Commit Graph

250 Commits

Author SHA1 Message Date
Lior Halphon 74d00b84b7 Treat STOP as a 2-byte instruction 2017-02-17 00:21:02 +02:00
Lior Halphon 6b1363e96e Fixed: Writing to 3XXX in MBC5 before writing to 2XXX no longer switches to the wrong bank. 2017-02-16 23:13:55 +02:00
Lior Halphon 421d3b27f5 Correct emulation of HUC1 banks higher than 0x1F 2017-02-16 21:07:35 +02:00
Lior Halphon 10ab2b4fe0 Fixed typo in the disassembler. 2017-02-16 20:51:32 +02:00
Lior Halphon 86837761fa Improved compatibility with SameBoy's boot ROM by removing the RAM bank switch (The original boot ROM does that for no reason, but eventually switches back to bank 1) 2017-02-15 22:37:43 +02:00
Lior Halphon 3fbc2c5716 DI should not be delayed. 2017-02-15 19:04:53 +02:00
Lior Halphon 4b6fda0cb6 Simplified HDMA and fixed the reading of the HDMA5 register 2017-02-08 21:58:15 +02:00
Lior Halphon d5c9a52337 Fixed: HDMA registers were not being updated during transfer 2017-02-07 00:24:26 +02:00
Lior Halphon 7ee96766b6 Updated documents to refer to the new website 2017-02-05 21:50:46 +02:00
Lior Halphon cfe0e55df8 Updated change log and incremented version to 0.8 2017-02-05 21:13:42 +02:00
Lior Halphon a17213d89c Fixed SDL compilation on macOS Sierra 2017-02-04 19:00:48 +02:00
Lior Halphon eed8a06fc0 Several fixes to the help command 2017-02-04 19:00:31 +02:00
Lior Halphon 57c73c8a51 Fixed the help command for the disassemble command 2017-02-04 17:49:22 +02:00
Lior Halphon 6f94664428 Close Open Panels if a document is opened via other means 2017-01-24 23:10:50 +02:00
Lior Halphon a5f72627fe Cocoa key bindings now based on key codes 2017-01-24 21:00:56 +02:00
Lior Halphon 9779635c34 Added NSSupportsAutomaticGraphicsSwitching to Cocoa's Info.plist 2017-01-22 22:25:15 +02:00
Lior Halphon 7a9377de34 Fixed compilation issues under more recent Xcode versions 2017-01-22 21:53:52 +02:00
Lior Halphon 430b733da6 Disabled Quick Look preview/thumbnail cancelation. It seems that the API sometime return true for no reason, and documentation of QL APIs is extremely poor. 2017-01-22 21:04:10 +02:00
Lior Halphon 0d8244748c Fixed icon alignment 2017-01-22 00:37:25 +02:00
Lior Halphon a012d721a3 Added a Preview generator for Quick Look, so QL framework won't "ban" our plugin for failing to generate these. 2017-01-22 00:10:27 +02:00
Lior Halphon 517e72f92b Printer compression support 2017-01-20 23:00:02 +02:00
Lior Halphon 8cd82ebb68 Quick Look icon generation for GameBoy ROMs, using screenshots from the actual ROMs 2017-01-20 18:35:20 +02:00
Lior Halphon 8d5bacf6ae Updated Cocoa cartridge icons 2017-01-20 18:16:45 +02:00
Lior Halphon 5dcc8e744e Fixed a crash in the Cocoa port that might happen after closing GameBoy Camera 2017-01-14 19:45:07 +02:00
Lior Halphon 613d3b2e82 Printer support in Cocoa 2017-01-13 22:26:44 +02:00
Lior Halphon 527ae01e0e Printer API, compression not supported yet 2017-01-13 22:20:11 +02:00
Lior Halphon cd382ef236 Fixed: Conditional read watchpoints crashed if the expression referred to the 'new' variable. Breakpoint and watchpoint conditions no longer trigger watchpoints. 2017-01-12 23:11:26 +02:00
Lior Halphon 8c14ec3268 An interrupt should also occur when using external clock. 2016-11-13 00:42:05 +02:00
Lior Halphon 22c34e1095 Serial API 2016-11-12 01:58:53 +02:00
Lior Halphon 15f6412581 Update README.md 2016-10-29 22:54:32 +03:00
Lior Halphon 388fb600de Added VRAM-debugging APIs, added VRAM viewer to Cocoa Port, fixed uninitialized VRAM, fixed memory viewer crash 2016-10-27 00:23:24 +03:00
Lior Halphon 47aaf44017 Rumble API 2016-10-22 15:37:03 +03:00
Lior Halphon 2d51d13479 Various optimizations 2016-10-22 02:18:29 +03:00
Lior Halphon 1b8832a7ff Added disassemble command 2016-10-19 23:55:23 +03:00
Lior Halphon ee51dec20e Added modifier syntax to debugger: Changed watch's syntax, added format modifier to print/eval, added count option to examine command. 2016-10-19 23:48:46 +03:00
Lior Halphon 18ec502cfe Fine tuning the stack-overflow tester detection 2016-10-18 02:35:21 +03:00
Lior Halphon edf93abff1 According to Mooneye's test ROMs, this behavior does not happen on a CGB 2016-10-18 00:31:07 +03:00
Lior Halphon 11f8c41305 Basic HUC3 support 2016-10-17 18:51:43 +03:00
Lior Halphon 3fc4fcc538 Added a custom automation combo for Tsuri Sensei, to avoid an in-game buffer-overflow 2016-10-14 01:30:54 +03:00
Lior Halphon 9ca7540c69 Fixed dereferencing a non-banked address in the debugger 2016-10-14 01:19:39 +03:00
Lior Halphon 5cca2a4168 Be more forgiving about stack overflows. Some games commercially leak stack every once in a while when being stress-tested. 2016-10-11 14:53:54 +03:00
Lior Halphon fa35869bc4 Implemented DMG STAT-write interrupt bug, fixed Road Rash and Zero no Densetsu (These game do not work on CGBs) 2016-10-11 13:37:43 +03:00
Lior Halphon 11cbe58eb1 False positive corrections 2016-10-05 23:57:19 +03:00
Lior Halphon 76c795a966 Whoops. 2016-10-04 04:01:06 +03:00
Lior Halphon 90b7383df7 The camera's get pixel callback must return the same value for every coordinate until a new photo is taken. 2016-10-03 23:05:47 +03:00
Lior Halphon 2d06599a85 Edge enhancement support 2016-10-03 19:39:20 +03:00
Lior Halphon 8941504863 Refinements to camera support according to AntonioND's docs 2016-10-03 18:24:15 +03:00
Lior Halphon dd23fffcc0 Proper (I believe) emulation of most GameBoy Camera registers 2016-10-03 14:22:54 +03:00
Lior Halphon 2a84d62187 Forbid reading the image while the camera is busy 2016-10-03 01:29:54 +03:00
Lior Halphon b50b38c78a GameBoy Camera support in Cocoa 2016-10-03 00:26:12 +03:00