Commit Graph

1289 Commits

Author SHA1 Message Date
Lior Halphon
dde06e7cae Work around a crashing race condition, proper fix needed 2019-01-28 20:56:37 +02:00
Lior Halphon
5ead9d49f4
Merge pull request #139 from libretro/master
Ready to merge: SGB in the libretro core
2019-01-25 13:41:33 +02:00
Lior Halphon
b996ed9220 Writing to BGPD/OBPD while it’s blocked still increases BGPI/OBPI if needed. Fixes #145 2019-01-19 23:37:44 +02:00
Lior Halphon
73a54049d2 Accurate PPU access timings 2019-01-19 19:32:26 +02:00
radius
68a72037fa add 4p support too 2019-01-17 20:33:20 -05:00
radius
10547a6d74 hookup up 2 player SGB 2019-01-17 19:44:58 -05:00
Lior Halphon
4536581a6e Fixed a bug where modifying RTC data would corrupt cartridge RAM data. Fixes #136 2019-01-18 02:36:14 +02:00
radius
e2d9a353a0 remove single_dual mode, code cleanup 2019-01-14 23:11:42 -05:00
radius
c266e4045b try to hookup sgb2 2019-01-14 23:11:42 -05:00
radius
ca8426ea60 update libretro core 2019-01-14 23:11:42 -05:00
twinaphex
9fa6a2fe92 Add MSVC2017 target - doesn't work yet 2019-01-14 23:11:42 -05:00
Lior Halphon
312478e509 CGB palettes are not accessible during Mode 3, closes #84 2019-01-14 22:22:46 +02:00
Lior Halphon
879d3b607d Removed verified TODO 2019-01-14 20:32:52 +02:00
Lior Halphon
ba5c07bed9 Correctly emulate speed switch timing 2019-01-13 01:09:41 +02:00
Lior Halphon
c74b39e712 The CPU core of the Game Boy is (most likely) called SM83 2019-01-12 00:42:16 +02:00
Lior Halphon
21d2a59a5f Fixed a very rare edge case where an interrupt occurs when SP=FF11 2019-01-12 00:39:24 +02:00
Lior Halphon
4e2b5bb336 Fix the GB_run_frame API in SGB mode 2019-01-11 21:53:21 +02:00
Lior Halphon
c756861822
Merge pull request #138 from orbea/bootroms
Makefile: Fix typo.
2019-01-06 20:47:45 +02:00
Lior Halphon
9b22224bc4
Merge pull request #133 from aconbere/anders/add-faq
add FAQ file
2019-01-06 20:45:49 +02:00
Lior Halphon
653c7fc1e6
Update and rename FAQ.md to build-faq.md 2019-01-06 20:45:15 +02:00
orbea
de3718c718 Makefile: Fix typo.
Fixes:

make: *** No rule to make target 'build/bin/BootROMs/sgb_boot2.bin', needed by 'bootroms'.  Stop.
2019-01-05 17:54:14 -08:00
Lior Halphon
112a174f4a Proper window minimum size handling 2019-01-05 23:58:18 +02:00
Lior Halphon
7b36ee10a4 Merge branch 'master' into sgb 2019-01-05 19:00:22 +02:00
Lior Halphon
ae959cd878 ATTR_LIN and ATTR_DIV 2019-01-05 18:59:50 +02:00
Lior Halphon
4051f190a5 Cache cycles_per_sample to avoid FP arithmetic 2019-01-01 00:42:40 +02:00
Lior Halphon
9d947c7ce6 Unroll some APU loops 2018-12-31 23:09:56 +02:00
Lior Halphon
af0430dbc5 Unroll some loops in PPU code, more efficient timer handling 2018-12-31 22:06:20 +02:00
Lior Halphon
21eb96a2f5 Joypad multiplayer support (Cocoa) 2018-12-15 18:55:41 +02:00
Lior Halphon
7b02b3cb89 Fix automation 2018-12-15 18:01:30 +02:00
Lior Halphon
612cd07fb3 Fixed emulation of echo RAM 2018-12-12 23:44:00 +02:00
Lior Halphon
e8dfc18d11 Multiplayer SGB support in Cocoa (Keyboard only) 2018-12-05 00:00:16 +02:00
Lior Halphon
ea09dfc888 Fixed multiplayer SGB mode 2018-12-04 23:46:30 +02:00
Lior Halphon
241577a7f1 Merge branch 'master' into sgb 2018-12-02 00:15:07 +02:00
Lior Halphon
b852add773 Minor refinements to the icon 2018-12-01 22:43:35 +02:00
Lior Halphon
a1c39173dd SGB2 boot ROM 2018-12-01 17:28:57 +02:00
Lior Halphon
cbbe3fe207 Revision selection 2018-12-01 17:16:50 +02:00
Lior Halphon
51b7780d83 Redesign the preferences window 2018-12-01 17:16:29 +02:00
Lior Halphon
b1a2e45168 Improvements to the SGB animation 2018-12-01 13:39:43 +02:00
Lior Halphon
6d28e74667 Color 0 must always be shared 2018-11-24 15:53:53 +02:00
Lior Halphon
4b93f89763 Correct emulation of color masks 2018-11-24 15:42:54 +02:00
Lior Halphon
389d8ae045 Halt the CPU while the SGB animation is playing 2018-11-24 13:34:07 +02:00
Lior Halphon
2d6d1e6325 SGB boot animation 2018-11-24 13:21:00 +02:00
Lior Halphon
b3166135eb Clean up that crashing mess I made 2018-11-23 19:59:15 +02:00
Lior Halphon
558f9b9bae Updated SGB border, add “2” to SGB2 2018-11-23 14:16:48 +02:00
Lior Halphon
3ba1364d60 Fixed a boot ROM bug that made a few Nintendo games use incorrect object palettes 2018-11-23 01:09:14 +02:00
Lior Halphon
aaafd482cc Fixed Cocoa OpenGL regression, it was completely broken 2018-11-22 22:59:29 +02:00
Anders Conbere
a7d4c091a0
add FAQ file 2018-11-20 10:04:12 -08:00
Lior Halphon
6160f513aa CRT filter 2018-11-19 18:52:11 +02:00
Lior Halphon
67d52b78b6 Handling interrupted SGB commands 2018-11-17 12:26:07 +02:00
Lior Halphon
af5ef50cf9 Fixing default border 2018-11-17 01:39:38 +02:00