2016-03-30 20:07:55 +00:00
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#ifndef display_h
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#define display_h
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#include "gb.h"
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2018-05-27 16:30:23 +00:00
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#include <stdbool.h>
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#include <stdint.h>
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2017-04-17 17:16:17 +00:00
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#ifdef GB_INTERNAL
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2021-12-25 23:47:59 +00:00
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internal void GB_display_run(GB_gameboy_t *gb, unsigned cycles, bool force);
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2021-11-07 12:13:52 +00:00
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internal void GB_palette_changed(GB_gameboy_t *gb, bool background_palette, uint8_t index);
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internal void GB_STAT_update(GB_gameboy_t *gb);
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internal void GB_lcd_off(GB_gameboy_t *gb);
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2021-12-04 13:04:46 +00:00
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internal void GB_display_vblank(GB_gameboy_t *gb);
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2021-12-25 23:47:59 +00:00
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#define GB_display_sync(gb) GB_display_run(gb, 0, true)
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2020-02-15 13:32:06 +00:00
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enum {
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GB_OBJECT_PRIORITY_X,
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GB_OBJECT_PRIORITY_INDEX,
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};
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2017-04-17 17:16:17 +00:00
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#endif
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2016-10-26 21:14:02 +00:00
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typedef enum {
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GB_PALETTE_NONE,
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GB_PALETTE_BACKGROUND,
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GB_PALETTE_OAM,
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GB_PALETTE_AUTO,
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} GB_palette_type_t;
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typedef enum {
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GB_MAP_AUTO,
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GB_MAP_9800,
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GB_MAP_9C00,
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} GB_map_type_t;
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typedef enum {
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GB_TILESET_AUTO,
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GB_TILESET_8800,
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GB_TILESET_8000,
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} GB_tileset_type_t;
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typedef struct {
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uint32_t image[128];
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uint8_t x, y, tile, flags;
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uint16_t oam_addr;
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bool obscured_by_line_limit;
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} GB_oam_info_t;
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2017-10-12 14:22:22 +00:00
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typedef enum {
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GB_COLOR_CORRECTION_DISABLED,
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GB_COLOR_CORRECTION_CORRECT_CURVES,
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GB_COLOR_CORRECTION_EMULATE_HARDWARE,
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GB_COLOR_CORRECTION_PRESERVE_BRIGHTNESS,
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2020-03-25 18:33:13 +00:00
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GB_COLOR_CORRECTION_REDUCE_CONTRAST,
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2021-06-25 16:57:56 +00:00
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GB_COLOR_CORRECTION_LOW_CONTRAST,
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2017-10-12 14:22:22 +00:00
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} GB_color_correction_mode_t;
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2016-10-26 21:14:02 +00:00
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void GB_draw_tileset(GB_gameboy_t *gb, uint32_t *dest, GB_palette_type_t palette_type, uint8_t palette_index);
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void GB_draw_tilemap(GB_gameboy_t *gb, uint32_t *dest, GB_palette_type_t palette_type, uint8_t palette_index, GB_map_type_t map_type, GB_tileset_type_t tileset_type);
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2021-12-17 19:16:23 +00:00
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uint8_t GB_get_oam_info(GB_gameboy_t *gb, GB_oam_info_t *dest, uint8_t *object_height);
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2020-02-08 11:28:46 +00:00
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uint32_t GB_convert_rgb15(GB_gameboy_t *gb, uint16_t color, bool for_border);
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2017-10-12 14:22:22 +00:00
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void GB_set_color_correction_mode(GB_gameboy_t *gb, GB_color_correction_mode_t mode);
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2020-12-25 12:14:17 +00:00
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void GB_set_light_temperature(GB_gameboy_t *gb, double temperature);
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2020-03-26 18:54:18 +00:00
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bool GB_is_odd_frame(GB_gameboy_t *gb);
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2021-12-17 19:12:26 +00:00
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void GB_set_object_rendering_disabled(GB_gameboy_t *gb, bool disabled);
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void GB_set_background_rendering_disabled(GB_gameboy_t *gb, bool disabled);
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bool GB_is_object_rendering_disabled(GB_gameboy_t *gb);
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bool GB_is_background_rendering_disabled(GB_gameboy_t *gb);
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2016-03-30 20:07:55 +00:00
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#endif /* display_h */
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