboutScreen.ui" line="86"/>
<source>© 2013 {year} Jeffrey Pfau, licensed under the Mozilla Public License, version 2.0
Game Boy Advance is a registered trademark of Nintendo Co., Ltd.</source>
<translation>© 2013 {year} Jeffrey Pfau, licenciado bajo la Mozilla Public License, versión 2.0
Game Boy Advance es una marca registrada de Nintendo Co., Ltd.</translation>
</message>
<message>
<location filename="../AboutScreen.ui" line="177"/>
<source>{projectName} is an open-source Game Boy Advance emulator</source>
<translation>{projectName} es un emulador de código abierto de Game Boy Advance</translation>
</message>
</context>
<context>
<name>QGBA::ApplicationUpdatePrompt</name>
<message>
<location filename="../ApplicationUpdatePrompt.ui" line="14"/>
<source>An update is available</source>
<translation>Hay una actualización disponible</translation>
</message>
<message>
<location filename="../ApplicationUpdatePrompt.cpp" line="26"/>
<source>An update to %1 is available.
</source>
<translation>Hay disponible una actualización a %1.
</translation>
</message>
<message>
<location filename="../ApplicationUpdatePrompt.cpp" line="38"/>
<source>
Do you want to download and install it now? You will need to restart the emulator when the download is complete.</source>
<translation>
¿Quieres descargarla e instalarla ahora? Deberás reiniciar el emulador cuando se complete la descarga.</translation>
</message>
<message>
<location filename="../ApplicationUpdatePrompt.cpp" line="41"/>
<source>
Auto-update is not available on this platform. If you wish to update you will need to do it manually.</source>
<translation>
La actualización automática no está disponible en esta plataforma. Si deseas actualizar, deberás hacerlo manualmente.</translation>
</message>
<message>
<location filename="../ApplicationUpdatePrompt.cpp" line="45"/>
<source>Current version: %1
New version: %2
Download size: %3</source>
<translation>Versión actual: %1
Nueva versión: %2
Tamaño de descarga: %3</translation>
</message>
<message>
<location filename="../ApplicationUpdatePrompt.cpp" line="63"/>
<source>Downloading update...</source>
<translation>Descargando actualización...</translation>
</message>
<message>
<location filename="../ApplicationUpdatePrompt.cpp" line="79"/>
<source>Downloading failed. Please update manually.</source>
<translation>La descarga ha fallado. Por favor, actualiza manualmente.</translation>
</message>
<message>
<location filename="../ApplicationUpdatePrompt.cpp" line="82"/>
<source>Downloading done. Press OK to restart %1 and install the update.</source>
<translation>Descarga finalizada. Presiona Aceptar para reiniciar %1 e instalar la actualización.</translation>
</message>
</context>
<context>
<name>QGBA::ApplicationUpdater</name>
<message>
<location filename="../ApplicationUpdater.cpp" line="90"/>
<source>Stable</source>
<translation>Estable</translation>
</message>
<message>
<location filename="../ApplicationUpdater.cpp" line="93"/>
<source>Development</source>
<translation>Desarrollo</translation>
</message>
<message>
<location filename="../ApplicationUpdater.cpp" line="95"/>
<source>Unknown</source>
<translation>Desconocido</translation>
</message>
<message>
<location filename="../ApplicationUpdater.cpp" line="236"/>
<source>(None)</source>
<translation>(Ninguno)</translation>
</message>
</context>
<context>
<name>QGBA::ArchiveInspector</name>
<message>
<location filename="../ArchiveInspector.ui" line="14"/>
<source>Open in archive...</source>
<translation>Abrir archivo comprimido...</translation>
</message>
<message>
<location filename="../ArchiveInspector.ui" line="20"/>
<source>Loading...</source>
<translation>Cargando...</translation>
</message>
</context>
<context>
<name>QGBA::AssetTile</name>
<message>
<location filename="../AssetTile.ui" line="41"/>
<source>Tile #</source>
<translation>Tesela nº</translation>
</message>
<message>
<location filename="../AssetTile.ui" line="65"/>
<source>Palette #</source>
<translation>Paleta nº</translation>
</message>
<message>
<location filename="../AssetTile.ui" line="89"/>
<source>Address</source>
<translation>Dirección</translation>
</message>
<message>
<location filename="../AssetTile.ui" line="138"/>
<source>Red</source>
<translation>Rojo</translation>
</message>
<message>
<location filename="../AssetTile.ui" line="145"/>
<source>Green</source>
<translation>Verde</translation>
</message>
<message>
<location filename="../AssetTile.ui" line="152"/>
<source>Blue</source>
<translation>Azul</translation>
</message>
<message>
<location filename="../AssetTile.cpp" line="143"/>
<location filename="../AssetTile.cpp" line="144"/>
<location filename="../AssetTile.cpp" line="145"/>
<source>0x%0 (%1)</source>
<translation>0x%0 (%1)</translation>
</message>
</context>
<context>
<name>QGBA::AudioDevice</name>
<message>
<location filename="../AudioDevice.cpp" line="34"/>
<source>Can&apos;t set format of context-less audio device</source>
<translation>No se puede establecer el formato de un dispositivo de audio sin contexto</translation>
</message>
<message>
<location filename="../AudioDevice.cpp" line="55"/>
<source>Audio device is missing its core</source>
<translation>No se encuentra el sistema del dispositivo de audio</translation>
</message>
<message>
<location filename="../AudioDevice.cpp" line="83"/>
<source>Writing data to read-only audio device</source>
<translation>Escribiendo datos a dispositivo de audio de sólo lectura</translation>
</message>
</context>
<context>
<name>QGBA::AudioProcessorQt</name>
<message>
<location filename="../AudioProcessorQt.cpp" line="56"/>
<source>Can&apos;t start an audio processor without input</source>
<translation>No se puede iniciar el procesador de audio sin entrada</translation>
</message>
</context>
<context>
<name>QGBA::AudioProcessorSDL</name>
<message>
<location filename="../AudioProcessorSDL.cpp" line="34"/>
<source>Can&apos;t start an audio processor without input</source>
<translation>No se puede iniciar el procesador de audio sin entrada</translation>
</message>
</context>
<context>
<name>QGBA::BattleChipView</name>
<message>
<location filename="../BattleChipView.ui" line="14"/>
<source>BattleChip Gate</source>
<translation>BattleChip Gate</translation>
</message>
<message>
<location filename="../BattleChipView.ui" line="67"/>
<source>Chip name</source>
<translation>Nombre del chip</translation>
</message>
<message>
<location filename="../BattleChipView.ui" line="76"/>
<source>Insert</source>
<translation>Insertar</translation>
</message>
<message>
<location filename="../BattleChipView.ui" line="87"/>
<source>Save</source>
<translation>Guardar</translation>
</message>
<message>
<location filename="../BattleChipView.ui" line="94"/>
<source>Load</source>
<translation>Cargar</translation>
</message>
<message>
<location filename="../BattleChipView.ui" line="114"/>
<source>Add</source>
<translation>Añadir</translation>
</message>
<message>
<location filename="../BattleChipView.ui" line="121"/>
<source>Remove</source>
<translation>Quitar</translation>
</message>
<message>
<location filename="../BattleChipView.ui" line="138"/>
<source>Gate type</source>
<translation>Tipo de Gate</translation>
</message>
<message>
<location filename="../BattleChipView.ui" line="180"/>
<source>Inserted</source>
<translation>Insertado</translation>
</message>
<message>
<location filename="../BattleChipView.ui" line="194"/>
<source>Chip ID</source>
<translation>Identificador del chip</translation>
</message>
<message>
<location filename="../BattleChipView.ui" line="207"/>
<source>Update Chip data</source>
<translation>Actualizar datos del chip</translation>
</message>
<message>
<location filename="../BattleChipView.ui" line="219"/>
<source>Show advanced</source>
<translation>Mostrar configuración avanzada</translation>
</message>
<message>
<location filename="../BattleChipView.cpp" line="115"/>
<source>BattleChip data missing</source>
<translation>Faltan los datos del BattleChip</translation>
</message>
<message>
<location filename="../BattleChipView.cpp" line="116"/>
<source>BattleChip data is missing. BattleChip Gates will still work, but some graphics will be missing. Would you like to download the data now?</source>
<translation>Faltan los datos de BattleChip. Los BattleChip Gates seguirán funcionando pero faltarán algunos gráficos. ¿Quieres descargar los datos ahora?</translation>
</message>
<message>
<location filename="../BattleChipView.cpp" line="182"/>
<location filename="../BattleChipView.cpp" line="201"/>
<source>Select deck file</source>
<translation>Seleccionar fichero de baraja</translation>
</message>
<message>
<location filename="../BattleChipView.cpp" line="213"/>
<source>Incompatible deck</source>
<translation>Baraja no compatible</translation>
</message>
<message>
<location filename="../BattleChipView.cpp" line="214"/>
<source>The selected deck is not compatible with this Chip Gate</source>
<translation>La baraja seleccionada no es compatible con este Chip Gate</translation>
</message>
</context>
<context>
<name>QGBA::CheatsModel</name>
<message>
<location filename="../CheatsModel.cpp" line="53"/>
<source>(untitled)</source>
<translation>(sin título)</translation>
</message>
<message>
<location filename="../CheatsModel.cpp" line="211"/>
<source>Failed to open cheats file: %1</source>
<translation>Error al abrir el archivo de trucos: %1</translation>
</message>
</context>
<context>
<name>QGBA::CheatsView</name>
<message>
<location filename="../CheatsView.ui" line="14"/>
<source>Cheats</source>
<translation>Trucos</translation>
</message>
<message>
<location filename="../CheatsView.ui" line="39"/>
<source>Add New Code</source>
<translation>Añadir nuevo código</translation>
</message>
<message>
<location filename="../CheatsView.ui" line="60"/>
<source>Remove</source>
<translation>Quitar</translation>
</message>
<message>
<location filename="../CheatsView.ui" line="93"/>
<source>Add Lines</source>
<translation>Añadir líneas</translation>
</message>
<message>
<location filename="../CheatsView.ui" line="100"/>
<source>Code type</source>
<translation>Tipo de código</translation>
</message>
<message>
<location filename="../CheatsView.ui" line="53"/>
<source>Save</source>
<translation>Guardar</translation>
</message>
<message>
<location filename="../CheatsView.ui" line="46"/>
<source>Load</source>
<translation>Cargar</translation>
</message>
<message>
<location filename="../CheatsView.ui" line="86"/>
<source>Enter codes here...</source>
<translation>Ingresa los códigos aquí...</translation>
</message>
<message>
<location filename="../CheatsView.cpp" line="49"/>
<location filename="../CheatsView.cpp" line="57"/>
<source>Autodetect (recommended)</source>
<translation>Autodetectar (recomendado)</translation>
</message>
<message>
<location filename="../CheatsView.cpp" line="87"/>
<location filename="../CheatsView.cpp" line="94"/>
<source>Select cheats file</source>
<translation>Seleccionar archivo de trucos</translation>
</message>
<message>
<location filename="../CheatsView.cpp" line="186"/>
<source>Some cheats could not be added. Please ensure they&apos;re formatted correctly and/or try other cheat types.</source>
<translation>Algunos trucos no se pudieron añadir. Asegúrate de que están en el formato correcto y/o prueba otro tipo de trucos.</translation>
</message>
</context>
<context>
<name>QGBA::CoreController</name>
<message>
<location filename="../CoreController.cpp" line="104"/>
<source>Reset r%1-%2 %3</source>
<translation>Reiniciar r%1-%2 %3</translation>
</message>
<message>
<location filename="../CoreController.cpp" line="550"/>
<location filename="../CoreController.cpp" line="567"/>
<source>Rewinding not currently enabled</source>
<translation>Rebobinado desactivado actualmente</translation>
</message>
<message>
<location filename="../CoreController.cpp" line="606"/>
<source>Reset the game?</source>
<translation>¿Reiniciar el juego?</translation>
</message>
<message>
<location filename="../CoreController.cpp" line="607"/>
<source>Most games will require a reset to load the new save. Do you want to reset now?</source>
<translation>La mayoría de juegos requieren reiniciar para cargar la nueva partida guardada. ¿Quieres reiniciar ahora?</translation>
</message>
<message>
<location filename="../CoreController.cpp" line="822"/>
<source>Failed to open save file: %1</source>
<translation>Error al abrir el archivo de guardado: %1</translation>
</message>
<message>
<location filename="../CoreController.cpp" line="880"/>
<source>Failed to open game file: %1</source>
<translation>Error al abrir el archivo del juego: %1</translation>
</message>
<message>
<location filename="../CoreController.cpp" line="910"/>
<source>Can&apos;t yank pack in unexpected platform!</source>
<translation>¡No se puede quitar el cartucho en esta plataforma!</translation>
</message>
<message>
<location filename="../CoreController.cpp" line="1025"/>
<source>Failed to open snapshot file for reading: %1</source>
<translation>Error al leer del archivo de captura: %1</translation>
</message>
<message>
<location filename="../CoreController.cpp" line="1042"/>
<source>Failed to open snapshot file for writing: %1</source>
<translation>Error al escribir al archivo de captura: %1</translation>
</message>
</context>
<context>
<name>QGBA::CoreManager</name>
<message>
<location filename="../CoreManager.cpp" line="52"/>
<source>Failed to open game file: %1</source>
<translation>Error al abrir el archivo del juego: %1</translation>
</message>
<message>
<location filename="../CoreManager.cpp" line="90"/>
<source>Could not load game. Are you sure it&apos;s in the correct format?</source>
<translation>No se pudo cargar el juego. ¿Estás seguro de que está en el formato correcto?</translation>
</message>
<message>
<location filename="../CoreManager.cpp" line="117"/>
<source>Failed to open save file; in-game saves cannot be updated. Please ensure the save directory is writable without additional privileges (e.g. UAC on Windows).</source>
<translation>Error al abrir el archivo de guardado; las partidas guardadas no se pueden actualizar. Por favor, asegúrate de que es posible escribir en el directorio de partidas guardadas sin necesidad de privilegios adicionales (por ejemplo, UAC en Windows).</translation>
</message>
</context>
<context>
<name>QGBA::DebuggerConsole</name>
<message>
<location filename="../DebuggerConsole.ui" line="14"/>
<source>Debugger</source>
<translation>Depurador</translation>
</message>
<message>
<location filename="../DebuggerConsole.ui" line="20"/>
<source>Enter command (try `help` for more info)</source>
<translation>Ingresa un comando (prueba con `help` para más información)</translation>
</message>
<message>
<location filename="../DebuggerConsole.ui" line="27"/>
<source>Break</source>
<translation>Interrumpir</translation>
</message>
</context>
<context>
<name>QGBA::DebuggerConsoleController</name>
<message>
<location filename="../DebuggerConsoleController.cpp" line="176"/>
<source>Could not open CLI history for writing</source>
<translation>No se ha podido abrir el historial de la línea de comandos para escritura</translation>
</message>
</context>
<context>
<name>QGBA::DisplayGL</name>
<message>
<location filename="../DisplayGL.cpp" line="313"/>
<source>Failed to create an OpenGL 3 context, trying old-style...</source>
<translation>Fallo al crear contexto OpenGL, intentando estilo antiguo…</translation>
</message>
</context>
<context>
<name>QGBA::DolphinConnector</name>
<message>
<location filename="../DolphinConnector.ui" line="14"/>
<source>Connect to Dolphin</source>
<translation>Conectar a Dolphin</translation>
</message>
<message>
<location filename="../DolphinConnector.ui" line="23"/>
<source>Local computer</source>
<translation>Equipo local</translation>
</message>
<message>
<location filename="../DolphinConnector.ui" line="36"/>
<source>IP address</source>
<translation>Dirección IP</translation>
</message>
<message>
<location filename="../DolphinConnector.ui" line="55"/>
<source>Connect</source>
<translation>Conectar</translation>
</message>
<message>
<location filename="../DolphinConnector.ui" line="68"/>
<source>Disconnect</source>
<translation>Desconectar</translation>
</message>
<message>
<location filename="../DolphinConnector.ui" line="78"/>
<source>Close</source>
<translation>Cerrar</translation>
</message>
<message>
<location filename="../DolphinConnector.ui" line="90"/>
<source>Reset on connect</source>
<translation>Reiniciar al conectar</translation>
</message>
<message>
<location filename="../DolphinConnector.cpp" line="57"/>
<source>Couldn&apos;t Connect</source>
<translation>No se pudo conectar</translation>
</message>
<message>
<location filename="../DolphinConnector.cpp" line="58"/>
<source>Could not connect to Dolphin.</source>
<translation>No se pudo conectar a Dolphin.</translation>
</message>
</context>
<context>
<name>QGBA::ForwarderGenerator</name>
<message>
<location filename="../ForwarderGenerator.cpp" line="83"/>
<source>3DS</source>
<translation>3DS</translation>
</message>
<message>
<location filename="../ForwarderGenerator.cpp" line="85"/>
<source>Vita</source>
<translation>Vita</translation>
</message>
</context>
<context>
<name>QGBA::ForwarderGenerator3DS</name>
<message>
<location filename="../ForwarderGenerator3DS.cpp" line="29"/>
<source>Icon</source>
<translation>Icono</translation>
</message>
<message>
<location filename="../ForwarderGenerator3DS.cpp" line="30"/>
<source>Banner</source>
<translation>Banner</translation>
</message>
</context>
<context>
<name>QGBA::ForwarderGeneratorVita</name>
<message>
<location filename="../ForwarderGeneratorVita.cpp" line="25"/>
<source>Bubble</source>
<translation>Burbujas</translation>
</message>
<message>
<location filename="../ForwarderGeneratorVita.cpp" line="26"/>
<source>Background</source>
<translation>En segundo plano</translation>
</message>
<message>
<location filename="../ForwarderGeneratorVita.cpp" line="27"/>
<source>Startup</source>
<translation>Puesta en marcha</translation>
</message>
</context>
<context>
<name>QGBA::ForwarderView</name>
<message>
<location filename="../ForwarderView.ui" line="14"/>
<source>Create forwarder</source>
<translation>Crear autocargador</translation>
</message>
<message>
<location filename="../ForwarderView.ui" line="20"/>
<source>Files</source>
<translation>Archivos</translation>
</message>
<message>
<location filename="../ForwarderView.ui" line="26"/>
<source>ROM file:</source>
<translation>Archivo ROM:</translation>
</message>
<message>
<location filename="../ForwarderView.ui" line="36"/>
<location filename="../ForwarderView.ui" line="53"/>
<location filename="../ForwarderView.ui" line="112"/>
<source>Browse</source>
<translation>Visite</translation>
</message>
<message>
<location filename="../ForwarderView.ui" line="43"/>
<source>Output filename:</source>
<translation>Nombre del archivo de salida:</translation>
</message>
<message>
<location filename="../ForwarderView.ui" line="60"/>
<source>Forwarder base:</source>
<translation>base del transportista:</translation>
</message>
<message>
<location filename="../ForwarderView.ui" line="74"/>
<source>Latest stable version</source>
<translation>Última versión estable</translation>
</message>
<message>
<location filename="../ForwarderView.ui" line="79"/>
<source>Latest development build</source>
<translation>Última versión de desarrollo</translation>
</message>
<message>
<location filename="../ForwarderView.ui" line="84"/>
<source>Specific file</source>
<translation>Archivo específico</translation>
</message>
<message>
<location filename="../ForwarderView.ui" line="95"/>
<source>Base file:</source>
<translation>Archivo básico:</translation>
</message>
<message>
<location filename="../ForwarderView.ui" line="135"/>
<source>System</source>
<translation>Sistema</translation>
</message>
<message>
<location filename="../ForwarderView.ui" line="141"/>
<source>3DS</source>
<translation>3DS</translation>
</message>
<message>
<location filename="../ForwarderView.ui" line="151"/>
<source>Vita</source>
<translation>Vita</translation>
</message>
<message>
<location filename="../ForwarderView.ui" line="174"/>
<source>Presentation</source>
<translation>Presentación</translation>
</message>
<message>
<location filename="../ForwarderView.ui" line="182"/>
<source>Title:</source>
<translation>Título:</translation>
</message>
<message>
<location filename="../ForwarderView.ui" line="195"/>
<source>Images:</source>
<translation>Imágenes:</translation>
</message>
<message>
<location filename="../ForwarderView.ui" line="215"/>
<source>Use default image</source>
<translation>Utilizar imagen por defecto</translation>
</message>
<message>
<location filename="../ForwarderView.ui" line="328"/>
<source>Preferred size:</source>
<translation>Tamaño preferido:</translation>
</message>
<message>
<location filename="../ForwarderView.ui" line="395"/>
<source>Select image file</source>
<translation>Seleccione un archivo de imagen</translation>
</message>
<message>
<location filename="../ForwarderView.cpp" line="22"/>
<source>Select ROM file</source>
<translation>Seleccione el archivo ROM</translation>
</message>
<message>
<location filename="../ForwarderView.cpp" line="23"/>
<source>Select output filename</source>
<translation>Seleccione el nombre del archivo de salida</translation>
</message>
<message>
<location filename="../ForwarderView.cpp" line="24"/>
<source>Select base file</source>
<translation>Seleccionar el archivo inicial</translation>
</message>
<message>
<location filename="../ForwarderView.cpp" line="36"/>
<source>Build finished</source>
<translation>Compilación finalizada</translation>
</message>
<message>
<location filename="../ForwarderView.cpp" line="37"/>
<source>Forwarder finished building</source>
<translation>Transmisor terminado de compilar</translation>
</message>
<message>
<location filename="../ForwarderView.cpp" line="44"/>
<source>Build failed</source>
<translation>Falló la compilación</translation>
</message>
<message>
<location filename="../ForwarderView.cpp" line="45"/>
<source>Failed to build forwarder</source>
<translation>No se ha podido crear el autocargador</translation>
</message>
<message>
