Lior Halphon
|
2c44ffbe39
|
More accurate fetcher penalty emulation, fixed intr_2_mode0_timing_sprites_nops, affects #54
|
2018-03-30 02:53:49 +03:00 |
|
Lior Halphon
|
c7ca786e77
|
Attempt to fix building using MINGW. Affects #55
|
2018-03-29 21:27:19 +03:00 |
|
Lior Halphon
|
a9fbbd3894
|
Merge branch 'master' of https://github.com/LIJI32/SameBoy
|
2018-03-29 21:07:04 +03:00 |
|
Lior Halphon
|
e380a00b67
|
Fixed another timing regression with the CB opcodes
|
2018-03-29 21:06:53 +03:00 |
|
Kyle Swanson
|
7ffe132e79
|
fix typo
|
2018-03-28 21:38:48 -07:00 |
|
Kyle Swanson
|
7bfe5de9c7
|
chmod -x
|
2018-03-28 21:37:34 -07:00 |
|
Lior Halphon
|
96063fb0da
|
Fixed Windows build, added Unicode support in Windows.
|
2018-03-28 21:59:27 +03:00 |
|
Lior Halphon
|
4cf78139a8
|
Fixed a bug where SameBoy freezes for a while after leaving turbo mode
|
2018-03-27 23:33:31 +03:00 |
|
Lior Halphon
|
0e3d2770d9
|
Properly handle cases where an object’s X position is modified between the OAM mode and rendering mode
|
2018-03-27 22:13:08 +03:00 |
|
Lior Halphon
|
0912a30bb9
|
Fixed a regression in dmg_sound-2
|
2018-03-27 21:04:55 +03:00 |
|
Lior Halphon
|
f5493e023d
|
Fixed a timing regression in the CB opcodes
|
2018-03-27 20:21:24 +03:00 |
|
Lior Halphon
|
7671648fca
|
Simplified a function
|
2018-03-27 19:06:36 +03:00 |
|
Lior Halphon
|
7543461c24
|
Increasing PC in OAM triggers the OAM bug
|
2018-03-27 16:36:39 +03:00 |
|
Lior Halphon
|
4cbade9a88
|
Function name change
|
2018-03-27 15:55:12 +03:00 |
|
Lior Halphon
|
4986930511
|
Mostly complete emulation of the OAM bug. Passes oam_bug-2.
|
2018-03-27 15:46:00 +03:00 |
|
Lior Halphon
|
9093f22293
|
More accurate emulation of the OAM bug
|
2018-03-24 14:46:51 +03:00 |
|
Lior Halphon
|
5cb74fb684
|
Bugfix: turning the PPU off during OAM mode made the OAM bug persist while the LCD is off
|
2018-03-24 02:58:37 +03:00 |
|
Lior Halphon
|
d343152fca
|
Basic emulation of the OAM bug
|
2018-03-24 00:32:19 +03:00 |
|
Lior Halphon
|
f8c6b9e7a0
|
Fixed the lcd command
|
2018-03-23 21:26:49 +03:00 |
|
Lior Halphon
|
4e3928df81
|
Turns out the behavior differs between DMG and CGB – in DMG mode, the objects enabled bit is checked before halting the FIFOs, meaning that disabled sprites do not affect Mode 3’s length on the DMG.
|
2018-03-23 20:01:27 +03:00 |
|
Lior Halphon
|
48a8db233d
|
Refinement to the last fix
|
2018-03-23 19:54:11 +03:00 |
|
Lior Halphon
|
e9eeace995
|
The object enabled bit is checked only when popping from the object FIFO. Objects affect timing even when disabled.
