Commit Graph

106 Commits

Author SHA1 Message Date
Lior Halphon cd2310f0a7 Wave RAM reads 0xFF while active on AGBs 2020-11-20 19:39:54 +02:00
Lior Halphon 3cba3e8e27 Emulate CGB-C PCM read glitch, fix a potential noise volume envelope bug 2020-05-10 00:37:52 +03:00
Lior Halphon 6448a692e2 Add smart rumble to games without a rumblepak 2020-04-29 16:06:11 +03:00
Lior Halphon 0cf168f32b Fixing inconsistent style 2020-04-24 20:37:57 +03:00
Lior Halphon a6567d9ee1 Update old coding style 2020-04-09 14:32:52 +03:00
Jakub Kądziołka 67d5a53503
Spell "length" properly 2020-02-27 18:11:10 +01:00
Lior Halphon b806ae4e82 Fix #228 2020-02-01 23:36:16 +02:00
Lior Halphon 143e1f88a8 There’s not reason it must be an integer 2019-11-03 22:02:33 +02:00
Lior Halphon dee29c118c Added GB_set_sample_rate_by_clocks API, split SGB_NO_SFC into PAL and NTSC; now they report the correct clock rate. 2019-10-08 15:10:24 +03:00
Lior Halphon ca370eee7e A bit more accurate AGB audio rendering 2019-10-01 18:50:59 +03:00
Lior Halphon ac418b9de1 Pass channel_1_freq_change_timing 2019-09-30 00:09:25 +03:00
Lior Halphon 4541efe86a Fixed a bug that prevented writing to the wave RAM, as well as a bug where the wave RAM was treated as zeros despite not being zero’d out 2019-06-29 14:03:42 +03:00
Lior Halphon e268efefef Redesign and reimplement the audio API, let the frontends handle more stuff. Probably affects #161 2019-06-15 23:22:27 +03:00
Lior Halphon 9d8adbb581 This is not correct, this bug only affects the PCM registers and not actual output. Currently not emulated at all. 2019-06-07 18:37:19 +03:00
Lior Halphon 64879f5b02 Accurate emulation of (most aspects of) stop mode 2019-06-07 13:53:50 +03:00
Lior Halphon 4c34e0a6e0 Turns out the AGB inverts Channel 3’s output 2019-06-01 18:22:58 +03:00
Lior Halphon 85c43fa81f Fixed Channel 3’s first sample behavior, update analog characteristic to more realistic values. Fixes #177 2019-05-25 19:12:09 +03:00
Lior Halphon 280467ad38
Merge branch 'master' into master 2019-05-17 20:31:52 +03:00
Lior Halphon 91eeb4d9d5 Emulate AGB audio mixing 2019-05-17 00:08:34 +03:00
ISSOtm 40f83c8f25 Add APU-related debugger commands
This change includes making one of the APU functions public
2019-05-15 12:45:51 +02:00
Lior Halphon ddc4e7484b Fix and restore optimization 2019-05-10 22:29:30 +03:00
Lior Halphon 06670fc970 Fix #172. Allow unroll optimizations when compiling with GCC. 2019-05-10 21:51:11 +03:00
orbea 2bded45397 Disable pragmas for gcc. 2019-05-09 10:55:31 -07:00
Lior Halphon dde06e7cae Work around a crashing race condition, proper fix needed 2019-01-28 20:56:37 +02:00
Lior Halphon 7b36ee10a4 Merge branch 'master' into sgb 2019-01-05 19:00:22 +02:00
Lior Halphon 4051f190a5 Cache cycles_per_sample to avoid FP arithmetic 2019-01-01 00:42:40 +02:00
Lior Halphon 9d947c7ce6 Unroll some APU loops 2018-12-31 23:09:56 +02:00
Lior Halphon 2d6d1e6325 SGB boot animation 2018-11-24 13:21:00 +02:00
Lior Halphon a39b314378 Fixed silly APU regression (Noise volume envelope ran too fast) Fixes #121 2018-11-03 14:37:19 +02:00
Lior Halphon 64922fff4b Fixed a bug where channels 1 and 2 would start playing earlier than they should have if NRx4 was written to twice. Fixes #86. 2018-10-29 00:44:43 +02:00
Lior Halphon 3035f43428 Emulation of DAC charging, Fixes #46, #85, #88 and #89 2018-10-19 23:53:01 +03:00
Lior Halphon 4276549acd Research notes TODOs 2018-10-19 01:02:27 +03:00
Lior Halphon 324201f336 Correct emulation of switching the DACs on and off. Fixes #100 and #87 2018-10-17 20:35:29 +03:00
Lior Halphon ec0a879a93 Correct emulation of enabling and disabling the volume envelope. Correct emulation of a glitch where the volume envelope ticks when it usually wouldn’t. 2018-09-10 16:59:59 +03:00
Lior Halphon 3151821e6d Fixed minor APU regression (Channels 1 and 2 were given no delay under certain circumstances) 2018-09-09 12:50:55 +03:00
Lior Halphon b1cc55b786 Turns out Left/Right audio channels were flipped 2018-07-19 20:38:11 +03:00
Lior Halphon c66b6fbafc Fixed an edge case with DAC discharge emulation 2018-07-16 23:08:25 +03:00
Lior Halphon 2e9e3424ec Document some revision differences 2018-07-14 21:52:54 +03:00
Lior Halphon 0145b790a3 Merge branch 'v0.11.x' 2018-07-11 20:08:33 +03:00
Lior Halphon 5f58323c01 Attempt to improve audio quality on frontend with big audio buffers 2018-07-10 21:33:03 +03:00
Lior Halphon dc5cb71c22 Emulate CGB-C’s quirky LFSR function 2018-07-04 21:55:12 +03:00
Lior Halphon 45c73e0175 Replaced the is_cgb bool with a more future compatible model enum. Removed the GB_init_cgb API and replaced it with an extended GB_init and GB_switch_model_and_reset APIs that now receive a model parameter. Increased the struct version. 2018-06-16 13:59:33 +03:00
Lior Halphon 38c0cb3323 Typo 2018-06-09 15:12:42 +03:00
Lior Halphon f64da1864f APU glitch: When turning the APU on while DIV's bit 4 (or 5 in double speed mode), the first DIV/APU event is skipped. 2018-06-09 15:11:20 +03:00
Lior Halphon 562b43a7c5 Notes about the DMG wave-ram glitch 2018-05-15 23:02:07 +03:00
Kyle Swanson 7bfe5de9c7 chmod -x 2018-03-28 21:37:34 -07:00
Lior Halphon 0912a30bb9 Fixed a regression in dmg_sound-2 2018-03-27 21:04:55 +03:00
Lior Halphon c48097a484 Convert div counter to the SM mechanism 2018-02-23 13:16:05 +02:00
Lior Halphon 9802ca41dd Components not affected by CGB’s double speed mode now operate in 8MHz mode to theoretically make advance_cycles(gb, 1) safe. 2018-02-20 21:17:12 +02:00
Lior Halphon f79af39ea2 More accurate emulation of the APU’s analog characteristics 2018-02-16 18:01:50 +02:00