<location filename="../ForwarderView.cpp" line="176"/>
<source>%1 installable package (*.%2)</source>
<translation>Paquete instalable %1 (*.%2)</translation>
</message>
<message>
<location filename="../ForwarderView.cpp" line="192"/>
<source>Select an image</source>
<translation>Selecciona una imagen</translation>
</message>
<message>
<location filename="../ForwarderView.cpp" line="192"/>
<source>Image files (*.png *.jpg *.bmp)</source>
<translation>Archivos de imagen (*.png *.jpg *.bmp)</translation>
</message>
</context>
<context>
<name>QGBA::FrameView</name>
<message>
<location filename="../FrameView.ui" line="14"/>
<source>Inspect frame</source>
<translation>Inspeccionar cuadro</translation>
</message>
<message>
<location filename="../FrameView.ui" line="41"/>
<source>Magnification</source>
<translation>Ampliación</translation>
</message>
<message>
<location filename="../FrameView.ui" line="50"/>
<source>Freeze frame</source>
<translation>Congelar cuadro</translation>
</message>
<message>
<location filename="../FrameView.ui" line="84"/>
<source>Backdrop color</source>
<translation>Color de telón de fondo</translation>
</message>
<message>
<location filename="../FrameView.ui" line="132"/>
<source>Disable scanline effects</source>
<translation>Desactivar efectos de scanline</translation>
</message>
<message>
<location filename="../FrameView.ui" line="145"/>
<source>Export</source>
<translation>Exportar</translation>
</message>
<message>
<location filename="../FrameView.ui" line="152"/>
<source>Reset</source>
<translation>Reiniciar</translation>
</message>
<message>
<location filename="../FrameView.cpp" line="591"/>
<source>Export frame</source>
<translation>Exportar cuadro</translation>
</message>
<message>
<location filename="../FrameView.cpp" line="592"/>
<source>Portable Network Graphics (*.png)</source>
<translation>Gráficos de red portátiles (*.png)</translation>
</message>
<message>
<location filename="../FrameView.cpp" line="613"/>
<source>None</source>
<translation>Ninguno</translation>
</message>
<message>
<location filename="../FrameView.cpp" line="615"/>
<source>Background</source>
<translation>Fondo</translation>
</message>
<message>
<location filename="../FrameView.cpp" line="618"/>
<source>Window</source>
<translation>Ventana</translation>
</message>
<message>
<location filename="../FrameView.cpp" line="621"/>
<source>Objwin</source>
<translation>Objwin</translation>
</message>
<message>
<location filename="../FrameView.cpp" line="626"/>
<source>Sprite</source>
<translation>Sprite</translation>
</message>
<message>
<location filename="../FrameView.cpp" line="629"/>
<source>Backdrop</source>
<translation>Telón de fondo (backdrop)</translation>
</message>
<message>
<location filename="../FrameView.cpp" line="632"/>
<source>Frame</source>
<translation>Cuadro</translation>
</message>
<message>
<location filename="../FrameView.cpp" line="638"/>
<source>%1 %2</source>
<translation>%1× {1 %2?}</translation>
</message>
</context>
<context>
<name>QGBA::GBAApp</name>
<message>
<location filename="../GBAApp.cpp" line="78"/>
<source>Enable Discord Rich Presence</source>
<translation>Habilitar Rich Presence en Discord</translation>
</message>
</context>
<context>
<name>QGBA::GBAKeyEditor</name>
<message>
<location filename="../GBAKeyEditor.cpp" line="69"/>
<source>Clear Button</source>
<translation>Reestablecer botones</translation>
</message>
<message>
<location filename="../GBAKeyEditor.cpp" line="81"/>
<source>Clear Analog</source>
<translation>Reestablecer sticks analógicos</translation>
</message>
<message>
<location filename="../GBAKeyEditor.cpp" line="92"/>
<source>Refresh</source>
<translation>Actualizar</translation>
</message>
<message>
<location filename="../GBAKeyEditor.cpp" line="102"/>
<source>Set all</source>
<translation>Configurar todo</translation>
</message>
</context>
<context>
<name>QGBA::GDBWindow</name>
<message>
<location filename="../GDBWindow.cpp" line="31"/>
<source>Server settings</source>
<translation>Configuración del servidor</translation>
</message>
<message>
<location filename="../GDBWindow.cpp" line="37"/>
<source>Local port</source>
<translation>Puerto local</translation>
</message>
<message>
<location filename="../GDBWindow.cpp" line="39"/>
<source>Bind address</source>
<translation>Dirección de enlace</translation>
</message>
<message>
<location filename="../GDBWindow.cpp" line="52"/>
<source>Write watchpoints behavior</source>
<translation>Guardar el comportamiento de las expresiones vigiladas</translation>
</message>
<message>
<location filename="../GDBWindow.cpp" line="63"/>
<source>Standard GDB</source>
<translation>GDB estándar</translation>
</message>
<message>
<location filename="../GDBWindow.cpp" line="68"/>
<source>Internal change detection</source>
<translation>Detección interna de cambio</translation>
</message>
<message>
<location filename="../GDBWindow.cpp" line="72"/>
<source>Break on all writes</source>
<translation>Parar ejecución en todas las escrituras</translation>
</message>
<message>
<location filename="../GDBWindow.cpp" line="82"/>
<source>Break</source>
<translation>Entrar a depuración</translation>
</message>
<message>
<location filename="../GDBWindow.cpp" line="124"/>
<source>Stop</source>
<translation>Detener</translation>
</message>
<message>
<location filename="../GDBWindow.cpp" line="137"/>
<source>Start</source>
<translation>Iniciar</translation>
</message>
<message>
<location filename="../GDBWindow.cpp" line="145"/>
<source>Crash</source>
<translation>Cierre inesperado</translation>
</message>
<message>
<location filename="../GDBWindow.cpp" line="145"/>
<source>Could not start GDB server</source>
<translation>No se pudo iniciar el servidor GDB</translation>
</message>
</context>
<context>
<name>QGBA::GIFView</name>
<message>
<location filename="../GIFView.ui" line="14"/>
<source>Record GIF/WebP/APNG</source>
<translation>Grabar GIF/WebP/APNG</translation>
</message>
<message>
<location filename="../GIFView.ui" line="30"/>
<source>Loop</source>
<translation>Repetir</translation>
</message>
<message>
<location filename="../GIFView.ui" line="51"/>
<source>Start</source>
<translation>Iniciar</translation>
</message>
<message>
<location filename="../GIFView.ui" line="67"/>
<source>Stop</source>
<translation>Detener</translation>
</message>
<message>
<location filename="../GIFView.ui" line="93"/>
<source>Select File</source>
<translation>Seleccionar archivo</translation>
</message>
<message>
<location filename="../GIFView.ui" line="112"/>
<source>APNG</source>
<translation>APNG</translation>
</message>
<message>
<location filename="../GIFView.ui" line="122"/>
<source>GIF</source>
<translation>GIF</translation>
</message>
<message>
<location filename="../GIFView.ui" line="135"/>
<source>WebP</source>
<translation>WebP</translation>
</message>
<message>
<location filename="../GIFView.ui" line="145"/>
<source>Frameskip</source>
<translation>Salto</translation>
</message>
<message>
<location filename="../GIFView.cpp" line="61"/>
<source>Failed to open output file: %1</source>
<translation>Error al abrir el archivo de salida: %1</translation>
</message>
<message>
<location filename="../GIFView.cpp" line="88"/>
<source>Select output file</source>
<translation>Seleccionar archivo de salida</translation>
</message>
<message>
<location filename="../GIFView.cpp" line="88"/>
<source>Graphics Interchange Format (*.gif);;WebP ( *.webp);;Animated Portable Network Graphics (*.png *.apng)</source>
<translation>Formato de intercambio de gráficos (*.gif);;WebP ( *.webp);;Gráficos de red portátiles animados (*.png *.apng)</translation>
</message>
</context>
<context>
<name>QGBA::GameBoy</name>
<message>
<location filename="../GameBoy.cpp" line="61"/>
<location filename="../GameBoy.cpp" line="80"/>
<source>Autodetect</source>
<translation>Detección automática</translation>
</message>
<message>
<location filename="../GameBoy.cpp" line="62"/>
<source>Game Boy (DMG)</source>
<translation>Game Boy (DMG)</translation>
</message>
<message>
<location filename="../GameBoy.cpp" line="63"/>
<source>Game Boy Pocket (MGB)</source>
<translation>Game Boy Pocket (MGB)</translation>
</message>
<message>
<location filename="../GameBoy.cpp" line="64"/>
<source>Super Game Boy (SGB)</source>
<translation>Super Game Boy (SGB)</translation>
</message>
<message>
<location filename="../GameBoy.cpp" line="65"/>
<source>Super Game Boy 2 (SGB)</source>
<translation>Super Game Boy 2 (SGB)</translation>
</message>
<message>
<location filename="../GameBoy.cpp" line="66"/>
<source>Game Boy Color (CGB)</source>
<translation>Game Boy Color (CGB)</translation>
</message>
<message>
<location filename="../GameBoy.cpp" line="67"/>
<source>Game Boy Advance (AGB)</source>
<translation>Game Boy Advance (AGB)</translation>
</message>
<message>
<location filename="../GameBoy.cpp" line="68"/>
<source>Super Game Boy Color (SGB + CGB)</source>
<translation>Super Game Boy Color (SGB + CGB)</translation>
</message>
<message>
<location filename="../GameBoy.cpp" line="81"/>
<source>ROM Only</source>
<translation>Solo ROM</translation>
</message>
<message>
<location filename="../GameBoy.cpp" line="82"/>
<source>MBC1</source>
<translation>MBC1</translation>
</message>
<message>
<location filename="../GameBoy.cpp" line="83"/>
<source>MBC2</source>
<translation>MBC2</translation>
</message>
<message>
<location filename="../GameBoy.cpp" line="84"/>
<source>MBC3</source>
<translation>MBC3</translation>
</message>
<message>
<location filename="../GameBoy.cpp" line="85"/>
<source>MBC3 + RTC</source>
<translation>MBC3 + RTC</translation>
</message>
<message>
<location filename="../GameBoy.cpp" line="86"/>
<source>MBC5</source>
<translation>MBC5</translation>
</message>
<message>
<location filename="../GameBoy.cpp" line="87"/>
<source>MBC5 + Rumble</source>
<translation>MBC5 + Vibración</translation>
</message>
<message>
<location filename="../GameBoy.cpp" line="88"/>
<source>MBC6</source>
<translation>MBC6</translation>
</message>
<message>
<location filename="../GameBoy.cpp" line="89"/>
<source>MBC7 (Tilt)</source>
<translation>MBC7 (Ladeado)</translation>
</message>
<message>
<location filename="../GameBoy.cpp" line="90"/>
<source>MMM01</source>
<translation>MMM01</translation>
</message>
<message>
<location filename="../GameBoy.cpp" line="91"/>
<source>HuC-1</source>
<translation>HuC-1</translation>
</message>
<message>
<location filename="../GameBoy.cpp" line="92"/>
<source>HuC-3</source>
<translation>HuC-3</translation>
</message>
<message>
<location filename="../GameBoy.cpp" line="93"/>
<source>Pocket Cam</source>
<translation>Pocket Cam</translation>
</message>
<message>
<location filename="../GameBoy.cpp" line="94"/>
<source>TAMA5</source>
<translation>TAMA5</translation>
</message>
<message>
<location filename="../GameBoy.cpp" line="95"/>
<source>Wisdom Tree</source>
<translation>Wisdom Tree</translation>
</message>
<message>
<location filename="../GameBoy.cpp" line="96"/>
<source>NT (old 1)</source>
<translation>NT (antiguo 1)</translation>
</message>
<message>
<location filename="../GameBoy.cpp" line="97"/>
<source>NT (old 2)</source>
<translation>NT (antiguo 2)</translation>
</message>
<message>
<location filename="../GameBoy.cpp" line="98"/>
<source>NT (new)</source>
<translation>NT (nuevo)</translation>
</message>
<message>
<location filename="../GameBoy.cpp" line="99"/>
<source>Pokémon Jade/Diamond</source>
<translation>Pokémon Jade/Diamante</translation>
</message>
<message>
<location filename="../GameBoy.cpp" line="100"/>
<source>BBD</source>
<translation>BBD</translation>
</message>
<message>
<location filename="../GameBoy.cpp" line="101"/>
<source>Hitek</source>
<translation>Hitek</translation>
</message>
<message>
<location filename="../GameBoy.cpp" line="102"/>
<source>GGB-81</source>
<translation>GGB-81</translation>
</message>
<message>
<location filename="../GameBoy.cpp" line="103"/>
<source>Li Cheng</source>
<translation>Li Cheng</translation>
</message>
<message>
<location filename="../GameBoy.cpp" line="104"/>
<source>Sachen (MMC1)</source>
<translation>Sachen (MMC1)</translation>
</message>
<message>
<location filename="../GameBoy.cpp" line="105"/>
<source>Sachen (MMC2)</source>
<translation>Sachen (MMC2)</translation>
</message>
<message>
<location filename="../GameBoy.cpp" line="106"/>
<source>Sintax</source>
<translation>Sintaxis</translation>
</message>
</context>
<context>
<name>QGBA::IOViewer</name>
<message>
<location filename="../IOViewer.ui" line="14"/>
<source>I/O Viewer</source>
<translation>Visor de E/S</translation>
</message>
<message>
<location filename="../IOViewer.ui" line="26"/>
<source>0x0000</source>
<translation>0x0000</translation>
</message>
<message>
<location filename="../IOViewer.ui" line="367"/>
<location filename="../IOViewer.cpp" line="870"/>
<location filename="../IOViewer.cpp" line="883"/>
<source>B</source>
<translation>B</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="39"/>
<source>Background mode</source>
<translation>Modo de fondo</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="40"/>
<source>Mode 0: 4 tile layers</source>
<translation>Modo 0: 4 capas de tesela</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="41"/>
<source>Mode 1: 2 tile layers + 1 rotated/scaled tile layer</source>
<translation>Modo 1: 2 capas de teselas + 1 capa de tesela con rotación/escalado</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="42"/>
<source>Mode 2: 2 rotated/scaled tile layers</source>
<translation>Modo 2: 2 capas de teselas con rotación/escalado</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="43"/>
<source>Mode 3: Full 15-bit bitmap</source>
<translation>Modo 3: Mapa de bits de 15 bits de tamaño completo</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="44"/>
<source>Mode 4: Full 8-bit bitmap</source>
<translation>Modo 4: Mapa de bits de 8 bits de tamaño completo</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="45"/>
<source>Mode 5: Small 15-bit bitmap</source>
<translation>Modo 5: Mapa de bits de 15 bits de tamaño pequeño</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="49"/>
<source>CGB Mode</source>
<translation>Modo CGB</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="50"/>
<source>Frame select</source>
<translation>Selección de cuadro</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="51"/>
<source>Unlocked HBlank</source>
<translation>HBlank desbloqueado</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="52"/>
<source>Linear OBJ tile mapping</source>
<translation>Asignación de teselas OBJ lineal</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="53"/>
<source>Force blank screen</source>
<translation>Forzar pantalla en blanco</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="54"/>
<source>Enable background 0</source>
<translation>Habilitar fondo 0</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="55"/>
<source>Enable background 1</source>
<translation>Habilitar fondo 1</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="56"/>
<source>Enable background 2</source>
<translation>Habilitar fondo 2</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="57"/>
<source>Enable background 3</source>
<translation>Habilitar fondo 3</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="58"/>
<source>Enable OBJ</source>
<translation>Habilitar OBJ</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="59"/>
<source>Enable Window 0</source>
<translation>Habilitar Window 0</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="60"/>
<source>Enable Window 1</source>
<translation>Habilitar Windows 1</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="61"/>
<source>Enable OBJ Window</source>
<translation>Habilitar Window de OBJ</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="65"/>
<source>Swap green components</source>
<translation>Intercambiar componentes verdes</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="69"/>
<source>Currently in VBlank</source>
<translation>Ahora en VBlank</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="70"/>
<source>Currently in HBlank</source>
<translation>Ahora en HBlank</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="71"/>
<source>Currently in VCounter</source>
<translation>Ahora en VCounter</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="72"/>
<source>Enable VBlank IRQ generation</source>
<translation>Habilitar generación IRQ en VBlank</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="73"/>
<source>Enable HBlank IRQ generation</source>
<translation>Habilitar generación IRQ en HBlank</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="74"/>
<source>Enable VCounter IRQ generation</source>
<translation>Habilitar generación IRQ en VCounter</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="75"/>
<source>VCounter scanline</source>
<translation>Scanline VCounter</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="79"/>
<source>Current scanline</source>
<translation>Scanline actual</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="83"/>
<location filename="../IOViewer.cpp" line="92"/>
<location filename="../IOViewer.cpp" line="101"/>
<location filename="../IOViewer.cpp" line="111"/>
<source>Priority</source>
<translation>Prioridad</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="84"/>
<location filename="../IOViewer.cpp" line="93"/>
<location filename="../IOViewer.cpp" line="102"/>
<location filename="../IOViewer.cpp" line="112"/>
<source>Tile data base (* 16kB)</source>
<translation>Dirección base de tesela (* 16kB)</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="85"/>
<location filename="../IOViewer.cpp" line="94"/>
<location filename="../IOViewer.cpp" line="103"/>
<location filename="../IOViewer.cpp" line="113"/>
<source>Enable mosaic</source>
<translation>Habilitar mosaico</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="86"/>
<location filename="../IOViewer.cpp" line="95"/>
<location filename="../IOViewer.cpp" line="104"/>
<location filename="../IOViewer.cpp" line="114"/>
<source>Enable 256-color</source>
<translation>Habilitar 256 colores</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="87"/>
<location filename="../IOViewer.cpp" line="96"/>
<location filename="../IOViewer.cpp" line="105"/>
<location filename="../IOViewer.cpp" line="115"/>
<source>Tile map base (* 2kB)</source>
<translation>Dirección base de asignación de tesela (* 2kB)</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="88"/>
<location filename="../IOViewer.cpp" line="97"/>
<location filename="../IOViewer.cpp" line="107"/>
<location filename="../IOViewer.cpp" line="117"/>
<source>Background dimensions</source>
<translation>Dimensiones de fondo</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="106"/>
<location filename="../IOViewer.cpp" line="116"/>
<source>Overflow wraps</source>
<translation>Envolver desbordamiento</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="121"/>
<location filename="../IOViewer.cpp" line="129"/>
<location filename="../IOViewer.cpp" line="137"/>
<location filename="../IOViewer.cpp" line="145"/>
<location filename="../IOViewer.cpp" line="1364"/>
<location filename="../IOViewer.cpp" line="1405"/>
<source>Horizontal offset</source>
<translation>Compensación horizontal</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="125"/>
<location filename="../IOViewer.cpp" line="133"/>
<location filename="../IOViewer.cpp" line="141"/>
<location filename="../IOViewer.cpp" line="149"/>
<location filename="../IOViewer.cpp" line="1360"/>
<location filename="../IOViewer.cpp" line="1401"/>
<source>Vertical offset</source>
<translation>Compensación vertical</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="153"/>
<location filename="../IOViewer.cpp" line="158"/>
<location filename="../IOViewer.cpp" line="163"/>
<location filename="../IOViewer.cpp" line="168"/>
<location filename="../IOViewer.cpp" line="173"/>
<location filename="../IOViewer.cpp" line="182"/>
<location filename="../IOViewer.cpp" line="191"/>
<location filename="../IOViewer.cpp" line="196"/>
<location filename="../IOViewer.cpp" line="201"/>
<location filename="../IOViewer.cpp" line="206"/>
<location filename="../IOViewer.cpp" line="211"/>
<location filename="../IOViewer.cpp" line="220"/>
<source>Fractional part</source>
<translation>Parte fraccionaria</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="154"/>
<location filename="../IOViewer.cpp" line="159"/>
<location filename="../IOViewer.cpp" line="164"/>
<location filename="../IOViewer.cpp" line="169"/>
<location filename="../IOViewer.cpp" line="192"/>
<location filename="../IOViewer.cpp" line="197"/>
<location filename="../IOViewer.cpp" line="202"/>
<location filename="../IOViewer.cpp" line="207"/>
<source>Integer part</source>
<translation>Parte de entero</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="174"/>
<location filename="../IOViewer.cpp" line="183"/>
<location filename="../IOViewer.cpp" line="212"/>
<location filename="../IOViewer.cpp" line="221"/>
<source>Integer part (low)</source>
<translation>Parte de entero (baja)</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="178"/>
<location filename="../IOViewer.cpp" line="187"/>
<location filename="../IOViewer.cpp" line="216"/>
<location filename="../IOViewer.cpp" line="225"/>
<source>Integer part (high)</source>
<translation>Parte de entero (alta)</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="229"/>
<location filename="../IOViewer.cpp" line="234"/>
<source>End x</source>
<translation>Fin x</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="230"/>
<location filename="../IOViewer.cpp" line="235"/>
<source>Start x</source>
<translation>Inicio x</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="239"/>
<location filename="../IOViewer.cpp" line="244"/>
<source>End y</source>
<translation>Fin y</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="240"/>
<location filename="../IOViewer.cpp" line="245"/>
<source>Start y</source>
<translation>Inicio y</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="249"/>
<source>Window 0 enable BG 0</source>
<translation>Ventana 0 habilitar fondo 0</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="250"/>