|
2018-03-23 19:50:19 +03:00 |
|
Lior Halphon
|
04bfc89816
|
Cycle accurate OAM search mode
|
2018-03-23 19:07:14 +03:00 |
|
Lior Halphon
|
c11af7ea26
|
Fix CGB timings
|
2018-03-23 12:58:51 +03:00 |
|
Lior Halphon
|
3e5e17d1a3
|
Fixed CB [hl] opcodes timings
|
2018-03-23 12:35:37 +03:00 |
|
Lior Halphon
|
18e32d1755
|
Merge branch 'master' into timing
# Conflicts:
# Core/gb.c
|
2018-03-22 22:37:35 +02:00 |
|
Lior Halphon
|
577e23925b
|
Fixed sources-dmgABCXmgbS
|
2018-03-22 20:09:01 +02:00 |
|
Lior Halphon
|
e9f243a913
|
Fix sprite priority
|
2018-03-21 00:02:35 +02:00 |
|
Lior Halphon
|
cb33a5b25a
|
Fix Aevilla
|
2018-03-20 20:08:29 +02:00 |
|
Lior Halphon
|
3883b7d86a
|
Merge branch 'master' into timing
# Conflicts:
# Core/display.c
# Core/z80_cpu.c
|
2018-03-19 23:46:33 +02:00 |
|
Lior Halphon
|
b50c97f4a7
|
Prevent starting HDMA in the middle of an instruction, making both the CPU and DMA access memory at the same time. Closes #47
|
2018-03-19 20:01:31 +02:00 |
|
Lior Halphon
|
202eb2b5cc
|
Fix stat_lyc_onoff
|
2018-03-18 20:32:19 +02:00 |
|
Lior Halphon
|
80b1275e07
|
Fix stat_lyc_onoff
|
2018-03-18 20:08:45 +02:00 |
|
Lior Halphon
|
0dc30f081a
|
CGB halt interrupt timing
|
2018-03-17 23:21:14 +02:00 |
|
Lior Halphon
|
12ae5745db
|
While fixing some rendering issues, this change was incorrect.
|
2018-03-17 21:04:48 +02:00 |
|
Lior Halphon
|
269bac4626
|
More CGB fixes
|
2018-03-17 20:34:55 +02:00 |
|
Lior Halphon
|
21b75494a2
|
More CGB fixes (currently on DMG-mode CGB is verified). Halt interrupt timing isn’t correct yet.
|
2018-03-11 00:17:57 +02:00 |
|
Lior Halphon
|
15b6c48d7c
|
Fixed vblank_stat_intr-C
|
2018-03-10 15:52:22 +02:00 |
|
Lior Halphon
|
c267ad00b5
|
Goodbye
|
2018-03-09 23:34:23 +02:00 |
|
Lior Halphon
|
e8b107efdb
|
In double speed mode, there are no quirks where IF and STAT don’t update together
|
2018-03-09 23:31:49 +02:00 |
|
Lior Halphon
|
cb6bb0590e
|
Starting to fix CGB timing quirks
|
2018-03-09 21:11:35 +02:00 |
|
Lior Halphon
|
9083e883fe
|
CGB BG rendering
|
2018-03-09 18:52:36 +02:00 |
|
Lior Halphon
|
a32f232bb1
|
Fixed OAM-window priority glitch, fixed OAM glitch in Prehistoric Man
|
2018-03-09 17:10:19 +02:00 |
|
Lior Halphon
|
1149c266cf
|
More regression fixes, actually fix Pinball Deluxe this time
|
2018-03-08 23:22:03 +02:00 |
|
Lior Halphon
|
544ca2be4c
|
Changing the timings of memory writes so they’re not effectively one T-cycle late. This screws up APU’s cycle accuracy for now.
|
2018-03-05 21:17:37 +02:00 |
|
Lior Halphon
|
88a11b891f
|
Object rendering
|
2018-03-04 23:27:31 +02:00 |
|
Lior Halphon
|
3d1c8b50c4
|
OAM search and OAM timing in mode 3
|
2018-03-04 22:21:56 +02:00 |
|
Lior Halphon
|
476133abd0
|
The scrolled y value is cached and not recalculated
|
2018-03-03 20:51:38 +02:00 |
|
Lior Halphon
|
518746f664
|
fixed rendering off by one
|
2018-03-03 19:52:48 +02:00 |
|
Lior Halphon
|
496c5589e6
|
Added window support
|
2018-03-03 19:36:21 +02:00 |
|