Lior Halphon
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cd2310f0a7
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Wave RAM reads 0xFF while active on AGBs
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2020-11-20 19:39:54 +02:00 |
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Lior Halphon
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3cba3e8e27
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Emulate CGB-C PCM read glitch, fix a potential noise volume envelope bug
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2020-05-10 00:37:52 +03:00 |
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Lior Halphon
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6448a692e2
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Add smart rumble to games without a rumblepak
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2020-04-29 16:06:11 +03:00 |
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Lior Halphon
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0cf168f32b
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Fixing inconsistent style
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2020-04-24 20:37:57 +03:00 |
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Lior Halphon
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a6567d9ee1
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Update old coding style
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2020-04-09 14:32:52 +03:00 |
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Jakub Kądziołka
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67d5a53503
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Spell "length" properly
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2020-02-27 18:11:10 +01:00 |
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Lior Halphon
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b806ae4e82
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Fix #228
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2020-02-01 23:36:16 +02:00 |
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Lior Halphon
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143e1f88a8
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There’s not reason it must be an integer
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2019-11-03 22:02:33 +02:00 |
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Lior Halphon
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dee29c118c
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Added GB_set_sample_rate_by_clocks API, split SGB_NO_SFC into PAL and NTSC; now they report the correct clock rate.
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2019-10-08 15:10:24 +03:00 |
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Lior Halphon
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ca370eee7e
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A bit more accurate AGB audio rendering
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2019-10-01 18:50:59 +03:00 |
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Lior Halphon
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ac418b9de1
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Pass channel_1_freq_change_timing
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2019-09-30 00:09:25 +03:00 |
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Lior Halphon
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4541efe86a
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Fixed a bug that prevented writing to the wave RAM, as well as a bug where the wave RAM was treated as zeros despite not being zero’d out
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2019-06-29 14:03:42 +03:00 |
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Lior Halphon
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e268efefef
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Redesign and reimplement the audio API, let the frontends handle more stuff. Probably affects #161
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2019-06-15 23:22:27 +03:00 |
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Lior Halphon
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9d8adbb581
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This is not correct, this bug only affects the PCM registers and not actual output. Currently not emulated at all.
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2019-06-07 18:37:19 +03:00 |
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Lior Halphon
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64879f5b02
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Accurate emulation of (most aspects of) stop mode
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2019-06-07 13:53:50 +03:00 |
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Lior Halphon
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4c34e0a6e0
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Turns out the AGB inverts Channel 3’s output
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2019-06-01 18:22:58 +03:00 |
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Lior Halphon
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85c43fa81f
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Fixed Channel 3’s first sample behavior, update analog characteristic to more realistic values. Fixes #177
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2019-05-25 19:12:09 +03:00 |
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Lior Halphon
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280467ad38
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Merge branch 'master' into master
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2019-05-17 20:31:52 +03:00 |
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Lior Halphon
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91eeb4d9d5
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Emulate AGB audio mixing
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2019-05-17 00:08:34 +03:00 |
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ISSOtm
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40f83c8f25
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Add APU-related debugger commands
This change includes making one of the APU functions public
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2019-05-15 12:45:51 +02:00 |
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Lior Halphon
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ddc4e7484b
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Fix and restore optimization
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2019-05-10 22:29:30 +03:00 |
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Lior Halphon
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06670fc970
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Fix #172. Allow unroll optimizations when compiling with GCC.
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2019-05-10 21:51:11 +03:00 |
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orbea
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2bded45397
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Disable pragmas for gcc.