<source>Window 0 enable BG 1</source>
<translation>Ventana 0 habilitar fondo 1</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="251"/>
<source>Window 0 enable BG 2</source>
<translation>Ventana 0 habilitar fondo 2</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="252"/>
<source>Window 0 enable BG 3</source>
<translation>Ventana 0 habilitar fondo 3</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="253"/>
<source>Window 0 enable OBJ</source>
<translation>Ventana 0 habilitar OBJ</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="254"/>
<source>Window 0 enable blend</source>
<translation>Ventana 0 habilitar mezcla</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="255"/>
<source>Window 1 enable BG 0</source>
<translation>Ventana 1 habilitar fondo 0</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="256"/>
<source>Window 1 enable BG 1</source>
<translation>Ventana 1 habilitar fondo 1</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="257"/>
<source>Window 1 enable BG 2</source>
<translation>Ventana 1 habilitar fondo 2</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="258"/>
<source>Window 1 enable BG 3</source>
<translation>Ventana 1 habilitar fondo 3</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="259"/>
<source>Window 1 enable OBJ</source>
<translation>Ventana 1 habilitar OBJ</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="260"/>
<source>Window 1 enable blend</source>
<translation>Ventana 1 habilitar mezcla</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="264"/>
<source>Outside window enable BG 0</source>
<translation>Ventana externa habilitar fondo 0</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="265"/>
<source>Outside window enable BG 1</source>
<translation>Ventana externa habilitar fondo 1</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="266"/>
<source>Outside window enable BG 2</source>
<translation>Ventana externa habilitar fondo 2</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="267"/>
<source>Outside window enable BG 3</source>
<translation>Ventana externa habilitar fondo 3</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="268"/>
<source>Outside window enable OBJ</source>
<translation>Ventana externa habilitar OBJ</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="269"/>
<source>Outside window enable blend</source>
<translation>Ventana externa habilitar mezcla</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="270"/>
<source>OBJ window enable BG 0</source>
<translation>Ventana OBJ habilitar fondo 0</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="271"/>
<source>OBJ window enable BG 1</source>
<translation>Ventana OBJ habilitar fondo 1</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="272"/>
<source>OBJ window enable BG 2</source>
<translation>Ventana OBJ habilitar fondo 2</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="273"/>
<source>OBJ window enable BG 3</source>
<translation>Ventana OBJ habilitar fondo 3</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="274"/>
<source>OBJ window enable OBJ</source>
<translation>OBJ window habilitar OBJ</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="275"/>
<source>OBJ window enable blend</source>
<translation>OBJ window habilitar mezcla</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="280"/>
<source>Background mosaic size vertical</source>
<translation>Tamaño vertical de mosaico de fondo</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="279"/>
<source>Background mosaic size horizontal</source>
<translation>Tamaño horizontal de mosaico de fondo</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="282"/>
<source>Object mosaic size vertical</source>
<translation>Tamaño vertical de mosaico de objeto</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="281"/>
<source>Object mosaic size horizontal</source>
<translation>Tamaño horizontal de mosaico de objeto</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="288"/>
<source>BG 0 target 1</source>
<translation>Fondo 0 objetivo 1</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="289"/>
<source>BG 1 target 1</source>
<translation>Fondo 1 objetivo 1</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="290"/>
<source>BG 2 target 1</source>
<translation>Fondo 2 objetivo 1</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="291"/>
<source>BG 3 target 1</source>
<translation>Fondo 3 objetivo 1</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="292"/>
<source>OBJ target 1</source>
<translation>OBJ objetivo 1</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="293"/>
<source>Backdrop target 1</source>
<translation>Objetivo del cuadro 1</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="294"/>
<source>Blend mode</source>
<translation>Modo mezcla</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="295"/>
<source>Disabled</source>
<translation>Desactivado</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="296"/>
<source>Additive blending</source>
<translation>Aditivo</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="297"/>
<source>Brighten</source>
<translation>Aclarar</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="298"/>
<source>Darken</source>
<translation>Oscurecer</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="300"/>
<source>BG 0 target 2</source>
<translation>Fondo 0 objetivo 2</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="301"/>
<source>BG 1 target 2</source>
<translation>Fondo 1 objetivo 2</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="302"/>
<source>BG 2 target 2</source>
<translation>Fondo 2 objetivo 2</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="303"/>
<source>BG 3 target 2</source>
<translation>Fondo 3 objetivo 2</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="304"/>
<source>OBJ target 2</source>
<translation>OBJ objetivo 2</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="305"/>
<source>Backdrop target 2</source>
<translation>Objetivo del cuadro 2</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="309"/>
<source>Blend A (target 1)</source>
<translation>Mezcla A (objetivo 1)</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="310"/>
<source>Blend B (target 2)</source>
<translation>Mezcla B (objetivo 2)</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="314"/>
<source>Blend Y</source>
<translation>Mezcla Y</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="328"/>
<location filename="../IOViewer.cpp" line="1099"/>
<source>Sweep shifts</source>
<translation>Cambio en barrido</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="329"/>
<location filename="../IOViewer.cpp" line="1100"/>
<source>Sweep subtract</source>
<translation>Sustracción en barridos</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="330"/>
<location filename="../IOViewer.cpp" line="1101"/>
<source>Sweep time (in 1/128s)</source>
<translation>Tiempo de barridos (in 1/128s)</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="334"/>
<location filename="../IOViewer.cpp" line="350"/>
<location filename="../IOViewer.cpp" line="374"/>
<location filename="../IOViewer.cpp" line="396"/>
<location filename="../IOViewer.cpp" line="1105"/>
<location filename="../IOViewer.cpp" line="1128"/>
<location filename="../IOViewer.cpp" line="1153"/>
<location filename="../IOViewer.cpp" line="1178"/>
<source>Sound length</source>
<translation>Largo del sonido</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="335"/>
<location filename="../IOViewer.cpp" line="351"/>
<location filename="../IOViewer.cpp" line="1106"/>
<location filename="../IOViewer.cpp" line="1129"/>
<source>Duty cycle</source>
<translation>Ciclo de trabajo</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="336"/>
<location filename="../IOViewer.cpp" line="352"/>
<location filename="../IOViewer.cpp" line="397"/>
<location filename="../IOViewer.cpp" line="1110"/>
<location filename="../IOViewer.cpp" line="1133"/>
<location filename="../IOViewer.cpp" line="1182"/>
<source>Envelope step time</source>
<translation>Tiempo de paso en envoltura</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="337"/>
<location filename="../IOViewer.cpp" line="353"/>
<location filename="../IOViewer.cpp" line="398"/>
<location filename="../IOViewer.cpp" line="1111"/>
<location filename="../IOViewer.cpp" line="1134"/>
<location filename="../IOViewer.cpp" line="1183"/>
<source>Envelope increase</source>
<translation>Aumento en envoltura</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="338"/>
<location filename="../IOViewer.cpp" line="354"/>
<location filename="../IOViewer.cpp" line="399"/>
<location filename="../IOViewer.cpp" line="1112"/>
<location filename="../IOViewer.cpp" line="1135"/>
<location filename="../IOViewer.cpp" line="1184"/>
<source>Initial volume</source>
<translation>Volumen inicial</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="342"/>
<location filename="../IOViewer.cpp" line="360"/>
<location filename="../IOViewer.cpp" line="388"/>
<source>Sound frequency</source>
<translation>Frecuencia de sonido</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="343"/>
<location filename="../IOViewer.cpp" line="361"/>
<location filename="../IOViewer.cpp" line="389"/>
<location filename="../IOViewer.cpp" line="411"/>
<location filename="../IOViewer.cpp" line="1121"/>
<location filename="../IOViewer.cpp" line="1144"/>
<location filename="../IOViewer.cpp" line="1171"/>
<location filename="../IOViewer.cpp" line="1197"/>
<source>Timed</source>
<translation>Cronometrado</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="344"/>
<location filename="../IOViewer.cpp" line="362"/>
<location filename="../IOViewer.cpp" line="390"/>
<location filename="../IOViewer.cpp" line="412"/>
<location filename="../IOViewer.cpp" line="1122"/>
<location filename="../IOViewer.cpp" line="1145"/>
<location filename="../IOViewer.cpp" line="1172"/>
<location filename="../IOViewer.cpp" line="1198"/>
<source>Reset</source>
<translation>Reiniciar</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="368"/>
<source>Double-size wave table</source>
<translation>Tabla de ondas de tamaño doble</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="369"/>
<source>Active wave table</source>
<translation>Tabla de ondas activa</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="370"/>
<location filename="../IOViewer.cpp" line="1149"/>
<source>Enable channel 3</source>
<translation>Habilitar canal 3</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="375"/>
<location filename="../IOViewer.cpp" line="1157"/>
<source>Volume</source>
<translation>Volumen</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="376"/>
<location filename="../IOViewer.cpp" line="1158"/>
<source>0%</source>
<translation>0%</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="377"/>
<location filename="../IOViewer.cpp" line="434"/>
<location filename="../IOViewer.cpp" line="1159"/>
<source>100%</source>
<translation>100%</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="378"/>
<location filename="../IOViewer.cpp" line="433"/>
<location filename="../IOViewer.cpp" line="1160"/>
<source>50%</source>
<translation>50%</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="379"/>
<location filename="../IOViewer.cpp" line="432"/>
<location filename="../IOViewer.cpp" line="1161"/>
<source>25%</source>
<translation>25%</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="380"/>
<location filename="../IOViewer.cpp" line="381"/>
<location filename="../IOViewer.cpp" line="382"/>
<location filename="../IOViewer.cpp" line="383"/>
<source>75%</source>
<translation>75%</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="405"/>
<location filename="../IOViewer.cpp" line="1188"/>
<source>Clock divider</source>
<translation>Divisor de reloj</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="406"/>
<location filename="../IOViewer.cpp" line="1189"/>
<source>Register stages</source>
<translation>Etapas del registro</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="407"/>
<location filename="../IOViewer.cpp" line="1190"/>
<source>15</source>
<translation>15</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="408"/>
<location filename="../IOViewer.cpp" line="1191"/>
<source>7</source>
<translation>7</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="410"/>
<location filename="../IOViewer.cpp" line="1193"/>
<source>Shifter frequency</source>
<translation>Frecuencia de cambio</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="418"/>
<source>PSG volume right</source>
<translation>PSG volumen derecha</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="419"/>
<source>PSG volume left</source>
<translation>PSG volumen izquierda</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="420"/>
<location filename="../IOViewer.cpp" line="1209"/>
<source>Enable channel 1 right</source>
<translation>Habilitar canal 1 derecha</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="421"/>
<location filename="../IOViewer.cpp" line="1210"/>
<source>Enable channel 2 right</source>
<translation>Habilitar canal 2 derecha</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="422"/>
<location filename="../IOViewer.cpp" line="1211"/>
<source>Enable channel 3 right</source>
<translation>Habilitar canal 3 derecha</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="423"/>
<location filename="../IOViewer.cpp" line="1212"/>
<source>Enable channel 4 right</source>
<translation>Habilitar canal 4 derecha</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="424"/>
<location filename="../IOViewer.cpp" line="1213"/>
<source>Enable channel 1 left</source>
<translation>Habilitar canal 1 izquierda</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="425"/>
<location filename="../IOViewer.cpp" line="1214"/>
<source>Enable channel 2 left</source>
<translation>Habilitar canal 2 izquierda</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="426"/>
<location filename="../IOViewer.cpp" line="1215"/>
<source>Enable channel 3 left</source>
<translation>Habilitar canal 3 izquierda</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="427"/>
<location filename="../IOViewer.cpp" line="1216"/>
<source>Enable channel 4 left</source>
<translation>Habilitar canal 4 izquierda</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="431"/>
<source>PSG master volume</source>
<translation>PSG volumen maestro</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="437"/>
<source>Loud channel A</source>
<translation>Canal A fuerte</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="438"/>
<source>Loud channel B</source>
<translation>Canal B fuerte</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="439"/>
<source>Enable channel A right</source>
<translation>Habilitar canal A derecha</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="440"/>
<source>Enable channel A left</source>
<translation>Habilitar canal A izquierda</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="441"/>
<source>Channel A timer</source>
<translation>Canal A temporizador</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="442"/>
<location filename="../IOViewer.cpp" line="449"/>
<source>0</source>
<translation>0</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="443"/>
<location filename="../IOViewer.cpp" line="450"/>
<location filename="../IOViewer.cpp" line="779"/>
<location filename="../IOViewer.cpp" line="794"/>
<location filename="../IOViewer.cpp" line="810"/>
<location filename="../IOViewer.cpp" line="826"/>
<location filename="../IOViewer.cpp" line="992"/>
<location filename="../IOViewer.cpp" line="1002"/>
<location filename="../IOViewer.cpp" line="1012"/>
<source>1</source>
<translation>1</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="445"/>
<source>Channel A reset</source>
<translation>Reiniciar canal A</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="446"/>
<source>Enable channel B right</source>
<translation>Habilitar canal B derecha</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="447"/>
<source>Enable channel B left</source>
<translation>Habilitar canal B izquierda</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="448"/>
<source>Channel B timer</source>
<translation>Canal B temporizador</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="452"/>
<source>Channel B reset</source>
<translation>Reiniciar canal B</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="456"/>
<location filename="../IOViewer.cpp" line="1220"/>
<source>Active channel 1</source>
<translation>Canal 1 activo</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="457"/>
<location filename="../IOViewer.cpp" line="1221"/>
<source>Active channel 2</source>
<translation>Canal 2 activo</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="458"/>
<location filename="../IOViewer.cpp" line="1222"/>
<source>Active channel 3</source>
<translation>Canal 3 activo</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="459"/>
<location filename="../IOViewer.cpp" line="1223"/>
<source>Active channel 4</source>
<translation>Canal 4 activo</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="460"/>
<location filename="../IOViewer.cpp" line="1224"/>
<source>Enable audio</source>
<translation>Habilitar audio</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="466"/>
<source>Bias</source>
<translation>Polarización</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="467"/>
<source>Resolution</source>
<translation>Resolución</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="477"/>
<location filename="../IOViewer.cpp" line="478"/>
<location filename="../IOViewer.cpp" line="479"/>
<location filename="../IOViewer.cpp" line="480"/>
<location filename="../IOViewer.cpp" line="484"/>
<location filename="../IOViewer.cpp" line="485"/>
<location filename="../IOViewer.cpp" line="486"/>
<location filename="../IOViewer.cpp" line="487"/>
<location filename="../IOViewer.cpp" line="491"/>
<location filename="../IOViewer.cpp" line="492"/>
<location filename="../IOViewer.cpp" line="493"/>
<location filename="../IOViewer.cpp" line="494"/>
<location filename="../IOViewer.cpp" line="498"/>
<location filename="../IOViewer.cpp" line="499"/>
<location filename="../IOViewer.cpp" line="500"/>
<location filename="../IOViewer.cpp" line="501"/>
<location filename="../IOViewer.cpp" line="505"/>
<location filename="../IOViewer.cpp" line="506"/>
<location filename="../IOViewer.cpp" line="507"/>
<location filename="../IOViewer.cpp" line="508"/>
<location filename="../IOViewer.cpp" line="512"/>
<location filename="../IOViewer.cpp" line="513"/>
<location filename="../IOViewer.cpp" line="514"/>
<location filename="../IOViewer.cpp" line="515"/>
<location filename="../IOViewer.cpp" line="519"/>
<location filename="../IOViewer.cpp" line="520"/>
<location filename="../IOViewer.cpp" line="521"/>
<location filename="../IOViewer.cpp" line="522"/>
<location filename="../IOViewer.cpp" line="526"/>
<location filename="../IOViewer.cpp" line="527"/>
<location filename="../IOViewer.cpp" line="528"/>
<location filename="../IOViewer.cpp" line="529"/>
<location filename="../IOViewer.cpp" line="533"/>
<location filename="../IOViewer.cpp" line="534"/>
<location filename="../IOViewer.cpp" line="538"/>
<location filename="../IOViewer.cpp" line="539"/>
<location filename="../IOViewer.cpp" line="543"/>
<location filename="../IOViewer.cpp" line="544"/>
<location filename="../IOViewer.cpp" line="548"/>
<location filename="../IOViewer.cpp" line="549"/>
<location filename="../IOViewer.cpp" line="1246"/>
<location filename="../IOViewer.cpp" line="1247"/>
<location filename="../IOViewer.cpp" line="1251"/>
<location filename="../IOViewer.cpp" line="1252"/>
<location filename="../IOViewer.cpp" line="1256"/>
<location filename="../IOViewer.cpp" line="1257"/>
<location filename="../IOViewer.cpp" line="1261"/>
<location filename="../IOViewer.cpp" line="1262"/>
<location filename="../IOViewer.cpp" line="1266"/>
<location filename="../IOViewer.cpp" line="1267"/>
<location filename="../IOViewer.cpp" line="1271"/>
<location filename="../IOViewer.cpp" line="1272"/>
<location filename="../IOViewer.cpp" line="1276"/>
<location filename="../IOViewer.cpp" line="1277"/>
<location filename="../IOViewer.cpp" line="1281"/>
<location filename="../IOViewer.cpp" line="1282"/>
<location filename="../IOViewer.cpp" line="1286"/>
<location filename="../IOViewer.cpp" line="1287"/>
<location filename="../IOViewer.cpp" line="1291"/>
<location filename="../IOViewer.cpp" line="1292"/>
<location filename="../IOViewer.cpp" line="1296"/>
<location filename="../IOViewer.cpp" line="1297"/>
<location filename="../IOViewer.cpp" line="1301"/>
<location filename="../IOViewer.cpp" line="1302"/>
<location filename="../IOViewer.cpp" line="1306"/>
<location filename="../IOViewer.cpp" line="1307"/>
<location filename="../IOViewer.cpp" line="1311"/>
<location filename="../IOViewer.cpp" line="1312"/>
<location filename="../IOViewer.cpp" line="1316"/>
<location filename="../IOViewer.cpp" line="1317"/>
<location filename="../IOViewer.cpp" line="1321"/>
<location filename="../IOViewer.cpp" line="1322"/>
<source>Sample</source>
<translation>Muestra</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="561"/>
<location filename="../IOViewer.cpp" line="569"/>
<location filename="../IOViewer.cpp" line="606"/>
<location filename="../IOViewer.cpp" line="614"/>
<location filename="../IOViewer.cpp" line="651"/>
<location filename="../IOViewer.cpp" line="659"/>
<location filename="../IOViewer.cpp" line="696"/>
<location filename="../IOViewer.cpp" line="704"/>
<source>Address (low)</source>
<translation>Dirección (baja)</translation>
</message>
<message>
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<message>
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<message>
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<message>
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<message>
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<message>
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<message>
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<message>
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<message>
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<message>
