Lior Halphon
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e7626535a8
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Initial Windows support
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2016-08-20 17:51:17 +03:00 |
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Lior Halphon
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af10e07ed7
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Initing OBP0/1 correctly
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2016-08-06 18:57:13 +03:00 |
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Lior Halphon
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47e3300b66
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Improved DMA accuracy, mooneyegb test ROMs no longer crash miserably. (but still fail)
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2016-08-03 23:31:10 +03:00 |
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Lior Halphon
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185e71fe12
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Improvements to IR API, since timing is VERY important
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2016-07-21 01:03:13 +03:00 |
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Lior Halphon
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1d35c04ab1
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Infrared API
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2016-07-18 22:11:18 +03:00 |
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Lior Halphon
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b30822fd0b
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Async commands in SDL port, better handling of ^C and ^D
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2016-07-18 13:10:19 +03:00 |
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Lior Halphon
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aa6438fa06
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Async debugger commands
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2016-07-18 00:46:45 +03:00 |
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Lior Halphon
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e20e81befd
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Symbol support in the expression evaluator
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2016-07-15 14:31:27 +03:00 |
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Lior Halphon
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65f37bccbd
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Initial 25-bit debugger values support
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2016-07-14 21:01:45 +03:00 |
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Lior Halphon
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d49404d248
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Debugger can now read .sym files, and display them. (No expression support yet)
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2016-07-13 23:00:50 +03:00 |
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Lior Halphon
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bd7f8f2555
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Support for an alternative MBC1 wiring, should solve most N-in-1 carts (Issue #3)
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2016-07-09 19:25:25 +03:00 |
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Lior Halphon
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c6bafe3fc3
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Rewrote MBC support
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2016-07-09 17:34:55 +03:00 |
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Lior Halphon
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78a809795e
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Renaming MBC constants
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2016-07-09 14:45:25 +03:00 |
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Lior Halphon
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70bd90740a
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Mass name and type changes. Save states are now compatible between 32- and 64-bit systems. Maybe.
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2016-06-18 20:29:11 +03:00 |
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Lior Halphon
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d58ddef07b
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Proper initial value for the Joypad register
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2016-06-18 15:01:51 +03:00 |
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Lior Halphon
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b7e999b242
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Modified saved data to be more future-compatible.
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2016-06-11 17:49:42 +03:00 |
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Lior Halphon
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6bc64a9902
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Added stereo support. Correct some PCM register behavior.
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2016-06-10 15:28:50 +03:00 |
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Lior Halphon
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0fa2d6ea2f
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Prevent creating .sav files for ROMs claiming they have a battery but have no cartridge RAM or RTC
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2016-04-16 14:09:56 +03:00 |
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Lior Halphon
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1069637e45
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Added support for multiple breakpoints
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2016-04-07 00:25:41 +03:00 |
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Lior Halphon
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1c2af7fa5b
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Fixed the default debugger input to strip new lines, fixing the debugger in SDL
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2016-04-06 22:57:37 +03:00 |
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Lior Halphon
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af7309b98d
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Moved the call to display_run to advance_cycle.
This fixes games with delicate timings such as X/Ekkusu, that expect STAT to change *during* an opcode.
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2016-04-02 19:15:07 +03:00 |
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Lior Halphon
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f1e9623371
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Initial public commit
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2016-04-01 21:27:01 +03:00 |
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