Commit Graph

51 Commits

Author SHA1 Message Date
Lior Halphon 5808d4485f Drop BOOLs 2021-10-23 13:36:58 +03:00
Lior Halphon fc10a90dec Screenshots in the Cocoa frontend 2021-10-23 13:26:44 +03:00
Lior Halphon 7a6ae2d951 Improved DualSense LEDs, fix several analog controls issues 2021-06-04 22:21:41 +03:00
Lior Halphon e71d3a7d3c First-tier support for DualSense controllers with rumble and LED support 2021-06-04 18:17:14 +03:00
Lior Halphon 3ed18a76da Added optional OSD (Cocoa) 2021-05-30 20:55:04 +03:00
Lior Halphon c944142b36 Fall back to .snX if no .sX save state found 2021-05-07 00:33:04 +03:00
Lior Halphon dd86077410 Use the older, more available API 2021-04-14 15:24:06 +03:00
Lior Halphon 8a84a5897e Allow drag&drop of state files 2021-04-14 15:20:01 +03:00
Lior Halphon 60b8978762 Local link cable and infrared emulation in the Cocoa port 2020-11-13 23:07:35 +02:00
Lior Halphon 7ff3556bc3 Workboy emulation (Cocoa only) 2020-09-19 19:31:24 +03:00
Lior Halphon c9b401135f Actually, don’t use rumble threads at all, because IOHIDDeviceSetReport seems to queue stuff despite being blocking 2020-05-30 22:18:32 +03:00
Lior Halphon 59b94b92ca Make sure reports are only sent from one thread 2020-05-30 18:43:09 +03:00
Lior Halphon 2854578527 Less ugly hacks 2020-05-01 18:26:48 +03:00
Lior Halphon 021cdb402d Various hacks for stopping the PWM thread when needed, important if we have a WUP-028 connected with more than one controller 2020-05-01 18:16:33 +03:00
Lior Halphon 151d58eb60 setRumble should be double 2020-04-29 16:05:31 +03:00
Lior Halphon 5a14eb93c6 Merge branch 'master' into JoyKit
# Conflicts:
#	Cocoa/Document.m
#	Cocoa/GBView.h
#	Cocoa/GBView.m
#	Cocoa/joypad.m
#	Cocoa/main.m
#	Core/display.c
#	Core/gb.h
#	Core/save_state.c
2020-04-29 15:52:03 +03:00
Lior Halphon 0cf168f32b Fixing inconsistent style 2020-04-24 20:37:57 +03:00
Lior Halphon 588c0734a9 Fix a crash 2020-03-27 17:23:33 +03:00
Lior Halphon 5ecb845662 Add accurate frame blending option 2020-03-26 20:54:18 +02:00
Lior Halphon 103caa56e1 Allow displaying borders outside of SGB emulation, including borrowing SGB border. Allow not displaying SGB borders. (Todo: libretro support) 2020-02-08 13:28:46 +02:00
Lior Halphon 0ece21bca7 Replace the SDL-derived controller support with my own JoyKit framework. Adds rumble support, LED support, better manual and automatic configurations, analog speed controls. 2019-10-19 19:26:04 +03:00
Lior Halphon 280f609785 Fix under clock speed (Should have been 0.5, but ended up as ~0.4 due to rounding errors) 2019-06-19 22:25:59 +03:00
Lior Halphon b2397a2e7a Joystick hat support in Cocoa 2019-06-14 18:06:15 +03:00
Lior Halphon 21eb96a2f5 Joypad multiplayer support (Cocoa) 2018-12-15 18:55:41 +02:00
Lior Halphon e8dfc18d11 Multiplayer SGB support in Cocoa (Keyboard only) 2018-12-05 00:00:16 +02:00
Lior Halphon b3166135eb Clean up that crashing mess I made 2018-11-23 19:59:15 +02:00
Lior Halphon 634a54c046 SGB resolution support (Cocoa only so far) 2018-11-15 00:21:21 +02:00
Lior Halphon 9080a23913 Improved idle performance in the Cocoa port when using Metal 2018-10-11 18:43:31 +03:00
Lior Halphon 32443a9675 Improved analog stick controls in both ports. Affects #34? 2018-06-26 19:36:14 +03:00
Lior Halphon 1c1cddb53e OpenGL fallback 2018-06-15 20:03:59 +03:00
Lior Halphon 5b39cacc8a Basic Metal support. No OpenGL fallback, no shaders, no blending. 2018-06-15 13:26:53 +03:00
Lior Halphon 9a3d53ae51 Remove OpenGL specific code from GBView 2018-06-11 22:11:33 +03:00
Lior Halphon 6e8567eadc Silence some annoying Cocoa warnings, hopefully it won’t affect performance 2018-03-02 19:42:02 +02:00
Lior Halphon 3c8f3ad3fc Stop annoying beeps and exceptions 2018-03-02 19:37:40 +02:00
Lior Halphon afcc66fb3c Added CPU under/over-clocking support in Core, add under-clocking hotkey in the Cocoa port, allow modifier keys to be configured as input keys in Cocoa. 2018-02-10 23:30:30 +02:00
Lior Halphon 1c61b006ba Added rewinding support to the core and the Cocoa frontend 2018-02-10 14:42:14 +02:00
Lior Halphon aeb9f0eda4 Prevent screensaver when using a joypad 2018-02-02 19:22:08 +02:00
Lior Halphon 8eeda02d50 Added Joypad support, closes #9 2017-12-30 16:23:17 +02:00
Lior Halphon 3feaeb153e New turbo related APIs, Quick Look no longer requires GB_INTERNAL 2017-04-19 21:55:58 +03:00
Lior Halphon a925ef130d Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code. 2017-04-17 20:16:17 +03:00
Lior Halphon a5f72627fe Cocoa key bindings now based on key codes 2017-01-24 21:00:56 +02:00
Lior Halphon dce0e5fdeb Hide mouse cursor when running (Cocoa) 2016-07-05 23:34:33 +03:00
Lior Halphon 1268bf3a35 Keeping aspect ratio is now optional (but default) 2016-07-05 21:23:55 +03:00
Lior Halphon 39f91f0dd6 Proportional Reiszing 2016-07-03 20:58:25 +03:00
Lior Halphon 32a1ad87b7 Fixed a bug where a Cocoa emulator window will appear frozen (or partially frozen) until resized 2016-06-18 17:48:24 +03:00
Lior Halphon 52afba21d1 Added HQ2x shader, upgrading to OpenGL 3 2016-06-14 14:11:37 +03:00
Lior Halphon c27ee9d879 Fixed a bug in the Cocoa port that made SameBoy ignore some input keys when the keyboard layout is set to a non-Latin/ASCII keyboard. This was solved by forcing an ASCII layout. 2016-06-09 00:37:00 +03:00
Lior Halphon 94ea44da0c Introducing the OmniScale (beta) algorithm to SameBoy 2016-06-09 00:06:55 +03:00
Lior Halphon 8d59bfcbdd Filter support for Cocoa port + 7 basic filters 2016-04-29 00:45:56 +03:00
Lior Halphon 2a5375a0c8 Configurable keys for the Cocoa port 2016-04-13 22:43:16 +03:00