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<message>
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<message>
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<message>
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<message>
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<message>
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<message>
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<message>
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<message>
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<message>
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<message>
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<message>
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<message>
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<message>
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<message>
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<message>
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<message>
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<message>
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<message>
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<message>
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<message>
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<message>
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<message>
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<message>
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<message>
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<source>3: HDraw</source>
<translation>3: HDraw</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1352"/>
<source>In LYC</source>
<translation>Dentro LYC</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1353"/>
<source>Enable HBlank (mode 0) IRQ</source>
<translation>Habilitar IRQ en HBlank (modo 0)</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1354"/>
<source>Enable VBlank (mode 1) IRQ</source>
<translation>Habilitar IRQ en VBlank (modo 1)</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1355"/>
<source>Enable OAM (mode 2) IRQ</source>
<translation>Habilitar IRQ de OAM (modo 2)</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1356"/>
<source>Enable LYC IRQ</source>
<translation>Habilitar IRQ de LYC</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1368"/>
<source>Current Y coordinate</source>
<translation>Coordenada Y actual</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1372"/>
<source>Comparison Y coordinate</source>
<translation>Coordenada Y comparación</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1376"/>
<source>Start upper byte</source>
<translation>Byte alto del inicio</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1380"/>
<location filename="../IOViewer.cpp" line="1387"/>
<location filename="../IOViewer.cpp" line="1394"/>
<source>Color 0 shade</source>
<translation>Tono del color 0</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1381"/>
<location filename="../IOViewer.cpp" line="1388"/>
<location filename="../IOViewer.cpp" line="1395"/>
<source>Color 1 shade</source>
<translation>Tono del color 1</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1382"/>
<location filename="../IOViewer.cpp" line="1389"/>
<location filename="../IOViewer.cpp" line="1396"/>
<source>Color 2 shade</source>
<translation>Tono del color 2</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1383"/>
<location filename="../IOViewer.cpp" line="1390"/>
<location filename="../IOViewer.cpp" line="1397"/>
<source>Color 3 shade</source>
<translation>Tono del color 3</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1411"/>
<source>Prepare to switch speed</source>
<translation>Preparar cambio de velocidad</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1412"/>
<source>Double speed</source>
<translation>Doble velocidad</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1418"/>
<source>VRAM bank</source>
<translation>Banco de VRAM</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1440"/>
<source>Length</source>
<translation>Largo</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1441"/>
<source>Timing</source>
<translation>Sincronización</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1448"/>
<source>Write bit</source>
<translation>Bit de escritura</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1449"/>
<source>Read bit</source>
<translation>Bit de lectura</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1452"/>
<location filename="../IOViewer.cpp" line="1453"/>
<source>Unknown</source>
<translation>Desconocido</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1493"/>
<location filename="../IOViewer.cpp" line="1505"/>
<source>Current index</source>
<translation>Índice actual</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1494"/>
<location filename="../IOViewer.cpp" line="1506"/>
<source>Auto-increment</source>
<translation>Autoincremento</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1498"/>
<location filename="../IOViewer.cpp" line="1510"/>
<source>Red</source>
<translation>Rojo</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1501"/>
<location filename="../IOViewer.cpp" line="1513"/>
<source>Blue</source>
<translation>Azul</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1517"/>
<source>Sprite ordering</source>
<translation>Orden de sprites</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1518"/>
<source>OAM order</source>
<translation>Orden de OAM</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1519"/>
<source>x coordinate sorting</source>
<translation>Orden por coordenadas X</translation>
</message>
<message>
<location filename="../IOViewer.cpp" line="1530"/>
<source>WRAM bank</source>
<translation>Banco de WRAM</translation>
</message>
</context>
<context>
<name>QGBA::KeyEditor</name>
<message>
<location filename="../KeyEditor.cpp" line="45"/>
<location filename="../KeyEditor.cpp" line="206"/>
<source>---</source>
<translation>---</translation>
</message>
</context>
<context>
<name>QGBA::LibraryTree</name>
<message>
<location filename="../library/LibraryTree.cpp" line="51"/>
<source>Name</source>
<translation>Nombre</translation>
</message>
<message>
<location filename="../library/LibraryTree.cpp" line="52"/>
<source>Location</source>
<translation>Ubicación</translation>
</message>
<message>
<location filename="../library/LibraryTree.cpp" line="53"/>
<source>Platform</source>
<translation>Plataforma</translation>
</message>
<message>
<location filename="../library/LibraryTree.cpp" line="54"/>
<source>Size</source>
<translation>Tamaño</translation>
</message>
<message>
<location filename="../library/LibraryTree.cpp" line="55"/>
<source>CRC32</source>
<translation>CRC32</translation>
</message>
</context>
<context>
<name>QGBA::LoadSaveState</name>
<message>
<location filename="../LoadSaveState.ui" line="14"/>
<location filename="../LoadSaveState.ui" line="66"/>
<source>%1 State</source>
<translation>%1 estado</translation>
</message>
<message>
<location filename="../LoadSaveState.ui" line="41"/>
<location filename="../LoadSaveState.ui" line="85"/>
<location filename="../LoadSaveState.ui" line="107"/>
<location filename="../LoadSaveState.ui" line="129"/>
<location filename="../LoadSaveState.ui" line="151"/>
<location filename="../LoadSaveState.ui" line="173"/>
<location filename="../LoadSaveState.ui" line="195"/>
<location filename="../LoadSaveState.ui" line="217"/>
<location filename="../LoadSaveState.ui" line="239"/>
<source>No Save</source>
<translation>Sin estado</translation>
</message>
<message>
<location filename="../LoadSaveState.ui" line="160"/>
<source>1</source>
<translation>1</translation>
</message>
<message>
<location filename="../LoadSaveState.ui" line="248"/>
<source>2</source>
<translation>2</translation>
</message>
<message>
<location filename="../LoadSaveState.ui" line="261"/>
<source>Cancel</source>
<translation>Cancelar</translation>
</message>
<message>
<location filename="../LoadSaveState.ui" line="182"/>
<source>3</source>
<translation>3</translation>
</message>
<message>
<location filename="../LoadSaveState.ui" line="138"/>
<source>4</source>
<translation>4</translation>
</message>
<message>
<location filename="../LoadSaveState.ui" line="50"/>
<source>5</source>
<translation>5</translation>
</message>
<message>
<location filename="../LoadSaveState.ui" line="94"/>
<source>6</source>
<translation>6</translation>
</message>
<message>
<location filename="../LoadSaveState.ui" line="204"/>
<source>7</source>
<translation>7</translation>
</message>
<message>
<location filename="../LoadSaveState.ui" line="116"/>
<source>8</source>
<translation>8</translation>
</message>
<message>
<location filename="../LoadSaveState.ui" line="226"/>
<source>9</source>
<translation>9</translation>
</message>
<message>
<location filename="../LoadSaveState.cpp" line="75"/>
<source>Load State</source>
<translation>Cargar estado</translation>
</message>
<message>
<location filename="../LoadSaveState.cpp" line="75"/>
<source>Save State</source>
<translation>Guardar estado</translation>
</message>
<message>
<location filename="../LoadSaveState.cpp" line="184"/>
<source>Empty</source>
<translation>Vacío</translation>
</message>
<message>
<location filename="../LoadSaveState.cpp" line="193"/>
<source>Corrupted</source>
<translation>Dañado</translation>
</message>
<message>
<location filename="../LoadSaveState.cpp" line="228"/>
<source>Slot %1</source>
<translation>Espacio %1</translation>
</message>
</context>
<context>
<name>QGBA::LogConfigModel</name>
<message>
<location filename="../LogConfigModel.cpp" line="90"/>
<location filename="../LogConfigModel.cpp" line="111"/>
<source>Default</source>
<translation>Por defecto</translation>
</message>
<message>
<location filename="../LogConfigModel.cpp" line="92"/>
<source>Fatal</source>
<translation>Fatal</translation>
</message>
<message>
<location filename="../LogConfigModel.cpp" line="94"/>
<source>Error</source>
<translation>Error</translation>
</message>
<message>
<location filename="../LogConfigModel.cpp" line="96"/>
<source>Warning</source>
<translation>Advertencia (Warning)</translation>
</message>
<message>
<location filename="../LogConfigModel.cpp" line="98"/>
<source>Info</source>
<translation>Información (Info)</translation>
</message>
<message>
<location filename="../LogConfigModel.cpp" line="100"/>
<source>Debug</source>
<translation>Depuración</translation>
</message>
<message>
<location filename="../LogConfigModel.cpp" line="102"/>
<source>Stub</source>
<translation>Borrador</translation>
</message>
<message>
<location filename="../LogConfigModel.cpp" line="104"/>
<source>Game Error</source>
<translation>Error de juego</translation>
</message>
</context>
<context>
<name>QGBA::LogController</name>
<message>
<location filename="../LogController.cpp" line="72"/>
<source>[%1] %2: %3</source>
<translation>[%1] %2: %3</translation>
</message>
<message>
<location filename="../LogController.cpp" line="83"/>
<source>An error occurred</source>
<translation>Ocurrió un error</translation>
</message>
<message>
<location filename="../LogController.cpp" line="155"/>
<source>DEBUG</source>
<translation>DEPURACIÓN</translation>
</message>
<message>
<location filename="../LogController.cpp" line="157"/>
<source>STUB</source>
<translation>STUB</translation>
</message>
<message>
<location filename="../LogController.cpp" line="159"/>
<source>INFO</source>
<translation>INFORMACIÓN</translation>
</message>
<message>
<location filename="../LogController.cpp" line="161"/>
<source>WARN</source>
<translation>ADVERTENCIA</translation>
</message>
<message>
<location filename="../LogController.cpp" line="163"/>
<source>ERROR</source>
<translation>ERROR</translation>
</message>
<message>
<location filename="../LogController.cpp" line="165"/>
<source>FATAL</source>
<translation>FATAL</translation>
</message>
<message>
<location filename="../LogController.cpp" line="167"/>
<source>GAME ERROR</source>
<translation>ERROR DE JUEGO</translation>
</message>
</context>
<context>
<name>QGBA::LogView</name>
<message>
<location filename="../LogView.ui" line="14"/>
<source>Logs</source>
<translation>Registros</translation>
</message>
<message>
<location filename="../LogView.ui" line="22"/>
<source>Enabled Levels</source>
<translation>Niveles habilitados</translation>
</message>
<message>
<location filename="../LogView.ui" line="28"/>
<source>Debug</source>
<translation>Depuración</translation>
</message>
<message>
<location filename="../LogView.ui" line="38"/>
<source>Stub</source>
<translation>Borrador</translation>
</message>
<message>
<location filename="../LogView.ui" line="48"/>
<source>Info</source>
<translation>Info</translation>
</message>
<message>
<location filename="../LogView.ui" line="58"/>
<source>Warning</source>
<translation>Advertencia</translation>
</message>
<message>
<location filename="../LogView.ui" line="68"/>
<source>Error</source>
<translation>Error</translation>
</message>
<message>
<location filename="../LogView.ui" line="78"/>
<source>Fatal</source>
<translation>Fatal</translation>
</message>
<message>
<location filename="../LogView.ui" line="95"/>
<source>Game Error</source>
<translation>Error de juego</translation>
</message>
<message>
<location filename="../LogView.ui" line="108"/>
<source>Advanced settings</source>
<translation>Ajustes avanzados</translation>
</message>
<message>
<location filename="../LogView.ui" line="128"/>
<source>Clear</source>
<translation>Limpiar</translation>
</message>
<message>
<location filename="../LogView.ui" line="137"/>
<source>Max Lines</source>
<translation>Líneas max</translation>
</message>
</context>
<context>
<name>QGBA::MapView</name>
<message>
<location filename="../MapView.ui" line="14"/>
<source>Maps</source>
<translation>Mapas</translation>
</message>
<message>
<location filename="../MapView.ui" line="43"/>
<source>Magnification</source>
<translation>Ampliación</translation>
</message>
<message>
<location filename="../MapView.ui" line="124"/>
<source>Export</source>
<translation>Exportar</translation>
</message>
<message>
<location filename="../MapView.ui" line="139"/>
<source>Copy</source>
<translation>Copiar</translation>
</message>
<message>
<location filename="../MapView.cpp" line="48"/>
<source>Priority</source>
<translation>Prioridad</translation>
</message>
<message>
<location filename="../MapView.cpp" line="49"/>
<location filename="../MapView.cpp" line="62"/>
<source>Map base</source>
<translation>Base mapas</translation>
</message>
<message>
<location filename="../MapView.cpp" line="50"/>
<location filename="../MapView.cpp" line="63"/>
<source>Tile base</source>
<translation>Base de tesela</translation>
</message>
<message>
<location filename="../MapView.cpp" line="51"/>
<source>Size</source>
<translation>Tamaño</translation>
</message>
<message>
<location filename="../MapView.cpp" line="52"/>
<location filename="../MapView.cpp" line="64"/>
<source>Offset</source>
<translation>Posición</translation>
</message>
<message>
<location filename="../MapView.cpp" line="53"/>
<source>Xform</source>
<translation>Xform</translation>
</message>
<message>
<location filename="../MapView.cpp" line="108"/>
<source>Map Addr.</source>
<translation>Dir. de mapa</translation>
</message>
<message>
<location filename="../MapView.cpp" line="109"/>
<source>Mirror</source>
<translation>Espejar</translation>
</message>
<message>
<location filename="../MapView.cpp" line="146"/>
<source>None</source>
<translation>Ninguno</translation>
</message>
<message>
<location filename="../MapView.cpp" line="148"/>
<source>Both</source>
<translation>Ambos</translation>
</message>
<message>
<location filename="../MapView.cpp" line="150"/>
<source>Horizontal</source>
<translation>Horizontal</translation>
</message>
<message>
<location filename="../MapView.cpp" line="152"/>
<source>Vertical</source>
<translation>Vertical</translation>
</message>
<message>
<location filename="../MapView.cpp" line="183"/>
<location filename="../MapView.cpp" line="184"/>
<location filename="../MapView.cpp" line="239"/>
<source>N/A</source>
<translation>n/d</translation>
</message>
<message>
<location filename="../MapView.cpp" line="282"/>
<source>Export map</source>
<translation>Exportar mapa</translation>
</message>
<message>
<location filename="../MapView.cpp" line="283"/>
<source>Portable Network Graphics (*.png)</source>
<translation>Gráficos de red portátiles (*.png)</translation>
</message>
</context>
<context>
<name>QGBA::MemoryAccessLogController</name>
<message>
<location filename="../MemoryAccessLogController.cpp" line="117"/>
<location filename="../MemoryAccessLogController.cpp" line="126"/>
<source>Failed to open memory log file</source>
<translation type="unfinished">Error al abrir el archivo de registro de memoria</translation>
</message>
</context>
<context>
<name>QGBA::MemoryAccessLogModel</name>
<message>
<location filename="../MemoryAccessLogModel.cpp" line="67"/>
<source>Data read</source>
<translation>Lectura de datos</translation>
</message>
<message>
<location filename="../MemoryAccessLogModel.cpp" line="69"/>
<source>Data written</source>
<translation>Datos escritos</translation>
</message>
<message>
<location filename="../MemoryAccessLogModel.cpp" line="71"/>
<source>Code executed</source>
<translation>Código ejecutado</translation>
</message>
<message>
<location filename="../MemoryAccessLogModel.cpp" line="73"/>
<source>Code aborted</source>
<translation>Código abortado</translation>
</message>
<message>
<location filename="../MemoryAccessLogModel.cpp" line="75"/>
<source>8-bit access</source>
<translation>Acceso de 8 bits</translation>
</message>
<message>
<location filename="../MemoryAccessLogModel.cpp" line="77"/>
<source>16-bit access</source>
<translation>Acceso de 16 bits</translation>
</message>
<message>
<location filename="../MemoryAccessLogModel.cpp" line="79"/>
<source>32-bit access</source>
<translation>Acceso de 32 bits</translation>
</message>
<message>
<location filename="../MemoryAccessLogModel.cpp" line="81"/>
<source>64-bit access</source>
<translation>Acceso de 64 bits</translation>
</message>
<message>
<location filename="../MemoryAccessLogModel.cpp" line="95"/>
<source>Accessed by instruction</source>
<translation>Accedido por instrucción</translation>
</message>
<message>
<location filename="../MemoryAccessLogModel.cpp" line="97"/>
<source>Accessed by DMA</source>
<translation>Accedido mediante DMA</translation>
</message>
<message>
<location filename="../MemoryAccessLogModel.cpp" line="99"/>
<source>Accessed by BIOS</source>
<translation>Accedido por la BIOS</translation>
</message>
<message>
<location filename="../MemoryAccessLogModel.cpp" line="101"/>
<source>Compressed data</source>
<translation>Datos comprimidos</translation>
</message>
<message>
<location filename="../MemoryAccessLogModel.cpp" line="103"/>
<source>Accessed by memory copy</source>
<translation>Accedido mediante copia de memoria</translation>
</message>
<message>
<location filename="../MemoryAccessLogModel.cpp" line="105"/>
<source>(Unknown extra bit 5)</source>
<translation>(Bit desconocido 5)</translation>
</message>
<message>
<location filename="../MemoryAccessLogModel.cpp" line="107"/>
<source>(Unknown extra bit 6)</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../MemoryAccessLogModel.cpp" line="109"/>
<source>(Unknown extra bit 7)</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../MemoryAccessLogModel.cpp" line="111"/>
<source>Invalid instruction</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../MemoryAccessLogModel.cpp" line="113"/>
<source>Invalid read</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../MemoryAccessLogModel.cpp" line="115"/>
<source>Invalid write</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../MemoryAccessLogModel.cpp" line="117"/>
<source>Invalid executable address</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../MemoryAccessLogModel.cpp" line="119"/>
<source>(Private bit 0)</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../MemoryAccessLogModel.cpp" line="121"/>
<source>(Private bit 1)</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../MemoryAccessLogModel.cpp" line="125"/>
<source>ARM code</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../MemoryAccessLogModel.cpp" line="127"/>
<source>Instruction opcode</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../MemoryAccessLogModel.cpp" line="129"/>
<source>(Private bit 2)</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../MemoryAccessLogModel.cpp" line="134"/>
<source>Thumb code</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../MemoryAccessLogModel.cpp" line="136"/>
<source>Instruction operand</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../MemoryAccessLogModel.cpp" line="138"/>
<source>(Private bit 3)</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../MemoryAccessLogModel.cpp" line="146"/>
<source>(Unknown)</source>
<translation type="unfinished">(Desconocido)</translation>
</message>
</context>
<context>
<name>QGBA::MemoryAccessLogView</name>
<message>
<location filename="../MemoryAccessLogView.ui" line="14"/>
<source>Memory access logging</source>
<translation>Registro de acceso a la memoria</translation>
</message>
<message>
<location filename="../MemoryAccessLogView.ui" line="23"/>
<source>Log file</source>
<translation>Archivo de registro</translation>
</message>
<message>
<location filename="../MemoryAccessLogView.ui" line="32"/>
<source>Browse</source>
<translation>Explorar</translation>
</message>
<message>
<location filename="../MemoryAccessLogView.ui" line="39"/>
<source>Log additional information (uses 3× space)</source>
<translation>Registrar información adicional (usa x3 más espacio)</translation>
</message>
<message>
<location filename="../MemoryAccessLogView.ui" line="46"/>
<source>Load existing file if present</source>
<translation>Cargar archivo existente si está presente</translation>
</message>
<message>
<location filename="../MemoryAccessLogView.ui" line="56"/>
<source>Load</source>
<translation type="unfinished">Cargar</translation>
</message>
<message>
<location filename="../MemoryAccessLogView.ui" line="66"/>