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2019-05-09 10:55:31 -07:00 |
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Lior Halphon
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dde06e7cae
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Work around a crashing race condition, proper fix needed
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2019-01-28 20:56:37 +02:00 |
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Lior Halphon
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7b36ee10a4
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Merge branch 'master' into sgb
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2019-01-05 19:00:22 +02:00 |
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Lior Halphon
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4051f190a5
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Cache cycles_per_sample to avoid FP arithmetic
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2019-01-01 00:42:40 +02:00 |
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Lior Halphon
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9d947c7ce6
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Unroll some APU loops
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2018-12-31 23:09:56 +02:00 |
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Lior Halphon
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2d6d1e6325
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SGB boot animation
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2018-11-24 13:21:00 +02:00 |
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Lior Halphon
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a39b314378
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Fixed silly APU regression (Noise volume envelope ran too fast) Fixes #121
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2018-11-03 14:37:19 +02:00 |
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Lior Halphon
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64922fff4b
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Fixed a bug where channels 1 and 2 would start playing earlier than they should have if NRx4 was written to twice. Fixes #86.
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2018-10-29 00:44:43 +02:00 |
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Lior Halphon
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3035f43428
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Emulation of DAC charging, Fixes #46, #85, #88 and #89
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2018-10-19 23:53:01 +03:00 |
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Lior Halphon
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4276549acd
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Research notes TODOs
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2018-10-19 01:02:27 +03:00 |
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Lior Halphon
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324201f336
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Correct emulation of switching the DACs on and off. Fixes #100 and #87
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2018-10-17 20:35:29 +03:00 |
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Lior Halphon
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ec0a879a93
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Correct emulation of enabling and disabling the volume envelope. Correct emulation of a glitch where the volume envelope ticks when it usually wouldn’t.
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2018-09-10 16:59:59 +03:00 |
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Lior Halphon
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3151821e6d
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Fixed minor APU regression (Channels 1 and 2 were given no delay under certain circumstances)
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2018-09-09 12:50:55 +03:00 |
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Lior Halphon
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b1cc55b786
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Turns out Left/Right audio channels were flipped
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2018-07-19 20:38:11 +03:00 |
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Lior Halphon
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c66b6fbafc
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Fixed an edge case with DAC discharge emulation
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2018-07-16 23:08:25 +03:00 |
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Lior Halphon
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2e9e3424ec
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Document some revision differences
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2018-07-14 21:52:54 +03:00 |
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Lior Halphon
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0145b790a3
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Merge branch 'v0.11.x'
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2018-07-11 20:08:33 +03:00 |
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Lior Halphon
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5f58323c01
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Attempt to improve audio quality on frontend with big audio buffers
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2018-07-10 21:33:03 +03:00 |
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Lior Halphon
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dc5cb71c22
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Emulate CGB-C’s quirky LFSR function
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2018-07-04 21:55:12 +03:00 |
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Lior Halphon
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45c73e0175
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Replaced the is_cgb bool with a more future compatible model enum. Removed the GB_init_cgb API and replaced it with an extended GB_init and GB_switch_model_and_reset APIs that now receive a model parameter. Increased the struct version.
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2018-06-16 13:59:33 +03:00 |
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Lior Halphon
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38c0cb3323
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Typo
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2018-06-09 15:12:42 +03:00 |
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Lior Halphon
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f64da1864f
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APU glitch: When turning the APU on while DIV's bit 4 (or 5 in double speed mode), the first DIV/APU event is skipped.
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2018-06-09 15:11:20 +03:00 |
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Lior Halphon
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562b43a7c5
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Notes about the DMG wave-ram glitch
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2018-05-15 23:02:07 +03:00 |
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Kyle Swanson
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7bfe5de9c7
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chmod -x
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2018-03-28 21:37:34 -07:00 |
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Lior Halphon
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0912a30bb9
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Fixed a regression in dmg_sound-2
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2018-03-27 21:04:55 +03:00 |
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Lior Halphon
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c48097a484
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Convert div counter to the SM mechanism
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2018-02-23 13:16:05 +02:00 |
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Lior Halphon
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9802ca41dd
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Components not affected by CGB’s double speed mode now operate in 8MHz mode to theoretically make advance_cycles(gb, 1) safe.
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2018-02-20 21:17:12 +02:00 |
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Lior Halphon
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f79af39ea2
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More accurate emulation of the APU’s analog characteristics
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2018-02-16 18:01:50 +02:00 |
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