Lior Halphon
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2d51d13479
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Various optimizations
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2016-10-22 02:18:29 +03:00 |
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Lior Halphon
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11f8c41305
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Basic HUC3 support
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2016-10-17 18:51:43 +03:00 |
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Lior Halphon
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fa35869bc4
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Implemented DMG STAT-write interrupt bug, fixed Road Rash and Zero no Densetsu (These game do not work on CGBs)
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2016-10-11 13:37:43 +03:00 |
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Lior Halphon
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ab5f66795a
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Gameboy Camera API
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2016-10-02 17:14:58 +03:00 |
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Lior Halphon
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b3b041a151
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Basic GB Camera support (Emulate only MBC, enough for the ROM to boot).
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2016-10-02 03:40:11 +03:00 |
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Lior Halphon
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4904277f0d
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Corrected behavior of palette registers in DMG mode. This affected a broken Game & Watch Gallery 2 ROM that was previously used in the automation test.
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2016-10-01 22:10:44 +03:00 |
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Lior Halphon
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4a2bec239a
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MBC2 RAM support was completely broken.
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2016-09-30 23:34:06 +03:00 |
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Lior Halphon
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258500bda3
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Merge branch 'master' into rateless_apu
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2016-09-23 18:53:38 +03:00 |
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Lior Halphon
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42c01a21b2
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Fixed crash when accessing MBC RAM on a cartridge that "has RAM", but it's 0-sized.
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2016-09-22 01:52:40 +03:00 |
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Lior Halphon
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594aea2d5a
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APU is now being run lazily
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2016-09-13 17:33:48 +03:00 |
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Lior Halphon
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ff7b8a6854
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Removed doubles, reorganized code a bit
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2016-09-13 16:57:16 +03:00 |
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Lior Halphon
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603b8969ab
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Correct (disconnected) serial emulation.
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2016-09-06 13:13:14 +03:00 |
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Lior Halphon
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a746c726ee
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Added basic automatic ROM tester
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2016-09-03 03:39:32 +03:00 |
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Lior Halphon
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ee4907949b
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Support for RTC latching. Fixes #4.
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2016-08-21 22:33:57 +03:00 |
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Lior Halphon
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bebb5c7a41
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Correctly emulating the unused OAM memory in DMG mode
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2016-08-06 18:58:44 +03:00 |
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Lior Halphon
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cc8664b0a8
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Correctly emulating a disconnected serial cable
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2016-08-06 18:57:33 +03:00 |
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Lior Halphon
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d03a1fbd16
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Fixed TMA writing while reloading.
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2016-08-06 14:36:33 +03:00 |
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Lior Halphon
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85a33ed8ef
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Emulating DMA delay correctly
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2016-08-06 14:24:43 +03:00 |
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Lior Halphon
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8dd5462525
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Correct DMA timing
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2016-08-06 13:57:38 +03:00 |
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Lior Halphon
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0f98ac5ff9
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Emulate TIMA reloading
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2016-08-06 13:56:29 +03:00 |
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Lior Halphon
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55cbe5d4d0
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Accuracy improvements to timers
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2016-08-06 00:24:12 +03:00 |
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Lior Halphon
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d098458ee4
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Major improvements to accuracy: Fixed instruction timing, DMA timing, and IO reg masking. Passes most of mooneye-gb acceptance tests.
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2016-08-05 16:36:38 +03:00 |
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Lior Halphon
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47e3300b66
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Improved DMA accuracy, mooneyegb test ROMs no longer crash miserably. (but still fail)
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2016-08-03 23:31:10 +03:00 |
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Lior Halphon
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185e71fe12
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Improvements to IR API, since timing is VERY important
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2016-07-21 01:03:13 +03:00 |
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Lior Halphon
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1d35c04ab1
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Infrared API
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2016-07-18 22:11:18 +03:00 |
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Lior Halphon
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c6bafe3fc3
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Rewrote MBC support
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2016-07-09 17:34:55 +03:00 |
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Lior Halphon
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78a809795e
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Renaming MBC constants
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2016-07-09 14:45:25 +03:00 |
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Lior Halphon
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de4983099a
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Added (conditional) r/w watchpoints. Fixed a bug where breakpoint condition syntax is not checked. Added != operator.
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2016-07-07 00:29:25 +03:00 |
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Lior Halphon
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70bd90740a
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Mass name and type changes. Save states are now compatible between 32- and 64-bit systems. Maybe.
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2016-06-18 20:29:11 +03:00 |
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Lior Halphon
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64832e0e9e
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HDMA accuracy improvement
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2016-06-18 16:51:25 +03:00 |
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Lior Halphon
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b8bc84db4e
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Corrected read of HDMA5, fixing A Bug's Life
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2016-04-15 01:26:48 +03:00 |
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Lior Halphon
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de95e6f6fc
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Fixed incorrect DMA validity check, fixing The Smurfs 3
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2016-04-09 15:00:29 +03:00 |
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Lior Halphon
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80d03f3c91
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Added ROM-bank wrapping support, making bootleg game "Pocket Monster Adventures" boot.
(Although this game is better not booting)
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2016-04-09 02:18:09 +03:00 |
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Lior Halphon
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3e135a7c00
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More accurate emulation of the DMG-emulation-mode registers.
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2016-04-05 23:21:51 +03:00 |
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Lior Halphon
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cda6621dc2
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Fixed mask for TAC and STAT
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2016-04-04 22:12:00 +03:00 |
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Lior Halphon
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da00e240e5
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Correct read of IF and write of IE
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2016-04-02 16:29:02 +03:00 |
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Lior Halphon
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e822f17bb7
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Wrapping external RAM banking support. Required for Pokémon Pinball's saves.
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2016-04-01 21:27:16 +03:00 |
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Lior Halphon
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f1e9623371
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Initial public commit
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2016-04-01 21:27:01 +03:00 |
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