<source>Unload</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../MemoryAccessLogView.ui" line="76"/>
<source>Regions</source>
<translation>Regiones</translation>
</message>
<message>
<location filename="../MemoryAccessLogView.ui" line="87"/>
<source>Export ROM snapshot</source>
<translation>Exportar captura de la ROM</translation>
</message>
<message>
<location filename="../MemoryAccessLogView.ui" line="94"/>
<source>Start</source>
<translation>Comenzar</translation>
</message>
<message>
<location filename="../MemoryAccessLogView.ui" line="104"/>
<source>Stop</source>
<translation>Detener</translation>
</message>
<message>
<location filename="../MemoryAccessLogView.cpp" line="96"/>
<location filename="../MemoryAccessLogView.cpp" line="111"/>
<source>Select access log file</source>
<translation>Seleccionar archivo de registro de acceso</translation>
</message>
<message>
<location filename="../MemoryAccessLogView.cpp" line="96"/>
<source>Memory access logs (*.mal)</source>
<translation>Archivos de registro de memoria (*.mal)</translation>
</message>
</context>
<context>
<name>QGBA::MemoryDump</name>
<message>
<location filename="../MemoryDump.ui" line="14"/>
<source>Save Memory Range</source>
<translation>Volcar rango de memoria</translation>
</message>
<message>
<location filename="../MemoryDump.ui" line="20"/>
<source>Start Address:</source>
<translation>Dirección de inicio:</translation>
</message>
<message>
<location filename="../MemoryDump.ui" line="76"/>
<source>Byte Count:</source>
<translation>Cantidad de bytes:</translation>
</message>
<message>
<location filename="../MemoryDump.ui" line="108"/>
<source>Dump across banks</source>
<translation>Volcar entre bancos de memoria</translation>
</message>
<message>
<location filename="../MemoryDump.cpp" line="24"/>
<source>Save memory region</source>
<translation>Guardar región de memoria</translation>
</message>
<message>
<location filename="../MemoryDump.cpp" line="30"/>
<source>Failed to open output file: %1</source>
<translation>Error al abrir el archivo de salida: %1</translation>
</message>
</context>
<context>
<name>QGBA::MemoryModel</name>
<message>
<location filename="../MemoryModel.cpp" line="44"/>
<source>Copy selection</source>
<translation>Copiar selección</translation>
</message>
<message>
<location filename="../MemoryModel.cpp" line="49"/>
<source>Save selection</source>
<translation>Guardar selección</translation>
</message>
<message>
<location filename="../MemoryModel.cpp" line="54"/>
<source>Paste</source>
<translation>Pegar</translation>
</message>
<message>
<location filename="../MemoryModel.cpp" line="59"/>
<source>Load</source>
<translation>Cargar</translation>
</message>
<message>
<location filename="../MemoryModel.cpp" line="113"/>
<source>All</source>
<translation>Todo</translation>
</message>
<message>
<location filename="../MemoryModel.cpp" line="158"/>
<source>Load TBL</source>
<translation>Cargar TBL</translation>
</message>
<message>
<location filename="../MemoryModel.cpp" line="212"/>
<source>Save selected memory</source>
<translation>Guardar memoria seleccionada</translation>
</message>
<message>
<location filename="../MemoryModel.cpp" line="218"/>
<source>Failed to open output file: %1</source>
<translation>Error al abrir el archivo de salida: %1</translation>
</message>
<message>
<location filename="../MemoryModel.cpp" line="226"/>
<source>Load memory</source>
<translation>Cargar memoria</translation>
</message>
<message>
<location filename="../MemoryModel.cpp" line="232"/>
<source>Failed to open input file: %1</source>
<translation>Error al abrir el archivo de entrada: %1</translation>
</message>
<message>
<location filename="../MemoryModel.cpp" line="347"/>
<source>TBL</source>
<translation>TBL</translation>
</message>
<message>
<location filename="../MemoryModel.cpp" line="347"/>
<source>ISO-8859-1</source>
<translation>ISO-8859-1</translation>
</message>
</context>
<context>
<name>QGBA::MemorySearch</name>
<message>
<location filename="../MemorySearch.ui" line="26"/>
<source>Memory Search</source>
<translation>Búsqueda en la memoria</translation>
</message>
<message>
<location filename="../MemorySearch.ui" line="51"/>
<source>Address</source>
<translation>Dirección</translation>
</message>
<message>
<location filename="../MemorySearch.ui" line="56"/>
<source>Current Value</source>
<translation>Valor actual</translation>
</message>
<message>
<location filename="../MemorySearch.ui" line="61"/>
<location filename="../MemorySearch.ui" line="81"/>
<source>Type</source>
<translation>Tipo</translation>
</message>
<message>
<location filename="../MemorySearch.ui" line="71"/>
<source>Value</source>
<translation>Valor</translation>
</message>
<message>
<location filename="../MemorySearch.ui" line="88"/>
<source>Numeric</source>
<translation>Numérico</translation>
</message>
<message>
<location filename="../MemorySearch.ui" line="101"/>
<source>Text</source>
<translation>Texto</translation>
</message>
<message>
<location filename="../MemorySearch.ui" line="118"/>
<source>Width</source>
<translation>Ancho</translation>
</message>
<message>
<location filename="../MemorySearch.ui" line="138"/>
<source>1 Byte (8-bit)</source>
<translation>1 byte (8 bits)</translation>
</message>
<message>
<location filename="../MemorySearch.ui" line="148"/>
<source>2 Bytes (16-bit)</source>
<translation>2 bytes (16 bits)</translation>
</message>
<message>
<location filename="../MemorySearch.ui" line="158"/>
<source>4 Bytes (32-bit)</source>
<translation>4 bytes (32 bits)</translation>
</message>
<message>
<location filename="../MemorySearch.ui" line="178"/>
<source>Number type</source>
<translation>Tipo de número</translation>
</message>
<message>
<location filename="../MemorySearch.ui" line="202"/>
<source>Hexadecimal</source>
<translation>Hexadecimal</translation>
</message>
<message>
<location filename="../MemorySearch.ui" line="216"/>
<source>Search type</source>
<translation>Tipo de búsqueda</translation>
</message>
<message>
<location filename="../MemorySearch.ui" line="223"/>
<source>Equal to value</source>
<translation>Igual a valor</translation>
</message>
<message>
<location filename="../MemorySearch.ui" line="236"/>
<source>Greater than value</source>
<translation>Mayor que valor</translation>
</message>
<message>
<location filename="../MemorySearch.ui" line="246"/>
<source>Less than value</source>
<translation>Menor que valor</translation>
</message>
<message>
<location filename="../MemorySearch.ui" line="256"/>
<source>Unknown/changed</source>
<translation>Desconocido/cambiado</translation>
</message>
<message>
<location filename="../MemorySearch.ui" line="269"/>
<source>Changed by value</source>
<translation>Cambiado a valor</translation>
</message>
<message>
<location filename="../MemorySearch.ui" line="282"/>
<source>Unchanged</source>
<translation>Sin cambios</translation>
</message>
<message>
<location filename="../MemorySearch.ui" line="295"/>
<source>Increased</source>
<translation>Aumentado</translation>
</message>
<message>
<location filename="../MemorySearch.ui" line="308"/>
<source>Decreased</source>
<translation>Disminuido</translation>
</message>
<message>
<location filename="../MemorySearch.ui" line="318"/>
<source>Search ROM</source>
<translation>Buscar ROM</translation>
</message>
<message>
<location filename="../MemorySearch.ui" line="336"/>
<source>New Search</source>
<translation>Nueva búsqueda</translation>
</message>
<message>
<location filename="../MemorySearch.ui" line="195"/>
<source>Decimal</source>
<translation>Decimal</translation>
</message>
<message>
<location filename="../MemorySearch.ui" line="125"/>
<location filename="../MemorySearch.ui" line="185"/>
<source>Guess</source>
<translation>Adivinar</translation>
</message>
<message>
<location filename="../MemorySearch.ui" line="343"/>
<source>Search Within</source>
<translation>Buscar dentro</translation>
</message>
<message>
<location filename="../MemorySearch.ui" line="350"/>
<source>Open in Memory Viewer</source>
<translation>Abrir en el Visor de memoria</translation>
</message>
<message>
<location filename="../MemorySearch.ui" line="357"/>
<source>Refresh</source>
<translation>Actualizar</translation>
</message>
<message>
<location filename="../MemorySearch.cpp" line="224"/>
<source> (%0/%1×)</source>
<translation> (%0/%1×)</translation>
</message>
<message>
<location filename="../MemorySearch.cpp" line="226"/>
<source> (⅟%0×)</source>
<translation> (⅟%0×)</translation>
</message>
<message>
<location filename="../MemorySearch.cpp" line="229"/>
<source> (%0×)</source>
<translation> (%0×)</translation>
</message>
<message>
<location filename="../MemorySearch.cpp" line="233"/>
<source>%1 byte%2</source>
<translation>%1 byte%2</translation>
</message>
</context>
<context>
<name>QGBA::MemoryView</name>
<message>
<location filename="../MemoryView.ui" line="14"/>
<source>Memory</source>
<translation>Visor de memoria</translation>
</message>
<message>
<location filename="../MemoryView.ui" line="198"/>
<source>String:</source>
<translation>Cadena de texto:</translation>
</message>
<message>
<location filename="../MemoryView.ui" line="211"/>
<source>Load TBL</source>
<translation>Cargar TBL</translation>
</message>
<message>
<location filename="../MemoryView.ui" line="239"/>
<source>Copy Selection</source>
<translation>Copiar selección</translation>
</message>
<message>
<location filename="../MemoryView.ui" line="253"/>
<source>Paste</source>
<translation>Pegar</translation>
</message>
<message>
<location filename="../MemoryView.ui" line="246"/>
<source>Save Selection</source>
<translation>Guardar selección</translation>
</message>
<message>
<location filename="../MemoryView.ui" line="43"/>
<source>Address:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../MemoryView.ui" line="112"/>
<source>Alignment:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../MemoryView.ui" line="126"/>
<source>1 Byte</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../MemoryView.ui" line="131"/>
<source>2 Bytes</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../MemoryView.ui" line="136"/>
<source>4 Bytes</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../MemoryView.ui" line="158"/>
<source>Signed:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../MemoryView.ui" line="178"/>
<source>Unsigned:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../MemoryView.ui" line="260"/>
<source>Save Range</source>
<translation>Guardar rango</translation>
</message>
<message>
<location filename="../MemoryView.ui" line="273"/>
<source>Load</source>
<translation>Cargar</translation>
</message>
<message>
<location filename="../MemoryView.ui" line="288"/>
<source>Selected address accesses</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../MemoryView.ui" line="310"/>
<source>Logging configuration</source>
<translation type="unfinished"></translation>
</message>
</context>
<context>
<name>QGBA::MessagePainter</name>
<message>
<location filename="../MessagePainter.cpp" line="81"/>
<source>Frame %1</source>
<translation>Cuadro %1</translation>
</message>
</context>
<context>
<name>QGBA::MultiplayerController</name>
<message>
<location filename="../MultiplayerController.cpp" line="367"/>
<source>Trying to detach a multiplayer player that&apos;s not attached</source>
<translation>Intentando desvincular a un multijugador que no está conectado</translation>
</message>
<message>
<location filename="../MultiplayerController.cpp" line="407"/>
<source>Clearing invalid save ID</source>
<translation>Borrando identificador de guardado inválido</translation>
</message>
<message>
<location filename="../MultiplayerController.cpp" line="416"/>
<source>Clearing invalid preferred ID</source>
<translation>Borrando identificador inválido preferido</translation>
</message>
<message>
<location filename="../MultiplayerController.cpp" line="437"/>
<source>Trying to get player ID for a multiplayer player that&apos;s not attached</source>
<translation>Intentando obtener el ID de un multijugador que no está conectado</translation>
</message>
<message>
<location filename="../MultiplayerController.cpp" line="451"/>
<source>Trying to get save ID for a multiplayer player that&apos;s not attached</source>
<translation>Intentando obtener ID de guardado para un jugador multijugador que no está conectado</translation>
</message>
</context>
<context>
<name>QGBA::ObjView</name>
<message>
<location filename="../ObjView.ui" line="14"/>
<source>Sprites</source>
<translation>Sprites</translation>
</message>
<message>
<location filename="../ObjView.ui" line="122"/>
<source>Magnification</source>
<translation>Ampliación</translation>
</message>
<message>
<location filename="../ObjView.ui" line="389"/>
<source>Export</source>
<translation>Exportar</translation>
</message>
<message>
<location filename="../ObjView.ui" line="402"/>
<source>Attributes</source>
<translation>Atributos</translation>
</message>
<message>
<location filename="../ObjView.ui" line="410"/>
<source>Transform</source>
<translation>Transformar</translation>
</message>
<message>
<location filename="../ObjView.ui" line="430"/>
<location filename="../ObjView.cpp" line="181"/>
<source>Off</source>
<translation>No</translation>
</message>
<message>
<location filename="../ObjView.ui" line="444"/>
<source>Palette</source>
<translation>Paleta</translation>
</message>
<message>
<location filename="../ObjView.ui" line="94"/>
<source>Copy</source>
<translation>Copiar</translation>
</message>
<message>
<location filename="../ObjView.ui" line="316"/>
<source>Matrix</source>
<translation>Matriz</translation>
</message>
<message>
<location filename="../ObjView.ui" line="481"/>
<source>Double Size</source>
<translation>Tamaño doble</translation>
</message>
<message>
<location filename="../ObjView.ui" line="548"/>
<location filename="../ObjView.ui" line="561"/>
<location filename="../ObjView.ui" line="632"/>
<source>Return, Ctrl+R</source>
<translation>Volver, Ctrl+R</translation>
</message>
<message>
<location filename="../ObjView.ui" line="522"/>
<source>Flipped</source>
<translation>Volteo</translation>
</message>
<message>
<location filename="../ObjView.ui" line="545"/>
<source>H</source>
<extracomment>Short for horizontal</extracomment>
<translation>H</translation>
</message>
<message>
<location filename="../ObjView.ui" line="558"/>
<source>V</source>
<extracomment>Short for vertical</extracomment>
<translation>V</translation>
</message>
<message>
<location filename="../ObjView.ui" line="572"/>
<source>Mode</source>
<translation>Modo</translation>
</message>
<message>
<location filename="../ObjView.ui" line="592"/>
<location filename="../ObjView.cpp" line="190"/>
<source>Normal</source>
<translation>Normal</translation>
</message>
<message>
<location filename="../ObjView.ui" line="606"/>
<source>Mosaic</source>
<translation>Mosaico</translation>
</message>
<message>
<location filename="../ObjView.ui" line="643"/>
<source>Enabled</source>
<translation>Habilitado</translation>
</message>
<message>
<location filename="../ObjView.ui" line="677"/>
<source>Priority</source>
<translation>Prioridad</translation>
</message>
<message>
<location filename="../ObjView.ui" line="715"/>
<source>Tile</source>
<translation>Tesela</translation>
</message>
<message>
<location filename="../ObjView.ui" line="137"/>
<source>Geometry</source>
<translation>Geometría</translation>
</message>
<message>
<location filename="../ObjView.ui" line="145"/>
<source>Position</source>
<translation>Posición</translation>
</message>
<message>
<location filename="../ObjView.ui" line="224"/>
<source>Dimensions</source>
<translation>Dimensiones</translation>
</message>
<message>
<location filename="../ObjView.ui" line="72"/>
<source>Address</source>
<translation>Dirección</translation>
</message>
<message>
<location filename="../ObjView.cpp" line="160"/>
<location filename="../ObjView.cpp" line="249"/>
<source>0x%0</source>
<translation>0x%0</translation>
</message>
<message>
<location filename="../ObjView.cpp" line="182"/>
<location filename="../ObjView.cpp" line="183"/>
<location filename="../ObjView.cpp" line="184"/>
<location filename="../ObjView.cpp" line="185"/>
<location filename="../ObjView.cpp" line="257"/>
<location filename="../ObjView.cpp" line="258"/>
<location filename="../ObjView.cpp" line="259"/>
<location filename="../ObjView.cpp" line="260"/>
<source>---</source>
<translation>---</translation>
</message>
<message>
<location filename="../ObjView.cpp" line="193"/>
<source>Trans</source>
<translation>Trans</translation>
</message>
<message>
<location filename="../ObjView.cpp" line="196"/>
<source>OBJWIN</source>
<translation>OBJWIN</translation>
</message>
<message>
<location filename="../ObjView.cpp" line="199"/>
<source>Invalid</source>
<translation>Inválido</translation>
</message>
<message>
<location filename="../ObjView.cpp" line="256"/>
<location filename="../ObjView.cpp" line="261"/>
<source>N/A</source>
<translation>n/d</translation>
</message>
<message>
<location filename="../ObjView.cpp" line="287"/>
<source>Export sprite</source>
<translation>Exportar sprite</translation>
</message>
<message>
<location filename="../ObjView.cpp" line="288"/>
<source>Portable Network Graphics (*.png)</source>
<translation>Portable Network Graphics (*.png)</translation>
</message>
</context>
<context>
<name>QGBA::OverrideView</name>
<message>
<location filename="../OverrideView.ui" line="20"/>
<source>Game Overrides</source>
<translation>Ajustes de juego</translation>
</message>
<message>
<location filename="../OverrideView.ui" line="30"/>
<source>Game Boy Advance</source>
<translation>Game Boy Advance</translation>
</message>
<message>
<location filename="../OverrideView.ui" line="42"/>
<location filename="../OverrideView.ui" line="121"/>
<location filename="../OverrideView.ui" line="241"/>
<location filename="../OverrideView.ui" line="257"/>
<source>Autodetect</source>
<translation>Detección automática</translation>
</message>
<message>
<location filename="../OverrideView.ui" line="55"/>
<source>Realtime clock</source>
<translation>Reloj en tiempo real</translation>
</message>
<message>
<location filename="../OverrideView.ui" line="65"/>
<source>Gyroscope</source>
<translation>Giroscopio</translation>
</message>
<message>
<location filename="../OverrideView.ui" line="75"/>
<source>Tilt</source>
<translation>Sensor de inclinación</translation>
</message>
<message>
<location filename="../OverrideView.ui" line="85"/>
<source>Light sensor</source>
<translation>Sensor de luz</translation>
</message>
<message>
<location filename="../OverrideView.ui" line="95"/>
<source>Rumble</source>
<translation>Vibración</translation>
</message>
<message>
<location filename="../OverrideView.ui" line="113"/>
<source>Save type</source>
<translation>Tipo de guardado</translation>
</message>
<message>
<location filename="../OverrideView.ui" line="126"/>
<source>None</source>
<translation>Ninguno</translation>
</message>
<message>
<location filename="../OverrideView.ui" line="131"/>
<source>SRAM</source>
<translation>SRAM</translation>
</message>
<message>
<location filename="../OverrideView.ui" line="136"/>
<source>Flash 512kb</source>
<translation>Flash 512kb</translation>
</message>
<message>
<location filename="../OverrideView.ui" line="141"/>
<source>Flash 1Mb</source>
<translation>Flash 1Mb</translation>
</message>
<message>
<location filename="../OverrideView.ui" line="146"/>
<source>EEPROM 8kB</source>
<translation>EEPROM 8kB</translation>
</message>
<message>
<location filename="../OverrideView.ui" line="151"/>
<source>EEPROM 512 bytes</source>
<translation>EEPROM 512 bytes</translation>
</message>
<message>
<location filename="../OverrideView.ui" line="156"/>
<source>SRAM 64kB (bootlegs only)</source>
<translation>SRAM 64kB (sólo bootlegs)</translation>
</message>
<message>
<location filename="../OverrideView.ui" line="164"/>
<source>Idle loop</source>
<translation>Bucle inactivo</translation>
</message>
<message>
<location filename="../OverrideView.ui" line="190"/>
<source>Game Boy Player features</source>
<translation>Características del Game Boy Player</translation>
</message>
<message>
<location filename="../OverrideView.ui" line="197"/>
<source>VBA bug compatibility mode</source>
<translation>Compatibilidad con errores de VBA</translation>
</message>
<message>
<location filename="../OverrideView.ui" line="227"/>
<source>Game Boy</source>
<translation>Game Boy</translation>
</message>
<message>
<location filename="../OverrideView.ui" line="233"/>
<source>Game Boy model</source>
<translation>Modelo de Game Boy</translation>
</message>
<message>
<location filename="../OverrideView.ui" line="249"/>
<source>Memory bank controller</source>
<translation>Controlador de bancos de memoria</translation>
</message>
<message>
<location filename="../OverrideView.ui" line="265"/>
<source>Background Colors</source>
<translation>Colores de fondo</translation>
</message>
<message>
<location filename="../OverrideView.ui" line="352"/>
<source>Sprite Colors 1</source>
<translation>Colores de sprite 1</translation>
</message>
<message>
<location filename="../OverrideView.ui" line="359"/>
<source>Sprite Colors 2</source>
<translation>Colores de sprite 2</translation>
</message>
<message>
<location filename="../OverrideView.ui" line="529"/>
<source>Palette preset</source>
<translation>Preajuste de paleta</translation>
</message>
<message>
<location filename="../OverrideView.cpp" line="54"/>
<source>Official MBCs</source>
<translation>MBCs oficiales</translation>
</message>
<message>
<location filename="../OverrideView.cpp" line="58"/>
<source>Licensed MBCs</source>
<translation>MBCs con licencia</translation>
</message>
<message>
<location filename="../OverrideView.cpp" line="62"/>
<source>Unlicensed MBCs</source>
<translation>MBC sin licencia</translation>
</message>
</context>
<context>
<name>QGBA::PaletteView</name>
<message>
<location filename="../PaletteView.ui" line="14"/>
<source>Palette</source>
<translation>Paleta</translation>
</message>
<message>
<location filename="../PaletteView.ui" line="44"/>
<source>Background</source>
<translation>Fondo</translation>
</message>
