Lior Halphon
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aaf9a76b67
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The vblank callback now reports the vblank type
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2022-06-25 01:59:51 +03:00 |
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Lior Halphon
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69de3f0fae
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Implement a PPU fast path, up to 34% performance boost
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2021-12-26 01:47:59 +02:00 |
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Lior Halphon
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c3d9141b7c
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Replace the term sprite with object for consistency
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2021-12-17 21:16:23 +02:00 |
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Lior Halphon
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c1ae129ed4
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Allow hiding background/object "layers" (#422)
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2021-12-17 21:12:26 +02:00 |
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Lior Halphon
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25e3414974
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Redesigned vblank callback scheduling scheme, should be more regular and less prune to various sorts of frontend DOS
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2021-12-04 15:04:46 +02:00 |
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Lior Halphon
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02f55d12d3
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Maybe one day GCC will stop being shit at handling __attribute__s
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2021-11-07 14:13:52 +02:00 |
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Lior Halphon
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18e7a3f4fa
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Cleanup, better symbol handling, improves LTO
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2021-11-07 13:39:18 +02:00 |
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Lior Halphon
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fbf1bb7f98
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Save state compatibility breaking cleanup
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2021-11-07 12:56:46 +02:00 |
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Lior Halphon
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94add1d172
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Add "Harsh Reality" color correction mode
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2021-06-25 19:57:56 +03:00 |
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Lior Halphon
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159d9d0348
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Color temperature control
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2020-12-25 14:17:57 +02:00 |
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Lior Halphon
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5ecb845662
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Add accurate frame blending option
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2020-03-26 20:54:18 +02:00 |
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Lior Halphon
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e94e7cc501
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Add another color correction mode
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2020-03-25 20:33:13 +02:00 |
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Lior Halphon
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2be58439bf
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Starting over – removing all window related code
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2020-02-23 00:38:47 +02:00 |
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Lior Halphon
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08eb2f3d98
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Correct emulation of FF6C (Turns out it controls object priority)
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2020-02-15 15:32:06 +02:00 |
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Lior Halphon
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103caa56e1
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Allow displaying borders outside of SGB emulation, including borrowing SGB border. Allow not displaying SGB borders. (Todo: libretro support)
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2020-02-08 13:28:46 +02:00 |
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Lior Halphon
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80c92daacd
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Include cleanup (#73)
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2018-05-27 19:30:23 +03:00 |
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Lior Halphon
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ef670986c6
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Rewrote PPU (currently only emulates DMG correctly) to use the new timing mechanism. Removed “future interrupts” (No longer required because SameBoy is now T-cycle based)
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2018-02-25 00:48:45 +02:00 |
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Lior Halphon
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65dd02cc52
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Added 3 color correction profiles, added color correction setting to Cocoa GUI, improved cross-platform and cross-frontend save-state compatibility
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2017-10-12 17:22:22 +03:00 |
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Lior Halphon
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cbbaf2ee84
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Refined Window behavior once more, Fixes #12 (While not breaking Donkey Kong or 007)
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2017-08-20 01:34:12 +03:00 |
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Lior Halphon
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fb55c35f87
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New APIs, Document.m no longer requires GB_INTERNAL, fixed a bug where the sprite viewer showed incorrect sprites for some CGB exclusive games.
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2017-04-19 23:26:39 +03:00 |
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Lior Halphon
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a925ef130d
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Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code.
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2017-04-17 20:16:17 +03:00 |
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Lior Halphon
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399e88d5fe
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STAT timing and LCD interrupts rewritten, should be more accurate.
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2017-02-19 02:22:50 +02:00 |
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Lior Halphon
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388fb600de
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Added VRAM-debugging APIs, added VRAM viewer to Cocoa Port, fixed uninitialized VRAM, fixed memory viewer crash
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2016-10-27 00:23:24 +03:00 |
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Lior Halphon
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70bd90740a
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Mass name and type changes. Save states are now compatible between 32- and 64-bit systems. Maybe.
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2016-06-18 20:29:11 +03:00 |
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Lior Halphon
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f1e9623371
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Initial public commit
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2016-04-01 21:27:01 +03:00 |
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