<message>
<location filename="../PaletteView.ui" line="94"/>
<source>Objects</source>
<translation>Objetos</translation>
</message>
<message>
<location filename="../PaletteView.ui" line="153"/>
<source>Selection</source>
<translation>Selección</translation>
</message>
<message>
<location filename="../PaletteView.ui" line="184"/>
<source>Red</source>
<translation>Rojo</translation>
</message>
<message>
<location filename="../PaletteView.ui" line="191"/>
<source>Green</source>
<translation>Verde</translation>
</message>
<message>
<location filename="../PaletteView.ui" line="198"/>
<source>Blue</source>
<translation>Azul</translation>
</message>
<message>
<location filename="../PaletteView.ui" line="253"/>
<source>16-bit value</source>
<translation>Valor de 16 bits</translation>
</message>
<message>
<location filename="../PaletteView.ui" line="260"/>
<source>Hex code</source>
<translation>Código hexadecimal</translation>
</message>
<message>
<location filename="../PaletteView.ui" line="267"/>
<source>Palette index</source>
<translation>Índice en paleta</translation>
</message>
<message>
<location filename="../PaletteView.ui" line="340"/>
<source>Export BG</source>
<translation>Exportar fondo</translation>
</message>
<message>
<location filename="../PaletteView.ui" line="360"/>
<source>Export OBJ</source>
<translation>Exportar OBJ</translation>
</message>
<message>
<location filename="../PaletteView.cpp" line="118"/>
<source>#%0</source>
<translation>#%0</translation>
</message>
<message>
<location filename="../PaletteView.cpp" line="119"/>
<source>0x%0</source>
<translation>0x%0</translation>
</message>
<message>
<location filename="../PaletteView.cpp" line="120"/>
<location filename="../PaletteView.cpp" line="121"/>
<location filename="../PaletteView.cpp" line="122"/>
<location filename="../PaletteView.cpp" line="123"/>
<source>0x%0 (%1)</source>
<translation>0x%0 (%1)</translation>
</message>
<message>
<location filename="../PaletteView.cpp" line="135"/>
<source>Export palette</source>
<translation>Exportar paleta</translation>
</message>
<message>
<location filename="../PaletteView.cpp" line="136"/>
<source>Windows PAL (*.pal);;Adobe Color Table (*.act)</source>
<translation>Windows PAL (*.pal);;Adobe Color Table (*.act)</translation>
</message>
<message>
<location filename="../PaletteView.cpp" line="142"/>
<source>Failed to open output palette file: %1</source>
<translation>Error al abrir el archivo de paleta de salida: %1</translation>
</message>
</context>
<context>
<name>QGBA::PlacementControl</name>
<message>
<location filename="../PlacementControl.ui" line="20"/>
<source>Adjust placement</source>
<translation>Ajustar ubicación</translation>
</message>
<message>
<location filename="../PlacementControl.ui" line="26"/>
<source>All</source>
<translation>Todo</translation>
</message>
<message>
<location filename="../PlacementControl.ui" line="65"/>
<source>Offset</source>
<translation>Compensación</translation>
</message>
<message>
<location filename="../PlacementControl.ui" line="72"/>
<source>X</source>
<translation></translation>
</message>
<message>
<location filename="../PlacementControl.ui" line="79"/>
<source>Y</source>
<translation></translation>
</message>
</context>
<context>
<name>QGBA::PrinterView</name>
<message>
<location filename="../PrinterView.ui" line="14"/>
<source>Game Boy Printer</source>
<translation>Game Boy Printer</translation>
</message>
<message>
<location filename="../PrinterView.ui" line="130"/>
<source>Hurry up!</source>
<translation>¡Apresúrate!</translation>
</message>
<message>
<location filename="../PrinterView.ui" line="137"/>
<source>Tear off</source>
<translation>Arrancar papel</translation>
</message>
<message>
<location filename="../PrinterView.ui" line="223"/>
<source>Copy</source>
<translation>Copiar</translation>
</message>
<message>
<location filename="../PrinterView.ui" line="180"/>
<source>Magnification</source>
<translation>Ampliación</translation>
</message>
<message>
<location filename="../PrinterView.cpp" line="59"/>
<source>Save Printout</source>
<translation>Guardar impresión</translation>
</message>
<message>
<location filename="../PrinterView.cpp" line="59"/>
<source>Portable Network Graphics (*.png)</source>
<translation>Portable Network Graphics (*.png)</translation>
</message>
</context>
<context>
<name>QGBA::ROMInfo</name>
<message>
<location filename="../ROMInfo.cpp" line="37"/>
<location filename="../ROMInfo.cpp" line="55"/>
<location filename="../ROMInfo.cpp" line="64"/>
<location filename="../ROMInfo.cpp" line="65"/>
<location filename="../ROMInfo.cpp" line="76"/>
<source>(unknown)</source>
<translation>(desconocido)</translation>
</message>
<message>
<location filename="../ROMInfo.cpp" line="45"/>
<source> bytes</source>
<translation> bytes</translation>
</message>
<message>
<location filename="../ROMInfo.cpp" line="58"/>
<source>(no database present)</source>
<translation>(no hay base de datos)</translation>
</message>
<message>
<location filename="../ROMInfo.ui" line="14"/>
<source>ROM Info</source>
<translation>Información de la ROM</translation>
</message>
<message>
<location filename="../ROMInfo.ui" line="23"/>
<source>File information</source>
<translation>Información de archivo</translation>
</message>
<message>
<location filename="../ROMInfo.ui" line="29"/>
<source>Game name:</source>
<translation>Nombre del juego:</translation>
</message>
<message>
<location filename="../ROMInfo.ui" line="83"/>
<source>MD5</source>
<translation>MD5</translation>
</message>
<message>
<location filename="../ROMInfo.ui" line="117"/>
<source>ROM header</source>
<translation>Cabecera de ROM</translation>
</message>
<message>
<location filename="../ROMInfo.ui" line="123"/>
<source>Internal name:</source>
<translation>Nombre interno:</translation>
</message>
<message>
<location filename="../ROMInfo.ui" line="140"/>
<source>Game ID:</source>
<translation>Id. de juego:</translation>
</message>
<message>
<location filename="../ROMInfo.ui" line="157"/>
<source>Maker Code:</source>
<translation>Código de fabricante:</translation>
</message>
<message>
<location filename="../ROMInfo.ui" line="174"/>
<source>Revision:</source>
<translation>Revisión:</translation>
</message>
<message>
<location filename="../ROMInfo.ui" line="49"/>
<source>File size:</source>
<translation>Tamaño del archivo:</translation>
</message>
<message>
<location filename="../ROMInfo.ui" line="66"/>
<source>CRC32:</source>
<translation>CRC32:</translation>
</message>
<message>
<location filename="../ROMInfo.ui" line="100"/>
<source>Save file:</source>
<translation>Guardar:</translation>
</message>
</context>
<context>
<name>QGBA::ReportView</name>
<message>
<location filename="../ReportView.cpp" line="351"/>
<source>Bug report archive</source>
<translation>Archivo del reporte de errores</translation>
</message>
<message>
<location filename="../ReportView.cpp" line="351"/>
<source>ZIP archive (*.zip)</source>
<translation>Archivo ZIP (*.zip)</translation>
</message>
<message>
<location filename="../ReportView.ui" line="14"/>
<source>Generate Bug Report</source>
<translation>Generar reporte de error</translation>
</message>
<message>
<location filename="../ReportView.ui" line="67"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;To file a bug report, please first generate a report file to attach to the bug report you&apos;re about to file. It is recommended that you include the save files, as these often help with debugging issues. This will collect some information about the version of {projectName} you&apos;re running, your configuration, your computer, and the game you currently have open (if any). Once this collection is completed you can review all of the information gathered below and save it to a zip file. The collection will automatically attempt to redact any personal information, such as your username if it&apos;s in any of the paths gathered, but just in case you can edit it afterwards. After you have generated and saved it, please click the button below or go to &lt;a href=&quot;https://mgba.io/i/&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#2980b9;&quot;&gt;mgba.io/i&lt;/span&gt;&lt;/a&gt; to file the bug report on GitHub. Make sure to attach the report you generated!&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Antes de enviar un reporte de errores, por favor primero genera el archivo de reporte para enviarlo como adjunto. Recomendamos adjuntar los archivos de guardado ya que pueden ayudar con la investigación del error. Esto recopilará información sobre la versión de {projectName} que estás ejecutando y su configuración, tu equipo, y el juego que tienes abierto (si hay alguno). Cuando esto termine, podrás ver el reporte y guardarlo en un archivo comprimido (ZIP). Este proceso intentará eliminar automáticamente tus datos personales (por ejemplo, tu usuario, si se encuentra en algunas de las rutas de archivo), pero siempre podrás editarlo manualmente antes de enviarlo. Tras generar y guardar el reporte, pulsa el botón inferior o visita &lt;a href=&quot;https://mgba.io/i/&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#2980b9;&quot;&gt;mgba.io/i&lt;/span&gt;&lt;/a&gt; para crear un reporte de error en GitHub. ¡Asegúrate de adjuntar tu archivo!&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../ReportView.ui" line="85"/>
<source>Generate report</source>
<translation>Generar reporte</translation>
</message>
<message>
<location filename="../ReportView.ui" line="99"/>
<source>Save</source>
<translation>Guardar</translation>
</message>
<message>
<location filename="../ReportView.ui" line="113"/>
<source>Open issue list in browser</source>
<translation>Abrir reporte de errores en el navegador</translation>
</message>
<message>
<location filename="../ReportView.ui" line="134"/>
<source>Include save file</source>
<translation>Incluir partida guardada</translation>
</message>
<message>
<location filename="../ReportView.ui" line="150"/>
<source>Create and include savestate</source>
<translation>Crear e incluir archivo de estado</translation>
</message>
</context>
<context>
<name>QGBA::SaveConverter</name>
<message>
<location filename="../SaveConverter.cpp" line="38"/>
<source>Save games and save states (%1)</source>
<translation>Juegos y estados guardados (%1)</translation>
</message>
<message>
<location filename="../SaveConverter.cpp" line="39"/>
<source>Select save game or save state</source>
<translation>Seleccionar juego o estado guardado</translation>
</message>
<message>
<location filename="../SaveConverter.cpp" line="51"/>
<source>Save games (%1)</source>
<translation>Datos de guardado (%1)</translation>
</message>
<message>
<location filename="../SaveConverter.cpp" line="52"/>
<source>Select save game</source>
<translation>Seleccionar juego guardado</translation>
</message>
<message>
<location filename="../SaveConverter.cpp" line="73"/>
<source>Conversion failed</source>
<translation>Conversión fallada</translation>
</message>
<message>
<location filename="../SaveConverter.cpp" line="73"/>
<source>Failed to convert the save game. This is probably a bug.</source>
<translation>No se pudo convertir el estado guardado. Esto probablemente es un error.</translation>
</message>
<message>
<location filename="../SaveConverter.cpp" line="89"/>
<source>No file selected</source>
<translation>Archivo no seleccionado</translation>
</message>
<message>
<location filename="../SaveConverter.cpp" line="96"/>
<source>Could not open file</source>
<translation>Error al abrir el archivo</translation>
</message>
<message>
<location filename="../SaveConverter.cpp" line="111"/>
<source>No valid formats found</source>
<translation>No se encontraron formatos válidos</translation>
</message>
<message>
<location filename="../SaveConverter.cpp" line="119"/>
<source>Please select a valid input file</source>
<translation>Seleccione un archivo de entrada válido</translation>
</message>
<message>
<location filename="../SaveConverter.cpp" line="130"/>
<source>No valid conversions found</source>
<translation>No se encontraron conversiones validas</translation>
</message>
<message>
<location filename="../SaveConverter.cpp" line="659"/>
<source>Cannot convert save games between platforms</source>
<translation>No se pueden convertir los estados guardados entre plataformas distintas</translation>
</message>
<message>
<location filename="../SaveConverter.ui" line="14"/>
<source>Convert/Extract Save Game</source>
<translation>Convertir/Extraer Guardado de Juego</translation>
</message>
<message>
<location filename="../SaveConverter.ui" line="20"/>
<source>Input file</source>
<translation>Archivo de entrada</translation>
</message>
<message>
<location filename="../SaveConverter.ui" line="29"/>
<location filename="../SaveConverter.ui" line="55"/>
<source>Browse</source>
<translation>Examinar</translation>
</message>
<message>
<location filename="../SaveConverter.ui" line="46"/>
<source>Output file</source>
<translation>Archivo de salida</translation>
</message>
<message>
<location filename="../SaveConverter.cpp" line="454"/>
<source>%1 %2 save game</source>
<translation>%1 %2 juego guardado</translation>
</message>
<message>
<location filename="../SaveConverter.cpp" line="458"/>
<source>little endian</source>
<translation>little-endian</translation>
</message>
<message>
<location filename="../SaveConverter.cpp" line="461"/>
<source>big endian</source>
<translation>big-endian</translation>
</message>
<message>
<location filename="../SaveConverter.cpp" line="472"/>
<source>SRAM</source>
<translation>SRAM</translation>
</message>
<message>
<location filename="../SaveConverter.cpp" line="476"/>
<source>%1 flash</source>
<translation>%1 flash</translation>
</message>
<message>
<location filename="../SaveConverter.cpp" line="480"/>
<source>%1 EEPROM</source>
<translation>%1 EEPROM</translation>
</message>
<message>
<location filename="../SaveConverter.cpp" line="486"/>
<source> + RTC</source>
<translation> + RTC</translation>
</message>
<message>
<location filename="../SaveConverter.cpp" line="495"/>
<source>%1 SRAM + RTC</source>
<translation>%1 SRAM + RTC</translation>
</message>
<message>
<location filename="../SaveConverter.cpp" line="497"/>
<source>%1 SRAM</source>
<translation>%1 SRAM</translation>
</message>
<message>
<location filename="../SaveConverter.cpp" line="502"/>
<source>packed MBC2</source>
<translation>MBC2 empacado</translation>
</message>
<message>
<location filename="../SaveConverter.cpp" line="504"/>
<source>unpacked MBC2</source>
<translation>MBC2 desempacado</translation>
</message>
<message>
<location filename="../SaveConverter.cpp" line="509"/>
<source>MBC6 flash</source>
<translation>flash MBC6</translation>
</message>
<message>
<location filename="../SaveConverter.cpp" line="511"/>
<source>MBC6 combined SRAM + flash</source>
<translation>SRAM + flash combinados MBC6</translation>
</message>
<message>
<location filename="../SaveConverter.cpp" line="513"/>
<source>MBC6 SRAM</source>
<translation>SRAM MBC6</translation>
</message>
<message>
<location filename="../SaveConverter.cpp" line="517"/>
<source>TAMA5</source>
<translation>TAMA5</translation>
</message>
<message>
<location filename="../SaveConverter.cpp" line="529"/>
<source>%1 (%2)</source>
<translation>%1 (%2)</translation>
</message>
<message>
<location filename="../SaveConverter.cpp" line="533"/>
<source>%1 save state with embedded %2 save game</source>
<translation>%1 estado guardado con juego guardado %2 integrado</translation>
</message>
<message>
<location filename="../SaveConverter.cpp" line="536"/>
<source>%1 SharkPort %2 save game</source>
<translation>%1 SharkPort %2 partida guardada</translation>
</message>
<message>
<location filename="../SaveConverter.cpp" line="539"/>
<source>%1 GameShark Advance SP %2 save game</source>
<translation>%1 GameShark Advance SP %2 partida guardada</translation>
</message>
</context>
<context>
<name>QGBA::ScriptingTextBuffer</name>
<message>
<location filename="../scripting/ScriptingTextBuffer.cpp" line="43"/>
<source>Untitled buffer</source>
<translation>Búfer sin nombre</translation>
</message>
</context>
<context>
<name>QGBA::ScriptingView</name>
<message>
<location filename="../scripting/ScriptingView.ui" line="14"/>
<source>Scripting</source>
<translation>Scripts</translation>
</message>
<message>
<location filename="../scripting/ScriptingView.ui" line="45"/>
<source>Run</source>
<translation>Ejecutar</translation>
</message>
<message>
<location filename="../scripting/ScriptingView.ui" line="92"/>
<source>File</source>
<translation>Archivo</translation>
</message>
<message>
<location filename="../scripting/ScriptingView.ui" line="96"/>
<source>Load recent script</source>
<translation>Cargar script reciente</translation>
</message>
<message>
<location filename="../scripting/ScriptingView.ui" line="110"/>
<source>Load script...</source>
<translation>Cargar script...</translation>
</message>
<message>
<location filename="../scripting/ScriptingView.ui" line="115"/>
<source>&amp;Load most recent</source>
<translation>&amp;Cargar más reciente</translation>
</message>
<message>
<location filename="../scripting/ScriptingView.ui" line="120"/>
<source>&amp;Reset</source>
<translation>&amp;Reiniciar</translation>
</message>
<message>
<location filename="../scripting/ScriptingView.ui" line="125"/>
<source>0</source>
<translation>0</translation>
</message>
<message>
<location filename="../scripting/ScriptingView.cpp" line="61"/>
<source>Select script to load</source>
<translation>Elegir script</translation>
</message>
<message>
<location filename="../scripting/ScriptingView.cpp" line="90"/>
<source>Lua scripts (*.lua)</source>
<translation>Scripts de Lua (*.lua)</translation>
</message>
<message>
<location filename="../scripting/ScriptingView.cpp" line="92"/>
<source>All files (*.*)</source>
<translation>Todos los archivos (*.*)</translation>
</message>
</context>
<context>
<name>QGBA::SensorView</name>
<message>
<location filename="../SensorView.ui" line="20"/>
<source>Sensors</source>
<translation>Sensores</translation>
</message>
<message>
<location filename="../SensorView.ui" line="31"/>
<source>Realtime clock</source>
<translation>Reloj en tiempo real</translation>
</message>
<message>
<location filename="../SensorView.ui" line="50"/>
<source>Fixed time</source>
<translation>Hora fija</translation>
</message>
<message>
<location filename="../SensorView.ui" line="37"/>
<source>System time</source>
<translation>Hora del sistema</translation>
</message>
<message>
<location filename="../SensorView.ui" line="96"/>
<source>Start time at</source>
<translation>Empezar desde esta hora</translation>
</message>
<message>
<location filename="../SensorView.ui" line="60"/>
<source>Now</source>
<translation>Ahora</translation>
</message>
<message>
<location filename="../SensorView.ui" line="67"/>
<source>Offset time</source>
<translation>Tiempo de compensación</translation>
</message>
<message>
<location filename="../SensorView.ui" line="80"/>
<source> sec</source>
<translation> seg</translation>
</message>
<message>
<location filename="../SensorView.ui" line="126"/>
<source>MM/dd/yy hh:mm:ss AP</source>
<translation>dd/MM/yy HH:mm:ss</translation>
</message>
<message>
<location filename="../SensorView.ui" line="136"/>
<source>Light sensor</source>
<translation>Sensor de luz</translation>
</message>
<message>
<location filename="../SensorView.ui" line="142"/>
<source>Brightness</source>
<translation>Brillo</translation>
</message>
<message>
<location filename="../SensorView.ui" line="179"/>
<source>Tilt sensor</source>
<translation>Sensor de inclinación</translation>
</message>
<message>
<location filename="../SensorView.ui" line="187"/>
<location filename="../SensorView.ui" line="276"/>
<source>Set Y</source>
<translation>Ajustar Y</translation>
</message>
<message>
<location filename="../SensorView.ui" line="197"/>
<location filename="../SensorView.ui" line="286"/>
<source>Set X</source>
<translation>Ajustar X</translation>
</message>
<message>
<location filename="../SensorView.ui" line="268"/>
<source>Gyroscope</source>
<translation>Giroscopio</translation>
</message>
<message>
<location filename="../SensorView.ui" line="296"/>
<source>Sensitivity</source>
<translation>Sensibilidad</translation>
</message>
</context>
<context>
<name>QGBA::SettingsView</name>
<message>
<location filename="../SettingsView.cpp" line="155"/>
<location filename="../SettingsView.cpp" line="230"/>
<source>Qt Multimedia</source>
<translation>Qt Multimedia</translation>
</message>
<message>
<location filename="../SettingsView.cpp" line="162"/>
<source>SDL</source>
<translation>SDL</translation>
</message>
<message>
<location filename="../SettingsView.cpp" line="170"/>
<source>Software (Qt)</source>
<translation>Software (Qt)</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1308"/>
<location filename="../SettingsView.cpp" line="176"/>
<source>OpenGL</source>
<translation>OpenGL</translation>
</message>
<message>
<location filename="../SettingsView.cpp" line="183"/>
<source>OpenGL (force version 1.x)</source>
<translation>OpenGL (forzar versión 1.x)</translation>
</message>
<message>
<location filename="../SettingsView.cpp" line="216"/>
<source>None</source>
<translation>Ninguno</translation>
</message>
<message>
<location filename="../SettingsView.cpp" line="223"/>
<source>None (Still Image)</source>
<translation>Nada (imagen estática)</translation>
</message>
<message>
<location filename="../SettingsView.cpp" line="332"/>
<source>Keyboard</source>
<translation>Teclado</translation>
</message>
<message>
<location filename="../SettingsView.cpp" line="344"/>
<source>Controllers</source>
<translation>Mandos</translation>
</message>
<message>
<location filename="../SettingsView.cpp" line="409"/>
<source>Shortcuts</source>
<translation>Atajos de teclado</translation>
</message>
<message>
<location filename="../SettingsView.cpp" line="412"/>
<source>Shaders are not supported when the display driver is not OpenGL.
If it is set to OpenGL and you still see this, your graphics card or drivers may be too old.</source>
<translation>Los shader no están disponibles cuando el controlador de pantalla no es OpenGL.
Si está configurado como OpenGL y estás viendo esto, tu tarjeta gráfica o controladores son demasiado antiguos.</translation>
</message>
<message>
<location filename="../SettingsView.cpp" line="416"/>
<location filename="../SettingsView.cpp" line="430"/>
<location filename="../SettingsView.cpp" line="443"/>
<location filename="../SettingsView.cpp" line="445"/>
<source>Shaders</source>
<translation>Shaders</translation>
</message>
<message>
<location filename="../SettingsView.cpp" line="466"/>
<source>Select BIOS</source>
<translation>Seleccionar BIOS</translation>
</message>
<message>
<location filename="../SettingsView.cpp" line="473"/>
<source>Select directory</source>
<translation>Elegir carpeta</translation>
</message>
<message>
<location filename="../SettingsView.cpp" line="481"/>
<source>Select image</source>
<translation>Seleccionar imagen</translation>
</message>
<message>
<location filename="../SettingsView.cpp" line="481"/>
<source>Image file (*.png *.jpg *.jpeg)</source>
<translation>Archivo de imagen (*.png *.jpg *.jpeg)</translation>
</message>
<message>
<location filename="../SettingsView.cpp" line="875"/>
<source>(%1×%2)</source>
<translation></translation>
</message>
<message>
<location filename="../SettingsView.cpp" line="893"/>
<source>Never</source>
<translation>Nunca</translation>
</message>
<message>
<location filename="../SettingsView.cpp" line="898"/>
<source>Just now</source>
<translation>Ahora mismo</translation>
</message>
<message>
<location filename="../SettingsView.cpp" line="902"/>
<source>Less than an hour ago</source>
<translation>Hace menos de una hora</translation>
</message>
<message numerus="yes">
<location filename="../SettingsView.cpp" line="907"/>
<source>%n hour(s) ago</source>
<translation>
<numerusform>Hace %n hora</numerusform>
<numerusform>Hace %n horas</numerusform>
</translation>
</message>
<message numerus="yes">
<location filename="../SettingsView.cpp" line="911"/>
<source>%n day(s) ago</source>
<translation>
<numerusform>Hace %n día</numerusform>
<numerusform>Hace %n días</numerusform>
</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="20"/>
<source>Settings</source>
<translation>Ajustes</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="45"/>
<source>Audio/Video</source>
<translation>Audio/vídeo</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="50"/>
<source>Gameplay</source>
<translation>Jugabilidad</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="55"/>
<source>Interface</source>
<translation>Interfaz</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="60"/>
<source>Update</source>
<translation>Actualización</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="65"/>
<source>Emulation</source>
<translation>Emulación</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="70"/>
<source>Enhancements</source>
<translation>Mejoras</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="75"/>
<source>BIOS</source>
<translation>BIOS</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="80"/>
<source>Paths</source>
<translation>Rutas</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="85"/>
<source>Logging</source>
<translation>Registros</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="90"/>
<source>Game Boy</source>
<translation>Game Boy</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="111"/>
<source>Audio driver:</source>
<translation>Controlador de audio:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="128"/>
<source>Audio buffer:</source>
<translation>Búfer de audio:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="140"/>
<location filename="../SettingsView.ui" line="162"/>
<source>1536</source>
<translation>1536</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="147"/>
<source>512</source>
<translation>512</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="152"/>
<source>768</source>
<translation>768</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="157"/>
<source>1024</source>
<translation>1024</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="167"/>
<source>2048</source>
<translation>2048</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="172"/>
<source>3072</source>
<translation>3072</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="177"/>
<source>4096</source>
<translation>4096</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="185"/>
<source>samples</source>
<translation>muestras</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="194"/>
<source>Sample rate:</source>
<translation>Tasa de muestreo:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="206"/>
<location filename="../SettingsView.ui" line="223"/>
<source>44100</source>
<translation>44100</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="213"/>
<source>22050</source>
<translation>22050</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="218"/>
<source>32000</source>
<translation>32000</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="228"/>
<source>48000</source>
<translation>48000</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="236"/>
<source>Hz</source>
<translation>Hz</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="245"/>
<source>Volume:</source>
<translation>Volumen:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="276"/>
<location filename="../SettingsView.ui" line="316"/>
<location filename="../SettingsView.ui" line="804"/>
<location filename="../SettingsView.ui" line="829"/>
<source>Mute</source>
<translation>Silenciar</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="285"/>
<source>Fast forward volume:</source>
<translation>Vol. durante av. rápido:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="325"/>
<source>Audio in multiplayer:</source>
<translation>Audio en multijugador:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="332"/>
<source>All windows</source>
<translation>Todas las ventanas</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="345"/>
<source>Player 1 window only</source>
<translation>Solo la ventana del jugador 1</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="355"/>
<source>Currently active player window</source>
<translation>Ventana del jugador actualmente activo</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="388"/>
<source>Display driver:</source>
<translation>Controlador de vídeo:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="405"/>
<source>Frameskip:</source>
<translation>Salto de cuadros:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="414"/>
<source>Skip every</source>
<translation>Saltar cada</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="424"/>
<location filename="../SettingsView.ui" line="1192"/>
<source>frames</source>
<translation>cuadros</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="475"/>
<source>FPS target:</source>
<translation>Objetivo de FPS:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="500"/>
<source>frames per second</source>
<translation>cuadros por segundo</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="516"/>
<source>Sync:</source>
<translation>Sincronizar con:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="382"/>
<location filename="../SettingsView.ui" line="525"/>
<source>Video</source>
<translation>Vídeo</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="105"/>
<location filename="../SettingsView.ui" line="532"/>
<source>Audio</source>
<translation>Audio</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="433"/>
<source>Lock aspect ratio</source>
<translation>Bloquear proporción de aspecto</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="454"/>
<source>Bilinear filtering</source>
<translation>Filtro bilineal</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="750"/>
<source>Show filename instead of ROM name in library view</source>
<translation>Mostrar nombre del archivo en la vista de biblioteca</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="797"/>
<location filename="../SettingsView.ui" line="822"/>
<source>Pause</source>
<translation>Pausa</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="788"/>
<source>When inactive:</source>
<translation>Cuando esté inactiva:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="548"/>
<source>On loading a game:</source>
<translation>Al guardar la partida:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="555"/>
<source>Load last state</source>
<translation>Cargar último estado</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="565"/>
<source>Load cheats</source>
<translation>Cargar trucos</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="592"/>
<source>Save entered cheats</source>
<translation>Guardar trucos introducidos</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="813"/>
<source>When minimized:</source>
<translation>Cuando esté minimizada:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="897"/>
<source>Show frame count in OSD</source>
<translation>Mostrar contador de cuadros en OSD</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="904"/>
<source>Show emulation info on reset</source>
<translation>Mostrar información sobre la emulación al reiniciar</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="941"/>
<source>Custom border:</source>
<translation>Borde personalizado:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="952"/>
<source>Current channel:</source>
<translation>Canal actual:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="966"/>
<source>Current version:</source>
<translation>Versión actual:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="990"/>
<source>Update channel:</source>
<translation>Canal de actualizaciones:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1000"/>
<source>Available version:</source>
<translation>Versión disponible:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1007"/>
<source>(Unknown)</source>
<translation>(Desconocido)</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1017"/>
<source>Last checked:</source>
<translation>Comprobado por última vez:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1038"/>
<source>Automatically check on start</source>
<translation>Comprobar automáticamente al inicio</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1045"/>
<source>Check now</source>
<translation>Comprobar ahora</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1201"/>
<source>Rewind speed:</source>
<translation>Velocidad de rebobinado:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="2167"/>
<source>Default color palette only</source>
<translation>Sólo paleta de colores predeterminada</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="2160"/>
<source>SGB color palette if available</source>
<translation>Paleta de color SGB si está disponible</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="2174"/>
<source>GBC color palette if available</source>
<translation>Paleta de color GBC si está disponible</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="2181"/>
<source>SGB (preferred) or GBC color palette if available</source>
<translation>Paleta de colores SGB (preferida) o GBC si está disponible</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="2193"/>
<source>Game Boy Camera</source>
<translation>Cámara Game Boy</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="2199"/>
<source>Driver:</source>
<translation>Controlador:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="2216"/>
<source>Source:</source>
<translation>Fuente:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="509"/>
<source>Native (59.7275)</source>
<translation>Nativo (59,7275)</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="447"/>
<source>Interframe blending</source>
<translation>Mezcla entre cuadros</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="845"/>
<source>Dynamically update window title</source>
<translation>Actualizar título de ventana dinámicamente</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="882"/>
<source>Show OSD messages</source>
<translation>Mostrar mensajes en el OSD</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="609"/>
<source>Save state extra data:</source>
<translation>Guardar datos adicionales de estado:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="626"/>
<location filename="../SettingsView.ui" line="670"/>
<source>Save game</source>
<translation>Guardar partida</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="653"/>
<source>Load state extra data:</source>
<translation>Cargar datos adicionales de estado:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1281"/>
<source>Enable VBA bug compatibility in ROM hacks</source>
<translation>Activar modo de compatibilidad VBA en ROM hacks</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1880"/>
<source>Preset:</source>
<translation>Ajustes:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="865"/>
<source>Show filename instead of ROM name in title bar</source>
<translation>Mostrar nombre de archivo en el título de ventana</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1102"/>
<source>Fast forward (held) speed:</source>
<translation>Avance rápido (mantenido):</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1360"/>
<source>(240×160)</source>
<translation>(240×160)</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1774"/>
<source>Log to file</source>
<translation>Guardar en archivo</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1781"/>
<source>Log to console</source>
<translation>Escribir en consola</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1795"/>
<source>Select Log File</source>
<translation>Seleccionar</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="440"/>
<source>Force integer scaling</source>
<translation>Forzar escalado a valores enteros</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="702"/>
<source>Language</source>
<translation>Idioma</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="719"/>
<source>Library:</source>
<translation>Biblioteca:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="727"/>
<source>List view</source>
<translation>Lista</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="732"/>
<source>Tree view</source>
<translation>Árbol</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="740"/>
<source>Show when no game open</source>
<translation>Mostrar cuando no haya un juego abierto</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="757"/>
<source>Clear cache</source>
<translation>Limpiar caché</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="771"/>
<source>Allow opposing input directions</source>
<translation>Permitir introducir teclas opuestas al mismo tiempo</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="778"/>
<source>Suspend screensaver</source>
<translation>Suspender protector de pantalla</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="855"/>
<source>Show FPS in title bar</source>
<translation>Mostrar FPS en la barra de título</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="691"/>
<source>Enable Discord Rich Presence</source>
<translation>Hablitar Rich Presence en Discord</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1059"/>
<source>Fast forward speed:</source>
<translation>Avance rápido:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1090"/>
<location filename="../SettingsView.ui" line="1133"/>
<source>Unbounded</source>
<translation>Sin límite</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1169"/>
<source>Enable rewind</source>
<translation>Habilitar el rebobinar</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1176"/>
<source>Rewind history:</source>
<translation>Historial de rebobinado:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1238"/>
<source>Idle loops:</source>
<translation>Bucles inactivos:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1246"/>
<source>Run all</source>
<translation>Ejecutarlos todos</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1251"/>
<source>Remove known</source>
<translation>Eliminar los conocidos</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1256"/>
<source>Detect and remove</source>
<translation>Detectar y eliminar</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="616"/>
<location filename="../SettingsView.ui" line="660"/>
<source>Screenshot</source>
<translation>Captura de pantalla</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="636"/>
<location filename="../SettingsView.ui" line="677"/>
<source>Cheat codes</source>
<translation>Trucos</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1264"/>
<source>Preload entire ROM into memory</source>
<translation>Cargar ROM completa en la memoria</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1145"/>
<source>Autofire interval:</source>
<translation>Intervalo de turbo:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1274"/>
<source>Enable Game Boy Player features by default</source>
<translation>Habilitar funcionalidad de Game Boy Player por defecto</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1295"/>
<source>Video renderer:</source>
<translation>Renderizador de vídeo:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1303"/>
<source>Software</source>
<translation>Software</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1316"/>
<source>OpenGL enhancements</source>
<translation>Mejoras para OpenGL</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1322"/>
<source>High-resolution scale:</source>
<translation>Escala de alta resolución:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1389"/>
<source>GB BIOS file:</source>
<translation>Archivo BIOS GB:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="925"/>
<location filename="../SettingsView.ui" line="1408"/>
<location filename="../SettingsView.ui" line="1436"/>
<location filename="../SettingsView.ui" line="1464"/>
<location filename="../SettingsView.ui" line="1492"/>
<location filename="../SettingsView.ui" line="1550"/>
<location filename="../SettingsView.ui" line="1598"/>
<location filename="../SettingsView.ui" line="1646"/>
<location filename="../SettingsView.ui" line="1694"/>
<location filename="../SettingsView.ui" line="1742"/>
<source>Browse</source>
<translation>Examinar</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1501"/>
<source>Use BIOS file if found</source>
<translation>Usar archivo BIOS si está disponible</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1511"/>
<source>Skip BIOS intro</source>
<translation>Saltar animación de entrada de la BIOS</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1473"/>
<source>GBA BIOS file:</source>
<translation>Archivo BIOS GBA:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1445"/>
<source>GBC BIOS file:</source>
<translation>Archivo BIOS GBC:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1417"/>
<source>SGB BIOS file:</source>
<translation>Archivo BIOS SGB:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="582"/>
<source>Periodically autosave state</source>
<translation>Guardar estado automáticamente</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1525"/>
<source>Save games</source>
<translation>Datos de guardado</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1559"/>
<location filename="../SettingsView.ui" line="1607"/>
<location filename="../SettingsView.ui" line="1655"/>
<location filename="../SettingsView.ui" line="1703"/>
<location filename="../SettingsView.ui" line="1751"/>
<source>Same directory as the ROM</source>
<translation>En el mismo directorio que la ROM</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1573"/>
<source>Save states</source>
<translation>Estados de guardado</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1621"/>
<source>Screenshots</source>
<translation>Capturas de pantalla</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1669"/>
<source>Patches</source>
<translation>Parches</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1717"/>
<source>Cheats</source>
<translation>Trucos</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1808"/>
<source>Models</source>
<translation>Modelos</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1814"/>
<source>GB only:</source>
<translation>Sólo GB:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1824"/>
<source>SGB compatible:</source>
<translation>Compatible con SGB:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1834"/>
<source>GBC only:</source>
<translation>Sólo GBC:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1844"/>
<source>GBC compatible:</source>
<translation>Compatible con GBC:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1854"/>
<source>SGB and GBC compatible:</source>
<translation>Compatible con SGB y GBC:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1874"/>
<source>Game Boy palette</source>
<translation>Paleta de Game Boy</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1890"/>
<source>Default BG colors:</source>
<translation>Colores de fondo por defecto:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1864"/>
<source>Super Game Boy borders</source>
<translation>Bordes de Super Game Boy</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="1977"/>
<source>Default sprite colors 1:</source>
<translation>Colores de sprite 1 por defecto:</translation>
</message>
<message>
<location filename="../SettingsView.ui" line="2064"/>
<source>Default sprite colors 2:</source>
<translation>Colores de sprite 2 por defecto:</translation>
</message>
</context>
<context>
<name>QGBA::ShaderSelector</name>
<message>
<location filename="../ShaderSelector.cpp" line="76"/>
<source>No shader active</source>
<translation>No hay shader activo</translation>
</message>
<message>
<location filename="../ShaderSelector.cpp" line="90"/>
<location filename="../ShaderSelector.cpp" line="93"/>
<source>Load shader</source>
<translation>Cargar shader</translation>
</message>
<message>
<location filename="../ShaderSelector.cpp" line="92"/>
<source>mGBA Shaders</source>
<translation>Shaders de mGBA</translation>
</message>
<message>
<location filename="../ShaderSelector.cpp" line="123"/>
<source>Error loading shader</source>
<translation>Error al cargar shader</translation>
</message>
<message>
<location filename="../ShaderSelector.cpp" line="123"/>
<source>The shader &quot;%1&quot; could not be loaded successfully.</source>
<translation>El shader &quot;%1&quot; falló al cargarse.</translation>
</message>
<message>
<location filename="../ShaderSelector.cpp" line="145"/>
<source>No shader loaded</source>
<translation>No hay shader cargado</translation>
</message>
<message>
<location filename="../ShaderSelector.cpp" line="153"/>
<source>by %1</source>
<translation>por %1</translation>
</message>
<message>
<location filename="../ShaderSelector.cpp" line="164"/>
<source>Preprocessing</source>
<translation>Preproceso</translation>
</message>
<message>
<location filename="../ShaderSelector.cpp" line="171"/>
<source>Pass %1</source>
<translation>Paso %1</translation>
</message>
<message>
<location filename="../ShaderSelector.ui" line="14"/>
<source>Shaders</source>
<translation>Shaders</translation>
</message>
<message>
<location filename="../ShaderSelector.ui" line="28"/>
<source>Active Shader:</source>
<translation>Shader activo:</translation>
</message>
<message>
<location filename="../ShaderSelector.ui" line="35"/>
<source>Name</source>
<translation>Nombre</translation>
</message>
<message>
<location filename="../ShaderSelector.ui" line="45"/>
<source>Author</source>
<translation>Autor</translation>
</message>
<message>
<location filename="../ShaderSelector.ui" line="62"/>
<source>Description</source>
<translation>Descripción</translation>
</message>
<message>
<location filename="../ShaderSelector.ui" line="88"/>
<source>Unload Shader</source>
<translation>Cerrar shader</translation>
</message>
<message>
<location filename="../ShaderSelector.ui" line="95"/>
<source>Load New Shader</source>
<translation>Cargar nuevo shader</translation>
</message>
</context>
<context>
<name>QGBA::ShortcutModel</name>
<message>
<location filename="../ShortcutModel.cpp" line="67"/>
<source>Action</source>
<translation>Acción</translation>
</message>
<message>
<location filename="../ShortcutModel.cpp" line="69"/>
<source>Keyboard</source>
<translation>Teclado</translation>
</message>
<message>
<location filename="../ShortcutModel.cpp" line="71"/>
<source>Gamepad</source>
<translation>Mando</translation>
</message>
</context>
<context>
<name>QGBA::ShortcutView</name>
<message>
<location filename="../ShortcutView.ui" line="14"/>
<source>Edit Shortcuts</source>
<translation>Editar atajos de teclado</translation>
</message>
<message>
<location filename="../ShortcutView.ui" line="32"/>
<source>Keyboard</source>
<translation>Teclado</translation>
</message>
<message>
<location filename="../ShortcutView.ui" line="42"/>
<source>Gamepad</source>
<translation>Mando</translation>
</message>
<message>
<location filename="../ShortcutView.ui" line="49"/>
<source>Clear</source>
<translation>Limpiar</translation>
</message>
</context>
<context>
<name>QGBA::TileView</name>
<message>
<location filename="../TileView.cpp" line="225"/>
<source>Export tiles</source>
<translation>Exportar teselas</translation>
</message>
<message>
<location filename="../TileView.cpp" line="226"/>
<location filename="../TileView.cpp" line="238"/>
<source>Portable Network Graphics (*.png)</source>
<translation>Gráficos de red portátiles (*.png)</translation>
</message>
<message>
<location filename="../TileView.cpp" line="237"/>
<source>Export tile</source>
<translation>Exportar tile</translation>
</message>
<message>
<location filename="../TileView.ui" line="14"/>
<source>Tiles</source>
<translation>Teselas</translation>
</message>
<message>
<location filename="../TileView.ui" line="170"/>
<source>Export Selected</source>
<translation>Exportar seleccionados</translation>
</message>
<message>
<location filename="../TileView.ui" line="184"/>
<source>Export All</source>
<translation>Exportar todos</translation>
</message>
<message>
<location filename="../TileView.ui" line="40"/>
<source>256 colors</source>
<translation>256 colores</translation>
</message>
<message>
<location filename="../TileView.ui" line="33"/>
<source>Palette</source>
<translation>Paleta</translation>
</message>
<message>
<location filename="../TileView.ui" line="73"/>
<source>Magnification</source>
<translation>Ampliación</translation>
</message>
<message>
<location filename="../TileView.ui" line="96"/>
<source>Tiles per row</source>
<translation>Teselas por fila</translation>
</message>
<message>
<location filename="../TileView.ui" line="103"/>
<source>Fit to window</source>
<translation>Ajustar a ventana</translation>
</message>
<message>
<location filename="../TileView.ui" line="119"/>
<source>Displayed tiles</source>
<translation>Teselas mostradas</translation>
</message>
<message>
<location filename="../TileView.ui" line="125"/>
<source>Only BG tiles</source>
<translation>Sólo teselas de fondo</translation>
</message>
<message>
<location filename="../TileView.ui" line="135"/>
<source>Only OBJ tiles</source>
<translation>Sólo teselas de objeto</translation>
</message>
<message>
<location filename="../TileView.ui" line="145"/>
<source>Both</source>
<translation>Ambos</translation>
</message>
<message>
<location filename="../TileView.ui" line="163"/>
<source>Copy Selected</source>
<translation>Copiar seleccionados</translation>
</message>
<message>
<location filename="../TileView.ui" line="177"/>
<source>Copy All</source>
<translation>Copiar todos</translation>
</message>
</context>
<context>
<name>QGBA::VideoView</name>
<message>
<location filename="../VideoView.cpp" line="223"/>
<source>Failed to open output video file: %1</source>
<translation>Error al abrir el archivo de vídeo de salida: %1</translation>
</message>
<message>
<location filename="../VideoView.cpp" line="244"/>
<source>Native (%0x%1)</source>
<translation>Nativo (%0x%1)</translation>
</message>
<message>
<location filename="../VideoView.cpp" line="259"/>
<source>Select output file</source>
<translation>Seleccionar archivo de salida</translation>
</message>
<message>
<location filename="../VideoView.ui" line="20"/>
<source>Record Video</source>
<translation>Grabar vídeo</translation>
</message>
<message>
<location filename="../VideoView.ui" line="40"/>
<source>Start</source>
<translation>Iniciar</translation>
</message>
<message>
<location filename="../VideoView.ui" line="56"/>
<source>Stop</source>
<translation>Detener</translation>
</message>
<message>
<location filename="../VideoView.ui" line="69"/>
<source>Select File</source>
<translation>Seleccionar archivo</translation>
</message>
<message>
<location filename="../VideoView.ui" line="101"/>
<source>Presets</source>
<translation>Ajustes predefinidos</translation>
</message>
<message>
<location filename="../VideoView.ui" line="129"/>
<source>WebM</source>
<translation>WebM</translation>
</message>
<message>
<location filename="../VideoView.ui" line="240"/>
<source>Format</source>
<translation>Formato</translation>
</message>
<message>
<location filename="../VideoView.ui" line="139"/>
<source>MP4</source>
<translation>MP4</translation>
</message>
<message>
<location filename="../VideoView.ui" line="109"/>
<source>High &amp;Quality</source>
<translation>Alta &amp;calidad</translation>
</message>
<message>
<location filename="../VideoView.ui" line="119"/>
<source>&amp;YouTube</source>
<translation>&amp;YouTube</translation>
</message>
<message>
<location filename="../VideoView.ui" line="146"/>
<source>&amp;Lossless</source>
<translation>Sin pér&amp;didas</translation>
</message>
<message>
<location filename="../VideoView.ui" line="167"/>
<source>4K</source>
<translation>4K</translation>
</message>
<message>
<location filename="../VideoView.ui" line="174"/>
<source>&amp;1080p</source>
<translation>&amp;1080p</translation>
</message>
<message>
<location filename="../VideoView.ui" line="184"/>
<source>&amp;720p</source>
<translation>&amp;720p</translation>
</message>
<message>
<location filename="../VideoView.ui" line="194"/>
<source>&amp;480p</source>
<translation>&amp;480p</translation>
</message>
<message>
<location filename="../VideoView.ui" line="207"/>
<source>&amp;Native</source>
<translation>&amp;Nativo</translation>
</message>
<message>
<location filename="../VideoView.ui" line="370"/>
<source> Bitrate (kbps)</source>
<translation> Tasa de bits (kbps)</translation>
</message>
<message>
<location filename="../VideoView.ui" line="415"/>
<source>ABR</source>
<translation>ABR</translation>
</message>
<message>
<location filename="../VideoView.ui" line="460"/>
<source>VBR</source>
<translation>VBR</translation>
</message>
<message>
<location filename="../VideoView.ui" line="473"/>
<source>CRF</source>
<translation>CRF</translation>
</message>
<message>
<location filename="../VideoView.ui" line="489"/>
<source>Dimensions</source>
<translation>Dimensiones</translation>
</message>
<message>
<location filename="../VideoView.ui" line="555"/>
<source>Lock aspect ratio</source>
<translation>Bloquear proporción de aspecto</translation>
</message>
<message>
<location filename="../VideoView.ui" line="570"/>
<source>Show advanced</source>
<translation>Mostrar ajustes avanzados</translation>
</message>
</context>
<context>
<name>QGBA::Window</name>
<message>
<location filename="../Window.cpp" line="343"/>
<source>Archives (%1)</source>
<translation>Contenedores (%1)</translation>
</message>
<message>
<location filename="../Window.cpp" line="348"/>
<location filename="../Window.cpp" line="364"/>
<location filename="../Window.cpp" line="391"/>
<source>Select ROM</source>
<translation>Seleccionar ROM</translation>
</message>
<message>
<location filename="../Window.cpp" line="382"/>
<source>Select folder</source>
<translation>Seleccionar carpeta</translation>
</message>
<message>
<location filename="../Window.cpp" line="519"/>
<location filename="../Window.cpp" line="526"/>
<source>Select save</source>
<translation>Seleccionar guardado</translation>
</message>
<message>
<location filename="../Window.cpp" line="438"/>
<source>Select patch</source>
<translation>Seleccionar parche</translation>
</message>
<message>
<location filename="../Window.cpp" line="438"/>
<source>Patches (*.ips *.ups *.bps)</source>
<translation>Parches (*.ips *.ups *.bps)</translation>
</message>
<message>
<location filename="../Window.cpp" line="449"/>
<source>Select e-Reader dotcode</source>
<translation>Seleccionar código del e-Reader</translation>
</message>
<message>
<location filename="../Window.cpp" line="449"/>
<source>e-Reader card (*.raw *.bin *.bmp)</source>
<translation>Tarjeta e-Reader (*.raw *.bin *.bmp)</translation>
</message>
<message>
<location filename="../Window.cpp" line="512"/>
<source>Select image</source>
<translation>Seleccionar imagen</translation>
</message>
<message>
<location filename="../Window.cpp" line="512"/>
<source>Image file (*.png *.gif *.jpg *.jpeg);;All files (*)</source>
<translation>Archivo de imagen (*.png *.gif *.jpg *.jpeg);;Todos los archivos (*)</translation>
</message>
<message>
<location filename="../Window.cpp" line="526"/>
<source>GameShark saves (*.sps *.xps)</source>
<translation>Guardados de GameShark (*.sps *.xps)</translation>
</message>
<message>
<location filename="../Window.cpp" line="559"/>
<source>Select video log</source>
<translation>Seleccionar registro de vídeo</translation>
</message>
<message>
<location filename="../Window.cpp" line="559"/>
<source>Video logs (*.mvl)</source>
<translation>Registros de vídeo (*.mvl)</translation>
</message>
<message>
<location filename="../Window.cpp" line="1006"/>
<source>Crash</source>
<translation>Cierre inesperado</translation>
</message>
<message>
<location filename="../Window.cpp" line="1007"/>
<source>The game has crashed with the following error:
%1</source>
<translation>El juego ha fallado fatalmente por esta razón:
%1</translation>
</message>
<message>
<location filename="../Window.cpp" line="1029"/>
<source>Unimplemented BIOS call</source>
<translation>Llamada a BIOS no implementada</translation>
</message>
<message>
<location filename="../Window.cpp" line="1030"/>
<source>This game uses a BIOS call that is not implemented. Please use the official BIOS for best experience.</source>
<translation>Este juego utiliza una llamada al BIOS que no se ha implementado. Utiliza el BIOS oficial para obtener la mejor experiencia.</translation>
</message>
<message>
<location filename="../Window.cpp" line="1052"/>
<source>Failed to create an appropriate display device, falling back to software display. Games may run slowly, especially with larger windows.</source>
<translation>No se pudo crear un dispositivo de pantalla apropiado, recurriendo a software. Los juegos pueden funcionar lentamente, especialmente con ventanas grandes.</translation>
</message>
<message>
<location filename="../Window.cpp" line="1150"/>
<source>Really make portable?</source>
<translation>¿Hacer &quot;portable&quot;?</translation>
</message>
<message>
<location filename="../Window.cpp" line="1151"/>
<source>This will make the emulator load its configuration from the same directory as the executable. Do you want to continue?</source>
<translation>Esto hará que el emulador cargue su configuración desde el mismo directorio que el ejecutable. ¿Quieres continuar?</translation>
</message>
<message>
<location filename="../Window.cpp" line="1163"/>
<source>Restart needed</source>
<translation>Reinicio necesario</translation>
</message>
<message>
<location filename="../Window.cpp" line="1164"/>
<source>Some changes will not take effect until the emulator is restarted.</source>
<translation>Algunos cambios no surtirán efecto hasta que se reinicie el emulador.</translation>
</message>
<message>
<location filename="../Window.cpp" line="1215"/>
<source> - Player %1 of %2</source>
<translation> - Jugador %1 de %2</translation>
</message>
<message>
<location filename="../Window.cpp" line="1226"/>
<source>%1 - %2</source>
<translation>%1 - %2</translation>
</message>
<message>
<location filename="../Window.cpp" line="1228"/>
<source>%1 - %2 - %3</source>
<translation>%1 - %2 - %3</translation>
</message>
<message>
<location filename="../Window.cpp" line="1230"/>
<source>%1 - %2 (%3 fps) - %4</source>
<translation>%1 - %2 (%3 fps) - %4</translation>
</message>
<message>
<location filename="../Window.cpp" line="1294"/>
<source>&amp;File</source>
<translation>&amp;Archivo</translation>
</message>
<message>
<location filename="../Window.cpp" line="1296"/>
<source>Load &amp;ROM...</source>
<translation>Cargar &amp;ROM...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1299"/>
<source>Load ROM in archive...</source>
<translation>Cargar ROM desde archivo comprimido...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1300"/>
<source>Add folder to library...</source>
<translation>Agregar carpeta a la biblioteca...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1303"/>
<source>Save games</source>
<translation>Datos de guardado</translation>
</message>
<message>
<location filename="../Window.cpp" line="1326"/>
<source>Automatically determine</source>
<translation>Determinar automáticamente</translation>
</message>
<message>
<location filename="../Window.cpp" line="1330"/>
<source>Use player %0 save game</source>
<translation>Usar la partida guardada del jugador %0</translation>
</message>
<message>
<location filename="../Window.cpp" line="1340"/>
<source>Load &amp;patch...</source>
<translation>Cargar &amp;parche...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1343"/>
<source>Boot BIOS</source>
<translation>Arrancar BIOS</translation>
</message>
<message>
<location filename="../Window.cpp" line="1437"/>
<source>Replace ROM...</source>
<translation>Reemplazar ROM...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1351"/>
<source>ROM &amp;info...</source>
<translation>&amp;Información de la ROM...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1353"/>
<source>Recent</source>
<translation>Reciente</translation>
</message>
<message>
<location filename="../Window.cpp" line="1734"/>
<source>Make portable</source>
<translation>Crear instalación portable</translation>
</message>
<message>
<location filename="../Window.cpp" line="1356"/>
<source>&amp;Load state</source>
<translation>Ca&amp;rgar estado</translation>
</message>
<message>
<location filename="../Window.cpp" line="1423"/>
<source>Report bug...</source>
<translation>Reportar error...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1429"/>
<source>About...</source>
<translation>Acerca de...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1723"/>
<source>Game Pak sensors...</source>
<translation>Sensores del cartucho...</translation>
</message>
<message>
<location filename="../Window.cpp" line="2053"/>
<source>Clear</source>
<translation>Limpiar</translation>
</message>
<message>
<location filename="../Window.cpp" line="1361"/>
<source>Load state file...</source>
<translation>Cargar archivo de estado...</translation>
</message>
<message>
<location filename="../Window.cpp" line="399"/>
<source>Save games (%1)</source>
<translation>Juegos guardados (%1)</translation>
</message>
<message>
<location filename="../Window.cpp" line="400"/>
<source>Select save game</source>
<translation>Elegir juego guardado</translation>
</message>
<message>
<location filename="../Window.cpp" line="408"/>
<source>mGBA save state files (%1)</source>
<translation>Archivos estados guardados mGBA (%1)</translation>
</message>
<message>
<location filename="../Window.cpp" line="410"/>
<location filename="../Window.cpp" line="415"/>
<source>Select save state</source>
<translation>Elegir estado guardado</translation>
</message>
<message>
<location filename="../Window.cpp" line="457"/>
<source>Select e-Reader card images</source>
<translation>Elegir imágenes de tarjeta e-Reader</translation>
</message>
<message>
<location filename="../Window.cpp" line="457"/>
<source>Image file (*.png *.jpg *.jpeg)</source>
<translation>Archivo de imagen (*.png *.jpg *.jpeg)</translation>
</message>
<message>
<location filename="../Window.cpp" line="458"/>
<source>Conversion finished</source>
<translation>Conversión terminada</translation>
</message>
<message>
<location filename="../Window.cpp" line="499"/>
<source>%1 of %2 e-Reader cards converted successfully.</source>
<translation>%1 de %2 tarjetas e-Reader convertidas con éxito.</translation>
</message>
<message>
<location filename="../Window.cpp" line="1304"/>
<source>Load alternate save game...</source>
<translation>Cargar partida guardada alternativa...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1307"/>
<source>Load temporary save game...</source>
<translation>Cargar partida guardada temporal...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1785"/>
<source>Convert e-Reader card image to raw...</source>
<translation>Convertir imagen de tarjeta e-Reader a archivo en bruto...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1366"/>
<source>&amp;Save state</source>
<translation>Guardar e&amp;stado</translation>
</message>
<message>
<location filename="../Window.cpp" line="1371"/>
<source>Save state file...</source>
<translation>Guardar archivo de estado...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1376"/>
<source>Quick load</source>
<translation>Cargado rápido</translation>
</message>
<message>
<location filename="../Window.cpp" line="1377"/>
<source>Quick save</source>
<translation>Guardado rápido</translation>
</message>
<message>
<location filename="../Window.cpp" line="1379"/>
<source>Load recent</source>
<translation>Cargar reciente</translation>
</message>
<message>
<location filename="../Window.cpp" line="1384"/>
<source>Save recent</source>
<translation>Guardar reciente</translation>
</message>
<message>
<location filename="../Window.cpp" line="1392"/>
<source>Undo load state</source>
<translation>Deshacer estado cargado</translation>
</message>
<message>
<location filename="../Window.cpp" line="1395"/>
<source>Undo save state</source>
<translation>Deshacer estado guardado</translation>
</message>
<message>
<location filename="../Window.cpp" line="1402"/>
<location filename="../Window.cpp" line="1407"/>
<source>State &amp;%1</source>
<translation>Estado &amp;%1</translation>
</message>
<message>
<location filename="../Window.cpp" line="1533"/>
<source>Load camera image...</source>
<translation>Cargar imagen para cámara...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1313"/>
<source>Convert save game...</source>
<translation>Convertir juego guardado...</translation>
</message>
<message>
<location filename="../Window.cpp" line="519"/>
<source>GameShark saves (*.gsv *.sps *.xps)</source>
<translation>Partidas guardadas de GameShark (*.gsv *.sps *.xps)</translation>
</message>
<message>
<location filename="../Window.cpp" line="1175"/>
<source>Reset needed</source>
<translation>Reinicio necesario</translation>
</message>
<message>
<location filename="../Window.cpp" line="1176"/>
<source>Some changes will not take effect until the game is reset.</source>
<translation>Algunos cambios no tendrán efecto hasta que se reinicie el juego.</translation>
</message>
<message>
<location filename="../Window.cpp" line="1414"/>
<source>New multiplayer window</source>
<translation>Nueva ventana multijugador</translation>
</message>
<message>
<location filename="../Window.cpp" line="1417"/>
<source>Connect to Dolphin...</source>
<translation>Conectar a Dolphin...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1430"/>
<source>E&amp;xit</source>
<translation>Salir (&amp;X)</translation>
</message>
<message>
<location filename="../Window.cpp" line="1432"/>
<source>&amp;Emulation</source>
<translation>&amp;Emulación</translation>
</message>
<message>
<location filename="../Window.cpp" line="1433"/>
<source>&amp;Reset</source>
<translation>&amp;Reiniciar</translation>
</message>
<message>
<location filename="../Window.cpp" line="1434"/>
<source>Sh&amp;utdown</source>
<translation>Apagar (&amp;U)</translation>
</message>
<message>
<location filename="../Window.cpp" line="1438"/>
<source>Yank game pak</source>
<translation>Sacar cartucho</translation>
</message>
<message>
<location filename="../Window.cpp" line="1441"/>
<source>&amp;Pause</source>
<translation>&amp;Pausar</translation>
</message>
<message>
<location filename="../Window.cpp" line="1450"/>
<source>&amp;Next frame</source>
<translation>Cuadro siguie&amp;nte</translation>
</message>
<message>
<location filename="../Window.cpp" line="1454"/>
<source>Fast forward (held)</source>
<translation>Avance rápido (mantener)</translation>
</message>
<message>
<location filename="../Window.cpp" line="1460"/>
<source>&amp;Fast forward</source>
<translation>&amp;Avance rápido</translation>
</message>
<message>
<location filename="../Window.cpp" line="1464"/>
<source>Fast forward speed</source>
<translation>Velocidad de avance rápido</translation>
</message>
<message>
<location filename="../Window.cpp" line="1469"/>
<source>Unbounded</source>
<translation>Sin límite</translation>
</message>
<message>
<location filename="../Window.cpp" line="1473"/>
<source>%0x</source>
<translation>%0x</translation>
</message>
<message>
<location filename="../Window.cpp" line="1477"/>
<source>Increase fast forward speed</source>
<translation>Aumentar la velocidad de avance rápido</translation>
</message>
<message>
<location filename="../Window.cpp" line="1484"/>
<source>Decrease fast forward speed</source>
<translation>Disminuir velocidad de avance rápido</translation>
</message>
<message>
<location filename="../Window.cpp" line="1491"/>
<source>Rewind (held)</source>
<translation>Rebobinar (mantener)</translation>
</message>
<message>
<location filename="../Window.cpp" line="1503"/>
<source>Re&amp;wind</source>
<translation>Re&amp;bobinar</translation>
</message>
<message>
<location filename="../Window.cpp" line="1508"/>
<source>Step backwards</source>
<translation>Paso hacia atrás</translation>
</message>
<message>
<location filename="../Window.cpp" line="1515"/>
<source>Solar sensor</source>
<translation>Sensor solar</translation>
</message>
<message>
<location filename="../Window.cpp" line="1516"/>
<source>Increase solar level</source>
<translation>Subir nivel</translation>
</message>
<message>
<location filename="../Window.cpp" line="1517"/>
<source>Decrease solar level</source>
<translation>Bajar nivel</translation>
</message>
<message>
<location filename="../Window.cpp" line="1518"/>
<source>Brightest solar level</source>
<translation>Más claro</translation>
</message>
<message>
<location filename="../Window.cpp" line="1521"/>
<source>Darkest solar level</source>
<translation>Más oscuro</translation>
</message>
<message>
<location filename="../Window.cpp" line="1527"/>
<source>Brightness %1</source>
<translation>Brillo %1</translation>
</message>
<message>
<location filename="../Window.cpp" line="1548"/>
<source>Audio/&amp;Video</source>
<translation>Audio/&amp;vídeo</translation>
</message>
<message>
<location filename="../Window.cpp" line="1549"/>
<source>Frame size</source>
<translation>Tamaño del cuadro</translation>
</message>
<message>
<location filename="../Window.cpp" line="1592"/>
<source>Toggle fullscreen</source>
<translation>Pantalla completa</translation>
</message>
<message>
<location filename="../Window.cpp" line="1595"/>
<source>&amp;Lock frame size</source>
<translation>&amp;Bloquear tamaño de cuadro</translation>
</message>
<message>
<location filename="../Window.cpp" line="1608"/>
<source>Lock aspect ratio</source>
<translation>Bloquear proporción de aspecto</translation>
</message>
<message>
<location filename="../Window.cpp" line="1620"/>
<source>Force integer scaling</source>
<translation>Forzar escala a enteros</translation>
</message>
<message>
<location filename="../Window.cpp" line="1641"/>
<source>Bilinear filtering</source>
<translation>Filtro bilineal</translation>
</message>
<message>
<location filename="../Window.cpp" line="1649"/>
<source>Frame&amp;skip</source>
<translation>&amp;Salto de cuadros</translation>
</message>
<message>
<location filename="../Window.cpp" line="1662"/>
<source>Mute</source>
<translation>Silenciar</translation>
</message>
<message>
<location filename="../Window.cpp" line="1669"/>
<source>FPS target</source>
<translation>Objetivo de FPS</translation>
</message>
<message>
<location filename="../Window.cpp" line="1677"/>
<source>Native (59.7275)</source>
<translation>Nativo (59,7275)</translation>
</message>
<message>
<location filename="../Window.cpp" line="1692"/>
<source>Take &amp;screenshot</source>
<translation>Tomar pan&amp;tallazo</translation>
</message>
<message>
<location filename="../Window.cpp" line="1694"/>
<source>F12</source>
<translation>F12</translation>
</message>
<message>
<location filename="../Window.cpp" line="1535"/>
<source>Game Boy Printer...</source>
<translation>Game Boy Printer...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1544"/>
<source>BattleChip Gate...</source>
<translation>BattleChip Gate...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1551"/>
<source>%1×</source>
<translation>%1×</translation>
</message>
<message>
<location filename="../Window.cpp" line="1632"/>
<source>Interframe blending</source>
<translation>Mezcla entre cuadros</translation>
</message>
<message>
<location filename="../Window.cpp" line="1698"/>
<source>Record A/V...</source>
<translation>Grabar A/V...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1703"/>
<source>Video layers</source>
<translation>Capas de vídeo</translation>
</message>
<message>
<location filename="../Window.cpp" line="1704"/>
<source>Audio channels</source>
<translation>Canales de audio</translation>
</message>
<message>
<location filename="../Window.cpp" line="1706"/>
<source>Adjust layer placement...</source>
<translation>Ajustar ubicación de capas...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1708"/>
<source>&amp;Tools</source>
<translation>Herramien&amp;tas</translation>
</message>
<message>
<location filename="../Window.cpp" line="1709"/>
<source>View &amp;logs...</source>
<translation>Ver re&amp;gistros...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1711"/>
<source>Game &amp;overrides...</source>
<translation>Ajustes específic&amp;os por juego...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1014"/>
<source>Couldn&apos;t Start</source>
<translation>No se pudo iniciar</translation>
</message>
<message>
<location filename="../Window.cpp" line="1015"/>
<source>Could not start game.</source>
<translation>No se pudo iniciar el juego.</translation>
</message>
<message>
<location filename="../Window.cpp" line="1347"/>
<source>Scan e-Reader dotcodes...</source>
<translation>Escanear código del e-Reader...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1316"/>
<source>Import GameShark Save...</source>
<translation>Importar desde GameShark...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1319"/>
<source>Export GameShark Save...</source>
<translation>Exportar a GameShark...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1699"/>
<source>Record GIF/WebP/APNG...</source>
<translation>Grabar GIF/WebP/APNG...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1725"/>
<source>&amp;Cheats...</source>
<translation>Tru&amp;cos...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1733"/>
<source>Settings...</source>
<translation>Ajustes...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1738"/>
<source>Open debugger console...</source>
<translation>Abrir consola de depuración...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1740"/>
<source>Start &amp;GDB server...</source>
<translation>Iniciar servidor &amp;GDB...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1727"/>
<source>Scripting...</source>
<translation>Scripts...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1730"/>
<source>Create forwarder...</source>
<translation>Crear autocargador...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1748"/>
<source>Game state views</source>
<translation>Estado del juego</translation>
</message>
<message>
<location filename="../Window.cpp" line="1749"/>
<source>View &amp;palette...</source>
<translation>Ver &amp;paleta...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1750"/>
<source>View &amp;sprites...</source>
<translation>Ver &amp;sprites...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1751"/>
<source>View &amp;tiles...</source>
<translation>Ver m&amp;osaicos...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1752"/>
<source>View &amp;map...</source>
<translation>Ver &amp;mapa...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1754"/>
<source>&amp;Frame inspector...</source>
<translation>Inspec&amp;tor de cuadros...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1770"/>
<source>View memory...</source>
<translation>Ver memoria...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1771"/>
<source>Search memory...</source>
<translation>Buscar memoria...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1772"/>
<source>View &amp;I/O registers...</source>
<translation>Ver registros &amp;I/O...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1775"/>
<source>Log memory &amp;accesses...</source>
<translation>Registrar &amp;accesoa la memoria…</translation>
</message>
<message>
<location filename="../Window.cpp" line="1789"/>
<source>Record debug video log...</source>
<translation>Grabar registro de depuración de vídeo...</translation>
</message>
<message>
<location filename="../Window.cpp" line="1790"/>
<source>Stop debug video log</source>
<translation>Detener registro de depuración de vídeo</translation>
</message>
<message>
<location filename="../Window.cpp" line="1794"/>
<source>Exit fullscreen</source>
<translation>Salir de pantalla completa</translation>
</message>
<message>
<location filename="../Window.cpp" line="1796"/>
<source>GameShark Button (held)</source>
<translation>Botón GameShark (mantener)</translation>
</message>
<message>
<location filename="../Window.cpp" line="1802"/>
<source>Autofire</source>
<translation>Disparo automático</translation>
</message>
<message>
<location filename="../Window.cpp" line="1803"/>
<source>Autofire A</source>
<translation>Disparo automático A</translation>
</message>
<message>
<location filename="../Window.cpp" line="1808"/>
<source>Autofire B</source>
<translation>Disparo automático B</translation>
</message>
<message>
<location filename="../Window.cpp" line="1813"/>
<source>Autofire L</source>
<translation>Disparo automático L</translation>
</message>
<message>
<location filename="../Window.cpp" line="1818"/>
<source>Autofire R</source>
<translation>Disparo automático R</translation>
</message>
<message>
<location filename="../Window.cpp" line="1823"/>
<source>Autofire Start</source>
<translation>Disparo automático Start</translation>
</message>
<message>
<location filename="../Window.cpp" line="1828"/>
<source>Autofire Select</source>
<translation>Disparo automático Select</translation>
</message>
<message>
<location filename="../Window.cpp" line="1833"/>
<source>Autofire Up</source>
<translation>Disparo automático arriba</translation>
</message>
<message>
<location filename="../Window.cpp" line="1838"/>
<source>Autofire Right</source>
<translation>Disparo automático derecha</translation>
</message>
<message>
<location filename="../Window.cpp" line="1843"/>
<source>Autofire Down</source>
<translation>Disparo automático abajo</translation>
</message>
<message>
<location filename="../Window.cpp" line="1848"/>
<source>Autofire Left</source>
<translation>Disparo automático izquierda</translation>
</message>
</context>
<context>
<name>QObject</name>
<message>
<location filename="../utils.cpp" line="20"/>
<source>%1 byte</source>
<translation>%1 byte</translation>
</message>
<message>
<location filename="../utils.cpp" line="23"/>
<source>%1 kiB</source>
<translation>%1 kiB</translation>
</message>
<message>
<location filename="../utils.cpp" line="27"/>
<source>%1 MiB</source>
<translation>%1 MiB</translation>
</message>
<message>
<location filename="../utils.cpp" line="36"/>
<source>GBA</source>
<translation>GBA</translation>
</message>
<message>
<location filename="../utils.cpp" line="40"/>
<source>GB</source>
<translation>GB</translation>
</message>
<message>
<location filename="../utils.cpp" line="43"/>
<source>?</source>
<translation>?</translation>
</message>
<message>
<location filename="../utils.cpp" line="170"/>
<source>Super (L)</source>
<translation>Súper (L)</translation>
</message>
<message>
<location filename="../utils.cpp" line="172"/>
<source>Super (R)</source>
<translation>Súper (R)</translation>
</message>
<message>
<location filename="../utils.cpp" line="174"/>
<source>Menu</source>
<translation>Menú</translation>
</message>
</context>
<context>
<name>QShortcut</name>
<message>
<location filename="../utils.cpp" line="161"/>
<source>Shift</source>
<translation>Mayús</translation>
</message>
<message>
<location filename="../utils.cpp" line="163"/>
<source>Control</source>
<translation>Ctrl</translation>
</message>
<message>
<location filename="../utils.cpp" line="165"/>
<source>Alt</source>
<translation>Alt</translation>
</message>
<message>
<location filename="../utils.cpp" line="167"/>
<source>Meta</source>
<translation>Meta</translation>
</message>
</context>
</TS>